Official U.S. Playstation Magazine's Scores

  • Games
For 1,415 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 SOCOM: U.S. Navy SEALs Fireteam Bravo 2
Lowest review score: 10 Putter Golf
Score distribution:
1415 game reviews
    • 98 Metascore
    • 100 Critic Score
    The game that redefined the game that redefined video games. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 97 Metascore
    • 100 Critic Score
    The replayability is off the charts. [Dec 2001, p.168]
    • Official U.S. Playstation Magazine
    • 97 Metascore
    • 100 Critic Score
    The most innovative, outlandish, brilliant video game I've ever seen. [Jan 2002, p.126]
    • Official U.S. Playstation Magazine
    • 96 Metascore
    • 100 Critic Score
    If you want to pick a fight, why not battle with the best of 'em? [Mar 02, p.34]
    • Official U.S. Playstation Magazine
    • 96 Metascore
    • 100 Critic Score
    Quite simply, the ideal sequel: The developers have managed to not only bolster and dramatically improve the good qualities of an RE title, but also completely drain out the bad aspects of the RE franchise. It's a perfectly executed reinvention of a stagnating franchise. [Dec 2005, p.128]
    • 96 Metascore
    • 100 Critic Score
    I know everyone is expecting this game to be good, but I have to tell you I was shocked at how great it is. [Dec 2001, p.159]
    • Official U.S. Playstation Magazine
    • 95 Metascore
    • 100 Critic Score
    San Andreas is shocking, not necessarily because of its typically contentious subject matter (though there's plenty in it to rub those of a conservative disposition the wrong way) but because of the sheer scale of the experience...Is it really the best game ever made? Quite possibly, yes.
    • 95 Metascore
    • 100 Critic Score
    The game will twist and turn, surprise and captivate, and surpass any expectations you might have conjured up...The PS2's defining title. [Dec 2002, p.154]
    • Official U.S. Playstation Magazine
    • 95 Metascore
    • 100 Critic Score
    Madden has added so many goodies that Madden fans will be smiling ear to ear, and newcomers'll love it. [Sept 2002, p.116]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Our favorite PS one Final Fantasy. [Nov 2001, p.46]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Makes a mockery of "Hawk 3" - you'll see. Funny, smart, richly entertaining and superbly crafted, Hawk 4 is more in the same class as "Grand Theft Auto III." [Dec 2002, p.178]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    With the exception of a rather throwaway plot, absolutely no part of Devil May Cry escapes the realm of coolness superior. [Nov 2001, p.152]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Another masterpiece from Square, and one of the best RPGs of all time. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Yep, Tiburon's gotta go and give us a new greatest NFL game ever made. Again. And they'll probably do it again next year. [Sept 2003, p.99]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    With the sequel out on PS2, you don't want to fall behind, do you? [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    The finally realized Metal Gear Online (as Kojima calls it) ranges from solid multiplayer fare to a total blast. [Apr 2006, p.76]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. Somehow, though, I have faith that it will. [Aug 2003, p.100]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    People do not play games because they break new ground. People play games because they are fun. And fun is God of War's greatest strength... This is not a perfect game, but it is a great one.
