Nintendojo's Scores

  • Games
For 1,459 reviews, this publication has graded:
  • 67% higher than the average critic
  • 3% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1459 game reviews
    • 62 Metascore
    • 68 Critic Score
    A fun game, but with its relatively short length and simple visual design, it may not be attractive to most gamers out there. No cartridge save feature marks the final nail in the coffin.
    • 53 Metascore
    • 68 Critic Score
    The Three Musketeers: One For All is a game you'll really want to enjoy, but the few low points may hinder that.
    • 56 Metascore
    • 68 Critic Score
    May not be the best follow-up for Tantalus after their great work on "Top Gear Rally" and "Monster Truck Madness," but they seem to do a better job than most on licensed titles.
    • 68 Metascore
    • 68 Critic Score
    Cringe worthy dialogue, a confusing interface, and general monotony hinder what is otherwise an enjoyable experience.
    • 59 Metascore
    • 67 Critic Score
    The best part of the game has to be the fact that it's perfectly safe for all ages. Anyone can enjoy this game as much as they are able to.
    • 59 Metascore
    • 67 Critic Score
    For fans of Pac-Man and party games, this is a sure bet and would be a great game to get for households with multiple kids.
    • 61 Metascore
    • 67 Critic Score
    A competent, polished jaunt, especially for fans of the House of Mouse.
    • 59 Metascore
    • 67 Critic Score
    The developers have, perhaps through genius, devised one of the most interesting cooperative multiplayer elements seen in this generation.
    • 69 Metascore
    • 67 Critic Score
    The new multiplayer modes are exciting, but they are bogged down by the low quality maps. If you just need a game to scratch your FPS itch, Ghosts will tide you over till another Call of Duty comes out, but if you are looking for a shooter that is surprising and profound, you are better off passing on Ghosts.
    • 72 Metascore
    • 67 Critic Score
    The Fall is still a great, unique title on the eShop, but you need to know what you’re getting into before you play it. In terms of gameplay, The Fall struggles to deliver anything special. But if you’re looking for a game with a genuinely dark sci-fi setting and an intriguing story, then you’ll definitely enjoy exploring as ARID.
    • 69 Metascore
    • 67 Critic Score
    Liberation Maiden may not be Suda51′s best work, but it is nonetheless a solid, albeit limited, game. The presentation values alone warrant the price tag, and the game has a sort of a "big game" feel to it, which is wonderful considering its small price.
    • 69 Metascore
    • 67 Critic Score
    Heroes of Ruin is a competent dungeon-crawler, but one that lacks any real challenge. With bland, uninspiring design and mediocre combat, it's hard to imagine that players will keep coming back to Heroes of Ruin, even despite its excellent online capabilities and varied character classes.
    • tbd Metascore
    • 67 Critic Score
    Heavy Fire: Afghanistan has its problems: weak enemies, pointless perks, and threadbare storyline. But people will play this game because they want to shoot things, possibly with friends, and Teyon has made a game that does that well– and budget-priced, too.
    • 64 Metascore
    • 67 Critic Score
    The online multiplayer especially is leaps and bounds better than that of the first game, a welcome change. Overall, Conduit 2 is one of the few decent hardcore games to come down the pipeline in awhile and it's worth a look, especially for those who like their sci-fi shooters.
    • 58 Metascore
    • 67 Critic Score
    The Amazing Spider-Man 2 is fun, but flawed. It doesn’t deliver a very unique experience, nor does it at all deliver a faithful adaptation of the film it’s supposed to be based on. But as a longtime Spider-Man fan, I still had a really good time with it.
    • 79 Metascore
    • 67 Critic Score
    Even with everything Extreme Exorcism does right, I never really felt the need or desire to come back; I played it, I kind of enjoyed it, but nothing makes me want to hop back in. Maybe others will feel different, but ultimately Extreme Exorcism is a game with some good ideas, a few noticeable flaws, and the absence of that one thing that can make a good game great.
    • 67 Metascore
    • 67 Critic Score
    I’m taking points off for the lack of frames of animation, repetition, and no battery save, but mainly the last two. It’s still a good game.
    • 65 Metascore
    • 67 Critic Score
    None of the problems seem too large or frustrating, but together, take away from the entertaining base experience. The arcade action, variety of characters and shooting aspect all work so well that it's disappointing to see the skill system not fully polished nor is online expanded upon further. That's why Mercenaries 3D is merely a good game, with the future prospects of becoming great on 3DS.
