NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 5.9 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Samba de Amigo
Lowest review score: 10 Iron Man
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 81 Metascore
    • 70 Critic Score
    There is nothing quite like having a group of friends around, all buzzing about the screen trying to avoid whacking the ball into the bunker and using the ingame speech modes to annoy merry hell out of each other.
    • 78 Metascore
    • 70 Critic Score
    Lamentably, it takes too long to reach said moments of getting going fully for it to supersede the more accomplished likes of the Halo series.
    • 77 Metascore
    • 70 Critic Score
    Shining Force is only worth buying for those who like their RPG meals to be served in small helpings and without any fat. Those who are growing tired of the endless pages of stats and infinite battles that are currently in vogue will find a lot to enjoy here.
    • 75 Metascore
    • 70 Critic Score
    With all the changes and additions made, this is the most balanced game in the series, and undoubtedly the best. With around 70-80 hours worth of gameplay on offer, it won't suck you in the same way as Disgaea's all out design, however it does still prove to be the most engrossingly tactical strategy game for the PS2.
    • 84 Metascore
    • 70 Critic Score
    Advance Tour offers much more in terms of longevity and variety than "Toadstool Tour" did, but on the other hand, doesn't do it quite as slickly.
    • 79 Metascore
    • 70 Critic Score
    Squeezing so many items into the game and having each one act how (and beyond how) the player expects is amazing.
    • 79 Metascore
    • 70 Critic Score
    Shooters are quite thin on the ground for the DS, so fans of the genre will find enough here to keep them going for a good while, particularly in the quest to attain gold medals for each and every planet in every galaxy.
    • 69 Metascore
    • 70 Critic Score
    Kororinpa isn't a massively deep game - we're talking more like swimming pool than Marianas Trench - and as such it certainly won't take most people very long to plough through to the credits, but when compared games of this ilk there's still plenty to come back for.
    • 74 Metascore
    • 70 Critic Score
    It celebrates the perverse catharsis to be found in bringing quick justice to bad people, and the pride found in doing it well.
    • 83 Metascore
    • 70 Critic Score
    Looks as if Tony has survived to skate another day, but that shark is still snapping at his heels.
    • 84 Metascore
    • 70 Critic Score
    Rush offers a comprehensive package and, whilst it is not uncommon to find games which offer such variety, it is rare to find a gem of a game like San Francisco Rush 2049 where it not only has the width, but the depth too.
    • 84 Metascore
    • 70 Critic Score
    Evolution or minimisation? One thing is for sure, if you remain uncertain as to which side of the fence you’re sitting on, you may just be able to allow yourself an immersive and unique period in which to decide.
    • 57 Metascore
    • 70 Critic Score
    Add in the different characters, the language options and the reliance on magic rather than weaponry; this is a chilling experience in horror gaming.
    • 79 Metascore
    • 70 Critic Score
    Heavenly Sword turns out to be a short experience, and one that isn’t going to challenge even the cerebrally impaired.
    • 91 Metascore
    • 70 Critic Score
    If not for the bland level construction and an oddly low-slung camera this would be truly outstanding.
    • 65 Metascore
    • 70 Critic Score
    Quantum of Solace is definitely of interest to more than just Bond fans – anyone looking for a varied, somewhat light-hearted shooter will derive a good degree of enjoyment from it.
    • 75 Metascore
    • 70 Critic Score
    While it won't take long to finish the game, and bar one or two extras there isn't much in the way of replay value, while it lasts, Folklore is a bedazzling, enchanting title.
    • 75 Metascore
    • 70 Critic Score
    Replay value is immense due to all the factors in play, and all the hidden aspects will take a long time to discover. A must-buy for old NES fans and a definite consideration to those new to the series.
    • 69 Metascore
    • 70 Critic Score
    Yes the omake material is lazy but the stuff that was actually made by the programming team themselves, the actual product you're paying for - every inch of it smells of a product where those in control knew exactly what to do with it. [JPN Import]
    • 74 Metascore
    • 70 Critic Score
    Unshackled from the limitations of ‘vertical-only’ movement, this update is more intuitive than its predecessor and turning the DS ninety degrees is a wonderful touch too.
    • 81 Metascore
    • 70 Critic Score
    Trashy, vulgar and complete with a set of morals that are thin at best, Saints Row 2 is a fantastically stupid game that infuriates as much as it entertains.
    • 82 Metascore
    • 70 Critic Score
    The controls are intuitive and simplistic with those small details, such as the marine looking around or grinning gleefully when you pick up a new weapon, present and correct. Doom is good value at 800 points and well worth the purchase.
    • 72 Metascore
    • 70 Critic Score
    The tight platform skills and stylus control go hand in hand to create an intuitive, instinctive experience that challenges and entertains in equal measures.
    • 87 Metascore
    • 70 Critic Score
    Some of the puzzles in BG&E will have you tearing your hair out, though their solutions are tangible and never obscure.
    • 73 Metascore
    • 70 Critic Score
    HAWX does what it does admirably in most cases. It provides an enjoyable and entertaining diversion in a rarely explored genre with just enough content to keep gamers with friends busy.
    • 79 Metascore
    • 70 Critic Score
    The hidden worlds and multiple endings provide plenty to do, certainly enough to keep any SRPG fan occupied until the highly anticipated "Phantom Brave" arrives.
    • 78 Metascore
    • 70 Critic Score
    Despite these small problems, however, this is still essential playing for long-time fans, and for new entrants: buy this game, play it, and then get the others.
    • 75 Metascore
    • 70 Critic Score
    As a monster-collecting game, Dragon Quest Monsters: Joker isn’t in the same league as Pokémon. As an RPG however, it’s a big success.
    • 55 Metascore
    • 70 Critic Score
    Trioncube’s mesmerisingly spartan yet compulsive gameplay, married to the charming presentation, indelible soundtrack and reward trail, often confect to make this feel like a honeyed breath of fresh air. [JPN Import]
    • 85 Metascore
    • 70 Critic Score
    Putting aside its technical prowess, on the surface everything seems fine but, as with the featured island, delving into the thicket uncovers the game's glaring problems, some of which may be inexcusable to players expecting a bit more meat on their gaming bone.