Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Metroid Prime
Lowest review score: 20 X-Men: Destiny
Score distribution:
2179 game reviews
    • 83 Metascore
    • 82 Critic Score
    Gameplay is solid, but camera control is severely lacking. [Jan 2004, p.159]
    • Nintendo Power
    • 81 Metascore
    • 82 Critic Score
    Yes, it is a well-designed, immersive game, but there's no reason the graphics shouldn't be better. [June 2005, p.94]
    • Nintendo Power
    • 63 Metascore
    • 82 Critic Score
    Its game play suffers from repetition, but this two-disc technomelange has tons of great stuff for "Matrix" fans. [July 2003, p.142]
    • Nintendo Power
    • 87 Metascore
    • 82 Critic Score
    The punches have a brutally tactile feel unmatched by any other boxing game. [May 2005, p.89]
    • Nintendo Power
    • 73 Metascore
    • 82 Critic Score
    All of the features make for top-notch fun for fans of platformers. [May 2002, p.138]
    • Nintendo Power
    • 83 Metascore
    • 82 Critic Score
    The graphics are clear and colorful, and the play control is tight. [Apr 2003, p.135]
    • Nintendo Power
    • 81 Metascore
    • 82 Critic Score
    A Marvel Comics fan's dream. [Dec 2004, p.144]
    • Nintendo Power
    • 83 Metascore
    • 82 Critic Score
    May not present significant advances beyond his GBA debut, but it's a solid action title with great game play and lots of secrets. [Mar 2003, p.137]
    • Nintendo Power
    • 76 Metascore
    • 82 Critic Score
    The wham-bam action is simple but always fun. It's almost like "Mario Tennis" with bikinis. [Aug 2002, p.143]
    • Nintendo Power
    • 80 Metascore
    • 82 Critic Score
    It's hard to imagine a more enjoyable baseball experience. [May 2003, p.138]
    • Nintendo Power
    • 82 Metascore
    • 82 Critic Score
    The play control is tight and the fighting moves are numerous. [Apr 2003, p.136]
    • Nintendo Power
    • 88 Metascore
    • 82 Critic Score
    Energy, action and street-ball style make NBA Street Vol. 2 every bit as exciting as the original game. [Apr 2003, p.134]
    • Nintendo Power
    • 75 Metascore
    • 82 Critic Score
    The puzzles are basic lock-and-key challenges, but the action is lots of fun and the dialogue is spot-on Buffy. [Nov 2003, p.149]
    • Nintendo Power
    • 75 Metascore
    • 82 Critic Score
    The graphics are lush, and the play control is excellent. [July 2004, p.120]
    • Nintendo Power
    • 67 Metascore
    • 82 Critic Score
    The story is very engaging. [Jan 2005, p.140]
    • Nintendo Power
    • 68 Metascore
    • 82 Critic Score
    Packs in lots of game play and replay value, with dozens of challenges set in beautiful locations. [Nov 2002, p.219]
    • Nintendo Power
    • 77 Metascore
    • 82 Critic Score
    Three multiplayer party tables and a Chao Garden add to the mix. [July 2003, p.82]
    • Nintendo Power
    • 91 Metascore
    • 82 Critic Score
    It has everything a gamer could want, including challenge, hidden stuff, replay value and a healthy helping of Miyamoto magic. [Oct 2002, p.195]
    • Nintendo Power
    • 82 Metascore
    • 82 Critic Score
    Delivers the whole professional basketball package. [Dec 2002, p.214]
    • Nintendo Power
    • 77 Metascore
    • 82 Critic Score
    Although item use is complex and battlefield navigation can be a chore, gameplay is solid and production values are high. [Jan 2004, p.161]
    • Nintendo Power
    • 78 Metascore
    • 82 Critic Score
    Between fights, you'll purchase moves and info about opponents' weaknesses. [Feb 2004, p.155]
    • Nintendo Power
    • 83 Metascore
    • 82 Critic Score
    The nighttime setting makes visibility difficult at times, but that's part of the challenge. [Mar 2004, p.119]
    • Nintendo Power
    • 84 Metascore
    • 81 Critic Score
    New Super Mario Bros. U may not be the most innovative Mario platformer, but it's incredibly polished and a lot of fun. [Dec 2012, p.68]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    You could do a lot worse than having Pilotwings Resort be the first game you slide into your brand-new 3DS--just don't expect it to be there a month later. [April 2011, p.82]
    • Nintendo Power
    • 73 Metascore
    • 80 Critic Score
    Dance Dance Revolution has been luring gamers off their sofas for years, making the franchise a perfect hit for Wii fans. [Nov 2007, p.105]
    • Nintendo Power
    • 83 Metascore
    • 80 Critic Score
    Bangai-O Spirits is, above all, an excellent community game. [Sept 2008, p.84]
    • Nintendo Power
    • 58 Metascore
    • 80 Critic Score
    When the puzzles get tough, just remember - don't panic! [Sept 2007, p.89]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    And while the new features might make only die-hard fans go ape, DKC3 is still rock solid. [Dec 2005, p.116]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    Despite its shortcomings, Ridge Racer 3D is one of the Nintendo 3DS system's meatiest launch titles, and by far the series's best showing on a Nintendo platform. [April 2011, p.78]
    • Nintendo Power
    • 82 Metascore
    • 80 Critic Score
    Neither game is particularly great on its own, but the two intersect in clever ways to become much more than the sum of their parts. [Apr 2009, p.83]
    • Nintendo Power