Nintendojo's Scores

  • Games
For 1,472 reviews, this publication has graded:
  • 67% higher than the average critic
  • 3% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1472 game reviews
    • 74 Metascore
    • 80 Critic Score
    It's fun and will keep you playing for at least 30 hours if you go everywhere, find everything and kill everyone.
    • 81 Metascore
    • 80 Critic Score
    It's tough to go up against Tetrisphere but Ocean managed to do quite a nice job of dealing with the puzzle concept. Great work.
    • 71 Metascore
    • 80 Critic Score
    It's brief by today's standards -- finishing at 100% won't take a seasoned gamer longer than 15 hours -- but it's so addictive that you're likely to start a new game as soon as you've finished.
    • 78 Metascore
    • 80 Critic Score
    Newcomers to the series will be well-treated if jumping into the series at this game, and long time fans will also be immensely satisfied, left only with a wonder of who will headline the next sequel that cannot come too soon.
    • 84 Metascore
    • 80 Critic Score
    Sure F-Zero X has 30 tracks and a random track generator, but it is lacking one thing that Wipeout has: variation. Wipeout has more variety and in some cases, better track design. All in all, Wipeout 64 offers a good balance of racing and action.
    • 65 Metascore
    • 80 Critic Score
    And as with other LEGO titles, those deficiencies don’t keep LEGO Battles from being an engaging, satisfying RTS experience, especially for younger players or those looking for lighter fare. If that’s your angle, then this game is a solid buy.
    • 84 Metascore
    • 80 Critic Score
    One of the most unique puzzle designs to come along in a while. Whether you like your thinking games slow and strategic or fast and chaotic, you'll find something to enjoy with this one.
    • 67 Metascore
    • 80 Critic Score
    Fans of the show and gamers just looking for a personality-filled, arcade-styled game will be pleased.
    • 72 Metascore
    • 80 Critic Score
    While the game offers little to strive for in terms of hidden content or special endings, Clash of Ninja is worthy of continued play in and of itself.
    • 78 Metascore
    • 80 Critic Score
    You only get two play modes with this game, friendly and tournament, and that just isn’t enough...Having said all that, this game kicks its predecessor in the ass. It looks better, plays better, sounds better and damnit, it just feels right.
    • 73 Metascore
    • 80 Critic Score
    As a fan of brawlers and Star Wars, I loved this game. The space combat offers a bit of variety to keep the casual gamer interested. The brawling portions are top notch, so fans of Golden Axe, the Turtles series, and the X-Men arcade game will be very pleased with the action in this title, especially if you’re a Star Wars fan.
    • 72 Metascore
    • 80 Critic Score
    This is definitely one of the best racers available for the Game Boy Advance, and includes enough unlockable content to challenge some console games.
    • 56 Metascore
    • 80 Critic Score
    Since it would be considered a "casual" game in the first place, it doesn't offer a high-end graphics experience and isn't heavy on the presentation, but with multiplayer support and a second quest, Mortimer Beckett and the Secrets of the Spooky Manor is a graphic adventure with a lot to offer.
    • 65 Metascore
    • 80 Critic Score
    Where most titles stress the importance in challenge in completing a level, Yoshi's Story emphasizes challenge in exploration--something rarely done in two-dimensional games. While Yoshi's Story isn't Yoshi's Island II, it is another shining example of simple, unadulterated entertainment in gaming.
    • 77 Metascore
    • 80 Critic Score
    Even for non-Pokémon fanatics, this game is definitely worth a look-- if only for the strange and addictive experience of an unfolding photo-safari on a videogame console.
    • 76 Metascore
    • 80 Critic Score
    For what it’s worth, Final Fantasy Fables: Chocobo's Dungeon is the best Square-Enix game for a Nintendo home console since Final Fantasy VI (called Final Fantasy III at the time) hit SNES in the mid-90s.
    • 79 Metascore
    • 80 Critic Score
    Though Mini Ninjas might be somewhat hard to distinguish from all of the kid targeted shovelware eating up retailer shelf space, it is definitely worth taking a closer look.
