Official Nintendo Magazine UK's Scores

  • Games
For 1,511 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 98 The Legend of Zelda: Skyward Sword
Lowest review score: 8 Enjoy your massage!
Score distribution:
1,511 game reviews
    • tbd Metascore
    • 64 Critic Score
    Surprisingly competent. [Sept 2011, p.92]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 64 Critic Score
    We love the idea but it needs a bit more meat to justify a full recommendation. [Aug 2010, p.97]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 64 Critic Score
    Proof that not even bona fide geniuses like Suda51 get it right every time. [Dec 2008, p.73]
    • Official Nintendo Magazine UK
    • 60 Metascore
    • 64 Critic Score
    A decent game with some good ideas let down by an absence of blockbuster thrills.
    • 71 Metascore
    • 64 Critic Score
    A good platformer that's far too short and far too expensive for what it offers. [Feb 2011, p.95]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 64 Critic Score
    A very clever concept broken by a game that's so linear, you could use it as a ruler. [Feb 2009, p.82]
    • Official Nintendo Magazine UK
    • 39 Metascore
    • 64 Critic Score
    It should have been so good, but it's been rushed to the shelves too early. What a pity. [Aug 2008, p.86]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 64 Critic Score
    Obviously intended for young gamers, and that's exactly who'll get the most out of this. Everyone else will get bored quickly.
    • 78 Metascore
    • 63 Critic Score
    The gotta buy 'em all mentality is as ferociously addictive as ever, but the delightful characters deserve a more imaginative, better made game. [Christmas 2012, p.108]
    • 67 Metascore
    • 63 Critic Score
    A fun, old-school romp but it quickly gets samey. Stick to Castlevania! [May 2010, p.90]
    • Official Nintendo Magazine UK
    • 43 Metascore
    • 63 Critic Score
    Quite why they didn't simply make a new Myst specifically for the DS is the real mystery. [Feb 2008, p.84]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 63 Critic Score
    A great idea but the DSi camera isn't quite sensitive enough to make it work perfectly. [Mar 2010, p.95]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 63 Critic Score
    A good idea in theory, but the execution's a bit sloppy. Only for strategy beginners. [Christmas 2009, p.102]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 63 Critic Score
    There are a few unnecessary tweaks but they don't ruin the challenging old-school platform action. We'd wait to see if the NES version arrives on the Virtual Console though. [Mar 2007, p.88]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 63 Critic Score
    How this utterly random jumble of ideas even got off the drawing board is beyond us. [Christmas 2008, p.102]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 63 Critic Score
    Brief, ill conceived and convoluted. DSiWare remains barren for shooter fans. [July 2010, p.93]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 63 Critic Score
    Style over substance.[July 2009, p.93]
    • Official Nintendo Magazine UK
    • 71 Metascore
    • 63 Critic Score
    Worth a few hours of uncynical fun. [Christmas 2014, p.92]
    • Official Nintendo Magazine UK
    • 68 Metascore
    • 63 Critic Score
    Neat concept. [Christmas 2014, p.93]
    • Official Nintendo Magazine UK
    • 72 Metascore
    • 63 Critic Score
    Wii U exposes the series' ancient systems more than ever, but sometimes old dogs don't need new tricks. [Christmas 2013, p.88]
    • Official Nintendo Magazine UK
    • 66 Metascore
    • 63 Critic Score
    Worthwhile if you haven't ever played Picdun, just don't expect to feel comfortable with the company. [July 2013, p.87]
    • Official Nintendo Magazine UK
    • 45 Metascore
    • 63 Critic Score
    A half-decent time-management game. [Aug 2009, p.99]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 63 Critic Score
    It's wacky and fun but the unresponsive gameplay doesn't justify the price tag. [May 2010, p.89]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 63 Critic Score
    Too basic for single-player gaming and too expensive for multiplayer gaming. [June 2008, p.86]
    • Official Nintendo Magazine UK
    • 66 Metascore
    • 63 Critic Score
    A (relatively) speedy time trial title that may satisfy racing fans for a while, but hardly a precision-engineered gem. [Sept 2014, p.90]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 62 Critic Score
    One for very drawn out periods spent in confined spaces with family. [Christmas 2009, p.98]
    • Official Nintendo Magazine UK
    • 47 Metascore
    • 62 Critic Score
    The core gameplay is much like the GameCube version, it looks good and its comedy "Star Wars" style is amusing. But it's so glitchy it's almost insulting. A bit of a disappointment, really. [Nov 2006, p.86]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 62 Critic Score
    The game is abrupt, lasting only a couple of hours, and trying to tap the right object is consistently niggling. [Dec 2009, p.94]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 62 Critic Score
    As a clone of Elite Beat Agents, this does a half-decent job. [Jan 2011, p.81]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 62 Critic Score
    Rare Pokemon fail to mask the tedium in this fleetingly entertaining aside. [Dec 2012, p.106]
    • Official Nintendo Magazine UK

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