    • 94 Metascore
    • 100 Critic Score
    I can't get enough of it. Not many games are so great that they can help influence your taste, but this one really is something special. [Apr 2002, p.100]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    If you don't like Burnout 3: Takedown, there's something wrong with you...It has completely spoiled me, making it near impossible to enjoy other games in the genre. [Oct 2004, p.102]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    The best racing game you'll find on the PS one, hands down. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    One of the best 2D fighters ever made. [Nov 2001, p.52]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Aside from the cultural tweaks, the other major improvement here is in the scale of the game. The mountain you're competing on is huge, and the better you get, the more of it you get to see. In places, it's downright beautiful. [Nov 2003, p.134]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 90 Critic Score
    This is a game that's revolutionary in so much more than its art style. [Sept 2006, p.72]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 90 Critic Score
    This game plays with Warrick Dunn quickness, and the player models are the best in the business. But somehow the athletes feel sluggish, like they're chugging along with a slab of marble Velcroed to their backs. [Sept 2002, p.117]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    It's so well-balanced, you're not limited to a video game strategy. You can play it any way you like. It's real soccer, and that why we love it. [Apr 2003, p.100]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Featuring a massive quest filled with RPG elements, mind-blowing 2D backgrounds, fantastic character artwork, an astounding soundtrack and osme of the best Castlevania gameplay ever seen, SOTN is a PS one classic that can't be missed. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Its controls are near-as-damnit perfect, and the connection you feel between yourself and your fighter makes a game like "Tekken 4" look like it's just fooling around. [Sept 2003, p.95]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    An example of WE7's overhauled physics engine for the ball itself. It no longer glides over the pitch, but randomly bobbles off the imperfections in the turf. This leads to a slew of new control options for dealing with bouncing balls. [Mar 2004, p.101]
    • 92 Metascore
    • 100 Critic Score
    Never mind that it's one of the best fighters ever made - it's one of the best games ever made... Brilliant. It's one of those extremely rare games that screams perfection. [Sept 2003, p.94]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 90 Critic Score
    The Franchise Mode is 10 seasons of blissful replayability. [Nov 2001, p.160]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    I can't begin to explain how addictive I found this. [Jan 2002, p.140]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    One of my favorite games, ever...It's got story, it's got action, it's got amazing graphics and some of the best animation you'll see anywhere. [Dec 2003, p.166]
    • 92 Metascore
    • 100 Critic Score
    Either way, Final Fantasy XII is a fitting send-off for the series on the PS2, and it justifiably has a chance to proclaim itself the best Final Fantasy on the Playstation. [Nov. 2006, p.106]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    Packs in more quality gameplay than most RPGs could ever hope for, with the finest battle system yet for the series. [Feb 2002, p.104]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    In case you haven't got the point by now, Guitar Hero II rocks. It rocks hard. It bests the original in nearly every way, and that's a damn hard thing to do. [Dec. 2006, p.124]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    The first PS one installment of Final Fantasy is still one of the best ever. [Mar 2002, p.34]
    • 92 Metascore
    • 100 Critic Score
    PaRappa will win over anyone with his hipster looks and smooth style. [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    It lacks a certain "oomph" I get out of EA football. [Sept 2003, p.98]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    When it really comes down to it, what this game's about is no-frills rocking. And no-frills rocking is what it does very well. [Nov 2005, p.98]
    • 91 Metascore
    • 100 Critic Score
    Friendly enough for the first-time platform player, deep enough for platform veterans, and funny as hell...It's a brilliant game. [Dec 2004, p.126]
    • 91 Metascore
    • 100 Critic Score
    The most noteworthy part of the game is easily the end sequence. Without spoiling it, it's a chase that combines elements of MGS, "Indiana Jones and the Last Crusade", "Return of the Jedi", "The Legend of Zelda: The Wind Waker", and "Ico" into an utterly engrossing and visceral ride.
    • 91 Metascore
    • 100 Critic Score
    Don't be fooled by that cutesy purple dragon - this ain't just a kiddie game. [Nov 2001, p.51]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    If you can appreciate artistry in games, if you hanker for an experience that transcends genre, if you want to see what happens when a creative design team is allowed to ignore sales numbers and flavor-of-the-month trends, by all means bring yourself into Shadow's world. [Oct 2005, p.98]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    NCAA 2003 comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. [Sept 2002, p.114]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    It's still great, great football, and al the new stuff makes it the best one yet. I'm just not so sure it's worth 50 bucks if you already have last year's edition. [Aug 2004, p.87]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    Visually stunning goth-action vampire romp with soul-sucking goodness. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 90 Critic Score
    The game's remarkably astounding... but is it better than "FIFA 2005"? For American fans, not quite. [March 2005, p.94]
    • Official U.S. Playstation Magazine
    • 91 Metascore
    • 100 Critic Score
    As some would argue, the best 2.5D platformer ever released. [Nov 2001, p.40]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    ICO
    It's hard to express how stunning this game looks and sounds. [Nov 2001, p.158]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    But for the first time I can remember, an extreme-sports game actually has a real story, honest-to-goodness characters, and a reason to play beyond seeing the next level or beating your last high score.
