Official U.S. Playstation Magazine's Scores

  • Games
For 1,415 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Italian Job
Lowest review score: 10 Gravity Games Bike: Street Vert Dirt
Score distribution:
1415 game reviews
    • 80 Metascore
    • 90 Critic Score
    It's the simplicity of it that works; that's what will undoubtedly make this thing the ultimate party toy. [Nov 2003, p.146]
    • 82 Metascore
    • 90 Critic Score
    With only a few exceptions, it exceeds every expectation. Bravo, indeed. [Jan 2006, p.102]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 90 Critic Score
    Regardless of its faults, Dynasty 4 is a pure adrenaline rush - the type, for me, that only the original "Devil May Cry" has rivaled on PS2. [May 2003, p.92]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 90 Critic Score
    Not only is the action fast, but the game engine is technically quite proficient on the PS one... Also has its fair share of voluptuous babes that like to, er, bounce. [Nov 2001, p.42]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 90 Critic Score
    Like "EyeToy: Play," you might wonder how often you'd play this alone, but it's fun enough (and has enough multiplayer modes) that it's absolutely worth owning. [May 2004, p.97]
    • 86 Metascore
    • 90 Critic Score
    The bottom line is that Resistance is a truly excellent FPS, rich in variety, atmosphere, and sheer entertainment. [Dec. 2006, p.111]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 90 Critic Score
    Alundra has a sweeping, epic story that contains its share of mysteries, plot twists and moments of high drama. [Jan 1998]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 90 Critic Score
    Have you ever walked out of a particularly good horror flick only to discover that your muslces ache because you've been tensing them up in anticipation of the next terrifying event? Silent Hill 3 is like that. [Aug 2003, p.95]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 90 Critic Score
    Leave it to Square to find a way to combine survival-horror and RPG elements into a gripping adventure. [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 90 Critic Score
    This is truly a 100-hour RPG. [Dec 2001, p.172]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 90 Critic Score
    The almost intimidatingly complex design of the PC game has been masterfully reworked so that it's accessible with just a joypad. [May 2002, p.98]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 90 Critic Score
    This time we're treated to 2D characters on top of 3D backgrounds - major improvement. [Dec 2001, p.160]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 90 Critic Score
    Thunder 2003 takes last year's game and blows the doors off it. [Nov 2002, p.184]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 90 Critic Score
    The feeling of brute force in even the smallest of cars is wonderful... Gearheads will love it. [Jan 2003, p.132]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    Once again, it's easily the greatest college football game ever made. Once again, it's my new favorite videogame of all time. But despite some really cool additions, NOT once again do I feel entirely wowed by it. Mostly wowed, yes...but not entirely, as I always have been in the past. [Aug 2004, p.88]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 90 Critic Score
    FIFA's awesome graphics, great controls and ample array of options ensured that it became the ick for fans of the fastest growing sport in the world. [Nov 2001, p.43]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 90 Critic Score
    For the authenticity sticklers, you'll be blown away. [Dec 2001, p.164]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 90 Critic Score
    Easily the smoothest PS one hockey experience and it was the first to truly tackle realistic puck physics like deflections and tip-ins. [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 90 Critic Score
    Bells, whistles, and foghorns aside, it really <I>feels</I> like hockey. And it's only 20 bucks. [Oct 2004, p.99]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 90 Critic Score
    It's just that the game is thoroughly polished. You turn it on and everything feels right; the music, graphics, and even the menu system all complement each other perfectly. [Nov 2003, p.147]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 90 Critic Score
    The additions of a medley mode - two to five song clips in quick succession - and a one-song quick-play option are solid improvements as well....It's another must have for singers. [Aug 2004, p.99]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 90 Critic Score
    The best baseball game on the market. [Apr 2002, p.102]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 90 Critic Score
    Even if the story doesn't do much for you, Demon Siege's production values still might win you over. [June 2004, p.97]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 90 Critic Score
    Play on the field or in the management office - both work surprisingly well. [Nov 2005, p.114]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 90 Critic Score
    Offered a style of gameplay totally different than the original Dino Crisis. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 90 Critic Score
    It keeps you on the edge of your seat the entire way through. It's an amazing rush. [Nov 2001, p.155]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 90 Critic Score
    The quarterback moves way better than in previous games - he can take off and run without having to pull the ball down, making rolling out an throwing the ball on the run more fluid...The best sports game to hit the PS2 so far this year. [Aug 2006, p.78]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 90 Critic Score
    Unlike any arcade compilation released on PS1, these games are <I>exactly</I> like their standup counterparts. [Jan 2004, p.125]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 90 Critic Score
    It's the sequel's addition of vehicles and more diverse locatins that make it the best of the series. [Nov 2001, p.54]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 90 Critic Score
    While MGA2 is a lot more newbie friendly, it still requires a fair bit of strategy. [Apr 2006, p.88]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 90 Critic Score
    Capcom took the formula that worked so well for the original Devil May Cry and added depth with new techniques that work incredibly well given the way enemies act in the game. This—plus the excellent cut-scenes, amazing backgrounds, and great character models—proves DMC 3 is a worthy successor to Dante's original adventure.
