NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Samba de Amigo
Lowest review score: 10 Iron Man
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 81 Metascore
    • 70 Critic Score
    The mixture of splendidly chunky and vibrant visuals with coy hum-along tunes draws you deep within the game’s deceptively complex system, refusing to allow you out to even take a bathroom break.
    • 90 Metascore
    • 90 Critic Score
    Things never slack off either due to the brilliant storyline and characters, whilst the tricky combat and devious puzzles keep attention fixated.
    • 80 Metascore
    • 60 Critic Score
    Dipping into the unlocked levels on their own in quick-launch seems without purpose, but the campaign mode scores highly during its first run through, even if there’s not quite enough game to make you want to face the challenge again.
    • 90 Metascore
    • 80 Critic Score
    Its feature list is a master class for the attention of both gamers and developers. Whereas once it was cursed for snubbing widescreen TV owners and indulging in trivialities, the series has matured and finally come of age.
    • 87 Metascore
    • 80 Critic Score
    If there is one thing Nintendo can be relied upon for delivering, it is the quality of track design and there is no disappointment within Mario Kart DD. Right from the start on Luigi Circuit, there is an air of simplicity and yet a multitude of hidden complexity, choice, racing line and shortcuts to choose from on the fly becomes evident over time.
    • 57 Metascore
    • 50 Critic Score
    The frame rate issues are annoying as is the menu system. The handling, which doesn’t feel right initially, isn’t so bad once you get the hang of it. However, the driving genre is a particularly tough market, especially when the game at the top of league is so good.
    • 69 Metascore
    • 50 Critic Score
    And so Mario Party 5 continues the series’ yearly update without breaking the mould. A few extras here, a lick of paint there, a fresh repertoire of minigames and that’s about it.
    • 87 Metascore
    • 80 Critic Score
    The best tactical shooter you can buy for the PS2 by far.
    • 79 Metascore
    • 60 Critic Score
    The statistic-heavy approach combined with an everyday storyline and some plain presentation, though, will ensure that relatively few gamers will ever see this as anything other than an amusing timewaster.
    • 89 Metascore
    • 90 Critic Score
    It joins the ranks of "Winning Eleven" as a title that can be truly decreed master of all it surveys. With the significantly improved gameplay over its peers and additional online elements, it must be considered as an essential purchase.
    • 85 Metascore
    • 80 Critic Score
    Jaded grapple-fans will find much to love about Here Comes The Pain. It restores some much-needed faith in THQ’s franchise and stands out as a great game in its own right.
    • 79 Metascore
    • 50 Critic Score
    Seeing Konami’s premier Horror franchise rendered in such bland brushstrokes leaves a sour taste in the mouth, which is intensified by the fact that the game engine and combat mechanics are so well-tuned.
    • 66 Metascore
    • 60 Critic Score
    The game oozes style out of every orifice; the problem lies with the repetitive nature of the game. It’s not something you can play for great lengths at a time, though these short periods can indeed be fun.
    • 93 Metascore
    • 80 Critic Score
    Through all the spinning, the fireworks, the lights and the board trails, the PS2 is just pushed a little bit too far...The toll appears in the form of a radically stuttering frame-rate which does slightly spoil the mood.
    • 75 Metascore
    • 50 Critic Score
    The inclusion of the entirety of the previous title, Rogue Leader, in co-operative multiplayer form is unquestionably a generous addition but, whilst great fun, it simply serves to highlight the fact that the slightly easier and less-focused missions of Rebel Strike are a step down from the earlier titles.
    • 58 Metascore
    • 50 Critic Score
    If the stylish 3D graphics had been paired with a resolutely 2D game, with further time spent on level design, the end result could have been much greater than the uninspiring package present here. [Japan Import]
    • 61 Metascore
    • 60 Critic Score
    The tracks are well designed, but with such simplistic gameplay it can get repetitive quickly. The greatest sin, though, is the lack of tournament or tally within the multiplayer game.
    • 93 Metascore
    • 90 Critic Score
    What makes it so effective and modern is the variety, quality and consistency in the game world. It truly is in the hands of the gamer which moves to use in any given situation, making Joe such an unusual and unique proposition. [JPN Import]
    • 78 Metascore
    • 60 Critic Score
    Those thus far unacquainted with Koei’s output, but well versed in the likes of "Advance Wars" and "Final Fantasy Tactics," will find much to enjoy here.
    • 73 Metascore
    • 60 Critic Score
    An enjoyable, though fairly standard platformer, but one that has a great amount of charm to it. You’ll spend an average of 15 or so hours running around, collecting power-ups and items, jumping from high ledges to other high ledges, and fending off beasties along the way. That isn’t very long.
    • 71 Metascore
    • 60 Critic Score
    Charming, that certainly covers it. One damned charming game from start to finish. It's not perfect, it's not flashy, but it is a real adventure of discovery, and there are plenty of extras to keep everyone happy.
    • 66 Metascore
    • 40 Critic Score
    Despite the gesture of configurable weight distributions, however, the bikes still feel both twitchy and clumsy. Opponent AI is more tempered than before, but few gamers will stay long enough to perfect their grasp of the games flawed mechanics.
    • 83 Metascore
    • 70 Critic Score
    Gimmick? Perhaps, but Boktai does enough, and achieves enough, to argue the point otherwise. Besides, sometimes it can just be enjoyable to give into that inner child, or imbecile, and embrace the novelty.
    • 51 Metascore
    • 20 Critic Score
    The action is dull, and the gameplay repetitive. Indeed, the very fact that the non-interactive cutscenes are by far and away the highlight of the game speaks volumes. [Japan Import]
    • 72 Metascore
    • 70 Critic Score
    Like "Wario World" before it, Banjo Kazooie on the GBA burns ever so brightly during the entire game because it has the class and quality about it in design, gameplay and aesthetics. It is just a pity that it burns ever so shortly as a result.
    • 63 Metascore
    • 80 Critic Score
    Striking perhaps for all the wrong reasons. It surprises due to the simplicity and appears original because it bucks the current trend of excess. Yet this originality is indeed false, because it has been so heavily based upon the games of old. [JPN Import]
    • 87 Metascore
    • 80 Critic Score
    The story perhaps remains the most poor aspect of the game and the difficulty has been toned down compared to the previous instalment...These niggles are meaningless when compared to the joy the player will gain from the game.
    • 84 Metascore
    • 90 Critic Score
    It is quite possible to complete the game without understanding classes, geo blocks, assembly ranks and item world, but in doing so you will miss out on the very thing that makes the game hugely intoxicating.
    • 92 Metascore
    • 90 Critic Score
    A masterpiece in terms of design and playability. It is enjoyable for the novice, yet deeply rewarding for those who are willing to take the time it takes to learn its intricacies. [JPN Import]
    • 92 Metascore
    • 90 Critic Score
    It offers the more dedicated players, who want to explore the depths of its combat system, almost endless scope and gameplay. [JPN Import]

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