NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: The Wind Waker
Lowest review score: 10 Iron Man
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 66 Metascore
    • 60 Critic Score
    This title falls into the trap of merely satisfying fans, and refusing to even attempt to encourage the less hardcore to play. [JPN Import]
    • 72 Metascore
    • 60 Critic Score
    The experience is refreshing and for the most part enjoyable, so long as you're prepared to endure the first hour or so of the game.
    • 87 Metascore
    • 50 Critic Score
    Sadly, Dark Cloud 2’s shining moments are outweighed by the mediocre inclusion of the random dungeon, and the tragic design decisions the developers chose to implement.
    • 63 Metascore
    • 50 Critic Score
    This isn’t a high-def interactive movie or a massive leap forward for all things Marvel – but it is a fun distraction and perfect for a casual or younger, superhero-mad gamer.
    • 80 Metascore
    • 50 Critic Score
    Overall, Condemned 2 starts off brilliantly and has much potential, but ends up a crushing disappointment. Not only does it pail into comparison to its predecessor, but it also fails to stand up against other games in the FPS genre.
    • 68 Metascore
    • 50 Critic Score
    Whereas FIFA and WE make slow but sure progress with each successive year, the second-party Sony outfit have half-heartedly fiddled with a few aspects of the game instead of improving the general quality of it.
    • 72 Metascore
    • 50 Critic Score
    The one thing left nagging in the back of your mind is that it could have been so much more.
    • 55 Metascore
    • 50 Critic Score
    Bullet Witch gets by on the fun nature of the physics and occasionally spectacular setpieces (the Up in Flames at 10,000 Feet boss encounter on the back of a jumbo jet, or downing multiple enemy Chinooks with a Tornado) but the incessant dourness and spartan environments can become rather depressing simply on an aesthetic level without bringing frustrating game mechanics into it.
    • 79 Metascore
    • 50 Critic Score
    Seeing Konami’s premier Horror franchise rendered in such bland brushstrokes leaves a sour taste in the mouth, which is intensified by the fact that the game engine and combat mechanics are so well-tuned.
    • 80 Metascore
    • 50 Critic Score
    Trauma Center Second Opinion feels like exactly what it is: a port of an existing game that should have stayed on its original platform. Lack of extra content once finished also leaves it feeling very lightweight.
    • 74 Metascore
    • 50 Critic Score
    As an RPG, Atelier Iris undoubtedly fails. As competently constructed as it is, as bright its script and characterisation may be, its principal design elements simply do not offer enough to consistently provide much beyond a standard role playing experience.
    • 66 Metascore
    • 50 Critic Score
    On the one hand SNK Playmore should be applauded for attempting to develop the King of Fighters series beyond its traditional 2D heritage and to take it somewhere new, but on the other it is difficult to see exactly who SNKP expects actually to buy the game.
    • 75 Metascore
    • 50 Critic Score
    The inclusion of the entirety of the previous title, Rogue Leader, in co-operative multiplayer form is unquestionably a generous addition but, whilst great fun, it simply serves to highlight the fact that the slightly easier and less-focused missions of Rebel Strike are a step down from the earlier titles.
    • 60 Metascore
    • 50 Critic Score
    Wario's a greedy so-and-so, and he goes to a lot of trouble to get what he wants. Master of Disguise is an enjoyable diversion which some will enjoy, but you have to question whether Wario's elaborate scheme was really worth bothering with in the first place.
    • 66 Metascore
    • 50 Critic Score
    Plenty of fun in short bursts, but with nothing to bring you back after the first few days and nothing to keep you playing for more than a few minutes at a time, it's all but impossible to recommend Point Blank DS, at full price at least, over the rest of the DS's ever-impressive catalogue of games.
    • 71 Metascore
    • 50 Critic Score
    It's cheap, it's easy, there’s no death, severed limbs or even blood, it's great for wowing hammered friends with a motion sensitive controller. In fact, it's simply ornamental.
    • 58 Metascore
    • 50 Critic Score
    If the stylish 3D graphics had been paired with a resolutely 2D game, with further time spent on level design, the end result could have been much greater than the uninspiring package present here. [Japan Import]
    • 62 Metascore
    • 50 Critic Score
    It's more the case that despite cramming an auspicious set of variables into its equation, Alter Echo’s efforts result in a diminutive single unit which doesn’t entirely work.
    • 80 Metascore
    • 50 Critic Score
    With the amazingly rich heritage that Star Wars has, it's confusing that the music isn't used quite as effectively as it should. Without the context-sensitive moments of the cinematic Star Wars the impact is lost, replenishing health to the dramatic rumblings of the Imperial Death March doesn't really do it and sometimes the music just disappears.
    • 56 Metascore
    • 50 Critic Score
    If nothing else, Vanguard serves as a pretty good indication of how well suited the Wii’s control setup is for this kind of game and one can only hope that future releases, most notably Metroid Prime 3, will succeed in adding what Vanguard lacks – a decent videogame to back up the inventive controls.
    • 67 Metascore
    • 50 Critic Score
    With a tweaked combat system and more balance to the boss battles Blood Will Tell could have been a magnificent game. However as it stands the core mechanics are too regimented to elevate it above an enjoyable fantasy romp. An opportunity squandered.
    • 57 Metascore
    • 50 Critic Score
    The frame rate issues are annoying as is the menu system. The handling, which doesn’t feel right initially, isn’t so bad once you get the hang of it. However, the driving genre is a particularly tough market, especially when the game at the top of league is so good.
    • 65 Metascore
    • 50 Critic Score
    A vaguely solid effort, and strides ahead of most emetic licences, but still crushingly repetitive and disappointingly dull, considering the generally well-regarded imagination of the film.
    • 75 Metascore
    • 50 Critic Score
    So, to summarise, Mugen Kouro is an odd and unique mix of elements. The story holds the interest of the player even if the mundane battles don't. The customisation aspects provide a refreshing break and a more immediate goal. And the spaceships almost look like they're straight out of Star Wars! [JPN Import]
    • 68 Metascore
    • 50 Critic Score
    As it stands, it's a short-term adrenaline spike that sometimes lags under the weight of its enhancements. [JPN Import]
    • 76 Metascore
    • 50 Critic Score
    There is nothing to recommend within this game cart to anyone who isn’t an uber-fan of the series, when there is much better fun to be had on both the DS and the GBA already – and for a much cheaper price.
    • 83 Metascore
    • 50 Critic Score
    Battlefield 1943 is technically very well made, with high production values and a solid online infrastructure that can easily host 24 players without any problems. Great as this is for the first 3-4 hours, though, it’s not long before the monotony sets in. There simply isn’t enough variety here to keep you coming back, and being an Xbox Live Arcade release is no excuse.
    • 61 Metascore
    • 50 Critic Score
    Overall, Eyetoy: Play 3 gets credit for the multiplayer mayhem and attempts at innovation, but it lets itself down with the inclusion of some quite weak games in amongst the better ones.
    • 80 Metascore
    • 50 Critic Score
    Whilst Capcom vs SNK Millenium Fight doesn't set the 2D fighting world alight, it's a fun, slightly flawed, yet visually impressive bundle of joy in an orange case. Can we say fairer than that?
    • 61 Metascore
    • 50 Critic Score
    Essentially, much like a Chuck Norris film, NNN isn’t bad enough to stop you enjoying the red red kroovy on offer and even on occasion manages to add some poignancy and pathos to the various narratives through some well-executed cutscenes; there are just too many niggles and not enough imagination involved to recommend it, even at second-hand pricepoints.