Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Mass Effect
Lowest review score: 10 World War II Combat: Road to Berlin
Score distribution:
2,495 game reviews
    • 77 Metascore
    • 90 Critic Score
    By adding muscle and dropping fat, Mortal Kombat feels tight and toned, just in time for the end of the Xbox world. [Dec. 2006, p.74]
    • Official Xbox Magazine
    • 77 Metascore
    • 87 Critic Score
    This is not a game for casual, pick-up-and-play gamers. You'll need to spend a good chunk of time learning the nuances of surviving. [Jan 2003, p.86]
    • Official Xbox Magazine
    • 77 Metascore
    • 90 Critic Score
    As long as you're not dead-set on playing by yourself, don't miss one of the most exciting and habit-forming co-op experiences on Live Arcade. [June 2011, p.81]
    • 77 Metascore
    • 90 Critic Score
    Red Alert keeps getting better as you play. [Holiday 2008, p.82]
    • 77 Metascore
    • 90 Critic Score
    At four hours, Gunstringer's a short ride, but it's a thrilling one you shouldn't miss.
    • 77 Metascore
    • 90 Critic Score
    Even if Peggle 2 works best as a solitary pursuit, you can fully expect 12 bucks to buy you innumerable hours of absorbing amusement.
    • 77 Metascore
    • 90 Critic Score
    It's a welcome alternative for veterans, but even folks relatively unfamiliar with soccer will find a lot to love here.
    • 76 Metascore
    • 90 Critic Score
    Capcom's done a sweet job of porting a coin-op legend, and Hyper Fighting is officially one of our favorite Live Arcade games. [Oct. 2006, p.83]
    • Official Xbox Magazine
    • 76 Metascore
    • 90 Critic Score
    The successes massively outweight the mistakes here - which, strangely enough, is exactly how we'd describe Matt Baker, the game's troubled hero. [Nov 2008, p.62]
    • 76 Metascore
    • 87 Critic Score
    A good trick structure and decent playability. [Jan 2002]
    • Official Xbox Magazine
    • 76 Metascore
    • 90 Critic Score
    The inclusion of new tools only complements this rawness, and even adds a distinctly unique flavor to combat.
    • 76 Metascore
    • 90 Critic Score
    Spend your 800 Points with a smile, and dive deep. [Oct 2007, p.70]
    • 76 Metascore
    • 89 Critic Score
    Lives up to its hype, but we can't help but think how much better it would have been with a better choice of cities. [Aug 2003, p.84]
    • Official Xbox Magazine
    • 75 Metascore
    • 90 Critic Score
    An overarching story broken up into five hilarious adventures, Beyond Time and Space is an incredible value. Sharp, witty dialogue and creative puzzles make this laugh-out-loud package a true delight.
    • 75 Metascore
    • 90 Critic Score
    The tasks themselves are familiar — secure blueprints and ammo dumps, defend towns from takeover, detonate collateral — but your freedom of movement creates an exciting illusion of tactical authority, even if you can’t order around your disposable steroid-brigade buddies.
    • 75 Metascore
    • 90 Critic Score
    Varied events, sparkling social challenges, and rowdy online skirmishes make Dirt Showdown the rare spinoff that's as amazing as its much-loved predecessor, albeit in its own unique way. It's an absolute blast throughout, and proof that accessible, arcade-style thrills and spills can still deliver via superb execution.
    • 74 Metascore
    • 89 Critic Score
    Much more than a cheap commercialization; it's a meaty game that kids and some masochistic adults will enjoy endlessly. [Dec 2004, p.84]
    • Official Xbox Magazine
    • 74 Metascore
    • 90 Critic Score
    Simply put, UFC is the most realistic fighting game ever. [Apr 2002, p.68]
    • Official Xbox Magazine
    • 74 Metascore
    • 88 Critic Score
    An excellent game that earns bonus points for doing something new, but it ultimately falls just a splinter short of greatness. [Dec 2003, p.102]
    • Official Xbox Magazine
    • 74 Metascore
    • 90 Critic Score
    Yes, it’s frustrating at times, but it sure as hell got our blood pumping. Plus, the animations look unbelievably organic — especially contextual finishers that incorporate the surrounding environment —and the sound effects give every hit a satisfying sense of bone-crunching devastation.