    • 90 Metascore
    • 100 Critic Score
    This awesome platformer makes use of the Dual Shock in creative ways. [Mar 02, p.34]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 80 Critic Score
    Gamers took to the hero Gabe Logan with such enthusiasm that the mere mention of the franchise name still gets folks excited. [Nov 2001, p.52]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Multiplayer is a hoot, rebounding is spot-on, the Career mode lets you unlock legends, and the new defensive counters add loads of strategy. But most important, the first game's rubber-band logic that kept every game close has been abandoned. [May 2003, p.94]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    The biggest improvement - the RPG-style character growth - really and truly changes everything. I kid you not. Replaying a section isnow a reward unto itself, since you gain experience for every enemy you kill... Man, I <I>really</I> love this game. [Dec 2003, p.154]
    • 90 Metascore
    • 80 Critic Score
    It's worth pointing out that most of these new options simply add a layer of polish to preexisting aspects of the game. [Sept 2004, p.93]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 90 Critic Score
    The obvious choice for baseball enthusiasts for this new season. [May 2004, p.99]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Good lord, is this a beautiful game. [Jan 2002, p.124]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    By making a few seemingly subtle but ultimately profound gameplay changes, Criterion has improved a game we didn't think needed improving. [Nov 2005, p.104]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Infinite playability and attention to the he-men details make this a treat. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    I haven't been sleeping much, because I can't put this game down...Easily one of the best first-person shooters out there - on any system. [Dec 2002, p.176]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 90 Critic Score
    The PS2 release alleviates the GameCube version's insane difficulty, thanks to a simpler difficulty level known as Sweet. [Oct 2004, p.94]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 90 Critic Score
    The best hockey game I've ever played, hands down... ESPN's goalies look so good between the pipes, it's almost scary. [Oct 2003, p.120]
    • Official U.S. Playstation Magazine
    • 90 Metascore
    • 100 Critic Score
    Pack[ed] with stunning FMV, well-developed characters, and a touching story that revolves round the theme of love. [Nov 2001, p.46]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 90 Critic Score
    The landscape could be considered a character in itself - it rivals the state of San Andreas in size and detail. It's one of the few landscapes where you can look in any direction and realize that the mountain in the distance isn't scenery. [Dec 2005, p.116]
    • 89 Metascore
    • 100 Critic Score
    Unlike last year's game, Tiger 2004's minor additions make more of a major difference than it would seem at first glance. [Oct 2003, p.124]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 90 Critic Score
    Yes, other games have stuff you can unlock, whether it's extra clothing or modes, but NBA Street V3 integrates it all so well and has such a high level of polish that you'll find yourself drawn into it as if it were some epic RPG.
    • 89 Metascore
    • 100 Critic Score
    It's so good that it'll have hardcore hockey fans enthralled. [Jan 2003, p.134]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    When it comes to games for sports lovers, this one leads the list. It's my early favorite [yes, over "Madden" and "NCAA 2003"] for sports game of the year. [Dec 2002, p.170]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    Has everything I've ever wanted from a sports car racing game: Cool rides, some of the best engine noises ever committed to a gaming sountrack and most importantly, a sense of incredible speed and power. [Nov 2002, p.186]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 90 Critic Score
    Controls are practically perfect, plane selection is extensive, and the whole package is exceptionally polished. [Dec 2001, p.160]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 90 Critic Score
    It may well be the best-looking PS2 game yet. [May 2003, p.89]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    Better graphics, imroved story, and the same basic look-out-for-the-zombies gameplay. [Nov 2001, p.51]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 80 Critic Score
    Bristling with style, Square's space shooter is a classic in the genre. The gameplay is fast and furious, and the background graphics look stunning even today. [Nov 2001, p.43] Einhander's huling bosses will blow your mind.
