Nintendophiles' Scores

  • Games
For 461 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
  1. Negative: 56 out of 461
461 game reviews
    • 87 Metascore
    • 75 Critic Score
    A very, very good game and definitely worth a purchase. It's just a disappointment compared to the sheer greatness that was "Circle of the Moon."
    • 53 Metascore
    • 75 Critic Score
    Nothing on a technical level is incompetent in Britney’s Dance Beat, but nothing is done so well as to make it fun outside of its core audience.
    • 83 Metascore
    • 75 Critic Score
    The game shrinks down the arcade game successfully, even if it's not as good as that game was. It has some flaws, including some major ones in doubles play, but the rest of the game is too good to overlook.
    • 72 Metascore
    • 75 Critic Score
    I was certainly interested and entertained, but I just felt more could have been given to you.
    • 61 Metascore
    • 75 Critic Score
    There are some noticeable flaws in the every department. For instance, in arcade mode there's one hard fighter and all the rest are fairly easy – I would have enjoyed more balance.
    • 63 Metascore
    • 75 Critic Score
    "It wants to be Castlevania." The double-jump, the wall-jump, double-click dash, the save-monoliths, they’re all here.
    • 68 Metascore
    • 75 Critic Score
    Definitely a unique action-hero game that has Mega Man/Bob SNES qualities and style of gameplay. It can rival some of the better-known superhero GBA games on the market today.
    • 83 Metascore
    • 75 Critic Score
    I’m not sure why it wasn’t a little harder to beat in the end though. There are many goodies to unlock and keep you busy for a while, but it all depends on how much you like puzzle games.
    • 72 Metascore
    • 75 Critic Score
    I love the way Vicarious Visions does this beginning level as a training level to get you used to the gameplay a bit and then each level progresses slowly with more difficulty.
    • 56 Metascore
    • 75 Critic Score
    It has just the right mix of challenge.
    • 74 Metascore
    • 75 Critic Score
    Improves in mostly all aspects of the original but the game is aging and better series are emerging to compete with MTO and THQ’s.
    • 74 Metascore
    • 75 Critic Score
    It lasts for about 6-10 hours, but it’s an interesting game and you will want to play it over.
    • 73 Metascore
    • 75 Critic Score
    Acclaim did a good job fixing much of the problems of "All-Star Baseball 2003" with this year’s version, but they added very little to the series.
    • 60 Metascore
    • 75 Critic Score
    For the short time it lasts the game is a lot of fun and harkens back to the days of the classic 2D side-scrolling games.
    • 68 Metascore
    • 75 Critic Score
    The selling point is the automatic save system. You can play as long as you want, and you won’t miss anything important and can’t cheat in your business.
    • 79 Metascore
    • 75 Critic Score
    Easier than "Mega Man Zero" but harder than most of the NES titles.
    • 75 Metascore
    • 75 Critic Score
    Fans of the series will like this game. It controls well, follows the story of the show almost religiously, and has some replay if you like leveling up.
    • 71 Metascore
    • 75 Critic Score
    It's dramatic and overdone in typical Burton style. You can continue where you last saved or simply quit, but I'd recommend letting Jack die at least once just so that you can witness how cool it looks.
    • 76 Metascore
    • 75 Critic Score
    I admit the series is beginning to run dry in the gameplay innovation, but at its core Pokémon Emerald is still a solid RPG with pretty graphics, an overall well made game.
    • 76 Metascore
    • 75 Critic Score
    To somebody used to reflex-hungry games like Wario Ware or the videogame crack equivalent Meteos, Kim Possible 3 is nothing more than a platformer which could be very solid had the controls been tightened up and the audio enhanced before release. To a Kim Possible fan, however, it becomes an extension of the television show and takes on a interactive element unable to be experienced passively.
    • 49 Metascore
    • 75 Critic Score
    I personally am not a wrestling fan, but I am a fan of the SK/Mummy movies, and enjoyed myself despite the game being mostly average.
    • 74 Metascore
    • 75 Critic Score
    The camera hampers the experience considerably, but the fun of the main game itself is still there.
    • 68 Metascore
    • 75 Critic Score
    The amount of events available makes for a busy amount of things to do, with a great multiplayer mode to complement it. The control can sometimes be a bit tight though.
    • 54 Metascore
    • 75 Critic Score
    The perfect example of a good game that just takes a bit too much from other games than it should.
    • 67 Metascore
    • 75 Critic Score
    While this addition to the Star Fox universe is a blast, it is just too short. Added to that problem are others such as shoddy voice work and horrible sound mixing.
    • 80 Metascore
    • 75 Critic Score
    Multiplayer is less fun than trading dead bugs, and the one player game is about as linear as a novel.
    • 64 Metascore
    • 75 Critic Score
    The best experience you’ll have in this game is the multiplayer mode, which I played for literally hours on end.
    • 55 Metascore
    • 75 Critic Score
    Short, but completing the game 100% was a challenge and the arcade mode was good as well.
    • 61 Metascore
    • 75 Critic Score
    While the gameplay was addicting and fun, the graphics and sound are where the games problems come in.
    • 62 Metascore
    • 75 Critic Score
    My number one complaint is nothing is that exciting.