NZGamer's Scores

  • Games
For 1,954 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Age: Inquisition
Lowest review score: 20 Deca Sports Freedom
Score distribution:
1954 game reviews
    • 45 Metascore
    • 49 Critic Score
    This sort of gameplay, while not being too terrible with a controller, is still much more suited to a DS stylus or a mouse. When you throw in a lot of repetition amongst objects and a general lack of varied gameplay, Interpol is hardly a game I’d recommend.
    • 52 Metascore
    • 49 Critic Score
    Ghost Warrior 2 falls into the trap of trying to be accessible to a wide audience - however the end result is casual and veteran gamers will feel ultimately let down by a complete lack of freedom and unoriginal gameplay.
    • 75 Metascore
    • 49 Critic Score
    So, Cry Wolf has its moments. But for the most part, it’s a slog, an underwhelming and forgettable end to a series that showed so, so, so much promise.
    • 72 Metascore
    • 49 Critic Score
    Purchase for your grandmother rather than yourself.
    • 44 Metascore
    • 48 Critic Score
    Not a Megan Fox in sight... and it’s still terrible.
    • 51 Metascore
    • 48 Critic Score
    The only thing you will find confrontational will be the game itself.
    • 54 Metascore
    • 48 Critic Score
    At the very beginning of the game the United States President tells Duke Nukem he is a relic from the past. As sad as it seems, perhaps he was right.
    • 48 Metascore
    • 47 Critic Score
    Visually Terminator: Salvation matches the gameplay and is an equally dull affair.
    • tbd Metascore
    • 47 Critic Score
    If anything, Ace Armstrong vs. the Alien Scumbags! serves best as an example of how not to make a shooter.
    • 69 Metascore
    • 46 Critic Score
    One of the most pointless games made for the DS. The idea may sound good on paper, but performing magic tricks is really something which needs to stay in the real world. Stay away from this one, far away.
    • 58 Metascore
    • 45 Critic Score
    A sloppy piece of work that doesn't do justice to the series or to its fans. I'm not even sure fans of the series will enjoy this one. I certainly didn't.
    • 42 Metascore
    • 45 Critic Score
    Some very good writing bumps up the score for this one, but the lazy gameplay decisions make finishing the game a chore.
    • 56 Metascore
    • 45 Critic Score
    Simple gameplay hamstrung by freemium features.
    • 44 Metascore
    • 45 Critic Score
    One can only hope that Tony Hawk: Ride marks the end of these pointless bits of plastic, and not the end of the series itself, which surely calls for a more sophisticated makeover.
    • 55 Metascore
    • 45 Critic Score
    A strange mash up of party game and action RPG title that doesn't do either well. However, thanks to it simply being a Lionhead title, it will be useful to Fable: The Journey owners due to its compatibility with that title. Unfortunately, on its own, Fable Heroes fails to provide a solid singleplayer or multiplayer title.
    • 45 Metascore
    • 45 Critic Score
    An average game that doesn't live up to the brilliance of the cartoon.
    • 39 Metascore
    • 45 Critic Score
    If you've got more money than sense, feel free to try it out. But if you're serious about gaming, and look for rewarding and engaging experiences, then stay well away.
    • 48 Metascore
    • 45 Critic Score
    The biggest issue with gameplay was the autosave feature. We’re all used to autosave these days; the swirling icon that either means you’ve just added something to your character or that presages an encounter. In H:TR the autosave feature also means that the game will freeze for a few seconds. It’s an ugly glitch and one that ruins that feeling I described earlier of dashing from cover and hoping that the patrol won’t see you. It’s a pretty big glitch and I am surprised it hasn’t been patched out yet.
    • 49 Metascore
    • 45 Critic Score
    Disappointing. The sound and graphics seem to be an afterthought. The characters are generic - fantasy characters 101 - all with very basic fight animations. Even the strange little dances they do, when they make it to the other side of the board, hold little interest. There are eight of them, and once you've seen them, that's it.
    • 47 Metascore
    • 45 Critic Score
    The worst thing about X-Men: Destiny however is the complete lack of any multiplayer whatsoever. A game like this screams for at least 2 player co-op, along the lines of far superior games like X-Men Legends. Even if it's just so you can share your pain with someone else.