    • 76 Metascore
    • 80 Critic Score
    The fact that the atmosphere is the most notable part of the game means that it also fails in some respects.
    • 75 Metascore
    • 80 Critic Score
    To be honest, if you’ve already own last year’s game, there isn’t that much of a point to check this game out. Why? Lockout. There won’t even be a season this year. There just aren’t enough improvements here to ensure your interest.
    • 73 Metascore
    • 80 Critic Score
    Nintendo hit one out of the ballpark here. All DS owners should also own Polarium. My question: why was it not included with the system?
    • 60 Metascore
    • 80 Critic Score
    Frogger Beyond has far surpassed the expectations that I initially had for this game. Konami did an excellent job with recreating Frogger and creating a challenging puzzle game for the GameCube.
    • 69 Metascore
    • 80 Critic Score
    Easily the greatest party game on the market today. While that isn’t saying a whole lot since anything that isn’t Mario Party is usually schlock and unworthy of anything but the bargain bin, it still proves that there’s plenty of spunk within the series.
    • 79 Metascore
    • 80 Critic Score
    Ultimately Mario Strikers: Charged is worth buying.
    • 65 Metascore
    • 80 Critic Score
    Regardless of whether or not the setlist is everybody’s cup of tea, Band Hero’s many additions and mechanical enhancements easily make it the most solid of the franchise’s handheld iterations.
    • 70 Metascore
    • 80 Critic Score
    Much, much better than I had thought it would be.
    • 67 Metascore
    • 80 Critic Score
    It's worth a look for the uninitiated as well (if only for its multiplayer mode), but it's not quite up to the standard set by "Advance Wars."
    • 78 Metascore
    • 80 Critic Score
    Blast Works, is, on many levels, quite an achievement. The game is one part shooter, one part game creator and one part trading station; and all three of these components function well.
    • 73 Metascore
    • 80 Critic Score
    A perverse sense of humor and singular style ensure that Contact offers a refreshing dose of originality that is certainly not lacking on the DS, but might be lacking in the RPG genre.
    • 54 Metascore
    • 80 Critic Score
    It may take a couple of hours to get into, but once there the game has a very addictive system. If you have a taste for strategy, give it a shot and see if you like it.
    • 78 Metascore
    • 80 Critic Score
    I was never a tamagotchi fan or even an RPG fan but this game actually proves to me why this genre is so involving. You really do dive into the life and mindset of the character. It's fresh, it's different and it's captivating. You'll enjoy it in a strange way. Kind of like how watching the TV show "Cops" is so strangely addictive.
    • 60 Metascore
    • 80 Critic Score
    If you liked "Mario Golf," you'll love Ribbit King. There's not much depth, but there's more than enough charm and fun to make it worth your twenty bucks.
    • 79 Metascore
    • 80 Critic Score
    While there is no clear ending to The Screaming Narwhal, it is a fun tale that shouldn’t be missed by any fans of old point and click style games.
    • 71 Metascore
    • 80 Critic Score
    What the game lacks in close up visuals and audio it makes up for in its fun, addicting gameplay.
    • 81 Metascore
    • 80 Critic Score
    MadWorld is not quite the godsend, super-mature hardcore title some gamers were hoping for; it has a few major flaws but still manages to out-rank most of the competition with ease.
    • 74 Metascore
    • 80 Critic Score
    It uses the system's capabilities, but doesn't stray too far from established norms.
    • 68 Metascore
    • 80 Critic Score
    While Mega Man Battle Network 4 shares most, if not all, of its play mechanics with its three predecessors, it still offers some new aspects and, above all else, its still very fun.
    • 80 Metascore
    • 80 Critic Score
    For players who enjoyed Wii Fit and are still using it, Wii Fit Plus is worth the upgrade: it surpasses the original game in every way. However, the game will not compel players to keep up their routines. Only plan on adding this Plus to your collection if you are into the whole fitness game genre.