    • 71 Metascore
    • 67 Critic Score
    Sure, all the other elements might be merely mediocre, but the pluses ultimately exceed the minuses so one can't help but walk away from this game with positive feelings.
    • 54 Metascore
    • 67 Critic Score
    Altogether, Owls of Ga'Hoole is a fun game with many positive attributes but one major flaw that significantly detracts from its overall value.
    • 83 Metascore
    • 67 Critic Score
    Broken Rules is a small developer that focuses on downloadable games, and it has crafted a very enjoyable experience with its debut game, given the time and resources it has to work with. We hope this isn't the last we see from the developer.
    • 76 Metascore
    • 67 Critic Score
    The battle system is inventive and addicting, the graphics are lovely, and much of the dialogue is good for some genuine laughs, but at the end of the day Paper Jam doesn’t do enough to capitalize on its otherwise novel premise of merging the Mario & Luigi world with Paper Mario’s.
    • tbd Metascore
    • 67 Critic Score
    Altogether, there still might not be enough content and revolutionary ideas to make ZaciSa’s Last Stand an absolute must buy, but it has some fun new twists and a low enough price tag to make it worth at least a consideration.
    • 64 Metascore
    • 67 Critic Score
    Even with those drawbacks, though, Imageepoch gets serious props for doing what no developer has yet seen fit to do; namely, give Wii owners a party-based RPG free of gimmicks.
    • 72 Metascore
    • 67 Critic Score
    I really enjoyed the gameplay mechanics that Armillo has to offer, but they’re held back by issues that could have been fixed with more development time. This should be one of the best platformers on Wii U, but it unfortunately remains as a flawed gem in its current state.
    • 70 Metascore
    • 67 Critic Score
    Puddle is both relaxing and frustrating, and it can be immensely satisfying to play. At times I was excited, and other times dreadfully nervous. If you are looking for a game to tide you over in between major Wii U releases, this one is a decent bet provided you have the patience.
    • 60 Metascore
    • 67 Critic Score
    A little more variety and some replay value could have put this game at the top of the heap of shooters on the Game Boy Advance, but as it stands, it's okay for a little while.
    • 63 Metascore
    • 67 Critic Score
    Epic Mickey: Power of Illusion looks great and controls well, boasting some inspiring Disney stages, but there just aren't enough of them. Overall, the title struggles to find its stride but also possesses a unique charm that demands attention.
    • 55 Metascore
    • 67 Critic Score
    The Amazing Spider-Man for 3DS is a mixed bag of a game that manages to amount to more than the sum of its parts. The combat is incredibly simple and varies little throughout the game, but the sheer power of the character and great flow of combat makes it satisfying and fun to watch.
    • 83 Metascore
    • 67 Critic Score
    It's far from a simple rehash of its ported cousins, and it manages to successfully carve out its own unique and compelling features that you won't find on the other iterations.
    • 71 Metascore
    • 67 Critic Score
    Less than spectacular visuals can take away part of the experience a game can offer, but solid gameplay will always shine through and SpyHunter is a perfect example of this.
    • 66 Metascore
    • 67 Critic Score
    An okay platformer that left me ambivalent. For all of the things it does, it is too short and easy. It could be far worse, and it is certainly better than expected. The game is simply of mediocre quality.
    • 64 Metascore
    • 67 Critic Score
    WayForward clearly aimed to put out something more than the cheap cash-in and in the process produced probably the best of the Thor games and one of the better movie tie-ins in recent memory.
    • 77 Metascore
    • 67 Critic Score
    Kokuga boasts masterful game design that can overcome the haphazard power-up system to create slow, tactical scenarios and fast, strategic boss fights. Why then, are most levels filled with minutes of burdensome crawl? With everything taken into account, Kokuga might just be worth it for the boss fights alone.
    • 69 Metascore
    • 67 Critic Score
    Lego Marvel’s Avengers is a wonderful recreation of the source material.
    • 64 Metascore
    • 67 Critic Score
    It's always nice to see developers support Wii with quality titles, and certainly this fits the description of a quality title - Sid Meier's Pirates is arguably one of the best games of the last decade. At the same time, the Wii version is - despite the IR and motion controls - probably the weakest of the game's many incarnations, despite being the most expensive.
