NintendoWorldReport's Scores

  • Games
For 1,792 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Punch-Out!!
Lowest review score: 10 The Smurfs 2
Score distribution:
1,792 game reviews
    • 69 Metascore
    • 50 Critic Score
    If you already like Duel Masters, have lots of the cards, and like its game mechanics, go ahead and get the GBA version. It sports a whole lot of what you already like. But if you are like me and are getting quite burned out on the whole card battling scene, this game most definitely will not change your mind about it.
    • tbd Metascore
    • 50 Critic Score
    Unsurprisingly mediocre. Its attempts at realistic physics are interesting, but the gameplay and level design make the spinning more of a liability than a fun new element to an otherwise familiar formula.
    • 54 Metascore
    • 50 Critic Score
    A dull title with next to no actual gameplay to be found...Most people are going to fall asleep playing this game.
    • 58 Metascore
    • 50 Critic Score
    It's easy to see why this game never made it over to the states in the first place. It's nowhere near as much fun as the previous games in the series, and it's hampered by bad level design and boring gameplay.
    • 48 Metascore
    • 50 Critic Score
    This is what happens when you get an old, dated license and have absolutely no idea what to do with it.
    • 56 Metascore
    • 50 Critic Score
    This game will only last you few for a few hours, if you're lucky.
    • 56 Metascore
    • 50 Critic Score
    A mediocre game in just about every department.
    • 61 Metascore
    • 50 Critic Score
    A game that could have been great. But due to the glaring control issues and lack of player rewards, it becomes a chore rather than a game, and most players will probably be bored or frustrated if they bother to play it.
    • 57 Metascore
    • 50 Critic Score
    Completely average and exactly what you'd expect from a licensed GBA game. There's very little bang for your buck.
    • tbd Metascore
    • 50 Critic Score
    The true test of whether or not this game is worthwhile for purchase is your tolerance for mediocrity. Need for Speed: Most Wanted is a perfectly acceptable racer that simply doesn't try very hard to please or impress.
    • 58 Metascore
    • 50 Critic Score
    I never thought I'd say this, but not even cleaning up poop can save The Sims 2 (GBA) from being a pile in its own right. Sure, it's got an award-worthy presentation and cool mini-games, but when the central gameplay isn't worth its weight, I simply can't recommend it in good faith.
    • 55 Metascore
    • 50 Critic Score
    There are some good things about the game, but unfortunately the bad outweigh the good.
    • 72 Metascore
    • 50 Critic Score
    Running around trying to solve puzzles with trial and error just isn't fun, but it is an improvement over the last game.
    • 60 Metascore
    • 50 Critic Score
    Christ, staying up and watching late-night weekend Cinemax or even renting any given title in the “Wild Comedy” section at any mom and pop video store gives you more than that. Where’s the filth?
    • 67 Metascore
    • 50 Critic Score
    Well presented, but a bit uninteresting, repetitive, and limited. Most of the game is just running and shooting at enemies with the auto-targeting, which isn't amazingly fun.
    • 63 Metascore
    • 50 Critic Score
    Neither a horrible nor excellent game, but it is most certainly disappointing in light of the time and money spent on its development. In regards to its claim to be an indispensable companion piece to "The Matrix: Reloaded," it's just as lackluster.
    • 55 Metascore
    • 50 Critic Score
    A very bland and unremarkable game plagued by poor control and design.
    • 50 Metascore
    • 50 Critic Score
    Thankfully, most levels shouldn’t take more than thirty minutes to complete. Regardless, it’s still incredibly inconvenient and stupid to not let the player save whenever necessary.
    • 67 Metascore
    • 50 Critic Score
    Grand Battle might be alright for two-player games, but the single-player experience is worn out in six hours or so, and I'm not sure how many people would want to jump into a tournament with this fighting system.
    • 44 Metascore
    • 50 Critic Score
    Unfortunately, it runs on the same engine and is built on nearly the same game design as the last two TMNT games, which were less than spectacular to begin with... At full price, it would be hard to recommend Mutant Melee to anyone.
    • 61 Metascore
    • 50 Critic Score
    It's a dry, repetitive game with glaring design flaws and even some programming bugs.
