Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Score distribution:
2179 game reviews
    • 72 Metascore
    • 90 Critic Score
    If not for a few minor AI, collision, and camera issues, this game might have been a contender for the first perfect-10 rating in Nintendo Power History. [Aug 2007, p.86]
    • Nintendo Power
    • 87 Metascore
    • 90 Critic Score
    Dragon Quest IX is easily the boldest installment of the series's 24-year run. [Aug 2010, p.88]
    • Nintendo Power
    • tbd Metascore
    • 90 Critic Score
    Sure, it's not innovative, but that doesn't mean that it can't be fun. [March 2011, p.85]
    • Nintendo Power
    • 87 Metascore
    • 90 Critic Score
    The Pokemon series's latest pair of adventures is as addictive as ever. [March 2011, p.82]
    • Nintendo Power
    • 87 Metascore
    • 90 Critic Score
    The Pokemon series's latest pair of adventures is as addictive as ever. [March 2011, p.82]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    A very intense experience. [May 2002, p.131]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    PVZ will grab you in its mesmerizing clutches and leave you slack-jawed and ceaselessly shuffling about for more. [Feb 2011, p.86]
    • Nintendo Power
    • 85 Metascore
    • 90 Critic Score
    One of the best RPGs of all time gets even better. [Feb 2006, p.101]
    • Nintendo Power
    • 83 Metascore
    • 90 Critic Score
    Though Smooth Moves may not seem deep, the fact that it offers physical play and draws a crowd should make it a permanent fixture in a lot of Wii consoles. [Feb. 2007, p.92]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    The difficulty curve is perfect, and the game is constantly introducing new concepts to keep things fresh. [July 2004, p.119]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    If you missed any of these games the first time around, this is the perfect chance to grab the lot of 'em. [July 2010, p.86]
    • Nintendo Power
    • 76 Metascore
    • 90 Critic Score
    It’s been two years since Call of Duty: Modern Warfare dropped onto the PS3 and Xbox 360, making the Wii entry very late to the game. But Treyarch, the developer of the solid Call of Duty: World at War, has made it worth the wait. [Holiday 2009, p.85]
    • Nintendo Power
    • 83 Metascore
    • 90 Critic Score
    So many aspects have improved from the previous "Harvest Moon" games, and Magical Melody exhibits such remarkable production quality, that the time it's taken Natsume has obviously been well spent. [May 2006, p.89]
    • Nintendo Power
    • 78 Metascore
    • 90 Critic Score
    A phenomenal game. Almost nothing was sacrificed in bringing the title to the Nintendo 3DS; from the opening scene to the powerful ending, every character model and every bit of excellent voice acting is intact, and the production values are sky-high. [March 2012, p.80]
    • Nintendo Power
    • 83 Metascore
    • 90 Critic Score
    One of the few titles that does minigames right. [May 2009, p.86]
    • Nintendo Power
    • 84 Metascore
    • 90 Critic Score
    It gorgeous and fun, and there's nothing else like it for the system. [May 2010, p.86]
    • Nintendo Power
    • 93 Metascore
    • 90 Critic Score
    Succeeds because, despite its aesthetic differences from the other games in the series, it captures the great GTA feel. [May 2009, p.90]
    • Nintendo Power
    • 81 Metascore
    • 90 Critic Score
    It's incredible that a game about farming could be so enthralling. [Jan 2004, p.157]
    • Nintendo Power
    • 92 Metascore
    • 90 Critic Score
    Creative design, excellent challenges and tricky secrets. [Feb 2002, p.152]
    • Nintendo Power
    • 76 Metascore
    • 90 Critic Score
    Its simple, old-school game mechanics give the game a nostalgic feel, while the humor adds hilarious twists. [June 2004, p.119]
    • Nintendo Power
    • 85 Metascore
    • 90 Critic Score
    Sacred Stones brilliantly treads the line between depth and accessibility, and Intelligent Systems has bone to great lengths with the difficulty settings to please gamers of all skill levels. [July 2005, p.100]
    • Nintendo Power
    • 75 Metascore
    • 90 Critic Score
    • 89 Metascore
    • 90 Critic Score
    It's so comfortable! When I fire up the PS2 version, I find myself wishing there was a way to connect the GCN Controller. [Nov 2001, p.141]
    • Nintendo Power
    • 80 Metascore
    • 88 Critic Score
    Smooth movement, great music and a captivating story line will keep Bond fans coming back for more. [Jan 2003, p.170]
    • Nintendo Power
    • 82 Metascore
    • 88 Critic Score
    A perfect GBA adaptation of the GCN original.[Jan 2003, p.174]
    • Nintendo Power
    • 87 Metascore
    • 88 Critic Score
    You could play this game for years and still see new and different things. [Oct 2002, p.193]
    • Nintendo Power
    • 70 Metascore
    • 88 Critic Score
    Action fans will love it for its excellent platformer fun. [Aug 2002, p.146]
    • Nintendo Power
    • 77 Metascore
    • 88 Critic Score
    Fans of "Fire Emblem" and "Final Fantasy Tactics Advance" will jump right into Shining Force. [July 2004, p.120]
    • Nintendo Power
    • 90 Metascore
    • 88 Critic Score
    A remarkable 3-D achievement and more features than ever. [Mar 2002, p.135]
    • Nintendo Power
    • 84 Metascore
    • 88 Critic Score
    It's "Golden Sun" with golf! I know that sounds odd, but the games have similar text bubbles, character designs and senses of humor. It's also a ton of fun. [Aug 2004, p.121]
    • Nintendo Power