Nintendophiles' Scores

  • Games
For 461 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Tales of Symphonia
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 56 out of 461
461 game reviews
    • 83 Metascore
    • 80 Critic Score
    This is a clear example of a shoddy port to a terrific game. No one would stand up to these misgivings on any other title, but for some reason you can forgive Hitman 2. At moments things just get so bad, and the distractions become too much.
    • 72 Metascore
    • 80 Critic Score
    I cannot stress the genius of the game’s real-time, party based combat, which offers a far more satisfying combat play than the "Aidyn Chronicles" could ever achieve.
    • 91 Metascore
    • 80 Critic Score
    A sign that Nintendo is listening to the fans! The only major downside is that the graphics show their age. [Import]
    • 79 Metascore
    • 80 Critic Score
    The Geo-Mod system was better utilized this time around and also very well tied into the multiplayer mode. But one can’t just stop thinking about the possibilities if a game like Red Faction was made from the ground up on the GameCube hardware.
    • 73 Metascore
    • 80 Critic Score
    Lost Expedition suffers a bit because there isn’t much to make it stand out from other games in the genre, but it is still a fun ride for the ten hours it lasts and even includes the first two Pitfall games as a bonus.
    • 85 Metascore
    • 80 Critic Score
    Treasure/Atari/Infogrames/whoever have failed to add anything significant to the game or remedy it's main deficiency: replayability and variety -- the prototype mode notwithstanding. [Import]
    • 68 Metascore
    • 80 Critic Score
    A significant improvement over the original. The game is longer, the quests are more varied, and the game looks a lot prettier.
    • 76 Metascore
    • 80 Critic Score
    Donkey Konga is a rare, fun, campy game that can cross gender lines and close age gaps. It is a great party game for 1 or 100 players, and the congas just look too damn cool to not get this game ASAP! [JPN Import]
    • 77 Metascore
    • 80 Critic Score
    Even at its hardest, the GC version is quite a bit easier than the Xbox version. Considering the challenge was one of the best things about the game previously, this is one of the ports biggest downfalls in my eyes.
    • 78 Metascore
    • 80 Critic Score
    It's motocross to the extreme. There is nothing out there like this, except for "SSX Tricky," and this is better than Tricky. If you like Tricky, you'll love Freekstyle.
    • 66 Metascore
    • 80 Critic Score
    One possible complaint is that the game, for all its excellent aesthetic features and options, may simply be too difficult for the average gamer, even in the “novice” difficulty mode.
    • tbd Metascore
    • 80 Critic Score
    Just blowing up anything seen was entertainment at its finest.
    • 83 Metascore
    • 80 Critic Score
    The quirkiness of the game, along with its innovative premise, promises a pleasant time to be had by all the family.
    • 61 Metascore
    • 78 Critic Score
    If you pick up Kirby Air Ride expecting a great racing experience, you're not going to find it, go buy "F-Zero GX." The level themes seem more like platformer worlds than racing environments.
    • 68 Metascore
    • 78 Critic Score
    If you’re a Medal of Honor fan, it’s a must have, although I would be prepared for a little disappointed. If you’re an FPS fan, there are probably better games out there for you, but if you’re not big on strategy, then it’s definitely worth a shot.
    • 68 Metascore
    • 78 Critic Score
    It's a throwback to days gone by and is successful in what it sets out to do. It's a fun game overall, where thinking comes second and blowing the aliens away is the primary goal.
    • 46 Metascore
    • 77 Critic Score
    While it’s not a perfect port, R-Type III still plays like it was made for the GBA. The few shortcomings are forgivable since the immortal gameplay of the original hasn’t changed.
    • 63 Metascore
    • 77 Critic Score
    If you're not into the idea of constantly shooting and blowing stuff up, this may not be the game for you. Up to this point I have used the word shooting sixteen times in this review, and there's a reason for that. That is the bulk of the game.
    • 71 Metascore
    • 77 Critic Score
    The game may be boring for the casual strategy fan, and may not have enough depth for the hardcore strategy fan so it hits that horrible middle point that most companies strive to avoid.
    • 79 Metascore
    • 76 Critic Score
    As much as I just ripped it apart, Bustin’ Out is a very solid little game. It lacks the infinite replay value of the other Sims games, but it still outlasts most Game Boy games.
    • 60 Metascore
    • 75 Critic Score
    With a high sense of speed, and a wide variety of gameplay, for the first time racing feels appropriate for the handheld scene. Aside from some frustrating traffic and driving issues, the graphics, controls, style and use of touch screen really brings out the best in this oft-mediocre driving series.
    • 73 Metascore
    • 75 Critic Score
    Aesthetically, the game carries over the same visual style seen in Yoshi’s Island except that now the colors are more solid and the environment less sketchy.
    • 71 Metascore
    • 75 Critic Score
    While there are only eight levels and gameplay could be more polished (such as improved enemies and a worthwhile Multiplayer mode), Nanostray still offers everything you could expect from a shooter.
    • 91 Metascore
    • 75 Critic Score
    But what about all those who can't get online? Sadly you're out of luck, because the single player is fairly repetitive and the cheap computer players don't help it.
    • 79 Metascore
    • 75 Critic Score
    If pinball play isn't your cup of tea, you may get bored or even frustrated before you get accomplished enough to unlock new tables. The bottom line is that if you are a fan of Metroid and even causally like to play pinball, you will become quickly addicted to aiding Samus in her quest to kick alien ass.
    • 82 Metascore
    • 75 Critic Score
    The game itself is extremely short and can be beat in less than two hours or so; however, unlocking all the features and playing all five characters adds to the replay value.
    • 78 Metascore
    • 75 Critic Score
    I honestly don't really dig this game. The graphics are pretty, and the sound is hilarious, it's a little brief, but I never could get into the game.
    • 65 Metascore
    • 75 Critic Score
    The graphics engine developed for Dark Arena is something I never expected to see on the GBA. It seems that the more developers that dig into the hardware, the more impressive it gets.
    • 74 Metascore
    • 75 Critic Score
    In the end any substantial complaints I have regarding Spryo: Season of Ice are centered on the fact that current platformers have turned into giant scavenger hunts. Those may be fun but I’ve had my fill already.
    • 53 Metascore
    • 75 Critic Score
    It’s like that delicious piece of cake you receive at a party; scrumptious but anything but filling. Such is this, short indeed but an enjoyable experience while it lasts.