NintendoWorldReport's Scores

  • Games
For 1,546 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Lowest review score:
Critic Score 10
Score distribution:
1,546 game reviews
    • Metascore: 43
    • Critic Score 35
    Mediocre at best. There are a few positive aspects, like the voice acting and the missions. Unfortunately there are more things in the game (like anything else) that will drive you insane.
    • Metascore: 43
    • Critic Score 35
    Mediocre at best. There are a few positive aspects, like the voice acting and the missions. Unfortunately there are more things in the game (like anything else) that will drive you insane.
    • Metascore: 50
    • Critic Score 35
    Quite likely the worst Spider-Man game Activision has published, falling short of even the lackluster Spider-Man 3 and Friend or Foe games. It's boring, repetitive, and indistinct.
    • Metascore: 38
    • Critic Score 30
    A terrible game. It's in 3D, and the Burnout tracks are scaled down well, but nothing else about the game is worth sitting through. It's slow, boring, and poorly put together, three things that the Burnout series is definitely not known for.
    • Metascore: 42
    • Critic Score 30
    There's no sense of joy or satisfaction when you finish a mission—only relief. However, beating one mission will only present you with one that's even longer and more complicated that the previous one. So why even bother with starting the first mission at all?
    • Metascore: 41
    • Critic Score 30
    I find it appalling that publishers can get away with charging $50 on a game that might be worth $10 on a good day. The only thing you can do to let publishers know that we're not going to put up with this kind of crap is to not buy GT Pro Series, a task that should be easy considering the quality of the product.
    • Metascore: 57
    • Critic Score 30
    Boogie should be a lesson learned for EA's Casual Entertainment division. Simplifying the controls of a game for new players is a good idea, but the gameplay shouldn't be simplified with them.
    • Metascore: 49
    • Critic Score 30
    All in all, the only thing Animal Paradise has going for it is that it contains amusing animals and various cute Hanadeka photos. It misses the boat on potentially being a fun Pokemon Snap clone, and instead settles for being a vastly inferior Nintendogs clone.
    • Metascore: 50
    • Critic Score 30
    Indeed, the absence of physical dice rolling and being gathered around a game board with friends rather diminishes the fun to be had here.
    • Metascore: 43
    • Critic Score 30
    The few elements of polish, an important part of real-world theme parks, seem like token efforts. The only authentic experience here is the sensation of being nickel-and-dimed at every stand, kiosk, and game you encounter.
    • Metascore: 59
    • Critic Score 30
    Line Rider 2’s graphics are unimpressive to say the least; I've seen better-looking Flash games. Some of the musical tracks are catchy, but it's not enough to save the experience. Just bear in mind that the internet game is free, folks.
    • Metascore: 42
    • Critic Score 30
    With all its problems, SPRay is a pretty terrible game. The basics of the gameplay are promising, but it never becomes anything of substance. While the camera control is far and away the game's worst problem, it also suffers from lackluster puzzles, bland combat, and an awful overworld.
    • Metascore: 52
    • Critic Score 30
    A shameless cash-in and should be avoided.
    • Metascore: 56
    • Critic Score 30
    With such a poor graphical presentation, and little-to-no replay value for an already extremely short quest, Mortimer Beckett and the Secrets of Spooky Manor is incredibly disappointing and should be avoided.
    • Metascore: 46
    • Critic Score 30
    101-in-1 Explosive Megamix is the definitive bad budget title. Some of the mini-games are remotely fun, but others feel like a chore. With so many poor and forgettable games on the compilation, it's hard to recommend this one.
    • Metascore: 49
    • Critic Score 30
    Spore Heroes Arena is a very uninspiring title that has a repetitive fighting engine and tedious exploration. It definitely does not live up to the Spore brand.
    • Metascore: 49
    • Critic Score 30
    You'd be better off ignoring G.I. Joe on the DS entirely and just seeing the movie instead, which I understand is awesome. The game, obviously, does not follow suit.
    • Metascore: 34
    • Critic Score 30
    Do yourself a favor and hunt down the GBA game if you have an Astro Boy craving. Just ignore this pile, which is 100 percent pure, uncut shovelware.
    • Metascore: 33
    • Critic Score 30
    Overall, the Wii has much better multiplayer based mini-game collection titles, and you can find better gambling simulators online. Vegas Party fails at both, with gameplay that lacks coherence and proper explanations combined with simplified versions of the games that don't allow the player to play them with real rules.
    • Metascore: 36
    • Critic Score 30
    Due to the shoddy, strategically lacking gameplay and the absurd, nonsensical plot and concept, Beyblade on DS should be ignored by everyone except for die-hard fans, if they even exist.
    • Metascore: 43
    • Critic Score 30
    A short-lived side-scrolling beat-'em-up with poor presentation, miserable controls, repetitive combat, and a confusing story.
    • Metascore: 38
    • Critic Score 30
    Ultimately, Dragon Blade Chronicles is a wasted opportunity.
    • Metascore: 33
    • Critic Score 30
    An insult to gamers and anime fans alike. With its charismatic cast and open-ended, special-agent plot device, Yu Yu Hakusho is a prime franchise for videogames, but judging from this rush job, the developer and publisher don’t seem to recognize this.
    • Metascore: 49
    • Critic Score 30
    Though it controls fine and seems to offer something substantial at first, I couldn't recommend it for adults or children.
    • Metascore: 49
    • Critic Score 30
    Feels like another "phone-it-in" anime game. The mini-games are boring, the Captain events feel tired and generic, and there's no replay value to be found.
    • Metascore: 55
    • Critic Score 30
    Super Monkey Ball 3D is a mess. Sega appears to have forgotten how to make a good Monkey Ball game. The puzzle levels are uninteresting, and the two multiplayer modes are extremely poor rip-offs of Mario Kart and Super Smash Bros. I can't recommend this game for anyone.
    • Metascore: 47
    • Critic Score 30
    Hobbled by poor design and beset with technical issues. The game's selling point is the chance to fly planes, and far too often you don't. Is it so much to ask that a flight game focus on giving you full control of an aircraft?
    • Metascore: 30
    • Critic Score 30
    The biggest problem with this is the controls.
    • Metascore: 47
    • Critic Score 30
    rhaps if the game's difficulty and level design were improved, it could have served as a nice diversion for fans of the TV series. But as it, it's just another lackluster licensed game to add to the list.
    • Metascore: 45
    • Critic Score 30
    To conclude, Power Rangers Samurai is a very basic and frustratingly dull release that hardly tries to bring the exciting world of the series to video game form. Everything feels like it was taken from the book of basics in game design and will do nothing to convince you to spend more time with the multicolor heroes and their crazy enemies.