Nintendorks' Scores

  • Games
For 65 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 SSX 3
Lowest review score: 20 Turok 2: Seeds of Evil
Score distribution:
  1. Positive: 52 out of 65
  2. Negative: 4 out of 65
65 game reviews
    • 92 Metascore
    • 100 Critic Score
    One of the best games on the Gamecube. Everything is fun, and there is never a dull moment.
    • 92 Metascore
    • 100 Critic Score
    To say that EA Sports Big outdid themselves is an understatement. I’ve been playing this game regularly for two weeks, and I’m not even close to completion.
    • 95 Metascore
    • 100 Critic Score
    Where Majora rises to the top is its concept – three days to save the world. The execution of the idea is flawless: time means everything and the player always has to be aware. The save system is absolutely perfect, letting players feel comfortable in controlling time but still keeping them on the edge of their seats when things get hairy.
    • 99 Metascore
    • 100 Critic Score
    The biggest, most heartpounding and awe-inspiring quest of all. Oh yes, Zelda 64 does indeed own your soul.
    • 97 Metascore
    • 100 Critic Score
    So damn close to perfect that it makes me want to cry tears of joy.
    • Nintendorks
    • 92 Metascore
    • 90 Critic Score
    It's brilliant and fun turn-based strategy with more replay value than you could possibly ask for. This isn't boring turn-based strategy where you spend 15 turns setting up your troops to fight the inevitable battle, no sir.
    • 81 Metascore
    • 90 Critic Score
    RPGs and action games are delicious like ice cream, and X-Men: Legends managed to create a happy combination of the two.
    • 88 Metascore
    • 90 Critic Score
    The additions that have been made to streamline the control and beef up the single player experience are simply the best improvements that could have been made without totally reinventing the series (which, frankly, no one does for sequels anymore). The game can be repetitive, but the feeling may be inevitable for hardened veterans of the streetball circuit.
    • 90 Metascore
    • 90 Critic Score
    Rewarding gameplay, extremely deep control mechanics, beautiful graphics and sheer gameplay variety are just some of the elements that make this game a triumph.
    • 92 Metascore
    • 90 Critic Score
    Unfortunately, the sound is pretty much a mix of "Mario 64" and "Diddy Kong Racing" leftovers. A grunt here, a guffaw there, it's all been done to death.
    • 90 Metascore
    • 90 Critic Score
    You're looking at the box art for Beetle Adventure Racing while viewing it on a store shelf or in a glass case. You decide that it looks a little childish, so you might pass it up for some other racer. Stop. That would be the single biggest mistake you've made in your entire gaming life.
    • 73 Metascore
    • 90 Critic Score
    DMA has managed to develop one hell of a gaming experience. The sci-fi alien plot and time travelling backdrop make for theater-worthy situations, and it's a blast to feel at times like you're playing out a movie.
    • 88 Metascore
    • 90 Critic Score
    Mahvelous. Those graphics are freakin' mahvelous.
    • 75 Metascore
    • 90 Critic Score
    Forsaken 64 has it all, baby. The game's four player deathmatch could very well be a replacement for those who have overplayed "Goldeneye 007's" multiplayer.
    • 85 Metascore
    • 90 Critic Score
    This is quite possibly the best racing game I've ever played. It doesn't have the glitz of some other racing games, but it has one thing that's been sorely neglected. Speed. Lots of speed.
    • 96 Metascore
    • 90 Critic Score
    Its strategy and story mixed in with the action make it a fantastic gaming experience.
    • 78 Metascore
    • 90 Critic Score
    On paper it sounds rather banal and routine, but in practice the game is addictive and routine... You're in total control of your destiny, and you become addicted in trying to live the best life possible.
    • 80 Metascore
    • 90 Critic Score
    An epic game with thrilling shoot-em-up action ensconced in a delectable graphic and sound palette. Jet Force Gemini is another Rare masterpiece through and through.
    • 91 Metascore
    • 90 Critic Score
    An amazing number of modes, a superb physics engine, a natural learning curve and some exciting multiplayer are all par for the course (sorry, so sorry). To put it succinctly, Nintendo does it again.
    • 85 Metascore
    • 90 Critic Score
    An incredible sports game, adding up to one of the best (if not the best) the sports genre has ever seen.
    • Nintendorks
    • 90 Metascore
    • 90 Critic Score
    Quite simply, it's a game you have to play if you like playing games. Its combination of old and new school elements make Rayman 2 a breath of fresh air in the flood of titles released this holiday season. Don't miss it.
    • 89 Metascore
    • 90 Critic Score
    Those that have yet to experience RE2 are missing out. Especially those in love with Acclaim’s Shadowman should appreciate this game. It’s a mature game with visuals to rave about and game play not far behind.