    • 84 Metascore
    • 90 Critic Score
    Besides making a fantastically epic and over-the-top ultra-Bond flick, EA snuck in a little something called "a fantastic game" into the mix as well. [Apr 2004, p.97]
    • 85 Metascore
    • 90 Critic Score
    From its very first moments, Kingdom Hearts will grab you and won't let go until well after you've beaten it. [Oct 2002, p.140]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 90 Critic Score
    Unrepentantly intelligent, epic, and approachable, this is one of the best RPGs available today and the Rubedo of the Xenosaga series. [Oct. 2006, p.82]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    Visually stunning goth-action vampire romp with soul-sucking goodness. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • tbd Metascore
    • 90 Critic Score
    This title is a steady study of patience, and downing a buck after a seven-minute game of cat-and-mouse is wholly rewarding. [Oct 2004, p.98]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 90 Critic Score
    I'm sure its stunning presentation and ambitious structure will surprise you. I hope they do a sequel. [Feb 2005, p.78]
    • 71 Metascore
    • 90 Critic Score
    The humor and writing is really top-notch SpongeBob SquarePants! It's just like the show that we all love to watch! SpongeBob SquarePants! The gameplay is simple but never gets dull...
    • 77 Metascore
    • 90 Critic Score
    The limits to which the team has managed to stretch the PS2's capacity are pretty amazing - it's hard to believe this is the same graphics engine that was used in the first game. [March 2005, p.98]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 90 Critic Score
    It's the crack cocaine of sports games. [Sept 2002, p.118]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 90 Critic Score
    In terms of options, GP2 has them in droves. [Feb 2002, p.108]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 90 Critic Score
    The game constantly kicked my ass, but the content is so good that it just motivated me to try harder. [Nov 2004, p.122]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 85 Critic Score
    Take the great career mode, the interesting challenges, and solid online play, and you've got one excellent bike racer on your hands, even despite a few speed bumps here and there. [Sept 2006, p.76]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 85 Critic Score
    A lesson to chronic underdogs everywhere, FIFA 07 sets its own terms for victory and then blows the doors off them. [Nov. 2006, p.112]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 85 Critic Score
    This feels way more like real hockey than the arcadey, gimmicky junk we've had to swallow in the past. Just a few more tweaks here and there, and EA's NHL will be the coolest game on ice once again. [Oct. 2006, p.87]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    It's really fun to have one version of a character go up against another version of the same character to see who's better. [Sept 2004, p.92]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 80 Critic Score
    The devil may indeed be in the details, but if you dive into Freedom with the mind-set of "knowing is half the battle," you'll be rewarded with a game that will provide you with--no lie--over 100 hours of truly compelling gameplay. [Jun 2006, p.100]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    Even though FIFA 06 came out just six months ago, for fans of the beautiful game, 2006 FIFA World Cup is a must-have. [Jun 2006, p.97
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    Delightfully open-ended. [Dec 2001, p.164]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 80 Critic Score
    Despite some ugly flaws, however, Medal of Honor Heroes manages to fulfill the PSP's promise of delivering a console-level experience in a portable medium. [Dec. 2006, p.132]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 80 Critic Score
    Bristling with style, Square's space shooter is a classic in the genre. The gameplay is fast and furious, and the background graphics look stunning even today. [Nov 2001, p.43] Einhander's huling bosses will blow your mind.
