Official PlayStation Magazine Benelux's Scores

  • Games
For 424 reviews, this publication has graded:
  • 66% higher than the average critic
  • 10% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 98 Grand Theft Auto V
Lowest review score: 14 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 26 out of 424
424 game reviews
    • 41 Metascore
    • 43 Critic Score
    Based on the movie. In 2020 boxing is no longer practiced by humans. Matches are fought by huge robots controlled by humans outside of the ring. You build your own robot and gradually unlock more parts. It's a shame that the fighting system sucks. [January 2012, p.84]
    • Official PlayStation Magazine Benelux
    • tbd Metascore
    • 80 Critic Score
    We're no diehard fans of the genre, but we can certainly appreciate a good shmup from time to time. Especially if the visuals are as impressive as those of Ion Assault. The basic idea is that you suck up ions and use them as ammunition against the enemy. [January 2012, p.84]
    • Official PlayStation Magazine Benelux
    • tbd Metascore
    • 70 Critic Score
    A simple but engrossing puzzle game in which allergic little monsters trapped in soap bubbles sneeze their way to freedom. The aim of the game is to cause a chain reaction of sneezies by strategically releasing some pollen amongst the little critters. [January 2012, p.84]
    • Official PlayStation Magazine Benelux
    • 77 Metascore
    • 86 Critic Score
    You've never player BlazBlue before? Then you are in for a shock. The action is fast and furious and the screen seems to contain more meters and gauges than a physics laboratory. Luckily, the game contains one of the best tutorials we've ever seen in a fighting game. [January 2012, p.83]
    • Official PlayStation Magazine Benelux
    • 72 Metascore
    • 80 Critic Score
    SmackDown vs. Raw 2011 was an ugly bastard. The graphical engine behind WWE '12 is much more evolved. The highly detailed wrestlers are a sight for sore eyes. There are some problems with clipping however. Arms that move through heads for example. [January 2012, p.80]
    • Official PlayStation Magazine Benelux
    • 63 Metascore
    • 78 Critic Score
    It's a pity that you get almost no information about how the drawing software works. If you know your way around Paint, you'll probably have no problem figuring it all out, but nonetheless we would have appreciated a little tour of all the available options. [January 2012, p.78]
    • Official PlayStation Magazine Benelux
    • 65 Metascore
    • 74 Critic Score
    Summarized the battle system in Hybrid revolves around tags. Get your second character in the fight at the exact right time to complete a combo and you'll be sure to win most fights. Combinations of certain fighters give access to unique attacks or powerful throws. [January 2012, p.76]
    • Official PlayStation Magazine Benelux
    • 79 Metascore
    • 83 Critic Score
    Protagonist Vincent faces the same dilemma as loads of men around the age of 30: play it safe, marry and have kids or go down the path of adventure with a new and dangerous woman who loves to play games, both in and out of bed. [January 2012, p.70]
    • Official PlayStation Magazine Benelux
    • 70 Metascore
    • 73 Critic Score
    First you are confronted by regular police agents, then SWAT-teams and in the end even the FBI gets involved. To survive the constant stream of enemies teamwork is key. Even more so because you have a long list of objectives to fulfill. [December 2011, p.104]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 60 Critic Score
    This feels like an educational game because the main theme is all about saving nature. You play as two clouds that have to clean up the polluted Okabu-world. The art design is quite attractive, but the puzzles that you need to solve are too simple to be interesting. [December 2011, p.101]
    • Official PlayStation Magazine Benelux
    • tbd Metascore
    • 60 Critic Score
    Arkham City is a great game, and the addition of the new character Nightwing through this DLC gives you an excellent reason to play through it all over again. You just want to spend a few hours with Nightwing? Then check out the two new challenge maps. [December 2011, p.101]
    • Official PlayStation Magazine Benelux
    • 75 Metascore
    • 80 Critic Score
    It had to happen someday. The very first version of Toki Tori was released on the Game Boy Color in 2001 and now we can finally welcome our yellow chicken friend on a PlayStation-console. The gameplay is as challenging as ever, but never gets frustrating. [December 2011, p.101]
    • Official PlayStation Magazine Benelux
    • 76 Metascore
    • 74 Critic Score
    PixelJunk has become a synonym for great PSN-games, but this time round it's better to check out the demo first. Visually this is a stunner, but when it comes to gameplay this is a lot simpler than we are used from previous PixelJunk-games. Just fly and shoot. [December 2011, p.101]
    • Official PlayStation Magazine Benelux
    • 70 Metascore
    • 75 Critic Score
    The former Xbox 360-exclusive finally comes to PS3 and the good news is that the game is a lot better than it used to be. The game received numerous patches on the Xbox 360, which are all integrated in the PS3-version. The biggest attraction are the water effects. [December 2011, p.100]
    • Official PlayStation Magazine Benelux
    • 78 Metascore
    • 79 Critic Score
    Thanks to the hit series True Blood and the Twilight-movies vampires are hotter than ever and the people from Sucker Punch have just delivered their own festival of blood. This is a nice extension to the main game, even if it only lasts for about four hours. [December 2011, p.100]
