Official Xbox Magazine UK's Scores

  • Games
For 1,549 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Kalimba
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1,549 game reviews
    • 87 Metascore
    • 90 Critic Score
    Diablo 3 isn't an experience for the time-poor, though it's surprisingly possible to nip in for half an hour, just to level yourself up. But treat it like a casino: set yourself a limit, and stick to it. Otherwise, you might find yourself wide-eyed on Nephalem Glory at 5am.
    • 82 Metascore
    • 90 Critic Score
    Ubisoft has taken a huge gamble by not making wholesale changes to Rainbow Six Vegas 2, but it's come up smelling liike roses. It's still one of the very best-value, high-quality FPS packages available on the 360. [Apr 2008, p.72]
    • 84 Metascore
    • 90 Critic Score
    Those worried that World War II has been done to death, fear not. Treyarch's willingness to push the boundaries has uncovered a side to the war few developers even knew existed, and we'll be damned if it doesn't make for one hell of a game to boot.
    • 82 Metascore
    • 90 Critic Score
    As good as we were expecting and hoping, it delivers on its promise to make an 'always on' Xbox Live race world, plus the car handling, sheer size of its island and the way you're left to make your own fun in your own way makes it a breath of pine-scented air in this world full of bland race games. [Oct 2006, p.108]
    • 90 Metascore
    • 90 Critic Score
    The car handling is incredibly complex and varied, and the superb modding Garage lets you tweak handling beyond belief - but only if you want. [July 2007, p.88]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 90 Critic Score
    Juggling impossibly huge gaming areas with varied, consistent, imaginative gameplay, it has managed to create a slice of Southern American comic violence that begs to be played. [Oct 2006, p.64]
    • Official Xbox Magazine UK
    • 87 Metascore
    • 90 Critic Score
    Ironically, Fight Night Round 4 may be the best argument for banning boxing yet. After all, when a game can get this close to the fluid, organic technicality of the real thing, why does anyone need to get hit in the face?... Solid, satisfying and totally revolutionary. [July 2009, p.81]
    • 82 Metascore
    • 90 Critic Score
    The game's brilliance is distilled in those heroic moments where you shunt the person in first, whip past and then execute a perfect drift between two mines on the final corner of the final lap. This is the Xbox 360's slick, stylish answer to Mario Kart and we absolutely love it.
    • 89 Metascore
    • 90 Critic Score
    If you missed the cult the first time round, now is the time to jump on board. If you are already part of the cult, we know you'll be playing this right now.
    • 79 Metascore
    • 90 Critic Score
    Relentlessly clever and deviously charming. [May 2012, p.85]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 90 Critic Score
    It's one of the best shooter-stories we've seen in years - justifying its own ludicrous nature in interesting and unexpected ways. If the ending didn't feel like such a cop-out, The Darkness II could have been on par with BioShock. As it is, the gripping narrative and wonderfully empowering combat mean you'll be talking about it for months after completing it.
    • 79 Metascore
    • 90 Critic Score
    Enormous, intelligent, wily - a true dragon. [Sept 2007, p.98]
    • Official Xbox Magazine UK
    • 87 Metascore
    • 90 Critic Score
    Red Dead's outstanding DLC in a box. Simple as.
    • 79 Metascore
    • 90 Critic Score
    Everything about the world revolves around entertaining you, whether it's the wide scope of murder-options or the amazing dialogue in between. Whatever kind of killer you decide you want to be, Absolution is an unmissable hit. [Dec 2012, p.68]
    • 77 Metascore
    • 90 Critic Score
    The brilliant thing is how carefully stage-managed this madness is... A bizarre but brilliant online brawler. [May 2012, p.98]
    • 82 Metascore
    • 90 Critic Score
    A confident step up from the already impressive first part and a tantalising taste of what's still to come. [Nov 2014, p.90]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Original, beautiful, and one of a kind.
    • 84 Metascore
    • 90 Critic Score
    Fallout: New Vegas does betray the age of its engine every now and then, but it also shows why it has aged so well, powering the same tasty mix of great gameplay, endless side-quests and a world to get lost in.
    • 83 Metascore
    • 90 Critic Score
    A fantastically substantial fighting game. If Marvel vs Capcom 3 was too wacky for your tastes, this sits comfortably between it and Street Fighter IV on the lunacy spectrum. The tag mechanic is brilliantly robust, there are loads of new moves to master and the Tekken characters slot in more comfortably than a bum in a favourite armchair. Welcome to your new favourite fighting game.