    • 74 Metascore
    • 89 Critic Score
    "Ridge Racer" on steroids... The best-looking racing game we've ever seen. [Mar 2003, p.77]
    • Official Xbox Magazine
    • 74 Metascore
    • 88 Critic Score
    The kooky cutesy Japanese art is perhaps a bit too goofy, and the gameplay is solid, if slightly too easy at first, but prepare to waste a lot of time playing - this title is EXTREMELY hard to put down. [Oct 2004, p.66]
    • Official Xbox Magazine
    • 74 Metascore
    • 91 Critic Score
    The variety of play, including obstacle courses, photo shoots, midnight races and stunt driving is staggering. Wreckless is a work of art. [Mar 2002, p.63]
    • Official Xbox Magazine
    • 73 Metascore
    • 90 Critic Score
    The huge number of levels and their often epic scale is backed up by a worthy storyline. [Mar 2003, p.40]
    • Official Xbox Magazine
    • 73 Metascore
    • 88 Critic Score
    It'll take a little while to get the hang of Vince's structure and layout, but he controls so tightly it's fun to get lost for a while. [Dec 2003, p.158]
    • Official Xbox Magazine
    • 73 Metascore
    • 90 Critic Score
    One of the best add-on adventures in recent RPG memory, but take our warning to heart: save early, save often, and expect the unexpected.
    • 73 Metascore
    • 88 Critic Score
    A rather wonderful follow-up, packed with personality, action, and a windfall of extra goodies. [Oct 2003, p.70]
    • Official Xbox Magazine
    • 73 Metascore
    • 90 Critic Score
    Whether you're seeking a simple, entertaining, and supremely effective method of getting in shape (no dumbbells or reps required), or just an extremely satisfactory substitute for your local Zumba class (even if you choose to play alone to avoid accidentally beating up your multiplayer buddy), you'll definitely want to pick up this game.
    • 72 Metascore
    • 87 Critic Score
    It feels just like last year's version with online play added. [Oct 2002, p.100]
    • Official Xbox Magazine
    • 72 Metascore
    • 87 Critic Score
    Selecting Online mode almost literally transports you to another game - a new interface and a surprisingly robust and navigable online selection screen. [Dec 2003, p.93]
    • Official Xbox Magazine
    • 72 Metascore
    • 90 Critic Score
    A splendid dungeon crawler that's one of the best co-op experiences on Xbox. [Nov 2003, p.108]
    • Official Xbox Magazine
    • 71 Metascore
    • 90 Critic Score
    Aside from some minor control annoyances - like the same button used for multiple actions (such as blade attacks and item pick-ups) - Shank's craftsmanship is largely impeccable. It's one of 2010's most memorable and exciting action games. For $15.
    • 70 Metascore
    • 90 Critic Score
    With incredible track designs, a spot-on control system and a soundtrack by Junkie XL, Quantum Redshift leaves little to be desired. It may not be perfection, but it's pretty darn close. [Dec 2002, p.125]
    • Official Xbox Magazine
    • 70 Metascore
    • 90 Critic Score
    It's quirky enough to turn off the unadventurous, but for the rest of us, it's every bit as relevant as it was in 2000. [Nov 2012, p.84]
    • 70 Metascore
    • 90 Critic Score
    I love how it combines hard training and unapologetic difficulty with the real-life personalities who serve as your trainers: much like the gymnastics coaches who saw me through days of torn palms and taped shins, this tough-love attitude kept me focused and on track.
    • 65 Metascore
    • 88 Critic Score
    A very satisfying experience. [Holiday 2003, p.85]
    • Official Xbox Magazine
    • 63 Metascore
    • 90 Critic Score
    A genius quiz-show game that ranks right up there with classics like "You Don't Know Jack." [Apr 2008, p.68]
    • 59 Metascore
    • 90 Critic Score
    You could always power through with some special ammunition, or grind past opponents with charged sonic blasts. But really, you'll only be cheating yourself out of all those marvelously entertaining chain-reaction killing sprees and the resulting scoring bonuses. [Nov 2010, p.72]
    • tbd Metascore
    • 90 Critic Score
    One of the best standalone stories in the game.