NintendoWorldReport's Scores

  • Games
For 1,817 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 F-Zero GX
Lowest review score: 10 Family Party: 30 Great Games Obstacle Arcade
Score distribution:
1,817 game reviews
    • 71 Metascore
    • 60 Critic Score
    None of the mini-games are particularly enjoyable, but they’re there, and they break the monotony as well as provide you with some practice.
    • 52 Metascore
    • 60 Critic Score
    Far from a well executed game, but it gets bonus points for an interesting base concept.
    • 55 Metascore
    • 60 Critic Score
    The core problem with C.O.P. is that it is unfinished. The “dramatic” story is comical: there is a large cast of characters that I don't know anything about nor do I care to, and the plot is confounding and hard to follow. The gameplay is unpolished: driving isn't fun and gunplay is defective. The sound is just not good.
    • 58 Metascore
    • 60 Critic Score
    The developers made little effort to adapt Rayman 2 for the handheld, transforming a brilliant game into a mushy blur.
    • 71 Metascore
    • 60 Critic Score
    It saddens me to give a Kirby platformer such a lukewarm review, but Squeak Squad's underused powers, severely obtuse puzzles, and marginal variety sets the series back over a decade.
    • 62 Metascore
    • 60 Critic Score
    Conception II starts with an interesting story, an engaging turn-based combat system and Star Children (enough said), but is often bogged down by its awkward dialogue and dull characters. If you can find it in your heart to forgive and forget some of these things, there is an RPG under it all worth playing, even if it's definitely not the best thing we have seen out of Atlus.
    • 59 Metascore
    • 60 Critic Score
    It’s a very standard platform game with some nice graphics and speech thrown in. The password save will infuriate you, along with game music that will most likely send you to an asylum.
    • 57 Metascore
    • 60 Critic Score
    Kids who are fans of the movies will probably enjoy every minute of it, but parents may want to find a longer game to invest their money in.
    • 54 Metascore
    • 60 Critic Score
    As a Creatures, Inc. developed application, everything is highly polished and works as it's supposed to. It's not especially fun (though my face-off with each legendary critter was a heart-pounding experience), and the clear purpose of the application is to obtain Pokémon and items to transfer to the upcoming sequels. If you plan to own either Black 2 or White 2, this is a necessity, as it will give you a leg up in the game (as well as some exclusive Pokémon). If you don't plan on getting either game, don't mistake this title for a neat eShop diversion. There is nothing here for you.
    • 68 Metascore
    • 60 Critic Score
    It's nice to revisit some of those wonderful Twilight Princess environments, but don't expect the disc to live in your Wii for very long.
    • 55 Metascore
    • 60 Critic Score
    It’s certainly not a bad way to pass the time, and it’s easier than digging my boxed copy of Yahtzee out of the closet and fiddling with a score sheet. On the other hand, the thrill doesn’t exactly last long.
    • 54 Metascore
    • 60 Critic Score
    If anything is wrong with Battleship, it is that there is nothing remarkable about it. The game is fun and challenging, but bogged down by the very movie that inspired it. It might have also benefited from some sort of multiplayer option, but as it stands, you could buy far worse on the Wii.
    • tbd Metascore
    • 60 Critic Score
    Soon Shine is a fun game, but it seems more appropriate on a mobile device, where you could play a few rounds while on the train or bus or on your lunch break.
    • 57 Metascore
    • 60 Critic Score
    Rampage is an ancient kind of game, unabashedly repetitive and simple, and that makes it a good choice for older gamers who remember pumping quarters into arcade machines other than Dance Dance Revolution.
    • 60 Metascore
    • 60 Critic Score
    The Spiderwick Chronicles is a wolf in sheep’s clothing. While its children’s book license and wealth of tutorials clearly mark it as a game intended for younger players, its frustratingly difficult battles, annoying checkpoint system, and lack of level mapping make it a tough nut for even experienced gamers to crack.
    • tbd Metascore
    • 60 Critic Score
    Simply Minesweeper is what it says on the tin: a simple version of Minesweeper for on the go. The game is pretty much a pick-up-and-play experience and is only meant for an audience who is interested exactly what is there. The presentation is bland and isn't ultimately why you would buy this game. If you like Minesweeper, it might be worth a look.
    • 47 Metascore
    • 60 Critic Score
    The biggest problem with Monsters vs. Aliens is its unbelievably short length.
    • 74 Metascore
    • 60 Critic Score
    Yumi’s Odd Odyssey is worth looking into mostly as a puzzle platforming curio, especially if you crave a challenge born more out of mechanics than level design and enemies.
    • 53 Metascore
    • 60 Critic Score
    Transformers: Revenge of the Fallen would have been better if there was more focus on its vehicular sequences. As it stands, it is a mediocre beat‘em-up that you can safely pass by.
    • 57 Metascore
    • 60 Critic Score
    Call of Duty: Modern Warfare 3: Defiance isn't going to win any awards, but as a DS port of a popular franchise, it does a decent job making the experience portable.
    • 75 Metascore
    • 60 Critic Score
    More frustrating than fun.
    • 75 Metascore
    • 60 Critic Score
    A pretty terrible port of an excellent PC title. The trick to enjoying the GameCube incarnation will be coming to terms with the control and graphic inadequacies.
    • 73 Metascore
    • 60 Critic Score
    Though an amicable attempt, Monster Lab is plagued by a number of issues. Monster creation falls flat, not feeling truly creative or interesting. Mini-games are excessive and as one would expect, entirely Wii Remote feature-based. Battling is unfulfilling as well because getting into a fight does nothing but net creation parts that are neither unique nor hard to come by.
    • 73 Metascore
    • 60 Critic Score
    Cubello is definitely shallower and less sublime than Orbient, with at least one glaring design flaw and unfortunate sound design. Nevertheless, it can still be a fun diversion, and it does manage to present a unique sort of puzzle gameplay.
    • 70 Metascore
    • 60 Critic Score
    The game comes with four cards, but at no point did the two-hour tutorial tell me how to upload the card data. Honestly, that’s one more fetch-quest I could do without anyway.
    • tbd Metascore
    • 60 Critic Score
    There are certainly better action-platformer titles on the system, but this one doesn't stand out as being particularly offensive.
    • 69 Metascore
    • 60 Critic Score
    At the end of the day, Magical Starsign is your average, run-of-the-mill JRPG with some touch screen gameplay thrown in, hoping to disguise an old horse as a new pony.
    • 58 Metascore
    • 60 Critic Score
    It's just another episode of the TV show.
    • 68 Metascore
    • 60 Critic Score
    However, the constant whining from Emil, a party that never feels like it has a foundation, and poor pacing and flow make waiting for the good stuff an exercise in patience, where it should be an exercise in fun.
    • 58 Metascore
    • 60 Critic Score
    Fun but criminally short, Gunblade NY: Special Air Assault Force & LA Machineguns: Rage of the Machines Arcade Hits Pack is probably not for most of us.

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