Official Xbox Magazine UK's Scores

  • Games
For 1,468 reviews, this publication has graded:
  • 44% higher than the average critic
  • 6% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Halo: Reach
Lowest review score: 10 AMY
Score distribution:
1,468 game reviews
    • 98 Metascore
    • 100 Critic Score
    It's got a world you believe in, a cast you care about and a script stuffed with brilliant moments... Utterly stunning in every resepct. [May 2008, p.79]
    • 97 Metascore
    • 100 Critic Score
    Rockstar's Xbox 360 swansong is probably the console's greatest technical achievement, and as such it's unmissable.
    • 96 Metascore
    • 100 Critic Score
    Amazingly written and beautifully constructed, it's a complete emotional rollercoaster which we can't drawn any parallels with...You'll be playing this game for months to come, exchanging story elements to build up the bigger picture, and arguing about what it all means. [Sept 2007, p.88]
    • 96 Metascore
    • 90 Critic Score
    With Half-life you've got a remarkable, near-perfect single-player experience, while Team Fortress 2 provides endless replay value and Portal provides a unique innovative sideways look at the physics of video games. And don't think it ends here, because Valve is a past master of the art of Downloadable Content. An essential purchase.
    • 96 Metascore
    • 100 Critic Score
    It's mature: not because of profanity or nudey bits, but because it tackles complicated themes without telling you what to think. Having already sunk a distressing number of hours into ME2, the second this sentence is finished we're firing it up and exploring the rest of the universe.
    • 96 Metascore
    • 100 Critic Score
    Skyrim may frustrate you at times, but it will work its way inside your skin and replace the marrow of your bones. It never gives you an opportunity to neatly stop playing. Even if you manage to tear yourself away, the locations and the people will rattle around in your head. It'll give you stories to tell your friends, (although you should remember that many people simply won't be interested), and it'll give you an entire region to bend, beautifully slowly, to your will.
    • 95 Metascore
    • 90 Critic Score
    Red Dead Redemption is a truly epic resuscitation of the Western theme in games. It's also easily the best gunslinging game we've ever played.
    • 95 Metascore
    • 100 Critic Score
    While it's worth replaying to catch the dialogue you missed the first time round - a spectacular rarity in any game - and to hunt out the hidden Rat Man rooms, there isn't enough variety in the way you solve puzzles to sustain repeat runthroughs. We're going to need DLC, and plenty of it, to keep our co-op partnership going.
    • 94 Metascore
    • 90 Critic Score
    The game doesn't benefit from the novelty of Rocksteady's first, pitch-perfect effort, but based on the quality and beauty of Gotham's pair of correctional institutes, we're perfectly happy to be incarcerated again.
    • 94 Metascore
    • 90 Critic Score
    Gears of War is absolutely rammed with excitement, innovation and atmosphere. This is a next-generation game in every respect, trampling convention and really rewriting the shooter genre with flourish and pace.
    • 94 Metascore
    • 100 Critic Score
    Simply put, Oblivion is a game where the story never ends. The story of your exploits in any other game would have natural gaps, but here you can just keep telling it, with every yarn feeding logically into the next.
    • 94 Metascore
    • 90 Critic Score
    COD4 is cutting-edge entertainment, but the downside to this dense and gripping delivery is that it's over far too quickly: five to six hours on Normal difficulty...COD4 is short but immensely satisfying and we can't wait for a post-modern revival. [Dec 2007, p.73]
    • 94 Metascore
    • 90 Critic Score
    Bungie has delivered an excellent Campaign mode, arguably the best multi-player experience on any platform and almost endless replay value. But Halo 3 scores most highly for artistic vision, capitalising on all of the series' greatest visual motifs.
    • 94 Metascore
    • 100 Critic Score
    This is a textbook example to other developers of the love, care, attention, polish and guile needed when crafting a sequel. An essential purchase for all FPS fans. [Ryan King]
    • 93 Metascore
    • 90 Critic Score
    The combat is gripping, taking a successful formula and bulking it out in ways that make it more demanding, tactical and entertaining...You're expecting a 'but', and we've got one. The only place where Infinite falls any distance short of brilliance is in its own audacious plot.
