Official PlayStation Magazine Benelux's Scores

  • Games
For 424 reviews, this publication has graded:
  • 66% higher than the average critic
  • 10% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 98 Grand Theft Auto V
Lowest review score: 14 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 26 out of 424
424 game reviews
    • tbd Metascore
    • 90 Critic Score
    Now this is more like it. A completely free and fantastic co-op story. A delight to all senses and a challenge as well. Valve, this is why we love you guys. [Nov 2011, p.98]
    • Official PlayStation Magazine Benelux
    • 95 Metascore
    • 90 Critic Score
    Despite the breakneck pace of the prologue, it takes quite a while for The Last of Us to pick up some speed again. However, once the cold harsh winter arrives, the action (and story) ramps up. So much so, it puts most Hollywood productions to shame. [July 2013, p.76]
    • Official PlayStation Magazine Benelux
    • 82 Metascore
    • 90 Critic Score
    Grid 2 comes close to perfection, but since nothing or nobody is perfect, we would like to point out a few tiny, little flaws. We miss the cockpit view dearly and the game could have benefited greatly from a dynamic weather system and longer races. [June 2013, p.80]
    • Official PlayStation Magazine Benelux
    • 86 Metascore
    • 90 Critic Score
    Prolonged hugging sessions on the tatami, barbaric fist fighting marathons in the octagon: you will experience it all. We even won on points on time. And that was only the second round! Saving your energy for the next round isn't an unnecessary precaution. [March 2012, p.78]
    • Official PlayStation Magazine Benelux
    • 83 Metascore
    • 89 Critic Score
    No matter how much you oppose Call of Duty and its publisher (or even the FPS genre), you can't deny the powerhouse that Black Ops II is. Three humongous modes, each complementing the others perfectly. That's right: three whole modes.[December 2012, p.56]
    • Official PlayStation Magazine Benelux
    • 89 Metascore
    • 89 Critic Score
    Kojima-san spent most of his childhood in front of the television and always wanted to be a movie director. Even though he might not have made it to Hollywood, his genius and cinematic talent are what made this series and its characters so iconic. [March 2012, p.90]
    • Official PlayStation Magazine Benelux
    • 87 Metascore
    • 89 Critic Score
    If you never cared about the character Lara Croft, this game will change that. The way Camilla Luddington portrays her is very believable and you'd need to have a hart of stone not to flinch every time Lara gets a beating. [March 2013, p.62]
    • Official PlayStation Magazine Benelux
    • 96 Metascore
    • 89 Critic Score
    Arkham City is the best reflection of the Batman-comic books ever. Not because of the sheer amount of famous enemies that challenge our hero, but thanks to the amazing atmosphere that oozes from every pore of this remarkable action game. [Nov 2011, p.70]
    • Official PlayStation Magazine Benelux
    • 87 Metascore
    • 88 Critic Score
    The ultra-violent indie hit Hotline Miami has found its way unto our PlayStation 3 an Vita and it is a drug infused combination between GTA, Metal Gear, neon lights and animal masks. Yes, you should play this. [September p.91]
    • Official PlayStation Magazine Benelux
    • 83 Metascore
    • 88 Critic Score
    The freedom that Gravity Rush offers is simply unrivalled. Only titles like Infamous or Prototype can offer a bit of competition and even those don't allow you to rush from one end of the city to the other in just a matter of seconds. [June 2012, p.76]
    • Official PlayStation Magazine Benelux
    • 78 Metascore
    • 88 Critic Score
    If there is one thing clear about Final Fantasy XIV: A Realm Reborn, it is that this MMORPG is here to stay. Squenix promises new content every two or three months and the story for the first expansion pack has already been written. It will be necessary to keep players interested. [October 2013 p.78]
    • Official PlayStation Magazine Benelux
    • 83 Metascore
    • 88 Critic Score
    Spelunky is finally available on PlayStation platforms and there is plenty of reason to be happy about that. This hard as nails platformer will have you clutching your controller in a choke hold due to random levels and a healthy dose of trial and error. [October 2013 p.94]
    • Official PlayStation Magazine Benelux
    • 81 Metascore
    • 88 Critic Score
    All this digging can be frustrating until you have mastered the right technique. Once you do, you will be hooked for a long time. Exploring a surprisingly large system of caverns underneath the surface of this colourful world, searching for that precious gold nugget. [June 2013, p.94]
    • Official PlayStation Magazine Benelux
    • 85 Metascore
    • 88 Critic Score
    If the big blockbusters like Assassin's Creed and Call of Duty seem a bit lacklustre to you on the Vita (and you would be right), there is still Sine Mora. Sure, this shoot-'em-up might be a bit short, but boasts excellent gameplay and a surprisingly riveting story. [January 2013, p.95]
    • Official PlayStation Magazine Benelux
    • 88 Metascore
    • 87 Critic Score
    The biggest positive about COD has nothing to do with gameplay or graphics. It's the all-inclusive social service Elite. Activision has learned a lot from the likes of Facebook and Twitter. You get loads of ways to connect to and interact with friends who are playing the game. [December 2011, p.54]
