Official U.S. Playstation Magazine's Scores

  • Games
For 1,417 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
1,417 game reviews
    • Metascore: 89
    • Critic Score 100
    Has everything I've ever wanted from a sports car racing game: Cool rides, some of the best engine noises ever committed to a gaming sountrack and most importantly, a sense of incredible speed and power. [Nov 2002, p.186]
    • Metascore: 85
    • Critic Score 100
    The first PS2 game to really get my heart racing. If you really get into this, your adrenal gland will start juicing out its stuff so much that you'll actually feel that buzz. [Apr 2003, p.82]
    • Metascore: 93
    • Critic Score 100
    It's so well-balanced, you're not limited to a video game strategy. You can play it any way you like. It's real soccer, and that why we love it. [Apr 2003, p.100]
    • Metascore: 89
    • Critic Score 100
    Represents the pinnacle of the sport in videogame form with its nearly flawless gameplay and wide assortment of modes.
    • Metascore: 80
    • Critic Score 100
    It's incredibly satisfying, regardless of your gaming abilities [thanks to huge explosions], and it's so well designed that the control system becomes transparent after spending very little time with it. [Jan 2003, p.118]
    • Metascore: 95
    • Critic Score 100
    The game will twist and turn, surprise and captivate, and surpass any expectations you might have conjured up...The PS2's defining title. [Dec 2002, p.154]
    • Metascore: 92
    • Critic Score 100
    Packs in more quality gameplay than most RPGs could ever hope for, with the finest battle system yet for the series. [Feb 2002, p.104]
    • Metascore: 94
    • Critic Score 100
    Comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. Somehow, though, I have faith that it will. [Aug 2003, p.100]
    • Metascore: 97
    • Critic Score 100
    The replayability is off the charts. [Dec 2001, p.168]
    • Metascore: 70
    • Critic Score 100
    EA Sports has been gradually enhancing the presentation of F1 over the past few years, and this time, it's stunning. [Aug 2003, p.97]
    • Metascore: 95
    • Critic Score 100
    Madden has added so many goodies that Madden fans will be smiling ear to ear, and newcomers'll love it. [Sept 2002, p.116]
    • Metascore: 88
    • Critic Score 100
    One of the most incredible experiences I have ever had with a game. [July 2002, p.98]
    • Metascore: 90
    • Critic Score 100
    Good lord, is this a beautiful game. [Jan 2002, p.124]
    • Metascore: 92
    • Critic Score 100
    I can't begin to explain how addictive I found this. [Jan 2002, p.140]
    • Metascore: 94
    • Critic Score 100
    I can't get enough of it. Not many games are so great that they can help influence your taste, but this one really is something special. [Apr 2002, p.100]
    • Metascore: 90
    • Critic Score 100
    But for the first time I can remember, an extreme-sports game actually has a real story, honest-to-goodness characters, and a reason to play beyond seeing the next level or beating your last high score.
    • Metascore: 86
    • Critic Score 100
    The game IS gorgeous. The graphics are beautiful the sound effects are spectacular, and the overall presentation is extremely stylish. [May 2003, p.92]
    • Metascore: 85
    • Critic Score 100
    King is the best, most synergetic convergence of film and videogame I've ever seen. It turns Two Towers' wow factor into an emphatic "holy freaking crap!"
    • Metascore: 82
    • Critic Score 100
    I love this game, and I don't see myself playing anything else at home for a good three or four months. [Sept 2002, p.11]
    • Metascore: 86
    • Critic Score 100
    The pacing and structure of the game means that the process of achieving goals and being rewarded is sufficiently frequent that you always feel like you're doing something new. [Nov 2002, p.182]
    • Metascore: 90
    • Critic Score 100
    I haven't been sleeping much, because I can't put this game down...Easily one of the best first-person shooters out there - on any system. [Dec 2002, p.176]
    • Metascore: 87
    • Critic Score 100
    Pure fun... With so much variety, the game has more than enough absurdly addictive elements to keep you busy for untold hours. [Mar 2003, p.108]
    • Metascore: 96
    • Critic Score 100
    I know everyone is expecting this game to be good, but I have to tell you I was shocked at how great it is. [Dec 2001, p.159]
    • Metascore: 90
    • Critic Score 100
    ICO
    It's hard to express how stunning this game looks and sounds. [Nov 2001, p.158]
    • Metascore: 94
    • Critic Score 100
    With the exception of a rather throwaway plot, absolutely no part of Devil May Cry escapes the realm of coolness superior. [Nov 2001, p.152]
    • Metascore: 90
    • Critic Score 100
    The biggest improvement - the RPG-style character growth - really and truly changes everything. I kid you not. Replaying a section isnow a reward unto itself, since you gain experience for every enemy you kill... Man, I <I>really</I> love this game. [Dec 2003, p.154]
    • Metascore: 87
    • Critic Score 100
    The absolute best possible Pandora experience is when four people who know each other hook up and take turns playing as spies and mercs. It is a spectacularly rewarding experience and unnervingly addictive. [July 2004, p.84]
    • Metascore: 93
    • Critic Score 100
    An example of WE7's overhauled physics engine for the ball itself. It no longer glides over the pitch, but randomly bobbles off the imperfections in the turf. This leads to a slew of new control options for dealing with bouncing balls. [Mar 2004, p.101]
    • Metascore: 93
    • Critic Score 100
    If you don't like Burnout 3: Takedown, there's something wrong with you...It has completely spoiled me, making it near impossible to enjoy other games in the genre. [Oct 2004, p.102]
    • Metascore: 94
    • Critic Score 100
    People do not play games because they break new ground. People play games because they are fun. And fun is God of War's greatest strength... This is not a perfect game, but it is a great one.