    • 55 Metascore
    • 45 Critic Score
    Indiana Jones and the Staff of Kings is all the more frustrating because there are tiny, oh-so-brief sprinklings of entertainment to be had - they're just padded wall to wall with frustrating gameplay and below average presentation.
    • 57 Metascore
    • 45 Critic Score
    Basically, it's not as much fun as doing the daily trivia quiz in the paper over your morning coffee. Strictly for hardcore fans of the show or those that are extremely tolerant of low-budget game design.
    • 64 Metascore
    • 45 Critic Score
    Perhaps I could look past all of this incredibly juvenile sexism if the game was any good, but it’s really not. The game is played at a slow pace, the story is just confusing, and there’s nothing that makes me actually want to play it.
    • 40 Metascore
    • 45 Critic Score
    There's nothing to save this shambles and no way to recommend it to anyone. If you're a fan of the movie, this will ruin it for you and if you like brawlers, there's a thousand better ones (some from more than 20 years ago outstrip this easily) to satiate your desires. Avoid.
    • 59 Metascore
    • 45 Critic Score
    Older fans like me can enjoy the nostalgia factor, but then there's not the level of depth to gameplay I now tend to enjoy.
    • 55 Metascore
    • 44 Critic Score
    A formulaic experience that feels rushed, ill-thought out and hollow. Its gameplay is rote and its mechanic is derivative. To be frank, I'm tired of this. Shooter fans are not simply teenage consumers of asinine adventure. We deserve better.
    • 49 Metascore
    • 44 Critic Score
    Functional. The motion controls work fine and there's very little lag in tracking your movements. The game’s iconic visual style also translates beautifully onto the big screen in high-definition. But what’s completely lacking here is the casual fun and simple addictiveness that made the mobile game such a success. And without that, I’m not sure why this Kinect port of the game exists.
    • 57 Metascore
    • 44 Critic Score
    Army Corps of Hell feels more like a low-key Mini title; certainly not a full retail game being sold in stores for close to $90! The highlight of the game is probably the thrash hardcore metal soundtrack and even this won't appeal to everyone. Best to avoid this hellish title, at least at full price.
    • 43 Metascore
    • 44 Critic Score
    It’s a fun, if shallow, platformer that’s held back by poor design beyond that core hook, a sense of humour that’s crass more often than it is funny, and plenty of bugs.
    • 48 Metascore
    • 44 Critic Score
    I reviewed this on the Xbox One and, in hindsight, LocoCycle would probably be a better Xbox 360 title. It certainly doesn’t show off any next-gen prowess, so don’t buy this game to show off your new hardware.
    • 53 Metascore
    • 43 Critic Score
    All in all, a very average sort of an action-adventure game.
    • 36 Metascore
    • 40 Critic Score
    It's disappointing and hard to fathom that, given how much was riding on the game, EA could have dropped the ball so completely.
    • 39 Metascore
    • 40 Critic Score
    The gaming equivalent of buying a gourmet mince and cheese pie - you'll be uncertain you've got your money's worth, and pretty sure you could have done a better job.
    • 50 Metascore
    • 40 Critic Score
    If you're a fan of the series and want a game that delivers, go watch the show while you wait for a different Voltron game - one where you have more control over the super robot than simply pushing buttons on cue.
    • 40 Metascore
    • 40 Critic Score
    As the plodding narrative progresses, these repetitive fighting and stealth tasks grow quickly tedious.
    • 42 Metascore
    • 40 Critic Score
    As the plodding narrative progresses, these repetitive fighting and stealth tasks grow quickly tedious.
    • 53 Metascore
    • 40 Critic Score
    Its gameplay is tedious and lacks imagination. Its narrative experience is immature and poorly executed. When it comes to good adventure titles, gamers are spoilt for choice. Deadfall Adventures is just spoilt.
    • 45 Metascore
    • 40 Critic Score
    But if anything is going to distract you from the mangling of classic Bond movies it will be the awful gameplay.
    • 45 Metascore
    • 40 Critic Score
    Red Bull X-Fighters just doesn't measure up and is therefore destined to disappear without a trace amongst a wealth of other titles.
    • 47 Metascore
    • 40 Critic Score
    As the plodding narrative progresses, these repetitive fighting and stealth tasks grow quickly tedious.