    • 93 Metascore
    • 90 Critic Score
    Unique, charming, frustrating, innovative. [Oct 2008, p.94]
    • Official Xbox Magazine UK
    • 93 Metascore
    • 90 Critic Score
    The only major disappointment is final boss Seth. Given how imaginative the rest of the crew are, going toe-to-toe with a bald, blue baddie that bears more than a passing resemblance to Bioshock's Fontaine feels like something of an anticlimax.
    • 93 Metascore
    • 90 Critic Score
    It's simple what Bethesda's done here - it's taken Oblivion's engine and design ethos, and applied it to a fresh franchise. The results are truly impressive, and we've no hesitation in slapping on a Must Buy badge, but you can't help but notice that for every problem it's fixed from Oblivion, a new leak's sprung.
    • 93 Metascore
    • 90 Critic Score
    There are very few ways that Gears of War 2 could be improved on. Only the story and the final boss in particular are a slight disappointment. Fanboys will love the fact that only one of a multitude of story arcs is concluded; everyone else will feel slightly unfulfilled. But aside from this, Gears 2 is not just the most exhilarating game you'll play this year, but possibly the most heady and downright shocking piece of entertainment full stop. Hollywood, your days are numbered. [Dec 2008, p.61]
    • 93 Metascore
    • 100 Critic Score
    Mass Effect 3 is brave enough to threaten to destroy its very own legacy. Everything you've worked for is genuinely at risk, and horrifying things are going to happen because of some of the choices you've made. If you've spent as long as we have with these characters, the impact of this final journey will be one you don't forget for years. Brave, thrilling, and incredibly emotional, Mass Effect 3 is a sci-fi masterpiece.
    • 93 Metascore
    • 90 Critic Score
    It's aspirational, inspirational, educational, and eminently valuable. It's not only an achievement within its own genre, but a landmark for the entire medium as well.
    • 92 Metascore
    • 90 Critic Score
    The beauty of Guitar Hero II is it's just as playable and addictive in single-player, with a career mode taking you and your band out of the sticks and onto the road of rock stardom. [Apr 2007, p.80]
    • 92 Metascore
    • 90 Critic Score
    The best music game in the world...ever! [Jan 2008, p.79]
    • 92 Metascore
    • 90 Critic Score
    What Dark Souls does, more than any other game, is make challenges that once felt utterly impossible, possible - when the only thing that has changed is you and your understanding of the situation. It may take ten passes at a foe before you even begin to feel out its defences and formulate a strategy, but when that glorious killing blow finally comes, you'll know you've earned it. And that's an incredible feeling.
    • 92 Metascore
    • 90 Critic Score
    Once again Turn 10 has produced the biggest and deepest racer on the Xbox 360.
    • 92 Metascore
    • 90 Critic Score
    A brilliant experience. No other license-shackled developer has understood their subject quite as well as Rocksteady, and this is without a doubt the definitive representation of the Dark Knight.
    • 92 Metascore
    • 90 Critic Score
    At its worst, Rock Band 2 feels like a massive expansion pack that just fills in all the missing gaps from the original game. [Christmas 2008, p.92]
    • 91 Metascore
    • 100 Critic Score
    The FPS epic comes full circle. Pure quality.
    • 91 Metascore
    • 90 Critic Score
    The astounding vistas of each planet combined with swelling synth chords and the cheesy sci-fi plots of Babylon 5, make this a game for lovers of sci-fi and RPG everywhere. Roll on the sequels!
    • 91 Metascore
    • 90 Critic Score
    Forza Motorsport 4 is a racing game that tries to be all things to all people, and you know what? It actually pulls it off.
    • 91 Metascore
    • 90 Critic Score
    The story isn't amazing, but it takes a cheerful back seat to spending time with the characters we've all grown to love over the last five years. And, best of all, nearly all of the loose ends are tied up. In single-player it's easily the best game of the series - and online the Horde, Deathmatch and Beast modes stand a good chance of making you forget about Battlefield and Call of Duty. Bravo, Epic.
