Official Xbox Magazine's Scores

  • Games
For 2,355 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
2,355 game reviews
    • Metascore: 88
    • Critic Score 90
    Naturally, the table artwork is gorgeous, doing the Marvel license proud, and the animated characters that leap around the playfields always enhance the look and never distract from the action.
    • Metascore: 88
    • Critic Score 95
    Call us crazy, but we're willing to bet the farm that the world of Psychonauts is the most inventive, creative, and downright vision that's ever graced a videogame. [May 2005, p.76]
    • Metascore: 88
    • Critic Score 90
    For the hardcore hockey lovers who expect the significant improvements each year, NHL 10 is pure bliss. Everything you loved before is either back in full force or improved enough to warrant playing again. The core experience was already electric, but the enhanced realism, new player abilities, and gratifying sense of progression have us skating on smooth ice.
    • Metascore: 88
    • Critic Score 95
    BioShock 2 isn't a groundbreaking follow-up that rewrites all the rules laid down by its predecessor. No, think of it as a sequel that fills in the gaps, adding exciting new dimensions to what's come before... You will be utterly absorbed. [Mar 2010, p.68]
    • Metascore: 88
    • Critic Score 90
    We love it when a sports game comes together. With NHL 09, all the potential this series has teased us with for the past two seasons has finally gelled into actual, grade-A greatness.
    • Metascore: 88
    • Critic Score 90
    With HD Remix, it feels like you’re getting the Ferrari of 2D fighters — and it’ll cost you. The game is a moderately pricey $15, and while it’s playable with a standard controller, it pretty much demands a Hori Fighting Stick for the full arcade experience. But on both counts, the payoff is oh-so-worth the sacrifice.
    • Metascore: 88
    • Critic Score 92
    The best part of this game is the absolute depth and replay value that'll keep you coming back for more. [Dec 2002, p.128]
    • Metascore: 88
    • Critic Score 93
    Expertly balanced, with tons of options to keep you improving either your golfer or your wardrobe or your course. [Nov 2004, p.80]
    • Metascore: 88
    • Critic Score 90
    The boxers ripple with animated musculature and move with a lightning smoothness, while the brutal injuries and blood sprays make you sincerely regret every opening you leave for your opponent. [March 2005, p.76]
    • Metascore: 88
    • Critic Score 90
    Secret is the foremost example of the genre on Xbox — and arguably anywhere else.
    • Metascore: 88
    • Critic Score 90
    Eye-popping graphics, especially the in-car view. [Jan 2006, p.66]
    • Metascore: 88
    • Critic Score 92
    Where else can you grind up a neon-lit, dragon-shaped skyscraper while launching a graffiti assault on a bunch of red-headed punkettes in tube tops? Absolutely nowhere. [Apr 2002, p.66]
    • Metascore: 88
    • Critic Score 88
    The best soccer game on the Xbox by a mile. [Jan 2003, p.74]
    • Metascore: 88
    • Critic Score 89
    A completely new graphics engine combined with more ESPN-style replays and the excellent play-by-play of Gary Thorne and Bill Clement has vaulted the presentation of ESPN NHL head and shoulders above the competition. [Oct 2003, p.81]
    • Metascore: 88
    • Critic Score 90
    This bugaboo aside, though, NHL 11 really is the best realization of hockey to date. Ultimately, its new physics make for better, more believable hockey that we simply can't recommend enough.
    • Metascore: 88
    • Critic Score 90
    No mere phoned-in afterthought like far too many original-Xbox games these days, NCAA 07 is a mature, refined sports game. [Aug 2006, p.75]
    • Metascore: 88
    • Critic Score 90
    Betrayal and constant infighting - problems that've been building since the beginning - finally boil over, proving deadlier than anything else in this crazy zombie apocalypse.
