Nintendophiles' Scores

  • Games
For 461 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 WarioWare: Twisted!
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 56 out of 461
461 game reviews
    • 54 Metascore
    • 50 Critic Score
    You can tell this is a budget game through and through. There is no battery save, so your looking at a pass code system. Get your pad and paper ready.
    • 79 Metascore
    • 50 Critic Score
    It just doesn't feel like the same series we've come to know, and follows the traits of similar action games of today, rather then the simple style to that of our yester years. It has its fair share of problems sure, but still remains fun.
    • 51 Metascore
    • 50 Critic Score
    Climax Studios restricted themselves too much by maintaining this old style though; gorgeous environments fall short of their potential and elements to enhance gameplay were intentionally left out, and yet with more of a negative result than their exclusion from original games back in the day.
    • tbd Metascore
    • 50 Critic Score
    A good looking, mediocre title that, though fun in a few respects, will only impress fans of the show. If you're into the cartoon, and enjoy its humor, you'll find a lot of fun in this licensed title.
    • 29 Metascore
    • 50 Critic Score
    The gameplay here sucks. It is heinous, hideous, and despicable. The game's presentation, though, does shine through and makes the game bearable.
    • 65 Metascore
    • 50 Critic Score
    One boring and frustrating game... The controls and sheer monotony simply ruin the game.
    • 62 Metascore
    • 50 Critic Score
    If it really was designed with the younger gamer in mind, the excessively long load times should really have been minimized. If the slightly older sibs/parents were also the intended audience, some more button controls during both the 3d and side-scrolling sequences would have been very much appreciated.
    • 46 Metascore
    • 50 Critic Score
    A painful experience.
    • 71 Metascore
    • 50 Critic Score
    On paper, Narnia could have been so much more, but the predictable and often annoying gameplay mechanics, combined with unpolished presentations and weak sound effects take away from the overall experience.
    • 53 Metascore
    • 50 Critic Score
    With some poor attempts to capitalize on the extreme sports genre, Beach Bandits doesn't have a whole lot to offer, even for the younger gamers this game was intended for.
    • 64 Metascore
    • 50 Critic Score
    Even with less than average graphics the basic gameplay wasn't too hard and it would prove easy for kids to get into playing as Bugs and Daffy.
    • 54 Metascore
    • 49 Critic Score
    The idea of taking hostages in a first person shooter is novel, and stealth also can be interesting. None of that negates the impact the auto-aim has on the game, or how frustrating the controls can be. Throw in the terrible graphics, the linear missions, and the lack of any sort of multiplayer and Die Hard Vendetta is one of the worse Gamecube FPS’s.
    • 72 Metascore
    • 45 Critic Score
    But if you're not a diehard fan of history or just don't like the sound of this game you won't like it and I wouldn't suggest it.
    • 60 Metascore
    • 45 Critic Score
    Right now, I don’t see any point in buying a couple of mediocre Genesis titles, and "Sonic Spinball" can be found for the Genesis for less than ten bucks.
    • 71 Metascore
    • 45 Critic Score
    Making a game that requires the user to move a cube in all directions with a D-pad is tough. This causes a major flaw in the control scheme.
    • 46 Metascore
    • 45 Critic Score
    Ends up being a pretty bad, even for a movie licensed game, which will only appeal to young girls that would enjoy a horse taming simulation, with or without the license.
    • 37 Metascore
    • 45 Critic Score
    Good variety, no sound, and a flawed concept.
    • 47 Metascore
    • 45 Critic Score
    What is there that's new could be passed on, and the different options, excluding hold, create an all too easy Tetris. There are other Tetrises out there that do it better.
    • 61 Metascore
    • 45 Critic Score
    The presentation and effort are very respectable. The music is some of the best ever, but the gameplay is slow and highly un-original and sometimes downright stupid.
    • 61 Metascore
    • 45 Critic Score
    Gameplay is mildly entertaining at times, but gets repetitive quite often, and the clumsy controls are a pain to deal with, especially when precise jumps is required.
    • 54 Metascore
    • 45 Critic Score
    The gameplay is fun, yet control issues and repetitiveness really gets on your nerves after a few hours. The lack of extras also hurts the replay value in a major way.
    • 57 Metascore
    • 45 Critic Score
    If you or someone you know is interested in Sonic Adventure DX please save my sanity and get "Sonic Adventure 2: Battle" instead.
    • 48 Metascore
    • 42 Critic Score
    Yet at the bottom of it all it doesn't flash the most impressive gameplay, and certain missions can become tedious and so out of the norm they can become extremely frustrating.
    • 60 Metascore
    • 42 Critic Score
    The game mechanics are fairly simple and the controls respond well enough; though I did find the dash ability a tad sensitive, often dashing into a bottomless pit when my intention was just to jump over them. All the levels are a simple “make your way from left to right” fare where you are occasionally locked within a screen-width section of the level and must kill a set number of enemies before progressing.
    • 66 Metascore
    • 42 Critic Score
    Unlike the AI, the graphics and sound are pretty good.
    • 52 Metascore
    • 42 Critic Score
    Alhough the story mode levels are rather uninspired and the puzzles disasters, the tons of collectables and interesting (to say the least) storyline, paralleling characters in the show, will keep any young girl gamer who is a fan of the show more or less satisfied.
    • 80 Metascore
    • 42 Critic Score
    The fact that it was a card battle game, it could only hold attention for so long to where the system got repetitive, and fighting was a drag after the halfway point.
    • 49 Metascore
    • 42 Critic Score
    From extremely cheap computer AI, lack of combo attacks, and boring same old, same old gameplay, in a way I have to say this title is just too old school.
    • 64 Metascore
    • 42 Critic Score
    If the graphics were reverted to the Game Boy look, people wouldn't notice the difference.
    • 57 Metascore
    • 40 Critic Score
    Graphics mean nothing without gameplay, and sadly this is what this game boils down to.