    • Official PlayStation Magazine Benelux
    • 67 Metascore
    • 69 Critic Score
    Zombies. Twin-stick shooters. Shooting. That's a good description of the gameplay you can expect in this slaughter fest. Not a bad game, but if you want to kill off zombies, you are better off with the comparable, but much better Dead Nation. [December 2011, p.100]
    • Official PlayStation Magazine Benelux
    • 76 Metascore
    • 75 Critic Score
    In this adventure game you control Rana, a pirate that battles insects on floating platforms in the sky. The game looks a bit like classic Zelda-games, but is more about action than adventure or puzzles. Nevertheless this Mini offers a lot of gameplay for its size. [December 2011, p.100]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 62 Critic Score
    After you finish the game – which you can do in about four hours – you can replay the special sections with Bobby, Haddock and all kinds of vehicles in the Challenge mode. But there is more fun to be had in the Haddock mode, which drops you in a dreamlike world. [December 2011, p.98]
    • Official PlayStation Magazine Benelux
    • 70 Metascore
    • 75 Critic Score
    This is a pretty good platformer, but we are appalled about how shamelessly Disney rips of LittleBigPlanet. The characters you play with look exactly like Sackboys. A nice touch: you can dress them up with all kinds of costumes from the Disney-universe. [December 2011, p.97]
    • Official PlayStation Magazine Benelux
    • 77 Metascore
    • 76 Critic Score
    Activision knows how to promote a product. There are ads running on every kids channel right now trying to convince them that Skylanders is the must-have game. Admittedly, the idea of the figurines is quite neat, but the game itself is nothing to get excited about. [December 2011, p.96]
    • Official PlayStation Magazine Benelux
    • 87 Metascore
    • 84 Critic Score
    We had the most fun playing the game with just one other player. Four players on screen is too hectic, two is just right and a lot more fun than taking on the enemies on your own. The only thing we miss is online co-op for when you don't have a friend handy. [December 2011, p.94]
    • Official PlayStation Magazine Benelux
    • 63 Metascore
    • 76 Critic Score
    A heartwarming story is what we miss the most. You get the feeling you are doing the dirty work for the real Fellowship. While they are making history in the south of Middle-earth, you need to cause some diversion in the north. [December 2011, p.93]
    • Official PlayStation Magazine Benelux
    • 65 Metascore
    • 55 Critic Score
    Like in the previous Eyepet-games you never really get the feeling that you are actually petting the animals. Yes, the animal reacts to the Move, but the interaction is very limited. It's fun to toy around with the technology for a while, but after that it gets boring. [December 2011, p.89]
    • Official PlayStation Magazine Benelux
    • 74 Metascore
    • 61 Critic Score
    Lemmings is the big stinker in this collection. This puzzle classic will always be a good game in its own right, but trying to control the suicidal Lemmings with a PlayStation Move actually makes you want to kill yourself out of pure and utter frustration. [December 2011, p.87]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 69 Critic Score
    The exercises offer a lot of variety, but sometimes they are too alike. Jumping away from a ball or catching it for example may seem different, but boils down to the same thing. The exercises are also very intense for people who aren't used to working out regularly. [December 2011, p.87]
    • Official PlayStation Magazine Benelux
    • 50 Metascore
    • 65 Critic Score
    In a lot of the minigames a second player can use the regular controller to hinder the main player in various ways. It's a nice way to keep everyone entertained, but actually it is a lot more fun to shove or distract your friends in real life to get them to fail. [December 2011, p.86]
    • Official PlayStation Magazine Benelux
    • 66 Metascore
    • 76 Critic Score
    If you are an adult, you have to be in a really good mood to survive all this over-the-top happiness. But it is however a wonderful game to play together with your kids. The minigames are challenging, but easy enough to be enjoyed by players of all ages. [December 2011, p.86]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 81 Critic Score
    This is the kind of game that you play for only short periods of time. Partly because of the repetitive nature of the gameplay, but also because of the physical pain it can cause you. Play this for a few hours on end and you will definitely suffer the morning after. [December 2011, p.84]
    • Official PlayStation Magazine Benelux
    • 64 Metascore
    • 78 Critic Score
    A mere three hours after our departure from the Bay Area we already arrived at Empire City. Outrageous, especially because The Run is the main mode of the game and the story wants us to believe that we just travelled a whopping 4,000 km by car. [December 2011, p.80]
    • Official PlayStation Magazine Benelux
    • 76 Metascore
    • 80 Critic Score
    A cool twist is that you have to play every level twice, once in 3D and once in 2D. There is a strong feeling of recognition here that will make fans of the Mega Drive-games feel really nostalgic. Dashing through the good old Green Hill Zones for example is a delight. [December 2011, p.78]
    • Official PlayStation Magazine Benelux

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