    • Metascore: 88
    • Critic Score 92
    The Hell levels are beautiful in their nightmarishness. Add in cool features like online play and the inclusion of older Doom games, and you've got a genuine horror masterpiece for the Xbox. [Apr 2005, p.82]
    • Metascore: 88
    • Critic Score 87
    In no way has the gameplay quality suffered in order to get this game on shelves for a mere $20. In fact, it's become better overall, amidst a couple of steps back and a few more forward. [Oct 2004, p.78]
    • Metascore: 88
    • Critic Score 87
    Despite a few missing links and annoyances, Stranger still emerges as a beautifully fun beast. [Feb 2005, p.71]
    • Metascore: 88
    • Critic Score 92
    Water, sky, textures, animation, design, particle effects, draw distance, frame rates - every visual feature excels and entrances. You have to see Crimson Skies move. It'll move you. [Dec 2003, p.126]
    • Metascore: 88
    • Critic Score 90
    Fun, addicting, original, and has more gameplay options than any other FPS on Xbox, including "Halo." [Dec 2002, p.147]
    • Metascore: 88
    • Critic Score 90
    What makes the crashing so addictive is the visual, visceral spectacle of the fully deformable vehicles piling into each other, catching air, rolling, and spinning across the highway. [July 2003, p.82]
    • Metascore: 88
    • Critic Score 87
    The finely tuned play mechanics are what make the game so astonishingly fun to play. [Mar 2002, p.68]
    • Metascore: 88
    • Critic Score 90
    Other than improved controls, stylish presentation, and a better MyCareer mode, NBA 2K13 doesn't provide a significant leap forward. But then again, this series wasn't really lacking much in the first place.
    • Metascore: 87
    • Critic Score 95
    Beneath its sometimes bombastic layer of blockbuster-level polish, Halo 4 hides a complicated heart filled with intelligent sci-fi and a surprising amount of humanity and soul. Count us in for Chief's next outing. We'll be ready.
    • Metascore: 87
    • Critic Score 90
    Almost every facet's been upgraded - and somehow it's faster and even more of a blast than the original. [June 2004, p.70]
    • Metascore: 87
    • Critic Score 90
    In around three hours, Lair gives you a mystery to solve; tense shootouts in several locations(including the outside of a spaceship!); a"car" chase through the skies of Ilium; and engrossing boss battles. [Nov 2010, p.81]
    • Metascore: 87
    • Critic Score 95
    Glorious looking, fast moving fighter with all the right moves. [Dec 2001]
    • Metascore: 87
    • Critic Score 91
    A truly fantastic college football game. [Aug 2005, p.88]
    • Metascore: 87
    • Critic Score 90
    There's enough cool stuff here--undead animals, fanciful new mounts, and fantastic new weapons--that it's among the best game add-ons on 360 to date. [Jan 2011, p.76]
    • Metascore: 87
    • Critic Score 95
    Quotation forthcoming.
    • Metascore: 87
    • Critic Score 88
    Nothing compares to NFL2K2’s replays. We’ve watched hundreds, yet we’re still impressed each time we see one. [Mar 2002, p.77]
    • Metascore: 87
    • Critic Score 93
    Control deserves special mention, as it is especially top-notch. Despite the fast-paced nature of the game, it still feels like you're controlling a hulking, four-story robot. [Jan 2003, p.72]
    • Metascore: 87
    • Critic Score 90
    Despite the uphill difficulty curve, repetitive commentary, and long loading times, Round 4 is a force that topples its mind-blowing predecessor in every category. You will get punched in the face, and you will love it. [Aug 2009, p.64]
    • Metascore: 87
    • Critic Score 90
    The fact is that there's no other Xbox game that offers you the uniquely multi-layered experience that BG&E does. And isn't that what gaming is all about? [Dec 2003, p.98]
    • Metascore: 87
    • Critic Score 87
    The most polished, complete, and best-looking basketball game ever made. [Dec 2002, p.108]
    • Metascore: 87
    • Critic Score 90
    While Substance is absolutely a gorgeous-looking game and has tons of gameplay options, its graphics engine sometimes performs a bit below par. [Feb 2003, p.60]
    • Metascore: 87
    • Critic Score 90
    It’s pure arcade fun, and easily the best game to hit XBLA so far this year.
    • Metascore: 87
    • Critic Score 90
    Probably the core of what makes this game such a blast is the handling. It’s not as scientific and demanding as Forza’s, nor is it as slap-happy loose as Need for Speeds of old, but it hits a nice sweet spot between real and fun.
    • Metascore: 87
    • Critic Score 90
    This game isn't about simulating racing; it's about creating fun out of it. And it succeeds beautifully, one thrilling white knuckle at a time.
