NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 5.9 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: The Wind Waker
Lowest review score: 10 Iron Man
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 92 Metascore
    • 80 Critic Score
    Where Madden's defensive co-ordination has been tightened up, ESPN's is a little slacker, with offensives able to turn up the heat on the occasionally sleepy and slow rearguard with little effort.
    • 75 Metascore
    • 80 Critic Score
    From the first notes of the opening tune ‘Katamari on the Funk’ to the sight of the King of All Cosmos gyrating, it’s clear this is Katamari Damacy and all fans of the franchise are sure to enjoy its first portable outing, even if the controls are not as fluid as in the previous incarnations. [JPN Import]
    • 80 Metascore
    • 70 Critic Score
    Gorgeous throughout and with the inevitably high Kojima production values, Ac!d 2 is a more rounded and competent technical package than the first game, with a brand new story, but which otherwise plays near identically.
    • 89 Metascore
    • 70 Critic Score
    But lost among the vast raft of offerings is a game that has grown, but barely improved, certainly not at the rate gamers really deserve. In so many cases it will be irrelevant, with those that have waited for its arrival so eagerly lapping it up, and being washed away with all its new twinkling extras.
    • 74 Metascore
    • 70 Critic Score
    They need to elevate PES to the next stage of its life that it so deserves, and the only way they can do that is to give players more of what they want rather than take from them.
    • 67 Metascore
    • 70 Critic Score
    Exudes a quiet confidence in it's own driving engine, racing, rally and drag are all delivered seamlessly.
    • 88 Metascore
    • 70 Critic Score
    More often than not there is no real feeling of threat from the various visions and flashbacks, the implementation and setting of which are continually reused. This gives the impression that figuratively speaking the player is doing little more than chasing ghosts and the result is them ending up very blasé about what is happening on screen.
    • 82 Metascore
    • 70 Critic Score
    This is a very easy game to get into, and one which intuitively finds its complexity in difficult situations rather than bombarding the player with gimmicks and gadgets. The very essence of the stealth genre was created with Thief: The Dark Project back in 1998. Six years later, Thief: Deadly Shadows captures the same spirit beautifully.
    • 71 Metascore
    • 70 Critic Score
    It's a beautiful, magical experience, but at the same time it's one of the shortest console games we've ever seen - if you don't love it enough to play it to destruction, chances are it'll be back in the shop in a week. [JPN Import]
    • 59 Metascore
    • 70 Critic Score
    It's an entertaining little racer that, despite one or two flaws and glitches, isn't far off the best racing action you can have on the bus on your way to work.
    • 69 Metascore
    • 70 Critic Score
    With a much smoother front end and far more relaxing, sedentary backdrops in-game, visually, the game seems crisper and more vibrant with the overall quality of presentation a step up from the original. [JPN Import]
    • 80 Metascore
    • 70 Critic Score
    An excellent multi-player romp, but in single player, it’s merely a diluted example of the other games in the series. [JPN Import]
    • 69 Metascore
    • 70 Critic Score
    Its initially brutal learning curve might deter a lot of people, but those who invest time to master it will find it to be a very satisfying and rewarding game. An entertaining title that could have been a classic.
    • 74 Metascore
    • 70 Critic Score
    RR6 is perhaps best thought of as a succulent appetiser, foretelling of the potential of what a full blown next-gen Ridge Racer game could be like if Namco truly set their minds to it. And for now, this is enough. Just.
    • 85 Metascore
    • 70 Critic Score
    A new revolution in the boxing genre. EA have taken the brave step of totally disbanding twenty years of evolution and creating a control system that breathes fresh air into a genre which has stagnated for some time.
    • 83 Metascore
    • 70 Critic Score
    While not a complete success, Battlefield: Bad Company has many plus points, and provides a limited but fun single-player campaign that, while not wholly original, does have some memorable moments.
    • 61 Metascore
    • 70 Critic Score
    The ultimate Jedi action experience? It just might be.
    • 45 Metascore
    • 70 Critic Score
    Interpol was never a game that was going to set the world on fire, but it does offer the kind of experience that is becoming quite rare these days. It is a genuinely calming and relaxing title and when you consider how many levels you are getting here, is good value for money.
    • 71 Metascore
    • 70 Critic Score
    If Capcom's aim was to deliver the original Playstation experience with knobs on to the DS, then that aim has been met and exceeded. It looks the same, it sounds the same; not that is a bad thing - far from it, the DS probably isn't capable of improving things by that much.
    • 75 Metascore
    • 70 Critic Score
    On the face of it Chocobo Tales appears to be aimed at a younger audience; however the game has a delightful charm that will appeal to anyone who’s a fan of the Final Fantasy series.
    • 67 Metascore
    • 70 Critic Score
    A great game with a group of friends, and one which could help shift a pound or two, but the necessity to unlock events for multiplayer and the near-vertical difficulty curve for later circuits are hard to overlook.
    • 85 Metascore
    • 70 Critic Score
    It has taken the classic MGS structure known and loved by PS1 players plus it throws in most of the good bits from MGS2 for free. All the stealth, excitement and action so revered has been kept, and some new toys have been thrown into the arena to play with. [JPN Import]
    • 81 Metascore
    • 70 Critic Score
    With around 18 levels, Screwbreaker won't present the greatest of challenges to platform junkies, but it is thoroughly entertaining while it lasts. [JPN Import]
    • 92 Metascore
    • 70 Critic Score
    Whilst the combat system might not suit everyone, it by no means detracts greatly from the overall experience. The strong narrative and cast mix well to the addictive levelling of strengths and powers, leaving the player more than satiated.
    • 89 Metascore
    • 70 Critic Score
    Perhaps it is time for the series to evolve again rather than looking inward, just as it did nearly a decade ago when SotN was unleashed on an unsuspecting world. [JPN Import]
    • 85 Metascore
    • 70 Critic Score
    The interaction of your character with the world of Albion and its inhabitants is its most enduring and enjoyable quality; it's important this aspect of the game is understood and explored.
    • 83 Metascore
    • 70 Critic Score
    It retains the feel of McRae, but not the subtlety or precision. The car doesn’t feel different enough across the various surfaces, while the ability to stop almost instantly in the majority of cars on any track is a sign that they are not interacting with the ground as they should. They feel loose, almost distant.
    • 79 Metascore
    • 70 Critic Score
    They need to elevate PES to the next stage of its life that it so deserves, and the only way they can do that is to give players more of what they want rather than take from them.
    • 74 Metascore
    • 70 Critic Score
    A fun little game that transfers well to the format of the DS and gives new life and vigour to the genre by way of the touch-screen input.
    • 87 Metascore
    • 70 Critic Score
    The shortcomings of the RPG exploration is made up for by the endearing characterisation, and splendid battle system. It is curious, then, that Mario himself is the least charismatic character in the game; his black, empty, beady little eyes betray his empty in-game personality. [JPN Import]