    • 82 Metascore
    • 90 Critic Score
    While the [single-player] combat is still brilliant and it looks a lot better, the unskippable cutscenes, unvaried locations, irritating characters and mini-games all really grate. However, adding in the much improved multiplayer with a variety of cool vehicles, Treyarch has really rounded off Infinity Ward's vision. [Dec 2006, p.90]
    • 85 Metascore
    • 90 Critic Score
    Rupturing quality and oozing tension, this is stealth gaming of the highest calibre, full of imagination and augmented by an excellent two-way Trust system that leaves you pondering every choice you make and then having to deal with the consequences. [Nov 2006, p.8]
    • 86 Metascore
    • 90 Critic Score
    Street Fighter nuts will already have bought this without a second thought; if you remember the good old days of 2D fighters, this is the pinnacle.
    • 82 Metascore
    • 90 Critic Score
    As a tech demo of Xbox 360's power and a showcase of how fast, skilful and enjoyable simple online battling can be when it's taken back to basics, there's nothing better around right now.
    • 90 Metascore
    • 90 Critic Score
    This ninja is marked for greatness.
    • 77 Metascore
    • 90 Critic Score
    If you know anything about good games, you'll love it as much as we do. [April 2006, p.70]
    • Official Xbox Magazine UK
    • 93 Metascore
    • 90 Critic Score
    The combat is gripping, taking a successful formula and bulking it out in ways that make it more demanding, tactical and entertaining...You're expecting a 'but', and we've got one. The only place where Infinite falls any distance short of brilliance is in its own audacious plot.
    • 76 Metascore
    • 90 Critic Score
    If you've a nostalgic bone in your body that needs breaking, this is the game.
    • 77 Metascore
    • 90 Critic Score
    Though the single-player provides some feasible outcomes to the what-if scenarios posed by the desperate fiscal, military and political interests of the superpowers in Kazakh oil, the multiplayer provides a more realistic answer to what might happen - endless, bloody, war.
    • 89 Metascore
    • 90 Critic Score
    Artorias of the Abyss successfully revitalizes your initial wonder through Dark Souls' world, and for that it's worth every Microsoft Point.
    • 86 Metascore
    • 90 Critic Score
    Despite some slight technical let downs, and a few underwhelming aesthetics, Brothers is a rather beautiful tale of love and loss, of fables and fairy tales, and of family most of all. [July 2013, p.78]
    • 91 Metascore
    • 90 Critic Score
    The story isn't amazing, but it takes a cheerful back seat to spending time with the characters we've all grown to love over the last five years. And, best of all, nearly all of the loose ends are tied up. In single-player it's easily the best game of the series - and online the Horde, Deathmatch and Beast modes stand a good chance of making you forget about Battlefield and Call of Duty. Bravo, Epic.
    • 84 Metascore
    • 90 Critic Score
    Improves on the original in almost every way. [July 2010, p.90]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    A glorious example of how much fun there is to be had when you let rip with both barrels. Screw reality - ridiculous overblown madness like this is exactly why video games are so great. Thanks for justifying our pastime, Volition.
    • 86 Metascore
    • 90 Critic Score
    An unexpected Xbox One knockout and a year-on-year improvement in every respect - but its spectacular visuals make the clunkier elements painfully obvious.
    • 88 Metascore
    • 90 Critic Score
    Of the five there's only one genuine dud. Phu Bai Valley is an indistinct, formless and aesthetically muddy mess, made even worse if you play it in Rush mode with its arbitrary barriers. The other four, however, are some of the best Battlefield maps we've seen.
    • 90 Metascore
    • 90 Critic Score
    The best in the series by some distance.
    • 81 Metascore
    • 90 Critic Score
    Star Wars fans, LEGO fanatics or lovers of the first game will be in ecstasy. A must-buy. [Oct 2006, p.94]
    • Official Xbox Magazine UK
    • 91 Metascore
    • 90 Critic Score
    What Dark Souls does, more than any other game, is make challenges that once felt utterly impossible, possible - when the only thing that has changed is you and your understanding of the situation. It may take ten passes at a foe before you even begin to feel out its defences and formulate a strategy, but when that glorious killing blow finally comes, you'll know you've earned it. And that's an incredible feeling.