    • 91 Metascore
    • 90 Critic Score
    Far Cry 3 isn't too much of a departure, once you actually get to grips with the landscape that stretches behind that fidgety, histrionic exterior. It is, however, handily the best game in the series so far, and deserves to hold its head high among this winter's noisy crowd of sandbox offerings. If madness is repetition, this is one reworking of a formula I don't mind losing my mind to.
    • 90 Metascore
    • 90 Critic Score
    The first Assassin's Creed's charm was in the sumptuous graphics and straightforward action - that incredible climbing and free-running, and the visceral thrill of stapling evil people to the dirt with a wristblade. With AC2 the rest of the game has caught up with the brilliance of those central ideas to create a complete and coherent experience. We can think of plenty of words that could describe Assassin's Creed 2 - involving, exciting, cinematic - but there's only one word that sums it up beautifully. Killer. [Dec 2009, p.74]
    • 90 Metascore
    • 90 Critic Score
    This is pure videogame from start to finish - escapism at its finest. It reminds you of a time you didn't question why, you just went along for the ride. There's only one question: how the hell do you top it? [Jan 2009, p.92]
    • 90 Metascore
    • 90 Critic Score
    If you think you can handle the pressure, deal with the pain and put in the hours, then you'll find this one of the most frenetic, tactical and rewarding squad-based shooters ever made (despite a few annoying foibles and glitches), one that will grip and enthrall you for weeks on end - and justify the outlay for your Xbox 360 setup. [Apr 2006, p.15]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    For the price, it's unmissable, and it proves that Liberty City can support far more than the two pieces of DLC Rockstar has committed to.
    • 90 Metascore
    • 90 Critic Score
    When you consider the revised physics engine and fine-tuned player AI, this year's FIFA steps up as one of the best updates in a long time. A goal machine of a game and a compulsive purchase that not even Arsene Wenger could resist.
    • 90 Metascore
    • 90 Critic Score
    The best in the series by some distance.
    • 90 Metascore
    • 90 Critic Score
    This ninja is marked for greatness.
    • 90 Metascore
    • 100 Critic Score
    This may well be the best tenner you ever spend.
    • 90 Metascore
    • 90 Critic Score
    Unnecessary multiplayer aside, Dead Space 2 is a corker. It's an unpredictable powder-keg of [a] game; even when you get mulched by the Necromorphs it's great to see just how many chunks your corpse has been blown into. [Feb 2011, p.88]
    • 90 Metascore
    • 90 Critic Score
    As wonderfully addictive as ever. [Oct 2008, p.94]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    Sophisticated, unnerving and reliably unforgiving, XCOM: Enemy Unknown isn't just Xbox 360's finest strategy experience - it's also a strategy game which changes how you think about strategy games. Go into it expecting a deadening flow of unlocks and build queues, and you'll get a nasty surprise. Approach the game as you would an odd noise in the basement, and the Earth might just have a fighting chance.
    • 90 Metascore
    • 90 Critic Score
    The car handling is incredibly complex and varied, and the superb modding Garage lets you tweak handling beyond belief - but only if you want. [July 2007, p.88]
    • Official Xbox Magazine UK
    • 90 Metascore
    • 90 Critic Score
    While the years haven't been too kind to their spruced-up SD assets, the chance to fully experience the MGS saga is one Xbox 360 owners definitely shouldn't pass up.
    • 90 Metascore
    • 90 Critic Score
    Dribbling's expanded, players are fallible, and online modes complement the real world unlike any sports title before it.
    • 90 Metascore
    • 90 Critic Score
    This is the most polished and satisfying platformer on Xbox 360. It's another masterpiece from Montpellier.
    • 89 Metascore
    • 90 Critic Score
    The words "awesome" and "badass" are used a lot in this game, but Gearbox has earned the right. When you gunzerk into a crowd of bandits, get killed, and your shield's nova kicks in, wiping everyone out and bringing you back to life, you'll think so too.
