Official Nintendo Magazine UK's Scores

  • Games
For 1,511 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 98 The Legend of Zelda: Ocarina of Time 3D
Lowest review score: 8 Enjoy your massage!
Score distribution:
1511 game reviews
    • 69 Metascore
    • 61 Critic Score
    Unless you're gagging for a handheld strategy game and have already played Nintendo's offering, it's not worth taking the risk. [Jan 2009, p.99]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 61 Critic Score
    Utterly uninspired. [Sept 2007, p.84]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 61 Critic Score
    At least playable without the need for a lobotomy. [Sept 2010, p.97]
    • Official Nintendo Magazine UK
    • 43 Metascore
    • 61 Critic Score
    It's rubbish fun. [Mar 2010, p.94]
    • Official Nintendo Magazine UK
    • 77 Metascore
    • 61 Critic Score
    This is flaky, but undeniably fun on 3DS. [Feb 2014, p.90]
    • Official Nintendo Magazine UK
    • 52 Metascore
    • 61 Critic Score
    A thoroughly unexciting experience. [Nov 2009, p.98]
    • Official Nintendo Magazine UK
    • 69 Metascore
    • 61 Critic Score
    Combat ultimately gets dull far too quickly. [Oct 2010, p.91]
    • Official Nintendo Magazine UK
    • 56 Metascore
    • 61 Critic Score
    If you've played more than a couple of games in your life you'll breeze through this without any hassle. [May 2009, p.88]
    • Official Nintendo Magazine UK
    • 69 Metascore
    • 61 Critic Score
    Rattles off the backboard. [Oct 2010, p.95]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 61 Critic Score
    Once you've run out of game in Steel Diver, it simply sinks without a trace. [May 2011, p.98]
    • 37 Metascore
    • 61 Critic Score
    Despite showing enormous potential, Crash Boom Bang! is hampered by dodgy controls and a testing user interface. It's disappointing because this could have been a great multiplayer game. [Christmas 2006, p.80]
    • Official Nintendo Magazine UK
    • 56 Metascore
    • 61 Critic Score
    One annoyance is that you can't queue up tiles. [July 2010, p.87]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 61 Critic Score
    Certain sorts of gamer will dig this retro Metroidvania game, but make sure you're one of them before taking a bite. [July 2013, p.87]
    • Official Nintendo Magazine UK
    • 68 Metascore
    • 61 Critic Score
    A brave attempt at standing out from the sudoku crowd, but its confusing grids and random mini-games make it more frustrating than refreshing. One for multiplayer only. [May 2007, p.79]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 61 Critic Score
    Pick it up if you need a platforming fix. [July 2013, p.87]
    • Official Nintendo Magazine UK
    • 46 Metascore
    • 60 Critic Score
    Should entertain any kids after they've been to see the film. [Mar 2011, p.100]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 60 Critic Score
    Wholly unremarkable. [Mar 2011, p.105]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Mechanics get tired quickly, the extra content feels tacked-on and even the best element - its presentation - is short-lived. A disappointment.
    • tbd Metascore
    • 60 Critic Score
    Simply drawing four walls to make make a room takes you an eternity. [Jan 2011, p.77]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Top marks for effort, but Art Style: KuBos does isometric platforming better. [July 2010, p.94]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Flashy and dressed stylishly enough to earn a second glance, Bleach isn't worth more than an occasional fling. [Mar 2008, p.76]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 60 Critic Score
    You'll reach the top of the high score table easily, leaving little incentive to carry on playing. [Aug 2012, p.102]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 60 Critic Score
    A two-trick pony. [Christmas 2009, p.98]
    • Official Nintendo Magazine UK
    • 41 Metascore
    • 60 Critic Score
    As movie tie-ins go this is a decent effort - but you'd need to have downed your body weight in butter-beer to claim that it didn't need a little more care, attention and (perhaps) experience in its creation.
    • 49 Metascore
    • 60 Critic Score
    You'll often have to tediously meander through the game's various locations. [June 2008, p.88]
    • Official Nintendo Magazine UK
    • 41 Metascore
    • 60 Critic Score
    They're actually playable (for the most part) and don't feel rushed or broken. [Christmas 2010, p.91]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Disappointingly short. [Feb 2010, p.83]
    • Official Nintendo Magazine UK
    • 44 Metascore
    • 60 Critic Score
    Look, we won't beat about the bush here. It's a game about tanks blowing up other tanks. What more do you want?
    • 48 Metascore
    • 60 Critic Score
    Technically great, but it should have focused more on the action than the mini-games. [Sept 2009, p.85]
    • Official Nintendo Magazine UK
    • 49 Metascore
    • 60 Critic Score
    A potential cult hit betrayed by framerate issues and sluggish controls. [Jan 2013, p.110]