    • 62 Metascore
    • 50 Critic Score
    All flash and no substance, something that the Viewtiful Joe franchise has never been about. Gone are the side-scrolling levels and intense action of the first two games; in their place is a bunch of mush that Capcom is trying to pass off as a Smash Bros. clone.
    • 50 Metascore
    • 50 Critic Score
    • 61 Metascore
    • 50 Critic Score
    The camera still proves erratic, the stages are small by modern standards, and anyone who cares to play this game has played it many times before. Platformers have moved on since 1999. Rayman hasn't.
    • 44 Metascore
    • 50 Critic Score
    All in all, the game's okay, but feels thrown together.
    • 52 Metascore
    • 50 Critic Score
    The game will last most players fewer than three or four hours, which may indeed be an estimate on the high side.
    • 53 Metascore
    • 50 Critic Score
    I didn't really care for Splinter Cell 3D, but for once it's not really the game's fault-it's the developer's fault for trying to cram a control scheme onto a system not designed for it, and the fact that you can't really see what you're doing half the time. The exclusion of all multiplayer is disappointing too.
    • 59 Metascore
    • 50 Critic Score
    While the game can be quite enjoyable with patience and perseverance, the story premise is overdone and ridiculous, and Lego fans would be better off to play with the actual toy bricks.
    • 58 Metascore
    • 50 Critic Score
    As you'd expect from a Disney production, it's a technically sound game with a decent amount of content, but the tedious nature of most of the levels make this hard to recommend to anyone, other than to Cars 2 fans who only own a DS and are desperate to play as their favorite characters.
    • 61 Metascore
    • 50 Critic Score
    All the great graphics and soundtrack can't hide the fact that Disney Universe is one of the most disappointing releases of the year.
    • 43 Metascore
    • 50 Critic Score
    If you're thirsting for some Pac-Man partying, I'd go out and find the Wii version, as it's more accessible and, for pete's sake, the game was clearly designed for the Wii.
    • 56 Metascore
    • 50 Critic Score
    Cooking Mama 4 is nothing more than a new iteration of a played out series. This game is for fans of touch screen-based mini-games and references to cooking only. Oddly, despite the term being in the title, there is little actual learning about the craft. For most players, you're better off skipping this title, as it is just more of the same.
    • 45 Metascore
    • 50 Critic Score
    Zombie Slayer Diox tries decently hard to be a good game, but it just misses the mark. The rhythm gameplay gets repetitive, and the music is extremely plain. There's nothing functionally wrong with it, the game just never evolves, remaining stagnant from start to finish.
    • 55 Metascore
    • 50 Critic Score
    Although fairly competent and often challenging, Battleship is a mediocre licensed game through and through.
    • 64 Metascore
    • 50 Critic Score
    You just boot up the game, enjoy it for almost 100 seconds, and move on. You can come back and play later, but there's no need to.
    • 70 Metascore
    • 50 Critic Score
    Endless is simply an endurance mode, take the between-level break out of Stages mode and this is what you're left with. Survival takes away the chance of surviving an impact, and Zones forces you to contend with a fuel gauge (in the place of shield pick-ups are those that add fuel). While these modes are different from one another, it all just feels the same. There is no feeling of progression in SpeedX 3D, if you can dodge obstacles in one event, you can and will in any other.
    • 43 Metascore
    • 50 Critic Score
    Maybe Spirit Hunters needs a Proton Pack and a ghost trap, but it sure isn't impressive in its current state.
    • 43 Metascore
    • 50 Critic Score
    Maybe Spirit Hunters needs a Proton Pack and a ghost trap, but it sure isn't impressive in its current state.
    • 65 Metascore
    • 50 Critic Score
    Unchained Blades does shine in its presentation. The anime-style art is unique, as each character was designed by a different manga/anime artist. And of course, there's the music from famed composer Nobuo Uematsu of the Final Fantasy series and The Last Story. It's just too bad that the rest of the game couldn't live up to designs and music put forth by these artists.
    • 40 Metascore
    • 50 Critic Score
    The bloody legacy of Fist of the North Star could have yielded a satisfying, violent melee action game, but intrusive and uninteresting cut scenes, neutered enemies, and repetitious combat make Ken's Rage 2 an exercise in tedium instead.