    • 80 Metascore
    • 90 Critic Score
    A game of rich variety and strong personality that never gets boring over its ten essential hours - many more if you stop to check out the full and entertaining world... It's shorter than GTA IV, for sure, but it's also much sweeter. [Sept 2012, p.82]
    • 86 Metascore
    • 90 Critic Score
    An imperfect but utterly unmissable tour de force of multiplayer design, bustling with so many new ideas that it's a wonder it doesn't fly apart in mid-air.
    • 94 Metascore
    • 90 Critic Score
    Bungie has delivered an excellent Campaign mode, arguably the best multi-player experience on any platform and almost endless replay value. But Halo 3 scores most highly for artistic vision, capitalising on all of the series' greatest visual motifs.
    • 86 Metascore
    • 90 Critic Score
    Beneath the visuals and the voice-over, Bastion is actually a fairly standard action RPG, but the abundance of different challenges and puzzles, combined with that beguiling narration, makes it something rather special.
    • 88 Metascore
    • 90 Critic Score
    It's not perfect, but Hot Pursuit is still the kind of collision between Criterion and Need For Speed you'd hope for. It pays respect to the classic NFS games, borrows the best bits from Burnout and is a technical masterpiece. The chase to reclaim NFS's once legendary chart topping form is well and truly on.
    • 82 Metascore
    • 90 Critic Score
    Fluid and uniquely told. A classic reborn. [Aug 2007, p.102]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    The love that's gone into this HD remake makes it more than worth its budget price. If you've never checked out this series, don't get bogged down by details: Halo is about a big bloke shooting cool guns at cool aliens in cool places. Ten years later, that's still enough.
    • 66 Metascore
    • 90 Critic Score
    For a renewed sense of wonder about Kinect, simply play this game. In exactly the same fashion as last year, Rare is at the cutting edge of what the device is capable of and as a result Kinect Sports Season 2 is, yet again, an essential sports game.
    • 89 Metascore
    • 90 Critic Score
    It might not be adding much to the Resi formula, but it's hugely enjoyable despite this. Roll on the inevitable and much-deserved sequel.
    • 84 Metascore
    • 90 Critic Score
    FIFA 14 represents a difficult step forward for a very popular franchise, but a successful one nonetheless. The changes have such a significant effect, that returning fans may find them off-putting through the first five to ten games. But those that embrace them will be rewarded with perhaps the most satisfying, engaging FIFA yet.
    • 90 Metascore
    • 90 Critic Score
    This is pure videogame from start to finish - escapism at its finest. It reminds you of a time you didn't question why, you just went along for the ride. There's only one question: how the hell do you top it? [Jan 2009, p.92]
    • 63 Metascore
    • 90 Critic Score
    A lovingly crafted, full-bodied shooter. [Sept 2010]
    • 84 Metascore
    • 90 Critic Score
    An ambient platforming essential. [July 2011, p.102]
    • Official Xbox Magazine UK
    • 92 Metascore
    • 90 Critic Score
    Once again Turn 10 has produced the biggest and deepest racer on the Xbox 360.
    • 82 Metascore
    • 90 Critic Score
    Perhaps the most impressive thing, though, is that it's managed to feel like a totally authentic Halo experience, rather than just a cynical spin-off. We've no doubt a strategy game will be a hard sell to a lot of people, but if this introduces even just a small proportion of die-hard Halo fans to a rewarding new genre of game, or indeed just a small proportion of strategy fans to the brilliance of Bungie's rich sci-fi universe, then it can be deemed a success that the now defunct Ensemble Studios can be proud of.
    • 83 Metascore
    • 90 Critic Score
    The best DLC for Fallout 3 so far. [Sept 2009, p.84]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 90 Critic Score
    Far Cry 2 is this year's equivalent of Assassin's Creed... when it comes to enveloping the player in exotic sights and sounds, Ubisoft has absolutely nailed it. [Issue # 40]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 90 Critic Score
    The greatest triumph is that it'll make you laugh and go 'wow' for the entire seven hours and then some. [Oct 2006, p.8]
    • Official Xbox Magazine UK
    • 95 Metascore
    • 90 Critic Score
    Red Dead Redemption is a truly epic resuscitation of the Western theme in games. It's also easily the best gunslinging game we've ever played.
    • 83 Metascore
    • 90 Critic Score
    It plays brilliantly and is astonishingly easy to get into...For outrageousness and pure entertainment value, Crackdown is the most fun sandbox game to date...It's all-out action. Crackdown is an absolute riot. [Feb 2007, p.8]
    • 85 Metascore
    • 90 Critic Score
    Guardian of Light crackles with energy, and Crystal Dynamics has clearly relished adding a different dynamic to the franchise. By marrying top-down shooter mechanics with a tidy co-op mode, it adds something the series was long thought to have lost: a sense of fun.