    • 63 Metascore
    • 67 Critic Score
    Thankfully, the enhanced, head tracking New 3DS easily resolves this issue and makes playing either version of Assault Horizon Legacy with the 3D turned all the way up a much more accessible and enjoyable experience.
    • 56 Metascore
    • 67 Critic Score
    Sweet Shop is a step backwards in some ways, but it’s a classic example of less being more. As a result, it’s also a strong jumping on point for new and lapsed fans. It’s good fun, there are a bunch of recipes to complete, and the charm of Mama as she guides players through the game is wonderful, as always. Sweet Shop should by no means be a swan song for the series; instead, it’s a rallying cry.
    • 66 Metascore
    • 67 Critic Score
    As I stressed above, the question of Ultra‘s worth is hard to peg. Some might be thrilled to have yet another iteration of Street Fighter II to tool around with, while others will be less than pleased to play this decades-old game once more. In my opinion, Ultra is a solid experience, boasting gorgeous visuals, tight controls, and some fun pickup-and-play multiplayer, whether online or off. Hardcore tournament competitors will most likely get the least amount of enjoyment from Ultra, but for everyone else this is an excellent entry point for newbies and a fine return for old school players. Though the extras on the cartridge are hit or miss, this is an overall wonderful addition to Switch’s library.
    • 68 Metascore
    • 67 Critic Score
    The thing is, while this version of Skylanders SWAP Force certainly gets the platforming job done for a little while, it just doesn’t live up to the golden standard the console versions have set. That doesn’t mean it’s a bad game– it’s pretty decent, and serves as a great vehicle for its eponymous Skylanders. But with simple platforming and no multiplayer, it could be much better.
    • 76 Metascore
    • 67 Critic Score
    Like, it all feels like one of those LEGO-type adventures that I've heard so much about, only with more charm since it's got Scoob's and my personalities and all of the gang here to help out.
    • 57 Metascore
    • 67 Critic Score
    With monotonous levels and repetitive action, one can’t hope to play this title for more than an hour at a time.
    • tbd Metascore
    • 67 Critic Score
    It may not be perfect, but games like Ping 1.5+ prove that there are great eShop games out there for Wii U owners to experience.
    • 78 Metascore
    • 67 Critic Score
    Ultimately, Skylanders: Giants isn't going to convert many gamers my age as I think we might be a little too cynical for a game that's so blatant in its "pay-to-play" model.
    • 76 Metascore
    • 67 Critic Score
    Toki Tori 2 won’t be for everyone. The pace is slow and the price tag will keep away a lot of people on the fence. But for those that enjoyed the original, or puzzle fans that might have missed the boat, this is a very unique and cerebral experience that shouldn’t be missed.
    • 63 Metascore
    • 67 Critic Score
    Though it cannot entertain the same kind of technological prowess as Vengeance and Sin Tzu Senior, the sadly forgotten Sin Tzu Advance attains numerous merits that put it a cut above its bulkier console brethren.
    • 56 Metascore
    • 67 Critic Score
    If you absolutely must have a new brawler, then this game is perfectly functional, but it falls short in overall quality.
    • tbd Metascore
    • 67 Critic Score
    Overall, Brave for DS does exactly what a licensed title like this is supposed to do. It takes the spirit of the movie and translates it into a passable action adventure that doesn't screw things up. The game doesn't innovate and will have no appeal outside of the movie fanbase, but what it does it does well enough.
    • 67 Metascore
    • 66 Critic Score
    A weekend may be enough for most, as the flaws of unimpressive graphics, brief-lived audio humor and questionable control are substantial.
    • 76 Metascore
    • 66 Critic Score
    The unnecessary challenge in actually figuring out how exactly to play the damn game. Next to nothing is explained as it seems to rely almost entirely on player intuition, and there are virtually no tutorials present to help you out either.
    • 52 Metascore
    • 66 Critic Score
    Essentially, Time Ace is a flawed, but fun 3D shooter that values action over realism, which is fortunate, since time travel isn't much of a down-to-earth concept to begin with.
    • tbd Metascore
    • 66 Critic Score
    A fairly polished platformer that's great for your kid brother or sister who enjoyed the movie. It's pretty fun, diverse and has a bit of that Disney charm that everybody loves (admit it, even you.)
    • 53 Metascore
    • 65 Critic Score
    While it isn't groundbreaking, it is well done. The one thing that I can’t tolerate though is that it’s only a two player game.