    • 40 Metascore
    • 50 Critic Score
    The Cube is an alright tie-in to a television show, but it is nothing to truly write home about.
    • 55 Metascore
    • 50 Critic Score
    Bombing Bastards has its moments, primarily in its single-player, but the failure of its multiplayer really drags the entire experience down. It's a noble attempt at recapturing the Bomberman spirit, but it just misses the mark.
    • 38 Metascore
    • 50 Critic Score
    Darts Up is straight up better on the Nintendo 3DS. While you can play Darts on the big screen, you will be mostly looking to the little screen anyway.
    • 46 Metascore
    • 50 Critic Score
    With more polish and a longer development cycle, Shattered Crystal could have been very enjoyable. Now it is just what it wants to be: An okayish tie-in to a new Sonic cartoon.
    • 63 Metascore
    • 45 Critic Score
    No matter how much you love Star Trek, no one can escape the curse of off-screen objects.
    • 50 Metascore
    • 45 Critic Score
    A repetitive, bland game that also happens to be the worst use of a license I've ever seen.
    • 57 Metascore
    • 45 Critic Score
    If the control issues don't stop you, the tired and overdone level design will.
    • 46 Metascore
    • 45 Critic Score
    More diversity in game modes or a semblance of challenge would have made this game feel like something more than just going through the motions.
    • 61 Metascore
    • 45 Critic Score
    The fact of the matter is that unless you are absolutely dying to play an insanely quirky Japanese game about cooking, you should stay far, far away from Cooking Mama.
    • 58 Metascore
    • 45 Critic Score
    It lacks depth, meaning that you’ll grow tired of it within minutes – even with a friend.
    • 55 Metascore
    • 45 Critic Score
    Just too simple for its own good, proving that a fancy presentation isn’t necessarily sufficient to overcome an inherent lack of depth.
    • 57 Metascore
    • 45 Critic Score
    The only group I can recommend this game to would be extreme fans of the movie, and judging from the movie's reviews, there won’t be too many of those.
    • 51 Metascore
    • 45 Critic Score
    Indianapolis 500 is still fun, but only if you can overlook the very limited scope of the game.
    • 60 Metascore
    • 45 Critic Score
    James, I think I speak for us both when I say that Pokemon Mystery Dungeon: Explorers of Time/Explorers of Darkness will only appeal to Pokemaniacs who enjoy incredibly repetitive gameplay, practically GBA-level graphics and sound, and computer partner A.I. that's so dumb you'll want to stab yourself in the eye.
    • 59 Metascore
    • 45 Critic Score
    James, I think I speak for us both when I say that Pokemon Mystery Dungeon: Explorers of Time/Explorers of Darkness will only appeal to Pokemaniacs who enjoy incredibly repetitive gameplay, practically GBA-level graphics and sound, and computer partner A.I. that's so dumb you'll want to stab yourself in the eye.
    • 47 Metascore
    • 45 Critic Score
    This is a poor return for the Tony Hawk franchise, and the only bright side to this game is that they might make a better version in the future.
    • tbd Metascore
    • 45 Critic Score
    With Junior Classic Games, you are merely presented with icons that don't even describe what the game might be. How is anyone supposed to understand that the "count the dots" game is the giraffe icon? Its presentation flaws like this that make Junior Classic Games fall far short in a crowded genre.
    • 53 Metascore
    • 45 Critic Score
    With dodgy controls and horrendous graphics, it's an experience that only the bravest baseball fans should attempt to endure.
    • 49 Metascore
    • 45 Critic Score
    Ultimately, Calling falls flat. Its redeeming qualities, such as the interesting story and atmosphere, are neutered by its meandering gameplay.
    • tbd Metascore
    • 45 Critic Score
    The unreliability of the button detection and the repetitive shaking of the Wii Remote will have most players fed up sooner rather than later.
    • 46 Metascore
    • 45 Critic Score
    Arcade Sports had a lot of potential, but the frustrating control schemes result in a disappointing experience. Considering that all of the game's sports have been done better elsewhere, it is pretty hard to justify a purchase.