    • 86 Metascore
    • 90 Critic Score
    With such layered and near-endless challenges, not to mention the addition of a remarkably powerful level creator, you'll be firing this up for a quick blast for years to come. We don't say this often, deeply cynical as we are, but if for some ludicrous self-abusing reason you only buy one XBLA game this year, make it Trials HD. [R. King]
    • 75 Metascore
    • 90 Critic Score
    Deficits notwithstanding, this is a superb port of what may be the best survival-horror game on Xbox since Dead Space first lurched onto the scene.
    • 83 Metascore
    • 90 Critic Score
    Those who've already purchased the DLC might look at that £40 price tag with concern, but - make sure you're seated - we reckon its quality, not quantity that matters most here. And ODST has bundles of in both it's superb single-player and sublime online modes.
    • 87 Metascore
    • 90 Critic Score
    One of the most addictive games we've enjoyed in recent years. [Christmas 2007, p.106]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Where Assassin's Creed 3 kept players at arm's length for hours, refusing to let you make your own way, Assassin's Creed 4 spreads those arms wide. We don't miss Connor, so much, but somebody should get this new guy a trilogy.
    • 85 Metascore
    • 90 Critic Score
    Enormous, handsome and in love with the subtleties of world design, storytelling and class-based combat. The finest Dragon Age yet, and the most accomplished RPG so far on Xbox One.
    • 87 Metascore
    • 90 Critic Score
    343's attempts at endowing this carefully constructed husk of a protagonist with psychological depth are predictably timid.
    • 92 Metascore
    • 90 Critic Score
    A brilliant experience. No other license-shackled developer has understood their subject quite as well as Rocksteady, and this is without a doubt the definitive representation of the Dark Knight.
    • 82 Metascore
    • 90 Critic Score
    The most exhilarating moments, however, arrive care of the game's brutal action sequences.
    • 79 Metascore
    • 90 Critic Score
    Still one of Sega's best racers. [Apr 2009, p.92]
    • 84 Metascore
    • 90 Critic Score
    4A Games can't turn back time, but it's done everything to ensure that both Metro games feel comparable to today's standards. Beautiful, compelling and distinctly original, Redux is a must.
    • 84 Metascore
    • 90 Critic Score
    Codemasters has tweaked the driving physics to work surprisingly well with a stock Xbox 360 controller.
    • 86 Metascore
    • 90 Critic Score
    It’s definitely a worthwhile Live Arcade download for Oblivion fans, rejuvenating it and giving your character some wonderful new tricks. Frankly, you’d have to be mad to miss it.
    • 82 Metascore
    • 90 Critic Score
    After a fairly subdued second episode, In Harm's Way cranks things up a notch and then some. This is tense, unforgiving and utterly brutal stuff - Telltale at its finest and a breathless reminder of what makes this series so brilliant and unique.
    • 88 Metascore
    • 90 Critic Score
    Lee is the best protagonist we've seen in years, and his relationship with the group continues to fascinate. Delicate, thoughtful, and unreservedly brutal - The Walking Dead is one of the most mature gaming experiences that money can buy. This is the most exciting game of 2012, and you won't even find it sitting on shelves. Hop onto Xbox Live and buy it immediately, before we're forced to destroy your head and/or brains.
    • 83 Metascore
    • 90 Critic Score
    Bluepoint Game kicks anxiety to the curb with a smart, efficient port, that's fundamentally the same as Titanfall on Xbox One. If you can't afford a new console, save your pocket money for this.
    • 81 Metascore
    • 90 Critic Score
    One of the finest console strategy games ever. [Jan 2013, p.96]
    • 90 Metascore
    • 90 Critic Score
    While the years haven't been too kind to their spruced-up SD assets, the chance to fully experience the MGS saga is one Xbox 360 owners definitely shouldn't pass up.
    • 81 Metascore
    • 90 Critic Score
    Simplified controls. [Nov 2013, p.97]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Co-op is the highlight, adding mechanics like floating sun energy that's reaped by both players hovering their cursor over it, and dividing the job of dropping plants by giving each player four seed packets. It's well-balanced strategy that isn't hardcore, but is fertilised by adorable comedy.