    • 77 Metascore
    • 80 Critic Score
    This handheld version of the game feels more like the N64 incarnations, which I prefer to this generation of ASB.
    • 70 Metascore
    • 80 Critic Score
    Metal Slug 7 is a godsend to hardcore gamers looking for a portable fix.
    • 67 Metascore
    • 80 Critic Score
    While Mega Man Battle Network 4 shares most, if not all, of its play mechanics with its three predecessors, it still offers some new aspects and, above all else, its still very fun.
    • 73 Metascore
    • 80 Critic Score
    The best monster game since "Rampage."
    • 76 Metascore
    • 80 Critic Score
    There's a lot of potential here, unrealized because technical limitations doom the game to single player only.
    • 71 Metascore
    • 79 Critic Score
    Possessing one of the lowest bargain prices available for DS software, Puzzler Collection may be just the ticket for those looking for a puzzle fix or for some software to interest the more casual gamer in the family.
    • 68 Metascore
    • 79 Critic Score
    I think we can all agree that it's better than Tom Clancy's "Sum of All Fears." Yikes.
    • 60 Metascore
    • 79 Critic Score
    Despite its flaws, Topsy Turvy delivers, as usual, a fun, innovative Nintendo-published adventure.
    • 79 Metascore
    • 79 Critic Score
    Do whatever you can to play this game the way it should be played : with four players! The amount of trash talking, cheating, and jinxing provided when you're playing with three other people is unbelievable. A great game that pioneers a great new genre : The Party Genre.
    • 68 Metascore
    • 79 Critic Score
    A rare gem that only uses the license as a tool to build a very good platform game.
    • 64 Metascore
    • 79 Critic Score
    A very well executed game. Gameplay is tight, and the overall experience is a good one. However, the game is just too short.
    • 76 Metascore
    • 79 Critic Score
    I genuinely had fun with this title, but technical issues and a drab story kept it from achieving greatness.
    • 76 Metascore
    • 79 Critic Score
    An excellent wrestling game and deserves your attention just for the sheer amount of crap you can accomplish, collect, unlock, create, and on and on and on.
    • 79 Metascore
    • 79 Critic Score
    Proving Ground is another solid entry into the series that, once again, requires players to link tricks to score massive combos to progress through the game.
    • 61 Metascore
    • 79 Critic Score
    A fun game that ends much too quickly.
    • 62 Metascore
    • 79 Critic Score
    If you’ve never played this title before, add a couple of points for being one of the least informed gamers out there. There’s no shame in that.
    • 80 Metascore
    • 79 Critic Score
    While the presentation is a bit disappointingly simplistic, the core gameplay is fun and a worthy challenge to even the most seasoned of button tapping rhythm vets.
    • 67 Metascore
    • 79 Critic Score
    While comparing BlackThorne to the classic "Prince of Persia," it's obvious that it isn't as good as the revolutionary title. Nevertheless, that doesn't mean it isn't an overall good game.
    • 64 Metascore
    • 79 Critic Score
    A great alternative to GTA and TMB on the GameCube. While certainly not as stellar as these two hallmark titles, we’ll just have to stop complaining that there are no extremely violent games on the GameCube.
    • 72 Metascore
    • 79 Critic Score
    Anime characters and special shots may not be for everyone, but it's a fun diversion that features enough style, varied courses and a solid enough control scheme to be another strong step for sports on Wii.
    • 73 Metascore
    • 79 Critic Score
    Although it could have been a lot more with an extensive single player mode, the current build is brilliantly done for a high-score-setter.
    • 67 Metascore
    • 79 Critic Score
    Each overworld that Crash visits is filled with platform elements that have been drawn out from generation to generation and have just ceased to be original any longer.
    • 72 Metascore
    • 79 Critic Score
    Exploration elements provide awe, as well as a video and audio presentation that push the system to its fullest. A living, breathing world awaits, but the camera hiccups really do stutter the experience.