    • 55 Metascore
    • 45 Critic Score
    While you will have to endure the game's horrible gameplay in order to gain access to this content, those who stick to the game will ultimately be rewarded with a rather satisfying game.
    • 41 Metascore
    • 45 Critic Score
    Soccer Bashi feels like a glorified flash game. It's the same game that people have been playing on their phones for years now.
    • 52 Metascore
    • 45 Critic Score
    Atrocious for a couple of reasons. Raven can only jump half of her height, but this is probably a license-forced limitation, and it's clear that the game hasn't been tested solidly, as there are sound distortion glitches, as well as one unfortunate bug where the screen turned black but the sound kept playing.
    • tbd Metascore
    • 45 Critic Score
    Your daughter might be sufficiently occupied by it if she's too lost in her own fantasies of making out with Drake to realize that the game has nothing to do with the show.
    • 29 Metascore
    • 45 Critic Score
    The game’s presentation is nothing less than excellent, and its graphics and sound are great too. On the other hand, the control and camera are awful, and the gameplay often fails to deliver on its lofty intentions.
    • 63 Metascore
    • 45 Critic Score
    It's bland, boring, and frustrating--and once that kicks in, the only thing that will keep anyone playing is sheer tenacity.
    • 49 Metascore
    • 45 Critic Score
    Bust-A-Move Universe is a great puzzle game, but unless you're a big fan of the series or a die-hard puzzle fanatic, this is a senseless purchase. You can find similar games online for free or, inevitably, for much cheaper on the 3DS download platforms (when they launch).
    • 42 Metascore
    • 45 Critic Score
    While the game controls moderately well and features the occasional moment of fun, the lackluster and repetitive campaign along with a weak physics engine and graphics, do a great job of making the overall experience a poor one.
    • 57 Metascore
    • 45 Critic Score
    Overall, the game's all right. Nothing makes it stand out against Thor or Green Lantern or Transformers or any other of the hundred movie games that came out this year. The game's not bad, it's just not very good.
    • 64 Metascore
    • 45 Critic Score
    If you want to play Tekken against your friends locally on the go, then Tekken 3D Prime Edition is perfect for you. For anyone wanting a decent single-player experience or a consistent online experience, you're better off looking into one of the other fighting games on the system, as Tekken 3D Prime Edition fails both in a single-player experience and online.
    • 50 Metascore
    • 45 Critic Score
    Brave is an average movie tie-in game, and nothing more.
    • 44 Metascore
    • 45 Critic Score
    Johnny Kung Fu's biggest crimes are likely frustrating difficulty and poor pacing.
    • 43 Metascore
    • 45 Critic Score
    Ben 10: Omniverse has the elements of a great game. The problem lies in how it balances these aspects. The repetitive and numerous combat sequences left me bored and uninterested, while the puzzles leveraging the large cast of aliens were not that prevalent. Fans of the series may still find something due to the source material, but the common consumer should probably steer clear.
    • 62 Metascore
    • 45 Critic Score
    Kersploosh! has some opportunities for fun, but the game is over before its concept gets a chance to shine.
    • 63 Metascore
    • 45 Critic Score
    A workable frame rate might have salvaged this uninteresting, watered-down 3DS version of Sonic & All-Stars Racing Transformed. Instead, the game's single redeeming quality is marred by technical and gameplay problems, leaving it a shallow, unworkable execution of a good idea.
    • 49 Metascore
    • 45 Critic Score
    It does look quite impressive and, at moments, some of the features are actually quite cool. Unfortunately, most of the game is underwhelming.
    • 67 Metascore
    • 40 Critic Score
    Delivers nothing but tedious micromanagement.
    • 50 Metascore
    • 40 Critic Score
    Overall, Splinter Cell Chaos Theory for Nintendo DS is just full of problem after problem, but even without the bugs and glitches, the game is simply dull compared to its console counterparts.
    • 45 Metascore
    • 40 Critic Score
    The Ant Bully is a cookie-cutter collect-a-thon adventure, and the game makes absolutely no attempt to hide it from the player.
