NintendoWorldReport's Scores

  • Games
For 2,645 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Mega Man 10
Lowest review score: 10 Family Party: 30 Great Games Obstacle Arcade
Score distribution:
2649 game reviews
    • tbd Metascore
    • 80 Critic Score
    Punch-Out!! can be really fun and addictive, but will likely be way too challenging for some looking for a simpler arcade experience. There is a bit of a learning curve that has to be overcome to really start appreciating it, but if you can rise to the challenge there is a great arcade high score game to be enjoyed.
    • 60 Metascore
    • 65 Critic Score
    All in all, The Bunker was a fun ride. It grabbed me in the beginning with it’s presentation. The great cast, and direction of the movie shown showcased a lot of effort that paid off. There wasn’t a moment I ever cringed, or raised an eyebrow. It’s short, and replayability is pushed for because of the insertion of collectibles and a branching path ending. But I didn’t find these enticing enough to come back. Once in the Bunker, was enough for me.
    • tbd Metascore
    • 85 Critic Score
    Despite Sally's Law being much shorter than I would've liked, I can't deny my enjoyment while playing. The underlying message is quite a nice one, and certainly stays with you. From a gameplay perspective, it is also rather fun to nail down puzzles the best that you can. It doesn't matter if that is alone or with a friend, because the game tweaks it enough to serve both audiences well. If you are in the need of a brisk yet engaging puzzle platformer, Sally's Law deserves a spot on your Nintendo Switch.
    • 67 Metascore
    • 85 Critic Score
    Overall, this game left me in shambles as I would feel a sense of extreme dread as I made progress throughout each world as I never fully knew what reaction any of my decisions could cause. However, it gave me a sense of relief and wonder when I would solve the puzzle given to me and continue forward to see what challenges awaited me next.
    • 56 Metascore
    • 50 Critic Score
    Coffin Dodgers is more frustrating than fun. If you can suffer long enough through the game's short single-player campaign, the local multiplayer is worth considering. This doesn't excuse rough controls, aggressive AI, and the massive grind mind you. There is so much you need to take for granted, which makes it really hard to recommend. That is a shame, considering the premise behind it is super goofy.
    • 75 Metascore
    • 90 Critic Score
    Shadow Bug is an easy recommendation to make for Switch owners looking for a challenging 2D platformer and are open to something less traditional than the eShop’s plethora of retro inspired platformers. Even players that are weary of touch/motion controlled games will likely enjoy using them in Shadow Bug.
    • 78 Metascore
    • 85 Critic Score
    Regardless of the overall simplicity or the uncomplicated design, The Adventure Pals is a really charming platformer that is a joy to play whether by yourself or with a friend in co-op. It’s a lighthearted, jokey journey filled with a plethora of fun ideas that is eminently enjoyable, especially with a younger gamer.
    • 78 Metascore
    • 85 Critic Score
    The game sucked hours away without me even noticing, which is the best outcome I could've hoped for. While I wish that the co-op's problems were fully ironed out by now, you can't help but feel that you're getting a lot of good in return.
    • 67 Metascore
    • 55 Critic Score
    Urban Trial Playground does a few interesting things, but they’re overshadowed and ultimately held back by a number of factors. While I found the scored-based levels that relied on tricks to be more fun than the racing sections, gameplay is just not deep enough to be engaging for more than a short period of time. Couple that with the somewhat frequent software crashes and it’s easy to see how this ends up becoming a forgettable experience.
    • 70 Metascore
    • 75 Critic Score
    Detective Pikachu is a solid, unique spinoff in the Pokemon series that stands out from other spinoffs. It’s a relatively easy point-and-click adventure game that won’t take much to complete in a few sittings. But some aspects of the gameplay do get clever, and the story does resonate. It’s nothing revolutionary, but I can always appreciate a fun with a fun feel and colorful aesthetic.
    • 74 Metascore
    • 85 Critic Score
    Tesla vs Lovecraft is a solid and fun twin-stick shooter. A wide variety of weapons, gadgets, and perks keep things fresh and interesting. Other than a lack of mission variety and no online co-op, this is a game that will keep me wreaking havoc on Lovecraft’s monsters for a while.
    • 72 Metascore
    • 60 Critic Score
    Attack on Titan 2 is a generally decent Attack on Titan game. The mechanics and cutscenes capture the essence of the show quite well, making it one of the less-one-note Omega Force games I’ve played. Unfortunately, the story moves at a plodding pace, and the game falls into more unfortunate strides of repetition than I’d hoped for. It could be better, but as 3DS’s Humanity in Chains taught us in 2015, it could also be much worse.
    • 54 Metascore
    • 40 Critic Score
    If they decided to address the some of the issues like calibration and the music, it would really help, but the main issue with the Joy-Con significantly hinder the experience. I do hope they fix these issues as it has a lot of potential to be a better game, but in the meantime, best to just turn the lights off on this game.
    • 63 Metascore
    • 70 Critic Score
    Penny-Punching Princess might have its issues, but it’s a nice lightweight brawler that mixes together quick levels and a focus on grinding for items to make for a good home and portable experience on Switch, even if sometimes that expedient pace can be thwarted by some choke points. The issues might drag it down overall, but enough clever ideas make this a game worth checking out, as long as you’re not that much in debt to the Dragoloans.
