NintendoWorldReport's Scores

  • Games
For 1,792 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 10 Charlie's Angels
Score distribution:
1,792 game reviews
    • 62 Metascore
    • 55 Critic Score
    While it’s not terrible, it approaches a level of bland mediocrity that is all too typical of today’s mass market gaming industry.
    • 63 Metascore
    • 55 Critic Score
    Tedious, buggy, irritating gameplay.
    • 71 Metascore
    • 55 Critic Score
    In all honesty, European Assault is just boring.
    • 57 Metascore
    • 55 Critic Score
    If the characters were anywhere close to balanced, or if it were four-player or had some other awesome redeeming quality, I could recommend Zatch Bell, but the value is just not there.
    • 52 Metascore
    • 55 Critic Score
    Not an awful game; it's merely not well suited in its current form for the handheld.
    • 59 Metascore
    • 55 Critic Score
    Kyotokei wears its influences brazenly, and though it attempts to differentiate itself in a few ways, the best part of the game is still that which it directly borrows from Ikaruga.
    • 58 Metascore
    • 55 Critic Score
    The game has a balance of both decent and not-so-great content. Spy missions are just not fun, while the racing is only decent.
    • 66 Metascore
    • 55 Critic Score
    Even the best games in this package are fun no more than five times, and anything below that was lucky to be played more than twice. If there was more content, and Sega put more focus into making more of the games fun rather than making more games, I might have viewed the experience more fondly.
    • 65 Metascore
    • 55 Critic Score
    Dillon's Rolling Western is an interesting take on the tower defense genre, but it's just too scattered and plodding to be that entertaining. The look of the world and the characters are charming, but the gameplay is just dreary and repetitive. While the 3DS had an impressive run of great eShop games, it appears that the well has dried up in this desert-ridden title.
    • 64 Metascore
    • 55 Critic Score
    Baby mode's simple objective, controls, and consequences set it apart from the directionless chaos of the main activity; there's a strategy in deciding just how much you think you can ingest and still evade the growing virus horde. It's not substantially deeper than the normal mode, but it is quite a bit more fun.
    • 52 Metascore
    • 55 Critic Score
    A few fun moments show up every now and then, chiefly courtesy of the bombastic weaponry, but it's just not worth playing the rest of the game to get to those fleeting moments of explosion-ridden car chase excellence.
    • 40 Metascore
    • 55 Critic Score
    Johnny Hotshot misses the mark for the most part. The game is fun, but being forced to play through the same stages over and over again just to make progress is irritating. It's simply poor design.
    • 64 Metascore
    • 55 Critic Score
    As it stands, Chasing Aurora is the weakest of the launch Wii U eShop games, and is only worth checking out if you value style over substance.
    • 50 Metascore
    • 55 Critic Score
    If you want to "get funky" please select a different farm. Funky Barn starts off decent, but a little bit of playing will make you realize that it is a boring game that offers nothing of substance. Unless you are a fan of low quality farming games, I would have to say this is one Wii U title worth skipping
    • 67 Metascore
    • 55 Critic Score
    It's disappointing that while Adventure Time: Hey Ice King! Why'd you steal our garbage?! does its license justice, the mechanical side of things doesn't translate as well. The game refuses to make a name for itself, instead relying on nostalgia to cover its mistakes.
    • 49 Metascore
    • 55 Critic Score
    Children might not mind the perplexing enemy design as long as the game is blindingly pastel enough, and they might have a higher tolerance for mindless gameplay, but I like my games to be more stimulating.
    • 62 Metascore
    • 55 Critic Score
    Overall, the game isn't a complete travesty, despite all of its issues. It controls well enough, and is generally fun to play in short spurts, but I can't really recommend it to anyone that's not a child, as it's just a bit too basic.
    • 61 Metascore
    • 55 Critic Score
    Game & Wario is a very disappointing outing for a series that has pushed new hardware in zany yet inventive ways a number of times before.
    • 68 Metascore
    • 55 Critic Score
    If you are interested in giving Picross a try for the first time, you will be better off purchasing the Game Boy version on the 3DS Virtual Console.
    • 71 Metascore
    • 55 Critic Score
    Following up on the success of Unlimited, Scribblenauts Unmasked is a huge disappointment. The use of the DC Comics license is novel, but it doesn’t add up to anything more than a curiosity in a game that already has enough curiosity to go around.
    • 59 Metascore
    • 55 Critic Score
    Sonic Lost World is filled with many missteps that make it disappointing. Instead of being a good Sonic game, it is just a below average 3D platformer. Despite his speed, the blue blur could not keep up with anyone’s expectations of the game, nor be entertaining in his own right.
    • 72 Metascore
    • 55 Critic Score
    Anybody looking for a decent rhythm game will likely be disappointed with the inaccuracy, and anybody looking to improve their dancing skills with realtime feedback would probably be better served just purchasing a dance video.
    • 82 Metascore
    • 55 Critic Score
    If you have kids and they love any of the Marvel superheroes, I could definitely recommend this game to them. Otherwise, you can le’go of any hope that this game could be enjoyable.
    • 63 Metascore
    • 55 Critic Score
    With super simple gameplay, the only rewarding part of Weapon Shop de Omasse is its lighthearted story that isn’t all that memorable.
    • 59 Metascore
    • 55 Critic Score
    Rather than the fast-paced, explorative action platformer with a cool time traveling twist, Aeternoblade turns out as a dull repetitive button mashing without much soul.
    • 62 Metascore
    • 55 Critic Score
    KickBeat is a game I could’ve enjoyed a lot more if the soundtrack had more varying genres.
    • 50 Metascore
    • 55 Critic Score
    All-in-all Rock Zombie has many of the trappings of a great game. The core mechanics work, and all of Rock Zombie’s failings are the sort of things that could be fixed in future updates. For now this may not be the arcade experience you’re looking for but with a little work, it could be a welcome addition to anyone’s Wii U home screen.
    • 62 Metascore
    • 55 Critic Score
    Overall, Pier Solar is just an average JRPG at best. Perhaps some of its novelty was lost due to it being a downloadable title rather than an actual, physical Sega Genesis cartridge. It’s really hard to recommend unless you’re absolutely starved for an RPG on the Wii U.
    • 28 Metascore
    • 50 Critic Score
    Chatting with Ping Pals is completely functional, but manually typing text gets annoying quickly, and the more intuitive and fun drawing feature is simply inferior to "PictoChat."
    • 68 Metascore
    • 50 Critic Score
    It’s simply too easy and skews to an incredibly young audience. I can only recommend it to anyone who has never been able to beat a game and would like to know how it feels.