Nintendojo's Scores

  • Games
For 1,503 reviews, this publication has graded:
  • 67% higher than the average critic
  • 3% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Yoshi's Island: Super Mario Advance 3
Lowest review score: 0 LEGO Friends
Score distribution:
1503 game reviews
    • 74 Metascore
    • 75 Critic Score
    For twenty bucks it's definitely worth owning if you're a fan of the Mortal Kombat series, NARC, or any of the other titles featured in the game.
    • 77 Metascore
    • 90 Critic Score
    If you've ever played a Mega Man game before, and enjoyed your experience, there's nothing to not like about this game. It is a good, solid adventure with some intense action and enough of a challenge to keep you busy for a while.
    • 62 Metascore
    • 68 Critic Score
    A fun game, but with its relatively short length and simple visual design, it may not be attractive to most gamers out there. No cartridge save feature marks the final nail in the coffin.
    • 82 Metascore
    • 89 Critic Score
    This game is about two steps away from being called "Bam Margera Pro Skater," seeing as he is the main pro skater you see in the game.
    • 59 Metascore
    • 67 Critic Score
    The best part of the game has to be the fact that it's perfectly safe for all ages. Anyone can enjoy this game as much as they are able to.
    • 63 Metascore
    • 60 Critic Score
    I found this freedom to be restricted by tight controls. Put plainly, the D-pad sucks. Had the controls been more sensitive, Oscar's movement would have been more fluid, players would have gotten a better representation of the underwater environment, and my hands would hurt much less.
    • 76 Metascore
    • 90 Critic Score
    It's a perfect game for a lazy afternoon -- it's active, it's immersive, and it doesn't require any commitments to enjoy it. And with the bongos thrown in basically for free, it's a real steal.
    • 69 Metascore
    • 78 Critic Score
    Great for kids. It isn’t too difficult, but it doesn’t hold your hand throughout the entire game.
    • 60 Metascore
    • 72 Critic Score
    It is definitely not the longest, or the greatest, Game Boy Advance title available. The production values here are well put together, but considering the extremely small length, we can only recommend it to rabid Star Wars fans.
    • 81 Metascore
    • 94 Critic Score
    I demand a sequel. You hear me Activision, I must have it. There are so many possible story lines and fresh villains to use. I would easily pay upwards of two-hundred dollars for a sequel.
    • 67 Metascore
    • 82 Critic Score
    This turn-based RPG is a great adaptation of the series, but as a stand-alone game it may have a hard time holding its own.
    • tbd Metascore
    • 50 Critic Score
    A mediocre-at-best platformer that only clocks in at around 5 hours of playtime. It fails to recreate the humor and fun of the cartoon series, and doesn’t give you much reason to pick it back up once you beat it.
    • 84 Metascore
    • 91 Critic Score
    Anything bad you remember regarding Vendetta, you won't see it in this follow-up.
    • 75 Metascore
    • 80 Critic Score
    To be honest, if you’ve already own last year’s game, there isn’t that much of a point to check this game out. Why? Lockout. There won’t even be a season this year. There just aren’t enough improvements here to ensure your interest.
    • 62 Metascore
    • 82 Critic Score
    The game is ridiculously easy, but proves to be extraordinarily addictive.
    • 65 Metascore
    • 65 Critic Score
    With a rough translation alongside a bevy of ridiculous technical problems, it's hard to recommend this game. However, the overall style and multiplayer aspects got the better of me.
    • 49 Metascore
    • 30 Critic Score
    Remember the good old days when one would control up to six power rangers instead of a measily three? It's a little weird having only three power rangers.
    • 62 Metascore
    • 70 Critic Score
    Did the world need a Digimon kart racer? Not particularly. But as "Mario Kart" clones go, this one's pretty decent.
    • 56 Metascore
    • 68 Critic Score
    May not be the best follow-up for Tantalus after their great work on "Top Gear Rally" and "Monster Truck Madness," but they seem to do a better job than most on licensed titles.
    • 57 Metascore
    • 49 Critic Score
    There are also plenty of more entertaining and more educational games out there that you can pick up for your youngun at the same price, if not lower. Stay away from this one. It doesn't belong in your collection.
    • 65 Metascore
    • 68 Critic Score
    The platforming can be fun and the rocket ship missions in between are even better. However, considering the extraordinarily short length and simple gameplay, this can only be recommended to a handful of people.
    • 81 Metascore
    • 70 Critic Score
    Pokémon Leaf Green and Fire Red are better games than "Ruby" and "Sapphire." Their balance, style, and structure were the original benchmark and they remain that way.
    • 81 Metascore
    • 70 Critic Score
    Pokémon Leaf Green and Fire Red are better games than "Ruby" and "Sapphire." Their balance, style, and structure were the original benchmark and they remain that way.
    • 68 Metascore
    • 77 Critic Score
    Definitely one of the best Terminator games since the old coin-op light gun shooter based on 1991's "Judgment Day."
    • 86 Metascore
    • 91 Critic Score
    As it stands, the depth and longevity of the Race to the Top mode and the excellent play mechanics all add to the overall value of this game.
    • 90 Metascore
    • 90 Critic Score
    By eliminating the time limit, adding more and larger areas, and littering the world with nearly 5 times the original's hidden treasure, Nintendo was able to not only lengthen the main scenario's play time (now roughly 20 hours), but also make the player feel more comfortable with exploring the Pikmin universe without the time limit constantly looming over their heads.
    • 79 Metascore
    • 85 Critic Score
    Speaking of control, Yuke's has finely tuned the game's engine in order to create a faster, smoother, and richer gameplay experience... Simply the best WWE title on the Nintendo GameCube to date.
    • 59 Metascore
    • 70 Critic Score
    Sorely lacking some solid gameplay elements. Although the game is targeted at a younger audience, it’s still a shame to see so much of the game’s potential get lost in a sea of only a handful of mini-games.
    • 59 Metascore
    • 67 Critic Score
    The developers have, perhaps through genius, devised one of the most interesting cooperative multiplayer elements seen in this generation.
    • 56 Metascore
    • 70 Critic Score
    Though it lacks any original mechanics, and has a somewhat shallow premise, Sarge’s War is very finely polished. So polished, in fact, that you may just slip up (grasp the pun?) as a gamer and ignore the game outright.

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