    • 77 Metascore
    • 79 Critic Score
    Eurocom have almost done the impossible: They have made a movie/novel based game actually good. The game exudes effort and it really shows.
    • 57 Metascore
    • 79 Critic Score
    Fighting game loyalists may want to steer away, but anyone looking to thrash perky and magically endowed creatures may find enjoyment in the world of Zatch Bell!
    • 68 Metascore
    • 79 Critic Score
    This game is nothing but fun, with a dash of frustration and an immersion in the pop culture of another country.
    • 82 Metascore
    • 79 Critic Score
    I love this game to death. Although flawed, it is still a lot of fun to play and gives you a good feel for the college game.
    • 69 Metascore
    • 79 Critic Score
    The finest 3D Sonic game to date, and for many, that is reason enough to warrant a purchase...Unfortunately, it is also a game hampered by ear bleeding music, a terrible camera and an unrefined control system.
    • 79 Metascore
    • 79 Critic Score
    The game looks and plays better, but still, even after a year on the PS2, this one is basically the same title.
    • 80 Metascore
    • 78 Critic Score
    Ninjatown does everything well for a tower-defense game on DS.
    • 75 Metascore
    • 78 Critic Score
    Impressive graphics, a simple yet pleasant combat system and multiplayer fun balance out the issues of sound and gameplay depth.
    • 62 Metascore
    • 78 Critic Score
    The only major drawback of Pogo Island is the island concept itself. Rather than including the board game and the poorly conceptualized minigame challenges, including a greater number of Pogo.com games would have been a better choice.
    • 83 Metascore
    • 78 Critic Score
    This is the best possible tool for luring non-gamers into the fold, and they will likely not mind the shortcomings for joy of their newness to videogames.
    • 74 Metascore
    • 78 Critic Score
    Overall, this game is exactly what it's titled: The Biggest Loser. Most licensed games will use a franchise name and little else, but this isn't one of them.
    • 71 Metascore
    • 78 Critic Score
    For all the mediocrity that can be said about Avalon Code, the few truly outstanding things do a lot to help the game.
    • 75 Metascore
    • 78 Critic Score
    Even though the unlockables are unbelievably light, Mega Man X Collection is a great value.
    • tbd Metascore
    • 78 Critic Score
    Despite being a fairly low-frills package, Family Feud: 2010 Edition manages to keep things fun and fresh with its large amount of content.
    • 71 Metascore
    • 78 Critic Score
    Phantasy Star 0 does have plenty of problems, with the troublesome camera and uninteresting and repetitive single player scenario standing out as the most damning. However, thanks to one of DS's more solid online offerings and the very addictive nature of seeking newer and better loot, Phantasy Star 0 ultimately emerges as more than merely mediocre.
    • 71 Metascore
    • 78 Critic Score
    Pipe Mania is a decent reinterpretation of a classic game, and as a puzzler, ranks pretty high on the historical hierarchy.
    • 83 Metascore
    • 78 Critic Score
    This is the best possible tool for luring non-gamers into the fold, and they will likely not mind the shortcomings for joy of their newness to videogames.
    • 48 Metascore
    • 78 Critic Score
    While Lux-Pain achieves some good things, it's hampered by its quality of localization and its over-reliance on one or two major tasks.
    • 76 Metascore
    • 78 Critic Score
    If LSP can fix the somewhat limited maneuverability of the on-foot levels, deepen the narrative, and add even more upgrades, than Hip-Games will have an irrefutable winner on its hands that no gamer could turn down.
    • 71 Metascore
    • 78 Critic Score
    Football is finally good on DS. Madden NFL 08 is solid where it counts, and the small problems that do exist aren't bad enough to pull the game down.
    • 80 Metascore
    • 78 Critic Score
    Even though the game is too short, the slick presentation and enjoyable gameplay add up to a rewarding experience that largely overcomes its flaws.
    • 69 Metascore
    • 78 Critic Score
    Great for kids. It isn’t too difficult, but it doesn’t hold your hand throughout the entire game.