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 80 Critic Score
    There's never a shortage of funny. It's refreshing to play an RPG that doesn't take itself too seriously. [May 2006, p.80]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    Puzzle and chess modes are great fun. [Dec 2004, p.119]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 80 Critic Score
    Beautiful and challenging. [Feb 2002, p.106]
    • Official U.S. Playstation Magazine
    • 74 Metascore
    • 80 Critic Score
    Therein likes Magic Pengel's beauty... it's the fact that you can bring to life almost <I>anything</I> you imagine. [June 2003, p.106]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    Failing to fix the biggest problem of last year's game is the real issue with this release, and that sours all of the improvements a little. Even so, this is an easy update to justify picking up. [Nov, 2006, p.122]
    • Official U.S. Playstation Magazine
    • 74 Metascore
    • 80 Critic Score
    Genji's big downfall is its length. [Nov 2005, p.117]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 80 Critic Score
    Everything a Gunamite could ask for. [Nov 2002, p.196]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    It's this kind of extra depth that helps round out an already compelling experience. At the very least, it's enough to keep me coming back for more, eagerly awaiting the next chapter in this utterly unique franchise. [June 2003, p.104]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 80 Critic Score
    Offers up the most authentic college basketball experience. [Jan 2003, p.139]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    If Snowblind had a more compelling story or rewarded you for exploring its complexities, it could have been an instant classic. Ultimately, though, it's yet another solid shooter in a season of solid shooters.
    • 75 Metascore
    • 80 Critic Score
    Perhaps a bit less imaginative than its PS2 counterparts, the game's still a quirky example of pure fun. [May 2006, p.93]
    • Official U.S. Playstation Magazine
    • 86 Metascore
    • 80 Critic Score
    If you like idea of racing but don't want to make the commitment to something like GT3, B2 will satiate your need for speed.
    • 86 Metascore
    • 80 Critic Score
    Have you ever been so terrified by a phone ring?! [Nov 2001, p.51]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    Domination suddenly becomes quite spectacularly addictive. It's not doing anything special, but it releases just the right amount of adrenaline to get you truly hooked. [Aug 2003, p.97]
    • Official U.S. Playstation Magazine
    • tbd Metascore
    • 80 Critic Score
    If you've never played any of the Hawk games before, this is a great way to cut your teeth. [Jan 2003, p.140]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    Even more impressive is the soundtrack that's comprised of a collection of haunting orchestral CD tracks that give the game a dark mood and atmosphere difficult to put into words. [Aug 1998]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 80 Critic Score
    The environments are vast and nicely drawn, though the pop-up is a bit frustrating at times. [June 2001, p.103]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 80 Critic Score
    There is brutality here that will shock some of you with its dispassionate nature... There's a sense of claustrophobia and fear you experience in The Getaway that's unlike any other game. [Mar 2003, p.104]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    All that killing feels perfect; combat is tight and satisfying, especially once you begin to master your MP-consuming special moves. [Apr 2006, p.86]
    • 86 Metascore
    • 80 Critic Score
    Despite technical annoyances and later-level frustrations, Psychonauts is an absolute joy to play. [Aug 2005, p.80]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 80 Critic Score
    The part that really pulled me into Sprint Cars, though, is the very cool Career mode...It's a solid little game. [Apr 2002, p.107]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 80 Critic Score
    Pure is like a highly paid runway model: heartbreakingly gorgeous and dangerously thin.