    • Metascore: 87
    • Critic Score 90
    In the end, EA's got the player control, but Sega's got the online play and more realism, so that may be the difference-maker for you. [Dec 2003, p.153]
    • Metascore: 86
    • Critic Score 90
    The closest digital equivalent to real baseball. [Apr 2005, p.84]
    • Metascore: 86
    • Critic Score 90
    It doesn't have the clever story or wacked-out writing of "GTA", but it trumps that game so severely when it comes to doing the same kind of gameplay that it deserves its own sub-genre of clones. [Feb 2005, p.78]
    • Metascore: 86
    • Critic Score 90
    Gamers who are prepared to think — and commit for the long, long haul — will revel in a story that touches on resonant issues and puts the fate of a spectacular world in your hands.
    • Metascore: 86
    • Critic Score 88
    This year we're picking Sega's game over EA Sports' - it just feels more like the real thing. [Holiday 2004, p.82]
    • Metascore: 86
    • Critic Score 93
    The super-smooth graphics and wonderful gameplay mean this is almost a home run. [Aug 2003, p.80]
    • Metascore: 86
    • Critic Score 89
    With a cast more than 20 strong, and move sets that are as well-balanced and diverse as they are visually incomprehensible, #Reload's gameplay parallels its absurd-but-charming title in terms of completeness and gameplay sophistication. [Oct 2004, p.62]
    • Metascore: 86
    • Critic Score 92
    The creators at Obsidian have crafted an amazingly compelling story with just the right tweaks and upgrades to keep the action fresh. [Jan 2005, p.30]
    • Metascore: 86
    • Critic Score 90
    Mortal Kombat still isn't quite up to Street Fighter's level of complexity, but it's a deep, incredibly brutal fighter nonetheless, offering tons of variety and hidden extras. It's a goofier reboot than we were expecting, but it's also the most fun the MK series has been in years.
    • Metascore: 86
    • Critic Score 90
    A series of very difficult parry and combo trials are what you're given to learn the game. Completing them is a slow process, but it's a fantastic and compelling way to figure out this notoriously complex sequel.
    • Metascore: 86
    • Critic Score 90
    The surface changes lead to a more varied world and relatable characters, while the action itself is a benchmark for the genre.
    • Metascore: 86
    • Critic Score 95
    Dance Central 2 blew our minds because of its artful mix of movement and gameplay; it makes using your body to respond to what's onscreen an afterthought. You just think: "Man, what a great game."
    • Metascore: 86
    • Critic Score 100
    To put it simply, Fight Night Round 3 kicks our ass. [Apr 2006, p.74]
    • Metascore: 86
    • Critic Score 92
    Best Xbox Live game ever made? Yeppers. Best first-person shooter this year? Indeed. [Dec 2003, p.54]
    • Metascore: 86
    • Critic Score 88
    It's focused tightly on perfectly re-creating the atmosphere and physics of Rally driving, without any arcade-y distractions. [Jan 2003, p.69]
    • Metascore: 86
    • Critic Score 90
    Wrapped around the entire single-and-multiplayer package is, again, some of the best presentation in any Xbox 360 game to date...With single-player delivering another snipe-'em-if-ya-got-'em ride and multiplayer upping the ante with its everything-you-could-imagine delivery, GRAW2 easily achieves must-play status. [Apr 2007, p.54]
    • Metascore: 86
    • Critic Score 90
    Skate finds the sweet spot between boring simulation and hyper-realism--then totally owns it. [Nov 2007, p.98]
    • Metascore: 86
    • Critic Score 90
    Whereas we loved DC2 and its routines with a fierce consciousness, Dance Central 3 infiltrated our bodies without our knowing it. [Dec 2012, p.80]
    • Metascore: 85
    • Critic Score 91
    Live is quite simply the best-controlling basketball game ever. Player control is unprecedented. [Dec 2003, p.152]
    • Metascore: 85
    • Critic Score 93
    Almost the definition of a triple-A title. It's got everthing - good online play, amazingly fun and addictive action, options up the wazoo, a graphics engine that will make your eyes well up - and it's all polished to a glistening shine... It's a spectacle to behold. [March 2005, p.32]
    • Metascore: 85
    • Critic Score 91
    Visually, Aggressive Inline is up there with the best of them. The levels are loaded with small details, all of which can be interacted with in some way. [Oct 2002, p.104]
    • Metascore: 85
    • Critic Score 90
    Just think of Double Agent as the least amazing Splinter Cell yet, rather than the worst game in the series - because it's simply not. It's the gutsiest, and the chances it takes (but doesn't quite nail) give the series room to evolve into something better than could've possibly imagined to iterations ago. [Dec 2006, p.70]
    • Metascore: 85
    • Critic Score 87
    It really is like the developers played every PC shooter from "Doom" through "Quake" and "Half-Life," even "Sin" and "Soldier of Fortune," and applied cool elements from them all into this package. [Nov 2005, p.112]
    • Metascore: 85
    • Critic Score 90
    Complementing the on-field awesomeness is Year Two of online franchise mode. It’s better than before — you can even manage it from EA’s website or from your iPhone — and we encountered no issues during our testing.