    • 60 Metascore
    • 65 Critic Score
    Harvey Birdman: Attorney at Law is an incredibly enjoyable experience, but paying full price for only a few hours of laughter should only be reserved for hardcore fans of the show.
    • 67 Metascore
    • 65 Critic Score
    The problem lies in the simple fact that it simply doesn’t stack up that well next to the superior body of PC iterations.
    • 66 Metascore
    • 65 Critic Score
    Fans of forensic analysis and a decent mystery yarn presented in starker, more realistic tones than other DS games will enjoy this title, and we hope it becomes a franchise like Phoenix Wright, hopefully returning with more grisly crimes and more interaction with suspects and witnesses.
    • 57 Metascore
    • 65 Critic Score
    Like SSX Blur, Boogie is another audio-visual feast with flawed gameplay.
    • tbd Metascore
    • 65 Critic Score
    Sure, the game has its flaws and quickly becomes tedious, but it's strangely addicting in its own way.
    • 63 Metascore
    • 65 Critic Score
    Another huge, glaring error on the controls in PN03 is that controlling Vanessa is like controlling an open jar of molasses through Omaha Beach.
    • 62 Metascore
    • 65 Critic Score
    You'll sincerely want to accomplish goals, unlock characters, and share the experience with friends, but the game's got so much on its spinning plate there's no way to grow reasonably accustomed to any one aspect, and it's far too frenetic to be pick-up-and-play friendly.
    • 54 Metascore
    • 65 Critic Score
    Overall, this is still a decent representation of Texas Hold ‘em. Digital Leisure did a good job of making sure the mechanics worked properly, and in that regard the game works wonderfully.
    • 69 Metascore
    • 65 Critic Score
    Since Tony Hawk's Downhill Jam is tailored for the Saturday morning crowd, the appeal of this title is already weakened to an average Hawk fan. But with the older demographic went the intangible addictive nature of the series.
    • 52 Metascore
    • 65 Critic Score
    Sure, the game barely scratches the surface of the instrument and its composition tools are pretty much useless, but the rhythm game contained within is fairly solid, has a strong selection of good classical music, is made all the more realistic and even a bit educational, thanks to the included piano peripheral.
    • 59 Metascore
    • 65 Critic Score
    Like a Vegas buffet, the price is right, and there's something in here for everybody.
    • 71 Metascore
    • 65 Critic Score
    A solid experience with enough variety to show most any fan of the genre a good time.
    • 66 Metascore
    • 65 Critic Score
    Without learning how to best use the items and talismans available to Izuna, this is a frustrating trip. But for those who enjoy the way Izuna forces players to use more than just a handful of attacks, the strategy of battle and the joy of victory can be quite fulfilling.
    • 59 Metascore
    • 65 Critic Score
    All modes are nonetheless solid, backed by a considerate number of options. A few more touches could have polished this up to a stellar game, but as is it stands at average.
    • 48 Metascore
    • 65 Critic Score
    Three of the four are really good.
    • 55 Metascore
    • 65 Critic Score
    Battleship, Connect Four, Sorry, Trouble is good for a single player fix. Battleship is fun, but the others lose the thrill of chance when the AI masterminds a close game.
    • 59 Metascore
    • 65 Critic Score
    Aside from the price, Resident Evil 2 is a worthwhile game and is an extreme necessity to those who want to follow the series' storyline but haven't yet played the title on any other console.
    • 80 Metascore
    • 65 Critic Score
    This game does a lot of things well, but being a baseball game isn’t one of them.
    • 48 Metascore
    • 65 Critic Score
    Those looking for a serious RPG effort or a robust multiplayer, however, should hold onto their $50 for now.
    • 58 Metascore
    • 65 Critic Score
    The game and controller is easily worth what retailers are charging, and the package is an ideal way of getting the Wii message of playing together across to the casual consumer. Wii Play is far more than just a collection of minigames, it is an extension of the console itself and should be the first port of call for all new Wii owners.
    • 62 Metascore
    • 65 Critic Score
    Games of this nature need to decide, up front, who their intended audience is. Otherwise, you end up with a game that tries to be accessible to children, yet provide enough depth to please older gamers.
    • 56 Metascore
    • 65 Critic Score
    The control scheme is largely a mess, but Electronic Arts succeeds in giving gamers more standard WWII action gameplay.
    • 66 Metascore
    • 65 Critic Score
    At the end of the day, Decepticons comes out feeling half-baked.