    • 81 Metascore
    • 80 Critic Score
    The unbelievable brutality of the enemy A.I., even in Normal mode, means the game can vacillate from challenging to downright frustrating. Yet, for all the times I was pissed off, I still felt compelled to move on... [Dec 2003, p.164]
    • 70 Metascore
    • 80 Critic Score
    Offers a deeper, more mature experience than the previous titles. [July 2004, p.94]
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 80 Critic Score
    This game is an absolute hoot, and triumphs in almost every way over its summer counterpart. [Mar 2002, p.105]
    • Official U.S. Playstation Magazine
    • 74 Metascore
    • 80 Critic Score
    Tough but ultimately superb gameplay. Only a hero and story are the game's Achilles' heel. [Nov 2005, p.116]
    • 74 Metascore
    • 80 Critic Score
    The collection is worth it just for the two "Mortal Kombat" games. [Dec 2004, p.119]
    • Official U.S. Playstation Magazine
    • 83 Metascore
    • 80 Critic Score
    You may be as annoyed by the new direction as I am, or you may think it is a brilliant move. But you're not going to mistake this for anything but Prince of Persia.
    • 78 Metascore
    • 80 Critic Score
    Taking an obvious cue from Xbox Live, the online mode is seriously user-friendly, providing tons of community-building tools—the polar opposite of Offroad Fury 2's laughable online attempt.
    • 83 Metascore
    • 80 Critic Score
    A fighting game unlike any other, Square's classic does away with such staple fighting game features as combos and life bars, replacing them with skill-based moves like one-hit kills. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    The best part of the game, though, is beating a defender on the dribble and creating a scoring chance. It's energizing and it's effort well-spent. [Feb 2003, p.109]
    • Official U.S. Playstation Magazine
    • 70 Metascore
    • 80 Critic Score
    While Killzone delivers on visuals, it mishandles movement. This is a game that looks better in screenshots than it does in motion; simply put, the PS2 can't handle what Killzone is throwing at it. [Dec 2004, p.110]
    • 74 Metascore
    • 80 Critic Score
    If you're not at least to some degree a Disney fan, you're going to want to look elsewhere. [Oct 2001, p.136]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    The kind of game Dragon Ball fans can enjoy without feeling guilty. [Jan 2005, p.110]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 80 Critic Score
    This is an attractive, fun game, and if it had a better story and slightly more polish, it would be one of the best for the system. [Jan 2006, p.104]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 80 Critic Score
    One of the better games you'll find for your PSP, and a must-play for die-hard fans of the series. [May 2006, p.90]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    Proof that a Castlevania game can be done in 3D while retaining the essence of the series with great music and gameplay, and a stylized look. There's still room for improvement, but it's a great new beginning. [Nov 2003, p.140]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    Fast, fun footy with a simulation feel. [Feb 2002, p.114]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    Outside of the "Romance of the Three Kingdoms" series, nothing surpasses the complexity of FM4. [July 2004, p.92]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 80 Critic Score
    Cheers to you, SNK Playmore, for cleaning out the garbage and giving 3D KOF a fresh start! [Oct. 2006, p.85]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 80 Critic Score
    Not only is it just an excellent port of an arcade game, but it also has one of the best rosters of any fighting game to date, along with enough extras to keep any sort of fighting fan busy for hours on end. [Apr 2006, p.90]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 80 Critic Score
    You can see the potential here the instant you set foot in town, but the real fun is found only online. The rest of the elements are merely so-so. [Nov 2004, p.134]
    • 74 Metascore
    • 80 Critic Score
    Over time, you become so familiar with your player's animation that good swings become second nature, and Smash 2's greatness becomes apparent. [July 2004, p.97]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 80 Critic Score
    Easily the biggest and the best DDR yet. [Dec 2002, p.158]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    Good game variety, nice customization options. [Nov 2005, p.93]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    Flaws aside, this is a multiplayer dream. [Apr 2002, p.105]
    • Official U.S. Playstation Magazine
    • tbd Metascore
    • 80 Critic Score
    As much about the atmosphere of fishing as it is about bait and reel and line strength. [Sept 2003, p.97]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 80 Critic Score
    It's a great chunk of new maps and guns(and co-op!)for SOCOM fans, and it's as good a point as any for newcomers to try to penetrate the hardcore depths of the online community, no question. [Jan. 2007, p.80]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 80 Critic Score
    An extremely robust and flexible item-creation system, and one that offers hours upon hours of gameplay beyond the main story. [Sept 2003, p.100]
    • Official U.S. Playstation Magazine

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