    • 85 Metascore
    • 90 Critic Score
    A beautiful, bleak puzzle game that any newcomer willing to look death in the eye should pick up. [Feb 2015, p.82]
    • Official Xbox Magazine UK
    • 87 Metascore
    • 90 Critic Score
    DiRT 3 is one of those rare games that delivers both quality and quantity. Everything is laser-engineered to improve on the brilliant previous game. The only misstep is the anodyne Career mode interface - lots of people will be baffled by the decision to replace the bustling 3D service area with something stylish yet hollow.
    • 90 Metascore
    • 90 Critic Score
    Dribbling's expanded, players are fallible, and online modes complement the real world unlike any sports title before it.
    • 82 Metascore
    • 90 Critic Score
    SSX
    As a series reboot this is perfectly acceptable, but it's the new and innovative online aspects that make SSX feel absolutely superb. Packed to the brim with clever ideas, SSX is a truly unmissable surprise. While most other online modes feel like painting-by-numbers, SSX shrugs and tries something refreshingly different. This isn't just brave - it's brilliant.
    • 93 Metascore
    • 90 Critic Score
    Unique, charming, frustrating, innovative. [Oct 2008, p.94]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Is the most ballanced, prettiest, deepest fighting game ever made perfection? No, but being the most balanced, prettiest and deepest fighting game is more than enough. [Nov 2007, p.94]
    • 82 Metascore
    • 90 Critic Score
    Indie fun that jumps through all our hoops. [Dec 2012, p.79]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    More time-travel sci-fi needs heel kicks. [Dec 2012, p.87]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    A natural extension that caters for nerve-wracking thrills with lots to see and collect. A must-play.
    • 89 Metascore
    • 90 Critic Score
    The words "awesome" and "badass" are used a lot in this game, but Gearbox has earned the right. When you gunzerk into a crowd of bandits, get killed, and your shield's nova kicks in, wiping everyone out and bringing you back to life, you'll think so too.
    • 96 Metascore
    • 90 Critic Score
    With Half-life you've got a remarkable, near-perfect single-player experience, while Team Fortress 2 provides endless replay value and Portal provides a unique innovative sideways look at the physics of video games. And don't think it ends here, because Valve is a past master of the art of Downloadable Content. An essential purchase.
    • 62 Metascore
    • 90 Critic Score
    Commandos Strike Force achieves the impossible - it's a wargame that's innovative and interesting to play. Switching characters in the middle of a battle keeps the pace high, while the solo chapters use each fighter and their skills to their fullest.
    • 86 Metascore
    • 90 Critic Score
    Quite simply, GRAW2 is the game the original Advanced Warfighter should have been. It’s GRAW with a proper running time, GRAW without feeling penned in by invisible walls and the endless and constraining "You’re leaving the battlefield!" warnings. GRAW2 promised to be bigger, better and more – and it’s delivered all three.
    • 90 Metascore
    • 90 Critic Score
    If you think you can handle the pressure, deal with the pain and put in the hours, then you'll find this one of the most frenetic, tactical and rewarding squad-based shooters ever made (despite a few annoying foibles and glitches), one that will grip and enthrall you for weeks on end - and justify the outlay for your Xbox 360 setup. [Apr 2006, p.15]
    • Official Xbox Magazine UK
    • 88 Metascore
    • 90 Critic Score
    A huge, complex and expertly written RPG that has the capacity to consume weeks, maybe even months of your life. While its roots are on the PC, it's translated effortlessly to the Xbox 360 with no compromises and stacks up well against the prettiest games on the system. It's more hardcore than Skyrim but by no means inaccessible.
    • 85 Metascore
    • 90 Critic Score
    As a street-legal version of a purebred racer, Horizon is something that anybody with an interest in cars can pick up quickly and play for ages. And if you don't like cars already, well, it might just persuade you.
    • 84 Metascore
    • 90 Critic Score
    Exploding with multiplayer fun! [Oct 2007, p.98]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 90 Critic Score
    It's online that Madden 09 really comes into its own. [Oct 2008, p.88]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    Ultimately the game proves how powerful a storytelling medium gaming has become. Like the best cinema, the feeling of being privy to this dark world lingers long past putting down the controller. Its memory festers inside you - of a deeply disturbing experience, and an unforgettable one at that.
    • 87 Metascore
    • 90 Critic Score
    An amazing sight to behold. [Apr 2008, p.99]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 90 Critic Score
    The only problem with VT3 is also its greatest asset - it really does play and feel identical to the Dreamcast game we played every day for six months back in 2000 and for large chunks of most years since. [Apr 2007, p.84]

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