    • 37 Metascore
    • 40 Critic Score
    A hollow experience that can’t even deliver on its admittedly hokey premise with some mindless bug-bashing fun. The controls are awkward, methodical, and frustrating, while the visuals are a big step back, even by the standards of last generation’s hardware.
    • 53 Metascore
    • 40 Critic Score
    There are a few good ideas sent to die here, and the overall premise of the game is great, but it's all mired in technical problems and awful mission design.
    • 44 Metascore
    • 40 Critic Score
    Ultimately, Godzilla: Unleashed is just awful. Even the biggest Godzilla fans among us should not have to suffer through this piece of trash.
    • 62 Metascore
    • 40 Critic Score
    Ratatouille is not really much different in gameplay than most other movie-licensed games; in fact, it may be a bit better since it mooches off an obscure and great source material, Chibi-Robo.
    • 62 Metascore
    • 40 Critic Score
    Hmm. If you need to distract a rich kid for thirty seconds while you rummage through his backpack for money. If you're a nurse caring for an incontinent who is captivated by the color yellow. Maybe if you're stalking somebody on the development team. In those instances, perhaps a rental is justified. Otherwise, steer clear.
    • 58 Metascore
    • 40 Critic Score
    But my favorite comedian can’t save this rushed DS tie-in. I’ve heard good things about the movie, but I can’t recommend the game.
    • 59 Metascore
    • 40 Critic Score
    Almost every aspect of Spider-Man: Friend or Foe falls flat on its face. As a fan of the sandbox style Spider-Man games, I must say I am deeply disappointed that Activision chose to go the easy route instead of giving fans another high quality game. Avoid this game at all costs; it's not even worth a rental.
    • 55 Metascore
    • 40 Critic Score
    The gameplay shows a few signs of quality in the story missions, but it falls apart in the horrendous driving sections and bland side missions. Ghostbusters die-hards who only have a DS should look into this game, but everyone else should steer clear.
    • 51 Metascore
    • 40 Critic Score
    This installment is too marred by low production values to be considered recommendable even for fans of the sport and even considering its budget price.
    • 48 Metascore
    • 40 Critic Score
    Miami Nights simply isn't fun. It's highly repetitive, as the entire game is "get money, spend money." Character interactions don't feel realistic in any regard.
    • 41 Metascore
    • 40 Critic Score
    Emergency Heroes feels very rushed since there's just not much to it. The entire game took me approximately four hours from start to finish, and that’s four hours too many for something as generic and repetitive as this.
    • 66 Metascore
    • 40 Critic Score
    A game full of duality. The Hedgehog levels are a lot of fun, and the controls accentuate that. On the flip-side, the Werehog levels are riddled with frustratingly boring combat and gameplay. It never helps that the game can't let go of its ridiculously dumb story.
    • 61 Metascore
    • 40 Critic Score
    While the background tunes are enjoyable and obscure, they don’t match similar title like Lumines(which seems to have been an influence). If you want to experience old-school gaming with a new-school twist, Space Invaders Extreme is EXACTLY how you do it.
    • 50 Metascore
    • 40 Critic Score
    The flat multiplayer mode cements Pirates: Duels on the High Seas as a mostly respectable technical effort that simply lacks the requisite dynamism and ingenuity to satisfy as a game based entirely on action.
    • 45 Metascore
    • 40 Critic Score
    Crash: Mind Over Mutant is a competent platformer. While it leaves much to be desired in terms of depth and level design, fans of the titular Bandicoot or starved DS platform lovers may enjoy it. Others should pass this one by.
    • 45 Metascore
    • 40 Critic Score
    With gameplay as shoddy and boring as this, we’d likely quit before the round ended. Bypass Major League Eating: The Game, and save your money for a better meal.
    • 44 Metascore
    • 40 Critic Score
    There’s no reason to spend your pennies on CORE when several other, far superior, DS first-person shooters are sitting right next to it, like Call of Duty 4 and Moon.
    • 54 Metascore
    • 40 Critic Score
    Flower, Sun, and Rain is largely unenjoyable.
    • 59 Metascore
    • 40 Critic Score
    Only two, possibly three, of these games are fun, and even then only for very short bursts.