    • 89 Metascore
    • 90 Critic Score
    Co-op is the highlight, adding mechanics like floating sun energy that's reaped by both players hovering their cursor over it, and dividing the job of dropping plants by giving each player four seed packets. It's well-balanced strategy that isn't hardcore, but is fertilised by adorable comedy.
    • 89 Metascore
    • 90 Critic Score
    If you missed the cult the first time round, now is the time to jump on board. If you are already part of the cult, we know you'll be playing this right now.
    • 89 Metascore
    • 90 Critic Score
    It was, and still is, a gaming masterpiece. The term ‘Must Buy’ was created for games like this.
    • 89 Metascore
    • 90 Critic Score
    And that's L4D2 all over: in every game, the world ends a slightly different way. You'll find a different route to take, you'll hear another dud story from Ellis, you'll try a different weapon combination, or a different tactic in the finale.
    • 89 Metascore
    • 90 Critic Score
    For a game that's sometimes frighteningly unfair, it's shocking just how compelling Dark Souls is. While the first game was merely ruthless, its successor feels like full-on psychological warfare - we've played difficult games before, but this is the first we've seen that actively seems to be conspiring against you.
    • 89 Metascore
    • 90 Critic Score
    This is the old-school, full-bore ultra-violence that many people felt was missing from Niko's adventures. It's less a brooding crime epic and more a particularly ludicrous episode of Prison Break.
    • 89 Metascore
    • 100 Critic Score
    Fez
    There's absolutely no doubt that Fez is essential. As a fan of games in general, you should consider it required reading - it's one of the smartest, most charming games you'll ever play, let alone just this year or this console generation. Somehow Polytron has constructed something that tweaks our nostalgia for the 16-bit era and yet presents fresh, imaginative challenges.
    • 89 Metascore
    • 90 Critic Score
    Burnout: Revenge is so achingly pretty that this is one of the few occasions where it's actually worth buying all over again. Seeing it in action makes you proud of your Xbox 360 and what it's proving capable of.
    • 89 Metascore
    • 90 Critic Score
    It might not be adding much to the Resi formula, but it's hugely enjoyable despite this. Roll on the inevitable and much-deserved sequel.
    • 89 Metascore
    • 90 Critic Score
    Artorias of the Abyss successfully revitalizes your initial wonder through Dark Souls' world, and for that it's worth every Microsoft Point.
    • 89 Metascore
    • 100 Critic Score
    Human Revolution stands proudly alongside the best in cyberpunk fiction, in any medium let alone just games... So few games allow you to carve a subtly unique path through every single encounter and, while major plot points remain the same, you'll feel like your journey was your own. [Sept 2011, p.80]
    • 89 Metascore
    • 90 Critic Score
    The Walking Dead offers a level of narrative quality that outshines anything else currently available in gaming. It makes the TV series of the same name look dull, poorly paced, and insignificant. These are the most important games released this year, and we simply can't recommend them enough.
    • 89 Metascore
    • 90 Critic Score
    The ending lets it down. The most intriguing story arc ends midway through, leaving a grander but less interesting twist to play out in an endgame that ties off the story in a clumsy and unsatisfying fashion. It's an ignoble end to a game that works so hard to keep you involved, but it doesn't stop the journey being a fascinating one, and something that manages to feel like an entirely fresh experience.
    • 89 Metascore
    • 90 Critic Score
    It's hugely addictive, enormously satisfying and will only set you back 800 points. What are you waiting for? [May 2009, p.96]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 93 Critic Score
    This is a true classic, and a beautifully made one at that. Rediscover Splinter Cell all over again, and we promise you, there's no way this cracker will stab you in the back.
    • 89 Metascore
    • 90 Critic Score
    Is the most ballanced, prettiest, deepest fighting game ever made perfection? No, but being the most balanced, prettiest and deepest fighting game is more than enough. [Nov 2007, p.94]
    • 88 Metascore
    • 90 Critic Score
    Shadow Complex is a stunning demonstration of what you can squeeze onto the service. Play it, marvel at it, and hope that it's the future of downloadable games.
    • 88 Metascore
    • 90 Critic Score
    Without question a better game than the previous three CoD games and easily the most spectacular in the series.
