Official Xbox Magazine UK's Scores

  • Games
For 1,549 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 BioShock
Lowest review score: 10 Dragon's Lair
Score distribution:
1,549 game reviews
    • 59 Metascore
    • 50 Critic Score
    Great songs, shonky game. [Feb 2011, p.97]
    • Official Xbox Magazine UK
    • 40 Metascore
    • 50 Critic Score
    You'd do better to get Kinect Sports instead. [Feb 2011, p.99]
    • Official Xbox Magazine UK
    • 46 Metascore
    • 50 Critic Score
    A game that's playing very hard to get. [Feb 2011, p.99]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Too punishing to recommend. [Mar 2011, p.100]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 50 Critic Score
    A poor excuse of an FPS makes for an adequate, if pointless, adaptation of a sport better experienced in the real world. [April 2006, p.92]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    The great and the rubbish at a price that's definitely not right.
    • 50 Metascore
    • 50 Critic Score
    A fun party game with limited appeal.
    • 58 Metascore
    • 50 Critic Score
    More than ever, Dynasty Warriors feels like an uncomfortable timefart.
    • 52 Metascore
    • 50 Critic Score
    Charming but flawed, and lacks ambition. [May 2011, p.101]
    • Official Xbox Magazine UK
    • 45 Metascore
    • 50 Critic Score
    A distinctly sludgy shooter. [June 2011, p.102]
    • Official Xbox Magazine UK
    • 50 Metascore
    • 50 Critic Score
    Kung Fu fun that quickly wears thin. [Aug 2011, p.101]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 50 Critic Score
    Hit The Mitts shows you what Zuffa could have done - a mini-game that reacts well to your punches.
    • 46 Metascore
    • 50 Critic Score
    A grind in more ways than one. [Sept 2011, p.101]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 50 Critic Score
    Fails to convert its potential. [Oct 2011, p.101]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 50 Critic Score
    If you can swallow the pad-mashing mechanics and wince your way through Silicon Knights' ham-fisted attempts at delivering back-story, there's a certain satisfaction to be had replaying to unlock new suits and powers.
    • 50 Metascore
    • 50 Critic Score
    The lack of Xbox Live play kills it dead. [Nov 2011, p.107]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 50 Critic Score
    As it stands, we've rarely been so bored when travelling at 150 miles per hour, less inspired by a police chase or less interested in the plot of a videogame. In the end, the game's only held together by staples of the series, namely a huge complement of cars and no-nonsense grippy physics. That's just enough to elevate it to the status of competent racer, but definitely not enough to earn a recommendation.
    • 77 Metascore
    • 50 Critic Score
    Dull genre-bender with more features than fun. [Christmas 2011, p.110]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 50 Critic Score
    Decent game hindered by hidden costs. [Jan 2012, p.98]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 50 Critic Score
    We're all for dolled up remakes of arcade classics, and those are some lovely backgrounds, but this one needs to be rescued from the limitations of its own design.
    • 52 Metascore
    • 50 Critic Score
    It's abysmal in singleplayer, elevating itself to merely dull and forgettable in co-op and multiplayer. Welcome to a zombie game that's as lifeless and ragged as its primary antagonists.
    • 55 Metascore
    • 50 Critic Score
    Speeder Bikes are unresponsive to the point of fury, and the one-on-one duels don't respond to your attacks in anywhere near as satisfying a way as the exploding droids. The assault courses are fine, but easily rehearsed, and there's nothing in this game that convinces me that anyone making it thought it was actually a good idea. There are flashes of inspiration that make it genuinely likeable - but it fails, and hard, as a forty pound game.
    • 71 Metascore
    • 50 Critic Score
    Less "more of the same" and more "less good." [May 2012, p.95]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 50 Critic Score
    The only thing this is good for is scrap. [May 2012, p.97]
    • Official Xbox Magazine UK
    • 54 Metascore
    • 50 Critic Score
    The career mode is a repetitive series of unlocked events and the addition of an extremely rudimentary Trick Battle mode doesn't do much to break the tedium. At the very most, this is no more than an afternoon's entertainment.
    • 65 Metascore
    • 50 Critic Score
    The good, the bad, and the abysmal. [June 2012, p.93]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    There's nothing super about it. [July 2012, p.107]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Sadly, it runs out of ideas by the halfway point (there's no online play), offering little more than increasingly steep medal targets that put you at the mercy of the game's rather inconsistent physics. Worse still, some levels have very rigid solutions, which sit awkwardly next to the knockabout, anything-goes approach of the early game.
    • 58 Metascore
    • 50 Critic Score
    Bang goes the potential. [Sept 2012, p.103]
    • Official Xbox Magazine UK
    • 44 Metascore
    • 50 Critic Score
    It's time to stop pedalling this game. [Sept 2012, p.95]
    • Official Xbox Magazine UK