    • 82 Metascore
    • 90 Critic Score
    NST has taken a cherished racing series, added upon it's high marks, added some twists, including an excellent multiplayer feature and released it to harness the power of the N64. This is no mere port ladies and gentlemen, it's an amazing piece of work that even puts other Ridge Racer titles to shame.
    • 85 Metascore
    • 90 Critic Score
    Rogue Squadron is definitely one of the shining examples of what the N64 can do. The graphics in this game will change the way you look at your N64. Great graphics, great sound, fun gameplay....what else can you ask for?
    • 81 Metascore
    • 90 Critic Score
    Take everything you love about puzzle games, throw in fast-paced arcade/pinball style action, and you have Wetrix. What began as an attempt to program realistic looking water on the Nintendo 64 has turned into one of the best and most original puzzle games ever conceived.
    • 91 Metascore
    • 90 Critic Score
    It must be understood that the 9 you see on the right in the Overall category of the review scores is a qualified 9. It's the highest possible 9 that can be given, mere micrometers away from a 10.
    • Nintendorks
    • 87 Metascore
    • 80 Critic Score
    Wonderfully balanced.
    • 77 Metascore
    • 80 Critic Score
    An extremely fun action game that manages to be a jack-of-all-trades without coming up short in any particular area. It lacks in depth and does have a number of technical issues, but it provides a few days of enjoyment that goes unmatched as far as cheap thrills go.
    • 79 Metascore
    • 80 Critic Score
    It provides the type of Zelda thrills you would expect with excellent puzzles and a truly enjoyable game world. Slight deficiencies do announce themselves, including a game-killing glitch 1/3 of the way through, a lackluster final boss and a rushed ending that just screams "Sequel!"
    • 78 Metascore
    • 80 Critic Score
    What a surprise, a Miyamoto-supervised game guarantees fun. Go figure.
    • 78 Metascore
    • 80 Critic Score
    Cannot be called a great game, not when it treads so closely behind the footsteps of its predecessor. Still, it delivers a highly enjoyable action experience that does a ton of things right and only a few wrong.
    • 89 Metascore
    • 80 Critic Score
    The things that irked me did so to such a degree that I could never get comfortably lost in the game, and I'm pretty much finished playing it. Nevertheless, in the grand scheme of things, the tremendous amount of options and possibilities available would make it very hard to give this game a bad rating.
    • 42 Metascore
    • 80 Critic Score
    The only thing you really need to know about McGroovz is as follows: this game is the first dancing game on the Nintendo GameCube, featuring pop songs that should be familiar to many and a dance mat that's included with the package. If you haven't been sold on the deal by reading that, not much else is going to convince you.
    • 75 Metascore
    • 80 Critic Score
    WDC is able to bridge the chasm between the two ends of the racing genre, arcade and sim. That, my friends, is no small accomplishment.
    • 90 Metascore
    • 80 Critic Score
    A refreshing aspect of Blast Corps is that it involves replayability within the game. Once you finish a level the first time, you need to go back and finish it again and again.
    • 78 Metascore
    • 80 Critic Score
    A refreshing change of pace from most of the cutesy games that come out for the N64. It's a fun ride, and as the first 3d game in the series, it shows the versatility of the series.
    • 88 Metascore
    • 80 Critic Score
    Though it tries to be Kiddy Kong, Diddy Kong Racing is not a kiddie game. This is challenging, full blown racing at its best.
    • 73 Metascore
    • 80 Critic Score
    You have came to the right place for challenge. 4 difficulty levels, ranging from totally pitiful, to "Damn I'm good!" Instead of throwing more monsters in there, those good folks at Eurocom have decided to regenerate the dead for this difficulty. Oh yeah, it's hard.
    • 82 Metascore
    • 80 Critic Score
    Extreme G was a great idea for a game, but I liked it better the first time I played it when it was called WipeOut XL. Despite its lack of originality, XG manages to stand up well against the many other n64 racers out there.
    • 54 Metascore
    • 80 Critic Score
    While it is basically the same game with a couple tweaks and polishes, "Fighter Destiny 2" reigns as one of the system's best fighting games, a title to be checked out by all fighting-starved Nintendo owners.
    • Nintendorks
    • 83 Metascore
    • 80 Critic Score
    It's the most beautiful thing that I've ever seen! An incredible game for racing and Mario fans that is the best of both catagories (that's right, better than Mario 64)!
    • 79 Metascore
    • 80 Critic Score
    A perfect, addictive blend of luck, skill, and strategy … anything can happen in a game of Mario Party, and that's what makes it such unique and enjoyable game. Throw your coat on the bed in the guest room, because you're going to be staying a while.