    • 49 Metascore
    • 70 Critic Score
    I will say I’ve never played a game like Metropolis: Lux Obscura and I’m glad I did, but I think it has narrow appeal. If you like Sin City, it’s worth a look.
    • 47 Metascore
    • 40 Critic Score
    Scribblenauts Showdown is a cookiecutter attempt at bringing back a lost franchise. While the party aspect isn't absolutely terrible, its bland nature made me shrug every time. And sure, the game tries to tie it in to the Scribblenauts franchise, but it misfires to an almost comical degree. This would be more funny if it didn't involve games I used to really love.
    • 46 Metascore
    • 50 Critic Score
    Paper Wars certainly does suffer from a lack of originality. That might not be what it is going for though. It’s a cheap, cute, tower defense game, in a fairly crowded genre. It has decent visuals that are appreciated, but outside of that, I say, throw it back in the recycling bin.
    • 53 Metascore
    • 70 Critic Score
    Guilt Battle Arena is a colorful 2D couch-combat game that always keeps its antics feeling fresh and entertaining. The art style and sense of humor is reminiscent of games such as Castle Crashers. Even with minor flaws, I do see Guilt Battle Arena as a fantastic game to pop in with your friends and to see who is the greatest hero in the universe.
    • 49 Metascore
    • 55 Critic Score
    Midnight deserves praise for bringing innovative and challenging level design to the golf genre. Deluxe makes the package feel more complete, although I would like to see more than just new levels. Some additional polish in terms of the controls and the freezing would be something to be desired in an update. Nevertheless, Midnight Deluxe shouldn’t be ignored as a solid puzzler with levels that will stump you for quite a while.
    • 79 Metascore
    • 70 Critic Score
    Outlast 2 does little to elevate it beyond the original Outlast. What results is a well put together, but ultimately predictable, and even generic horror experience. At times the story stumbles into masterpiece territory, but then quickly course corrects back into a generic evil cult plotline.
    • 53 Metascore
    • 40 Critic Score
    Other games that have come before WorldNeverland have elements that make simple and repetitive gameplay fun. Animal Crossing and Harvest Moon, in addition to the titles mentioned earlier, are life-sim games that have color, charm, and wit. You won’t find any of these elements in Elnea Kingdom. I can’t recommend this game on Switch, but try the mobile version to see if this game is worth your time and money.
    • 74 Metascore
    • 70 Critic Score
    A few frustrating moments aside, I generally enjoyed my time with The Alliance Alive.
    • tbd Metascore
    • 80 Critic Score
    Its unassuming look might make you skim over it in the eShop, but it’s hard not to recommend you give Spy Chameleon a chance. This is a game greater than the sum of its parts, and the fun to be had here is absolutely worth the price of admission and overlooking its small blemishes.
    • 84 Metascore
    • 80 Critic Score
    Toki Tori 2+ follows the mold set by great efforts of the genre such as Braid and The Lost Vikings. Unlike the frequent changes George Lucas made to the original Star Wars trilogy, it's commendable that Two Tribes has listened to criticism and continued to implement improvements. Anyone who enjoys a challenge and likes games where you can temporarily travel in bubbles should give Toki Tori 2+ a look.
    • 76 Metascore
    • 75 Critic Score
    Last Day of June is mostly quite good. It’s a story-driven game with one of the best-told stories I’ve seen in some time, and it offers an emotional edge that’s likely going to leave you with a lot of feelings by the time you reach the credits. The gameplay, however, is passable at best and annoyingly repetitive at worst, and while it didn’t fully keep me from wanting to reach the end, it added a somewhat frustrating slog to get there.
    • 68 Metascore
    • 65 Critic Score
    Gekido Kintato’s Revenge is a curio in its position as a Game Boy Advance game brought to a modern home console. The update is totally fine - the sprite graphics look great, the music is good - but the gameplay is an artifact of older days. That’s fine if you just want to sit down for a challenging beat-’em-up with a friend, but if you’re looking for something modern and fresh, Gekido isn’t that. It’s just an alright retro remake.
    • 86 Metascore
    • 80 Critic Score
    This is the same Pirate’s Curse we’ve been playing since 2014. Back then, I called it one of my favorite 3DS games and I maintain that opinion today. Get it in whatever form is most convenient for you (but seriously the 3D effect is ridiculous).
    • 53 Metascore
    • 70 Critic Score
    Input latency and levels that are too long without the ability to save keep Castle of Heart from being as fun as it ought to be. That being said, it’s certainly not a bad experience. It is quite nice to look at no matter how you play. If you can overcome the controller lag, Castle of Heart can quench the thirst for classic action platforming among diehard genre fans. For more casual players, mileage may vary.
    • 74 Metascore
    • 70 Critic Score
    My personal frustration with Clustertruck shouldn’t take away from the game. Landfall and tinyBuild made a good game, even if there were times that I thought they’d owe me either a Switch or a TV. And I had plenty of occasions in which I nailed a tricky series of jumps or managed to overcome a tough level and felt amazing. The run eventually comes, and if you can tolerate not knowing when that is, Clustertruck could be for you.
    • 31 Metascore
    • 25 Critic Score
    Superola and the Lost Burgers is disappointing. It has and initial appeal based on its inspiration but fails in the execution. I would run away from this game as fast as you can.

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