    • 88 Metascore
    • 90 Critic Score
    Dishonored is an evocative game. Even without knowing the pedigree of its key developers, you won't fail to spot similarities to the angular black steel of City 17 in Dunwall's quarantine barriers. The European twist on old London is true to the concept art, and what the textures lack in up-close resolution, the world makes up for in grand complexity and generous options.
    • 88 Metascore
    • 90 Critic Score
    The best ice hockey game yet. [Nov 2009, p.96]
    • Official Xbox Magazine UK
    • 88 Metascore
    • 90 Critic Score
    It's indisputably an excellent shooter: intelligent, satisfying, and a tiny bit thought-provoking, with big ideas and big fights that are never as clunky, irritating or unfair as BioShock. You should play it. But you should also know that - and here we'll borrow the game's own central theme of parenthood - it's a prodigy that never quite leaves the shadow of its father.
    • 88 Metascore
    • 90 Critic Score
    A huge, complex and expertly written RPG that has the capacity to consume weeks, maybe even months of your life. While its roots are on the PC, it's translated effortlessly to the Xbox 360 with no compromises and stacks up well against the prettiest games on the system. It's more hardcore than Skyrim but by no means inaccessible.
    • 88 Metascore
    • 90 Critic Score
    Lee is the best protagonist we've seen in years, and his relationship with the group continues to fascinate. Delicate, thoughtful, and unreservedly brutal - The Walking Dead is one of the most mature gaming experiences that money can buy. This is the most exciting game of 2012, and you won't even find it sitting on shelves. Hop onto Xbox Live and buy it immediately, before we're forced to destroy your head and/or brains.
    • 88 Metascore
    • 100 Critic Score
    Brilliantly charming and consistently entertaining, it's a true XBLA classic.
    • 88 Metascore
    • 90 Critic Score
    Of the five there's only one genuine dud. Phu Bai Valley is an indistinct, formless and aesthetically muddy mess, made even worse if you play it in Rush mode with its arbitrary barriers. The other four, however, are some of the best Battlefield maps we've seen.
    • 88 Metascore
    • 90 Critic Score
    It's not perfect, but Hot Pursuit is still the kind of collision between Criterion and Need For Speed you'd hope for. It pays respect to the classic NFS games, borrows the best bits from Burnout and is a technical masterpiece. The chase to reclaim NFS's once legendary chart topping form is well and truly on.
    • 87 Metascore
    • 90 Critic Score
    Less a party game than clever learning software, Rocksmith 2014 is a highly personalised, customisable and responsive guitar tutoring tool that improves upon the original in almost every regard.
    • 87 Metascore
    • 90 Critic Score
    343's attempts at endowing this carefully constructed husk of a protagonist with psychological depth are predictably timid.
    • 87 Metascore
    • 90 Critic Score
    The best game in the franchise to date. It's genuinely good enough that it might even convert diehard PES fans if Konami's update this year ends up being as lacklustre as last year's.
    • 87 Metascore
    • 90 Critic Score
    An amazing sight to behold. [Apr 2008, p.99]
    • Official Xbox Magazine UK
    • 87 Metascore
    • 90 Critic Score
    DiRT 3 is one of those rare games that delivers both quality and quantity. Everything is laser-engineered to improve on the brilliant previous game. The only misstep is the anodyne Career mode interface - lots of people will be baffled by the decision to replace the bustling 3D service area with something stylish yet hollow.
    • 87 Metascore
    • 90 Critic Score
    Red Dead's outstanding DLC in a box. Simple as.
    • 87 Metascore
    • 90 Critic Score
    When all is said and done, this is the 'proper' Call of Duty fans have been waiting for. [Issue#67, p.84]
    • 87 Metascore
    • 90 Critic Score
    Ironically, Fight Night Round 4 may be the best argument for banning boxing yet. After all, when a game can get this close to the fluid, organic technicality of the real thing, why does anyone need to get hit in the face?... Solid, satisfying and totally revolutionary. [July 2009, p.81]
    • 87 Metascore
    • 90 Critic Score
    Exceptional racing with brilliant atmosphere.