    • Metascore: 85
    • Critic Score 88
    The game is absolutely brilliant. [July 2002, p.74]
    • Metascore: 85
    • Critic Score 90
    Gameplay depth comes from mastering the basic skills..., but none of this is overcomplicated: Pure delivers that prized "pick up and play" experience with several shots of adrenaline. [Oct 2008, p.72]
    • Metascore: 85
    • Critic Score 90
    To our surprise (and relief), adding the diminutive Jedi master to the melee mix turned out to be more than just a Force-fueled marketing ploy. He controls like a dream, animates as acrobatically as his Attack of the Clones counterpart, and amuses when responding to the conceited cast with his backward-speak: "Once you start down the dark path, consume you it will."
    • Metascore: 85
    • Critic Score 90
    Modes aplenty and a fun, refreshing points system. [Dec 2001]
    • Metascore: 85
    • Critic Score 89
    Major kudos are in order for accomplishing the goal of creating an RPG where you truly have an immense amount of freedom. [Nov 2004, p.72]
    • Metascore: 85
    • Critic Score 90
    Horizon may not be the natural successor to Forza 4, but it manages to steer the franchise in a fresh and entertaining new direction. Serious Xbox racers need a lot of room to properly stretch the legs of their Ferrari F-40s and Audi R8s, and Forza Horizon delivers that room - and those wonderfully responsive cars - in spades.
    • Metascore: 85
    • Critic Score 93
    The on-court action is a monstrous, 52-inch vertical leap forward in authenticity and immersion. [Dec 2004, p.88]
    • Metascore: 85
    • Critic Score 90
    We didn't get the "face in the game" feature that the PS2 has, which admittedly sucks, but this is still the best out there and it keeps getting better. [Jan 2004, p.66]
    • Metascore: 85
    • Critic Score 90
    The magic of the game is in its approachability... For both hardcore fighting fans and genre newbies, Marvel vs. Capcom 3 offers a whole lotta bang for your buck. [Mar 2011, p.70]
    • Metascore: 85
    • Critic Score 95
    If you’re into party gaming with tons of tunes and opulent options, this is the Guitar Hero to own — easily the best since Guitar Hero II, and the most flexible and friendly interactive jukebox the genre has ever seen. All the elements really came together in GH5; this is musical fun done right.
    • Metascore: 85
    • Critic Score 90
    Polished, clever, and full of fun, Prince of Persia: The Two Thrones wraps up the Prince's saga with the style and grace it deserves. [Jan 2006, p.82]
    • Metascore: 85
    • Critic Score 88
    Other than the unforgivable lack of online multiplayer mode on Xbox, this is one of the best ways to experience NASCAR short of making the pilgrimage to Thunder Valley. [Nov 2003, p.126]
    • Metascore: 85
    • Critic Score 90
    Between the remarkably replayable eight-hour campaign and competitive multiplayer, BattleBlock Theater already offers an exceptional value for your $15. But the cherry on top is a level editor that allows anyone to create, decorate, and upload their own collections of linked levels, complete with secret areas.