    • 71 Metascore
    • 40 Critic Score
    Some way of teaching the players its mechanics were really required (even if it was just pages of text with pretty pictures, just something... anything). Unfortunately Nuclear Dawn has none of this and is instead a confusing game that isn't all that much fun to play.
    • 67 Metascore
    • 40 Critic Score
    It’s not a bad game and the general combat can have moments of fun. But as I said at the start, most of the time when I was playing this title, I just kept thinking to myself “I am not enjoying this and would rather be doing something else right now”. Take that for what you will.
    • 53 Metascore
    • 40 Critic Score
    Bound by problems and suffocating great ideas.
    • 65 Metascore
    • 40 Critic Score
    The game is an anachronism, proving that transposing ideas from the past (without thinking critically about how they should be represented in the present) doesn’t always work.
    • 57 Metascore
    • 40 Critic Score
    "Boring combat. Interesting writing. Constant sleaziness.
    • 64 Metascore
    • 40 Critic Score
    Other M is no longer the worst Metroid game.
    • 49 Metascore
    • 40 Critic Score
    It is woefully inferior in every important way to almost every MMO ever released - let alone recently.
    • 62 Metascore
    • 40 Critic Score
    A broken game with a repetitive mechanic.
    • 59 Metascore
    • 40 Critic Score
    There’s a decent game buried somewhere underneath the muck, but the laziness of the port makes Dokuro on PC a game best avoided.
    • 61 Metascore
    • 40 Critic Score
    The ideas seem interesting enough, but in the end it looks, plays, and feels like a game from the mid 90’s; and not one of the the good ones.
    • 59 Metascore
    • 40 Critic Score
    Boring at best, sickness-inducing at worst.
    • 61 Metascore
    • 40 Critic Score
    If you enjoy twin-stick shooters like Geometry Wars, then maybe you can give this a try. It’s definitely a competent game for the genre and will scratch that itch, if you’ve got it.
    • 55 Metascore
    • 40 Critic Score
    Overall, this is a good attempt on the part of Crocodile. Unfortunately, the combination of frustratingly hard boss fights and cheap traps lets it down. I can’t help but think this would have been a great game with better execution.
    • 54 Metascore
    • 40 Critic Score
    Harry Potter for Kinect really failed to pull me into the Harry Potter world.
    • 33 Metascore
    • 40 Critic Score
    Ultimately, it's about as disappointing as a game could be. It's less "Call of Duty" and more "cynical cash grab," attempting to con Vita owners out of their hard-earned. At a budget price, with the bugs fixed and a name that better suits the experience, things might be different; as it is, this game is less Declassified and more Disgusting. Avoid, and tell your friends to do likewise.
    • 41 Metascore
    • 40 Critic Score
    The only thing being scared away by the Wayward Manor’s ghost is this reviewer’s patience.
    • 58 Metascore
    • 40 Critic Score
    Woefully inadequate AI makes boring combat frustrating.
    • 50 Metascore
    • 40 Critic Score
    Something that will be eagerly demanded by the children of your household, only for that eagerness to be replaced by boredom and irritation.
    • 52 Metascore
    • 39 Critic Score
    I have had to concede it a good score in terms of value. Although it has much of the polish of a $100+ title, Xotic can be yours for only 800 Microsoft Points. I'm genuinely impressed by the production values for a game in this league. I just don't want to play it again.
    • 38 Metascore
    • 38 Critic Score
    Turbo: Super Stunt Squad will have a limited shelf-life that can be perfectly mapped to the cinema release of the movie and possibly the follow-up DVD sales window. It will entertain fans of the movie over a wet weekend or two, but ultimately the sub-par graphics, limited gameplay, and clunky controls make this game about as flawed as Ryan Reynolds' acting.
    • 60 Metascore
    • 35 Critic Score
    Derivative setting, dull NPCs, and clunky combat make The Technomancer an exemplar of lost potential.
    • 38 Metascore
    • 35 Critic Score
    Maybe EA Games could rename Part 2 "Harry Potter and the Multiple Revenue Streams". Because if we are going to be honest, that's all this title really is.
    • tbd Metascore
    • 35 Critic Score
    I suppose the biggest kick in the nuts from this game was that it took 4GB off my data cap.
    • 40 Metascore
    • 35 Critic Score
    Everything about this game is either bog-standard and forgettable (audio and graphics fall under this heading) or broken and un-enjoyable (nearly all of the actual gameplay).