    • Official PlayStation Magazine Benelux
    • 80 Metascore
    • 87 Critic Score
    Do you scour the internet daily for new combos or strategies to use in Marvel vs. Capcom 3, then you should buy this update blindly. There is no doubt about it: this ultimate edition of Capcom's beat 'm up is in every way superior to its predecessor. [December 2011, p.72]
    • Official PlayStation Magazine Benelux
    • 88 Metascore
    • 87 Critic Score
    Online play will be the biggest difference maker for FIFA 13 and will directly affect even a simple game between two friends. Want to play a game of Man U against Man C, but both Van Persie and Balotelli were injured recently? Then the game will automatically limit your player selection. [October 2012, p.62]
    • Official PlayStation Magazine Benelux
    • 81 Metascore
    • 87 Critic Score
    This is a bargain if you look at what you get. This shooter is long, challenging and has a great sense of humor thanks to cutscenes that remind us of Ratchet & Clank. Mega Man was also an inspiration: you get to use the weapons of every end boss you defeat. [January 2012, p.85]
    • Official PlayStation Magazine Benelux
    • 85 Metascore
    • 87 Critic Score
    Ninja Theory deserves credit for not only delivering smooth combat and telling an entertaining story, but also for crafting detailed character models without lip-synch errors, who show real emotion and wear clothing that moves along with them. This is what a 2013-game should look like. [February 2013, p.72]
    • Official PlayStation Magazine Benelux
    • 80 Metascore
    • 87 Critic Score
    Raiden can't block, he can only parry by swinging the left stick in the direction of an enemy and pressing square. That's right, one of the attack buttons. Raiden's motto is very simple: The best offense is a good defense. [March 2013, p.72]
    • Official PlayStation Magazine Benelux
    • 80 Metascore
    • 87 Critic Score
    Ascension shows a warrior who is miles away from being the ultimate and flawless killing machine we all know and love. He is more like an unguided projectile here, trying to cope with all the injustice delivered unto him. [April 2013, p.62]
    • Official PlayStation Magazine Benelux
    • 94 Metascore
    • 87 Critic Score
    Multiple dimensions and a clever scenario with a surprise around every corner make it difficult for us to explain our enthusiasm without spoiling the story. Only the extended ghost chase (literally) halfway through the game drags on a bit too long. [April 2013, p.74]
    • Official PlayStation Magazine Benelux
    • 87 Metascore
    • 87 Critic Score
    The game only really opens up for those who are true fans of the sport: those who rejoice in delving through a mountain of statistics and tactics. Baseball can be spectacular, but not every game is. And MLB captures that feeling perfectly. [April 2013, p.92]
    • Official PlayStation Magazine Benelux
    • 85 Metascore
    • 87 Critic Score
    Whereas characters in western RPG's tend to nag more than the average math teacher, the inhabitants of the beautiful world that is Ni no Kuni tend to have an intelligent sense of humour, rarely seen in games. [January 2013, p.62]
    • Official PlayStation Magazine Benelux
    • 82 Metascore
    • 87 Critic Score
    Super Stardust Delta is one of the few Vita games that allows you to customize the controls to your liking. As a matter of fact it is the very first Vita-game ever to do that. Ideally for those among us who have been cursed not with clumsy hands, clawing away at the touch screen. [March 2012, p.60]
    • Official PlayStation Magazine Benelux
    • 77 Metascore
    • 86 Critic Score
    Not only does feel great just to hack away at your enemies with your knives, the finishers look absolutely fantastic. They look so good in fact that you'll want to try them out with every weapon and counter in the game. [March 2012, p.100]
    • Official PlayStation Magazine Benelux
    • 77 Metascore
    • 86 Critic Score
    You've never player BlazBlue before? Then you are in for a shock. The action is fast and furious and the screen seems to contain more meters and gauges than a physics laboratory. Luckily, the game contains one of the best tutorials we've ever seen in a fighting game. [January 2012, p.83]
    • Official PlayStation Magazine Benelux
    • 84 Metascore
    • 86 Critic Score
    Some games are brilliant because of their simplicity. Take Sound Shapes for example, a game in which you roll a ball through colourful, minimalistic environments that vary from grey office buildings to beautiful sceneries of nature. [October 2012, p.78]
    • Official PlayStation Magazine Benelux
    • 84 Metascore
    • 86 Critic Score
    Old hats like us don't need convenient tips & tricks when faced with a seemingly unbeatable boss. Figuring out how to beat one of these gigantic culprits is half the fun and luckily Vigil Games understands this. [September p.66]
    • Official PlayStation Magazine Benelux
    • 92 Metascore
    • 86 Critic Score
    Journey isn't a game, it's an experience. An awe inspiring experience that will give goose bumps at every other turn. You will notice soon enough when you flying through the bright blue sky accompanied by creatures that look like the love child of an octopus and a flying carpet. [April 2012, p.98]
    • Official PlayStation Magazine Benelux