    • Metascore: 85
    • Critic Score 89
    The greatest boxing game you've ever played - but not the great boxing you will ever play. [Apr 2004, p.71]
    • Metascore: 85
    • Critic Score 96
    Another riveting experience in what should be a creatively exhausted landscape. [Dec 2005, p.113]
    • Metascore: 84
    • Critic Score 89
    A prettier, better-playing sequel that fails to make any new gameplay strides but is an incredible thrill ride for the all-too-short time it lasts. [Jan 2004, p.68]
    • Metascore: 84
    • Critic Score 90
    We're not saying that multiplayer's rippling muscle excuses the solo campaign's disappointing flab. But as long as you're not dead-set against venturing online, Battlefield 3 is a tremendously satisfying way to go to war.
    • Metascore: 84
    • Critic Score 92
    There's so much goodness packed into Tides of War that it's impossible not to find something to like. Return to Castlewolfenstein is truly an incredible, value-laced package. [May 2003, p.20]
    • Metascore: 84
    • Critic Score 89
    This strategizing is made easier by excellent level design tht allows players multiple, open-ended ways to accomplish objectives. [Dec 2002, p.122]
    • Metascore: 84
    • Critic Score 91
    Technical quibbles aside, Deus Ex is a brilliant RPG that manages to pull off freeform gameplay without a hitch. It's as smart as you want it to be, and cuts no gameplay corners. [Holiday 2003, p.72]
    • Metascore: 84
    • Critic Score 90
    The prospect of racing everything including the kitchen sink should be a recipe for disaster, but for Toca 3, it's not. [Mar 2006, p.80]
    • Metascore: 84
    • Critic Score 89
    My only real complaint is that too many levels are spent fighting tanks and Hulkbuster mechs with too few appearances by familiar Hulk villains. But no matter: This is the first game to make me feel like I am a mindless behemoth. Hear me roar. [Sept 2005, p.87]
    • Metascore: 84
    • Critic Score 90
    Civilization Revolution's sunny presentation and bountiful depth might not be sufficient to draw legions of newcomers to turn-based strategy, but it easily the single greatest example of the genre ever to grace a console. [Aug 2008, p.70]
    • Metascore: 84
    • Critic Score 90
    If there's one notable flaw in Midnight Club 3, it's that the graphics can't quite hang with "NFS Underground 2." [June 2005, p.72]
    • Metascore: 84
    • Critic Score 89
    Super-creepy antics frame a stellar storyline. [Jan 2002]
    • Metascore: 84
    • Critic Score 90
    Forget discs and standalone releases. Here's how to repackage old games: with tender loving care.
    • Metascore: 84
    • Critic Score 95
    If you never quite "got" Fallout 3, New Vegas won't be the epiphany that shows you what you've been missing. But for anyone who adored the frantic post-apocalyptic, choose-your-own-path vibe of Bethesda's original sprawling stunner, this trip to the sin-soaked West is one hell of a kickass homecoming.
    • Metascore: 84
    • Critic Score 95
    Feels like a game whose designers have found the note-perfect tone for the series while also wielding their own talents with razor-sharp precision. It's the game Volition - a studio whose successes go back 15 years to the original Descent - was born to make.
    • Metascore: 84
    • Critic Score 89
    Don't expect Indigo to placate cheap-thrill seekers, but if you're looking for a satisfyingly good yarn, this is much too clever and unique to pass up. [Nov 2005, p.116]
    • Metascore: 84
    • Critic Score 90
    Easier to pick up and play (and faster pace) than previous Maddens, without losing any strategic depth.
    • Metascore: 84
    • Critic Score 90
    Multiplayer maps feel thoroughly playtested, with more game types than you can shake a stick of C4 at. [Nov 2005, p.122]
    • Metascore: 84
    • Critic Score 90
    Breathtaking combination of visuals, music, and motion.
    • Metascore: 84
    • Critic Score 90
    The mix of stealth, assault, night-time and other types of missions means that things never get repetitive. [Dec 2002, p.140]
    • Metascore: 84
    • Critic Score 88
    What's fundamentally so appealing and refreshing is how Full Spectrum Warrior is a breath of fresh air nor not one but two genres, with the unique gameplay, stellar presentation, and sweet two-player Xbox Live co-op play adding up to make this a winner. [Aug 2004, p.74]
    • Metascore: 84
    • Critic Score 90
    This game is a testament to Capcom's genre mastery, and it's as incredible now as it's ever been. [Nov 2011, p.85]