    • 80 Metascore
    • 80 Critic Score
    This was a well designed game that was rushed a bit. Another month of development and this game could have been better than Mario (well, a month's a rough estimate).
    • 74 Metascore
    • 80 Critic Score
    I knew there was no way Quake 64 could pull off a control scheme as fluid as my PC setup. But it comes close, and I have to give it credit for that.
    • 83 Metascore
    • 80 Critic Score
    At its heart, Silicon Valley is simply a blast to play. The fun and ingenious level design, the ability to control so many different animals, the mind-racking puzzles--all add up to a successful formula which few developers attempt, and even fewer achieve: originality.
    • 88 Metascore
    • 80 Critic Score
    It's the shoot 'em up of shoot 'em ups. Star Fox 64 shouldn't be seen as a sequel to the SNES Star Fox, however. It's more of a director's cut to an old, great film.
    • 80 Metascore
    • 80 Critic Score
    The good news is that if you can't play "StarCraft" on your PC, then "StarCraft 64" is the perfect alternative.
    • Nintendorks
    • 94 Metascore
    • 80 Critic Score
    The distribution of power stars in the levels is horrendous. I think 7 stars in one level is more than enough, don't you think? I understand that there are memory constraints, but there either could have been less stars overall, or 1 (maybe 2) more level(s). Definately a problem.
    • 85 Metascore
    • 80 Critic Score
    This game has some serious replay. With all the hidden secrets and the pieces of the Chronoscepter (I hope I spelled that right) to find, you'll be playing this game for quite awhile.
    • 84 Metascore
    • 80 Critic Score
    The gameplay of WipeOut 64 is really just classic WipeOut. There are no big innovations here, but that still doesn’t stop this game from being one of the top racing games out there.
    • 77 Metascore
    • 80 Critic Score
    Whatever the reasons may be, just rent Kirby 64: The Crystal Shards, ignore any qualms about difficulty or length and for the few days you have it proceed to bask in the glow of great fun emanating from your TV screen.
    • Nintendorks
    • 88 Metascore
    • 70 Critic Score
    Playing this game requires a fair amount of patience, because the hasty gamer will only wind up losing members, and even the best tactician will have to play certain levels more than once.
    • 80 Metascore
    • 70 Critic Score
    Combat is not as cleanly executed as it should be...Secondly, the game was obviously too short.
    • 77 Metascore
    • 70 Critic Score
    The auto-targeting control scheme simplifies things greatly, but it's a nuisance in the heat of combat.
    • 77 Metascore
    • 70 Critic Score
    It's not for everyone, but for the patient type (or a raving Pokémon freak) this game could be a refreshing change of pace, and give you a few solid hours of fun.
    • 72 Metascore
    • 70 Critic Score
    Thanks go to Crave for rescuing this title. It's fun, fast, frantic, and fairly addictive. The graphics shine, and the sound and music keep the game kicking.
    • 65 Metascore
    • 70 Critic Score
    Not everyone is going to like Yoshi's Story. I do. It's Yoshi. It's easy, but it's fun.
    • 77 Metascore
    • 60 Critic Score
    I would call I-Ninja a beginner action platformer, something excellent for a young niece or nephew. It is a really easy game, all things considered, even though there were a few times when I cursed the thing.
    • 67 Metascore
    • 60 Critic Score
    In conclusion, this is a pretty good game, but I doubt I'll add it to my library since it isn't that difficult and doesn't have any lasting value.
    • 92 Metascore
    • 60 Critic Score
    The replay value is where this game really suffers. You can only win the championship so many times before you die of boredom, and going through time trials and stunt mode offer no real thrill. 2-player mode is nice, but is still rather monotonous, going through the same courses time after time.
    • 74 Metascore
    • 40 Critic Score
    None of these games provides much entertainment value past ten or 15 minutes, and that's if you're lucky.
    • 77 Metascore
    • 30 Critic Score
    While severely problematic areas are easily discerned, the game's major failing is an all-over blah factor, a mediocrity of inspiration recognizable both in the underachieving technical facets of the title and the limiting non-gravitas of the overarching license.
    • Nintendorks
    • 61 Metascore
    • 30 Critic Score
    Falls short in many areas, none of them excusable for a game that has been worked and re-worked for so long. If the game had been more like it was originally planned with random AI for the other people and more interaction between characters, it could have been a game worth purchasing.
    • 86 Metascore
    • 20 Critic Score
    After the very enjoyable Turok Dinosaur Hunter the first outing in the series, Turok 2 has officially killed what could have been a great series. It's hard to have fun playing a game where you have to sit still to have any remote chance of hitting your target.