    • 54 Metascore
    • 65 Critic Score
    All of the elements are there for a really good game. The only things holding this back are the serious repetition and the small amount of different modifications you can do to each car.
    • 55 Metascore
    • 65 Critic Score
    Judged on a point-by-point basis, Onechanbara: Bikini Zombie Slayers is not a good game; the presentation is awfully generic, the story and dialogue don’t make sense, and the gameplay is ultimately hampered by painful motion controls.
    • 67 Metascore
    • 65 Critic Score
    It’s just that it isn’t all that fun, nor a worthy purchase for any serious gamer.
    • 66 Metascore
    • 65 Critic Score
    The core gameplay is rather uninspired but works well enough, the visuals and audio are both mixed bags, and the campaign is a decent enough length but never really offers a great sense of accomplishment.
    • 62 Metascore
    • 65 Critic Score
    The idea is solid, solid enough that it should be revisited in the future, even if the execution this time around is lacking.
    • 62 Metascore
    • 65 Critic Score
    Unless you’re a hardcore racing fan, you’ll want to save this one for a rental on a slow day.
    • 79 Metascore
    • 65 Critic Score
    Not a bad game, for The Sims' first handheld outing. Despite its many little flaws, Bustin' Out is still a hard game to put down.
    • 49 Metascore
    • 65 Critic Score
    The game is a mixed-bag, for sure, but the highs slightly outweigh the fighting genre side effects.
    • 68 Metascore
    • 65 Critic Score
    It's easy to pick up and play, yet just as easy to put away and forget about.
    • 77 Metascore
    • 65 Critic Score
    The typical Final Fantasy charm is there, but Square-Enix had good reason to keep this one out of the states for so long.
    • 60 Metascore
    • 65 Critic Score
    There's a lot of content and novel concepts in this game, but you'll need to look past the cheesier elements and muddy presentation to love what's underneath.
    • 66 Metascore
    • 65 Critic Score
    Crystal Bearers is a game in desperate need of more variety. After putting in a couple of hours most gamers will be seasoned veterans of the game’s mechanics and start to grow tired of them.
    • 44 Metascore
    • 65 Critic Score
    Every platforming challenge is camera related. It's sad, because there is a lot of untapped potential in Pac-Man World 3.
    • 61 Metascore
    • 65 Critic Score
    A 3D fighter on DS is long overdue, and D3 deserves kudos for being the first to publish such a title. Unfortunately, there are too many pieces of frosting missing to make this either a good introduction to the world of Naruto or a solid execution of a fighter on the handheld.
    • 54 Metascore
    • 65 Critic Score
    The music is funky and the graphics are fresh and frenzied.
    • 57 Metascore
    • 65 Critic Score
    After forcing myself to play it through, I must admit the game has some positive qualities -- just not enough to endear it to anyone over the age of 9.
    • 57 Metascore
    • 65 Critic Score
    Dawn of the Dragon may be lacking the polish and spark of big name DS titles, but it’s a solid time-waster.
    • 73 Metascore
    • 65 Critic Score
    The DS version is a markedly better effort than its Wii counterpart. Rather than being confined to the Wii version’s claustrophobic combat arenas, players can traverse larger environments and thus gather more of a sense of actually being on an adventure.
    • 64 Metascore
    • 65 Critic Score
    The Lion King 1.5 isn’t a bad game. I actually thought it was a lot of fun. It is well-animated and entertaining, but it was just unforgivably easy.
    • 63 Metascore
    • 65 Critic Score
    All in all, Dragonology is something of a mixed bag.
    • 68 Metascore
    • 65 Critic Score
    Probably the best representation of the Yu-Gi-Oh! card game to date. However, as an update to what was a very good game in WWE, it doesn’t go as far as it probably should.
    • 66 Metascore
    • 65 Critic Score
    Due to its unoriginal rehash of platformer game mechanics Pac-Man World 3 is only recommended for younger audiences or those new to the 3D platformer.
    • 70 Metascore
    • 65 Critic Score
    While this game has more single player potential than some other DS puzzlers, it lacks the multiplayer fun of titles like Bomberman DS and Puyo Pop Fever.
    • 65 Metascore
    • 65 Critic Score
    With a rough translation alongside a bevy of ridiculous technical problems, it's hard to recommend this game. However, the overall style and multiplayer aspects got the better of me.

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