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    After sinking nearly 20 hours into GT4, I'm still nowhere near seeing everything it has to offer. [Apr 2005, p.98]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 80 Critic Score
    The only real strike against the game is that there's no random setting for the backgrounds and music. [May 2005, p.115]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 90 Critic Score
    To fully appreciate Silent Hill 2, you have to let it take over your life for a while. [Nov 2001, p.162]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    The gaming equivalent of a religious experience. [Feb 2002, p.112]
    • Official U.S. Playstation Magazine
    • 89 Metascore
    • 100 Critic Score
    Represents the pinnacle of the sport in videogame form with its nearly flawless gameplay and wide assortment of modes.
    • 88 Metascore
    • 80 Critic Score
    Pure is like a highly paid runway model: heartbreakingly gorgeous and dangerously thin.
    • 88 Metascore
    • 90 Critic Score
    An unbelievable amount of gameplay, solid online play, plenty of different modes, that delicious analog swing. [Nov 2004, p.140]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 80 Critic Score
    A career mode so involving and compelling that it makes this almost like a "driving RPG." [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    The other big addition offers a nice contrast to the traditional franchise mode, which returns as fully featured and deep as ever. In NFL superstar mode, instead of focusing on the fortunes of one team, you follow the career of a character you create (or import from "NFL Street 2" or "NCAA Football 06"). [Sept 2005]
    • 88 Metascore
    • 100 Critic Score
    The game that made kart racing cool. Nothing has ever matched its quality. [Mar 2002, p.34]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    One of the most incredible experiences I have ever had with a game. [July 2002, p.98]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 80 Critic Score
    Tekken 5 is great because it not only refines the wall-attack system and other skills like counters, but it also remains totally accessible to even the most novice fighting-game fans.
    • 88 Metascore
    • 90 Critic Score
    The learning curve is still cruelly steep...I still say, though, that it is the best golf game on the market. [Dec 2002, p.174]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    Plenty of other platformers can boast similar features - but few have pulled them all together the way that Ratchet & Clank has. [Dec 2002, p.166]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    Once again, it's easily the greatest college football game ever made. Once again, it's my new favorite videogame of all time. But despite some really cool additions, NOT once again do I feel entirely wowed by it. Mostly wowed, yes...but not entirely, as I always have been in the past. [Aug 2004, p.88]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    The best football game of the 32-bit generation. [Oct 2001, p.136]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    As a value proposition, there's nothing on PSP that comes close. It's a gigantic game; the core gameplay will probably take you 40 or 50 hours to get through, and it has 33 additional "games" that have the potential to occupy you another five or even 10 hours, if you really want to push it.
    • 88 Metascore
    • 100 Critic Score
    Being able to play as all three members further fleshes out the mission variety - I couldn't tell you the last time I've had so much unadulterated fun playing a game. [Nov 2004, p.126]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    The controls have been totally overhauled, and you now have an unprecedented level of influence over the ball. [Dec 2002, p.160]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    It's all very, very solid, but perhaps the biggest surprise was what a good fit the arcade mode is for a portable system. [Sept 2006, p.84]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 100 Critic Score
    In Thunder 2004, you take the track with 42 of the most vindictive drivers ever to hold a wheel. [Oct 2003, p.118]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    There's just an undeniably addictive aspect to Ridge Racer's single-player and multiplayer modes. [May 2005, p.111]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 90 Critic Score
    It's safe to say that Fight Night Round 2 is the best boxing game to come along in the past 15 years, and only slightly riskier to say that it's the best of all time.
    • 88 Metascore
    • 90 Critic Score
    The GameSpeak feature alone is reason enough to play this one. [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 100 Critic Score
    In short, SOCOM II has addressed nearly every complaint I had about the first game, and added a bunch of new features on top of that. If you like the first game at all, run - don't walk, run - to get this game. [Dec 2003, p.160]
    • 87 Metascore
    • 90 Critic Score
    The best Diablo-style action/RPG ever produced. [Jan 2002, p.130]
    • Official U.S. Playstation Magazine

Top Trailers