    • 33 Metascore
    • 35 Critic Score
    Slightly better than being run over by a tractor.
    • 42 Metascore
    • 33 Critic Score
    The gunplay is unimaginative and outwardly unfun.
    • 38 Metascore
    • 30 Critic Score
    Bumbling combat, laughable visuals, and terribly overpriced.
    • 39 Metascore
    • 30 Critic Score
    It's frustrating. More so because the easy bits are so repetitive and simple, while the tricky bits are random and insane.
    • 52 Metascore
    • 30 Critic Score
    If you’re considering this game, stay away. There are better Yu-Gi-Oh! games out there, and there are better digital card games out there. The only reason I can think of to buy this - and there’s no hyperbole here - is for the three exclusive physical cards it comes with.
    • 36 Metascore
    • 30 Critic Score
    he Move hardware is great - software like this is drivel.
    • 62 Metascore
    • 30 Critic Score
    Zombie Army Trilogy feels exactly like what you think it is – a collection of DLC packages. With a bare-bones frame propping it up, the game is an emaciated experience with an overly ambitious price tag attempting to tie it all together.
    • 32 Metascore
    • 30 Critic Score
    I can't quite say that this is the worst Kinect launch game, but it's right up (read: down) there.
    • 46 Metascore
    • 30 Critic Score
    Graphically the game would have been very impressive, if it was a launch game for the GameCube.
    • 45 Metascore
    • 30 Critic Score
    With workable controls, this could have been a half-decent, low-priced download game. As it stands, however, it's one of the worst games on the platform and one of the worst launch games on any system, ever. Avoid.
    • 77 Metascore
    • 30 Critic Score
    While there is some basic fun in blowing things up, random explosions make this game feel like it's trying really hard to get Michael Bay to notice it. The only time I was happy playing the game was when I recognised a cover of The Primatives' Crash was playing in the background.
    • 35 Metascore
    • 30 Critic Score
    Overall, Girl Fight feels like a cheap, less fluid (motion-wise), knock off of Dead or Alive. The arcade mode demands you play through at least seven times, which wouldn’t necessarily be a bad thing if this were a better game.
    • 51 Metascore
    • 30 Critic Score
    Daylight’s claim to fame is its reported replay value; that no scare will ever be the same twice. While it is technically true that the level geometry does change from playthrough-to-playthrough, the scares certainly see some overlap, and the writing isn’t worth a return visit. There are no nascent ideas in Daylight – just the desperate, flailing attempts to throw every horror cliché at the wall.
    • 40 Metascore
    • 30 Critic Score
    Now perhaps I’m just getting too old for this stuff, but it seemed to me that these guys aren’t as funny as they once were.
    • 58 Metascore
    • 30 Critic Score
    A game that suffers from its fundamentals. The act of moving your troops around the battlefield, and engaging in combat, is too far removed from the player’s input – leading to frustration rather than gratification.
    • 61 Metascore
    • 30 Critic Score
    It's hard to recommend a game like Ecolibrium to anyone but the most bored.
    • 36 Metascore
    • 30 Critic Score
    Perhaps I shouldn’t have been surprised that ORION: Dino Horde was such a disappointment. The gaming industry has been rife with rumors about scurrilous behaviour concerning a very similar title, Dino Beatdown. ORION: Dino Horde's rough edges suggest that it has been quickly brought to market and cynically shoveled out to gamers in the vain hope that its over the top premise will bring in a few bucks.
    • tbd Metascore
    • 30 Critic Score
    Iffy physics, shoddy control, and poor camera direction means that while no compromises were made on the graphics side, the other aspects of the game was not given the same amount of love and care.
    • 33 Metascore
    • 28 Critic Score
    Patches may stop the glitches, but I think this space sim is far beyond repair.
    • 53 Metascore
    • 25 Critic Score
    This feels like a waste of time, let alone money.
    • 31 Metascore
    • 20 Critic Score
    Seriously, this "game" - and I use this term lightly - is $29.90 on the NZ PSN store. If it was $2.99 I could possibly cut it some slack but, to be honest, it's not even worth the bandwidth to download it.
    • 26 Metascore
    • 20 Critic Score
    A rotting, steaming pile of awful.