    • 81 Metascore
    • 78 Critic Score
    Taken as a whole, the experience has been incredible for both developers and gamers. While it lacks captivating gameplay mechanics, the series brings a novel premise, sharp visual and musical presentation, great story and top-notch localization, creating a franchise that doesn't need trendy themes like war mongering.
    • 64 Metascore
    • 78 Critic Score
    While Time Hollow doesn't necessarily bring a ton of new ideas to the adventure genre, it does provide a satisfying, if somewhat short, experience for fans of investigative gameplay and time travel story lines.
    • 61 Metascore
    • 78 Critic Score
    If you like fantasy worlds, the Skittles commercials, or witty, tongue-in-cheek games, this one is recommended for you.
    • 75 Metascore
    • 78 Critic Score
    Call of Duty 4: Modern Warfare really is a difficult title to attach a number to; some parts will blow you away, but you will always have a sinking feeling that something is off.
    • 74 Metascore
    • 78 Critic Score
    Primary weaknesses of the title, beyond the learning curve, are blander-than-expected course designs, pyrotechnics and character personalities, in addition to the use of many minimally refreshed, recycled courses from older SSX titles. However, thanks to those new controls, SSX Blur is a fresh start for the franchise and sets a foundation for bigger and greater sequels, just as the series had in the last console generation.
    • 82 Metascore
    • 78 Critic Score
    While the deep gameplay and long-paced play sessions (thankfully endowed with a quick-save feature) can be engrossing and rewarding for experienced players, strategy novices will be left in the dust fairly quickly; so, like the first game, this title is probably best for mecha and turn-based tactics fans.
    • 78 Metascore
    • 78 Critic Score
    The few hitches, such as a lack of a robust online mode, do not ruin the experience. Instead, it just stops the title a tad short from reaching the upper echelon of DSiWare experiences.
    • 79 Metascore
    • 78 Critic Score
    Just know that it’s very different from every Harvest Moon before it; It’s less busy and paced moanre slowly, it emphasizes the livestock business more than the crop-growing one, and it's not about accumulating a fortune so much as it's about building a family and watching it grow.
    • 83 Metascore
    • 78 Critic Score
    This is the best possible tool for luring non-gamers into the fold, and they will likely not mind the shortcomings for joy of their newness to videogames.
    • 84 Metascore
    • 77 Critic Score
    Anyone who is not prepared to be mercilessly challenged should avoid the purchase.
    • 72 Metascore
    • 77 Critic Score
    Overall, Nostalgia delivers as solid a gameplay experience as its venerable influences but ultimately fails to deliver the same spirit and energy that truly makes a game classic.
    • 68 Metascore
    • 77 Critic Score
    It's just too bad that Capcom didn't choose to create a new game from scratch for Nintendo's dual-screened handheld. Next time, expectations will (and should) be higher.
    • 73 Metascore
    • 77 Critic Score
    Lots of variety, interesting bonuses, substantial replay value, GameCube connectivity, and various multiplayer modes make this title a must-have for Bond fans, and your average Game Boy owner looking for a classic, heartwarming action game.
    • 66 Metascore
    • 77 Critic Score
    Tecmo Bowl: Kickoff is a faithful reinterpretation of the classic pigskin game that everyone knows and loves.
    • 74 Metascore
    • 77 Critic Score
    The idea of using the Veritech through a number of objective-based missions plays off very well in Robotech: Battlecry.
    • 72 Metascore
    • 77 Critic Score
    A more fleshed out offering than Pac-Pix, and is a cut above most handheld games. It’s a competent 3D platformer with a great camera system and a well-implemented control mechanic.
    • 66 Metascore
    • 77 Critic Score
    A good addition to the Classic NES Series mostly thanks to the brilliant wireless multiplayer feature, but also because it's a timeless puzzle game.
    • 76 Metascore
    • 77 Critic Score
    No matter how much fun it is to create your own partner and train them up, nothing compares to having a few friends over whom you can swear and throw cushions at when they miss simple balls.

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