    • 87 Metascore
    • 90 Critic Score
    There's no downside, save an easily-forgiven sense of familiarity and the absence of online co-op. You can't even resort to the usual retro-gaming caveat of high difficulty - the learning curve is perfectly judged, the checkpoints agreeably spaced. This is the year's best platformer without the faintest shadow of a doubt.
    • 87 Metascore
    • 90 Critic Score
    Even if you're confined to single player, Spelunky is yet another small but perfectly formed nugget of joy to be unearthed on the Games Marketplace. Like Fez, Joe Danger and Super Meat Boy before it, the charm simply oozes out of the screen and leaves a saccharine sticky patch at the base of your TV. That initial infuriation crystallises into solid determination and 1200MP buys you an endless supply of levels against which to test your wits and skills.
    • 87 Metascore
    • 90 Critic Score
    Diablo 3 isn't an experience for the time-poor, though it's surprisingly possible to nip in for half an hour, just to level yourself up. But treat it like a casino: set yourself a limit, and stick to it. Otherwise, you might find yourself wide-eyed on Nephalem Glory at 5am.
    • 87 Metascore
    • 90 Critic Score
    One of the most addictive games we've enjoyed in recent years. [Christmas 2007, p.106]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    It’s definitely a worthwhile Live Arcade download for Oblivion fans, rejuvenating it and giving your character some wonderful new tricks. Frankly, you’d have to be mad to miss it.
    • 86 Metascore
    • 90 Critic Score
    An unexpected Xbox One knockout and a year-on-year improvement in every respect - but its spectacular visuals make the clunkier elements painfully obvious.
    • 86 Metascore
    • 90 Critic Score
    An imperfect but utterly unmissable tour de force of multiplayer design, bustling with so many new ideas that it's a wonder it doesn't fly apart in mid-air.
    • 86 Metascore
    • 90 Critic Score
    With such layered and near-endless challenges, not to mention the addition of a remarkably powerful level creator, you'll be firing this up for a quick blast for years to come. We don't say this often, deeply cynical as we are, but if for some ludicrous self-abusing reason you only buy one XBLA game this year, make it Trials HD. [R. King]
    • 86 Metascore
    • 90 Critic Score
    4A Games can't turn back time, but it's done everything to ensure that both Metro games feel comparable to today's standards. Beautiful, compelling and distinctly original, Redux is a must.
    • 86 Metascore
    • 90 Critic Score
    Despite some slight technical let downs, and a few underwhelming aesthetics, Brothers is a rather beautiful tale of love and loss, of fables and fairy tales, and of family most of all. [July 2013, p.78]
    • 86 Metascore
    • 90 Critic Score
    Street Fighter nuts will already have bought this without a second thought; if you remember the good old days of 2D fighters, this is the pinnacle.
    • 86 Metascore
    • 90 Critic Score
    The combat system is deep, satisfying, and just welcoming enough to let you in, before losing the smile, slapping your face and making you pay attention. Ninja Theory has bottled Danté's soul, and given him an excellent new life.
    • 86 Metascore
    • 90 Critic Score
    Where Assassin's Creed 3 kept players at arm's length for hours, refusing to let you make your own way, Assassin's Creed 4 spreads those arms wide. We don't miss Connor, so much, but somebody should get this new guy a trilogy.
    • 86 Metascore
    • 90 Critic Score
    A clear improvement on its already-excellent predecessor and is now absolutely the dance game that Kinect deserves. Those who can't stomach the more narrow selection of musical genres will be upset, but this is still the slickest, sexiest dance game around.
    • 86 Metascore
    • 90 Critic Score
    But if you want a staggering multiplayer fight game that looks better than anything else on Xbox 360, get this.
    • 86 Metascore
    • 90 Critic Score
    Beneath the visuals and the voice-over, Bastion is actually a fairly standard action RPG, but the abundance of different challenges and puzzles, combined with that beguiling narration, makes it something rather special.
    • 86 Metascore
    • 90 Critic Score
    Champion Mode's story makes you care more about the fights. [Apr 2011, p.102]
    • Official Xbox Magazine UK