NZGamer's Scores

  • Games
For 2,057 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption
Lowest review score: 20 Smash 'N' Survive
Score distribution:
2057 game reviews
    • 54 Metascore
    • 48 Critic Score
    At the very beginning of the game the United States President tells Duke Nukem he is a relic from the past. As sad as it seems, perhaps he was right.
    • 54 Metascore
    • 40 Critic Score
    Harry Potter for Kinect really failed to pull me into the Harry Potter world.
    • 53 Metascore
    • 25 Critic Score
    This feels like a waste of time, let alone money.
    • 53 Metascore
    • 43 Critic Score
    All in all, a very average sort of an action-adventure game.
    • 53 Metascore
    • 40 Critic Score
    Bound by problems and suffocating great ideas.
    • 53 Metascore
    • 40 Critic Score
    Its gameplay is tedious and lacks imagination. Its narrative experience is immature and poorly executed. When it comes to good adventure titles, gamers are spoilt for choice. Deadfall Adventures is just spoilt.
    • 52 Metascore
    • 39 Critic Score
    I have had to concede it a good score in terms of value. Although it has much of the polish of a $100+ title, Xotic can be yours for only 800 Microsoft Points. I'm genuinely impressed by the production values for a game in this league. I just don't want to play it again.
    • 52 Metascore
    • 30 Critic Score
    If you’re considering this game, stay away. There are better Yu-Gi-Oh! games out there, and there are better digital card games out there. The only reason I can think of to buy this - and there’s no hyperbole here - is for the three exclusive physical cards it comes with.
    • 52 Metascore
    • 49 Critic Score
    Ghost Warrior 2 falls into the trap of trying to be accessible to a wide audience - however the end result is casual and veteran gamers will feel ultimately let down by a complete lack of freedom and unoriginal gameplay.
    • 51 Metascore
    • 48 Critic Score
    The only thing you will find confrontational will be the game itself.
    • 51 Metascore
    • 30 Critic Score
    Daylight’s claim to fame is its reported replay value; that no scare will ever be the same twice. While it is technically true that the level geometry does change from playthrough-to-playthrough, the scares certainly see some overlap, and the writing isn’t worth a return visit. There are no nascent ideas in Daylight – just the desperate, flailing attempts to throw every horror cliché at the wall.
    • 50 Metascore
    • 40 Critic Score
    Something that will be eagerly demanded by the children of your household, only for that eagerness to be replaced by boredom and irritation.
    • 50 Metascore
    • 40 Critic Score
    If you're a fan of the series and want a game that delivers, go watch the show while you wait for a different Voltron game - one where you have more control over the super robot than simply pushing buttons on cue.
    • 49 Metascore
    • 40 Critic Score
    It is woefully inferior in every important way to almost every MMO ever released - let alone recently.
    • 49 Metascore
    • 45 Critic Score
    Disappointing. The sound and graphics seem to be an afterthought. The characters are generic - fantasy characters 101 - all with very basic fight animations. Even the strange little dances they do, when they make it to the other side of the board, hold little interest. There are eight of them, and once you've seen them, that's it.
    • 49 Metascore
    • 44 Critic Score
    Functional. The motion controls work fine and there's very little lag in tracking your movements. The game’s iconic visual style also translates beautifully onto the big screen in high-definition. But what’s completely lacking here is the casual fun and simple addictiveness that made the mobile game such a success. And without that, I’m not sure why this Kinect port of the game exists.
    • 48 Metascore
    • 45 Critic Score
    The biggest issue with gameplay was the autosave feature. We’re all used to autosave these days; the swirling icon that either means you’ve just added something to your character or that presages an encounter. In H:TR the autosave feature also means that the game will freeze for a few seconds. It’s an ugly glitch and one that ruins that feeling I described earlier of dashing from cover and hoping that the patrol won’t see you. It’s a pretty big glitch and I am surprised it hasn’t been patched out yet.
    • 48 Metascore
    • 47 Critic Score
    Visually Terminator: Salvation matches the gameplay and is an equally dull affair.
    • 48 Metascore
    • 44 Critic Score
    I reviewed this on the Xbox One and, in hindsight, LocoCycle would probably be a better Xbox 360 title. It certainly doesn’t show off any next-gen prowess, so don’t buy this game to show off your new hardware.
    • 47 Metascore
    • 40 Critic Score
    As the plodding narrative progresses, these repetitive fighting and stealth tasks grow quickly tedious.
    • 47 Metascore
    • 45 Critic Score
    The worst thing about X-Men: Destiny however is the complete lack of any multiplayer whatsoever. A game like this screams for at least 2 player co-op, along the lines of far superior games like X-Men Legends. Even if it's just so you can share your pain with someone else.
    • 46 Metascore
    • 30 Critic Score
    Graphically the game would have been very impressive, if it was a launch game for the GameCube.
    • 45 Metascore
    • 30 Critic Score
    With workable controls, this could have been a half-decent, low-priced download game. As it stands, however, it's one of the worst games on the platform and one of the worst launch games on any system, ever. Avoid.
    • 45 Metascore
    • 45 Critic Score
    An average game that doesn't live up to the brilliance of the cartoon.
    • 45 Metascore
    • 49 Critic Score
    This sort of gameplay, while not being too terrible with a controller, is still much more suited to a DS stylus or a mouse. When you throw in a lot of repetition amongst objects and a general lack of varied gameplay, Interpol is hardly a game I’d recommend.
    • 45 Metascore
    • 40 Critic Score
    Red Bull X-Fighters just doesn't measure up and is therefore destined to disappear without a trace amongst a wealth of other titles.
    • 45 Metascore
    • 40 Critic Score
    But if anything is going to distract you from the mangling of classic Bond movies it will be the awful gameplay.
    • 44 Metascore
    • 48 Critic Score
    Not a Megan Fox in sight... and it’s still terrible.
    • 44 Metascore
    • 45 Critic Score
    One can only hope that Tony Hawk: Ride marks the end of these pointless bits of plastic, and not the end of the series itself, which surely calls for a more sophisticated makeover.

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