NintendoWorldReport's Scores

  • Games
For 1,817 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Mega Man 10
Lowest review score: 10 Cake Ninja 2
Score distribution:
1,817 game reviews
    • 53 Metascore
    • 50 Critic Score
    In summary, Namco Museum Megamix is, for all its ambitions, an average classic games collection.
    • 76 Metascore
    • 50 Critic Score
    I did not play all of it, but I did play enough to find AI flaws, get bored, and generally not like it at all.
    • 53 Metascore
    • 50 Critic Score
    Pokemon Battle Revolution would have been perfect as a $10-20 WiiWare game. $50 at retail just doesn't make any sense.
    • 60 Metascore
    • 50 Critic Score
    Mega Man Star Force, despite all the changes they have made to the Battle Network formula, still feels, plays, and looks like its ancestor.
    • 55 Metascore
    • 50 Critic Score
    There are some good things about the game, but unfortunately the bad outweigh the good.
    • 64 Metascore
    • 50 Critic Score
    This legend ultimately isn’t very legendary, stumbling in way too many places to get a good grade. You’re better off replaying Twilight Princess if you want something epic, or watching Lord of the Rings if you want something with Frodo Baggins in it!
    • tbd Metascore
    • 50 Critic Score
    Unsurprisingly mediocre. Its attempts at realistic physics are interesting, but the gameplay and level design make the spinning more of a liability than a fun new element to an otherwise familiar formula.
    • tbd Metascore
    • 50 Critic Score
    The simple brick breaking world has found a new extreme in the title, but it does not work out all too well.
    • 50 Metascore
    • 50 Critic Score
    The Hardy Boys: The Hidden Theft tries hard to recreate the golden days of point-and-click adventure gaming. While its intentions are good, the exploration and puzzle-solving suffer from poor planning and execution.
    • 44 Metascore
    • 50 Critic Score
    All in all, the game's okay, but feels thrown together.
    • 59 Metascore
    • 50 Critic Score
    While the game can be quite enjoyable with patience and perseverance, the story premise is overdone and ridiculous, and Lego fans would be better off to play with the actual toy bricks.
    • 68 Metascore
    • 50 Critic Score
    The thing that really shakes me about Table Tennis, though, is that Rockstar did virtually nothing to spice up the sport. Like I said before, there are no actual players or Career-type mode. There are no power-ups, and no stat improvements. The closest thing to "technique" you’ll find is in putting spin on the ball and using your focus meter, which actually doesn’t help very much. In all, Table Tennis is a game that just screams "lack of effort."
    • 59 Metascore
    • 50 Critic Score
    Shaun White Skateboarding has a good hook with the transforming environments, but the bland level design and unsatisfactory gameplay make it, at best, a mediocre skateboarding game.
    • tbd Metascore
    • 50 Critic Score
    Madagascar 3 is a game best described as at par. The usage of two characters to complete missions is neat, though unfortunately marred by repetitive and confusing missions, while the additional bonus features do elevate the game a bit. You can do much worse than this game, but you can also do much better.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, fans of the genre are going to find nothing to enjoy here. The dumbed-down simulation gameplay, simple missions and tedious mini-games all bog the game down.
    • 57 Metascore
    • 50 Critic Score
    The decision to focus on the superficialities of visuals and voice work rather than gameplay defines Dawn of the Dragon as a work of style over substance.
    • 68 Metascore
    • 50 Critic Score
    An unremarkable game that plays like a standard soccer title with Disney characters thrown on the rosters -- and that's about it.
    • 65 Metascore
    • 50 Critic Score
    The controls are marred with inaccuracy. Precise movement, which should be very easy based on the simple gameplay mechanics, is amazingly frustrating. Changing direction is an exercise in frustration.
    • 58 Metascore
    • 50 Critic Score
    It's easy to see why this game never made it over to the states in the first place. It's nowhere near as much fun as the previous games in the series, and it's hampered by bad level design and boring gameplay.
    • tbd Metascore
    • 50 Critic Score
    Jake Power: Fireman/Policeman isn't bad for young kids, as it certainly appeals to their tastes; however, the game's length makes it a rental at best.
    • tbd Metascore
    • 50 Critic Score
    Jake Power: Fireman/Policeman isn't bad for young kids, as it certainly appeals to their tastes; however, the game's length makes it a rental at best.
    • 56 Metascore
    • 50 Critic Score
    A mediocre game in just about every department.
    • 48 Metascore
    • 50 Critic Score
    FlingSmash is full of interesting gameplay ideas that would've been a lot more fun if the game controlled well, or at the very least, compensated for the poor controls by being a little more forgiving.
    • 54 Metascore
    • 50 Critic Score
    A dull title with next to no actual gameplay to be found...Most people are going to fall asleep playing this game.
    • tbd Metascore
    • 50 Critic Score
    Madagascar 3 is almost 100 percent chore-boy errand running, which is not fun. The circus obstacle courses are more fun, but they're still pretty dull. If I have to hang one more freakin' poster, I'm going to throw the game out the window. I'd avoid it. Go see the movie instead.
    • tbd Metascore
    • 50 Critic Score
    Ballpoint Universe: Infinite is certainly interesting, but it’s also extremely repetitious and kind of boring. The platforming falls flat, and even fans of the genre will find it hard to like the frustrating shoot ‘em up segments.
    • 65 Metascore
    • 50 Critic Score
    Unchained Blades does shine in its presentation. The anime-style art is unique, as each character was designed by a different manga/anime artist. And of course, there's the music from famed composer Nobuo Uematsu of the Final Fantasy series and The Last Story. It's just too bad that the rest of the game couldn't live up to designs and music put forth by these artists.
    • 45 Metascore
    • 50 Critic Score
    Despite its promise of being a visually-detailed fighting game that uses all of Wii's assets to the fullest, Tournament of Legends can best be described as a painfully average title.
    • 69 Metascore
    • 50 Critic Score
    Where Secret Rings really falls apart is in level design. Replicating the main mistake of Shadow the Hedgehog, Sonic Team has put too many obstacles in the way of Sonic as he attempts to zoom through a level at high speed.
    • 44 Metascore
    • 50 Critic Score
    Unfortunately, it runs on the same engine and is built on nearly the same game design as the last two TMNT games, which were less than spectacular to begin with... At full price, it would be hard to recommend Mutant Melee to anyone.

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