Official Xbox Magazine's Scores

  • Games
For 2,521 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Fight Night Round 3
Lowest review score: 10 Bad Boys: Miami Takedown
Score distribution:
2,521 game reviews
    • 55 Metascore
    • 70 Critic Score
    You can also play with the old graphics and relive that '80s charm. [Oct 2007, p.74]
    • Official Xbox Magazine
    • 69 Metascore
    • 70 Critic Score
    Wet
    A super-accessible, stylish, over-the-top slaughterfest. [Dec 2009, p.80]
    • Official Xbox Magazine
    • 48 Metascore
    • 70 Critic Score
    Though long interrogation sequences are tedious, the stories are wonderfully macabre: every character is guilty of something, and only forensic science can separate the red herrings from the incriminating evidence. [Dec 2007, p.65]
    • Official Xbox Magazine
    • 53 Metascore
    • 70 Critic Score
    Dropping collectible fish in a handful of environments feels hopelessly extraneous; luckily, you can disregard the aquatic nonsense and enjoy timeless gameplay in a reasonably attractive wrapper. [Dec 2007, p.65]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    The protagonist can feel a bit slow to respond to your commands, but between the unique art direction and 120 boards of imaginative confusion, Exit delivers just enough pleasure to sweeten its pain. [Jan 2008, p.69]
    • Official Xbox Magazine
    • 40 Metascore
    • 70 Critic Score
    With better tuning, this could be a much more fun game. As it is, we'd strongly advise you to check out the game's finicky controls for yourself in the demo before you commit. [Jan 2008, p.66]
    • Official Xbox Magazine
    • 72 Metascore
    • 70 Critic Score
    Playing with a buddy in same-screen co-op is your best bet to enjoyably sate your shooter lust. [Holiday 2007, p.70]
    • Official Xbox Magazine
    • 69 Metascore
    • 70 Critic Score
    The online quickplay is pretty slick and there's even(gulp)online leagues, which will give this baller more legs than the normal yearly update that NCAA hoops games often are. [Jan 2008, p.67]
    • Official Xbox Magazine
    • 59 Metascore
    • 70 Critic Score
    The cartoonish, blocky graphics don't help, but constantly challenging gameplay and surprisingly smart A.I. make this a game that all strategy nuts will enjoy. [Oct 2008, p.85]
    • Official Xbox Magazine
    • 51 Metascore
    • 70 Critic Score
    BGH feels somewhat real. [Jan 2008, p.69]
    • Official Xbox Magazine
    • 56 Metascore
    • 70 Critic Score
    Prizefighter is definitely a contender in the guilty-pleasure category: its story mode trumps the competition’s, and though its fighting mechanics won’t dethrone the current champ, they still pack a simple, straightforward wallop.
    • 55 Metascore
    • 70 Critic Score
    So yeah, Chosen One has its woes, but gameplay is what’s always made this series fun. If you’ve got some tolerance and some RTFM time, Chosen One will deliver.
    • 54 Metascore
    • 70 Critic Score
    FaceBreaker delivers fast online brawls, and the constant back-and-forth of counters, stuns, and outrageous signature moves yields a surprising amount of room for strategy and style. As tiresome as solo scuffles become, exciting multiplayer bouts against unpredictable humans save FaceBreaker from a TKO.
    • 62 Metascore
    • 70 Critic Score
    Impact nails the feel of wrestling, but adding a new coat of paint to an old-school style won’t be enough to entice those seeking something fresh. Fans of the genre or “sport,” however, have an accessible and fun wrasslin’ game worth sticking in their collection.
    • 83 Metascore
    • 70 Critic Score
    N+
    What makes N+ really new and fresh though is its customizability. [Jan 2008, p.66]
    • Official Xbox Magazine
    • 72 Metascore
    • 70 Critic Score
    Flag-wavers for hexagonal turn-based strategy games, take note: Commanders' less flexible squares won't offer up the daunting depth of a full-priced title. [Apr 2008, p.76]
    • Official Xbox Magazine
    • 85 Metascore
    • 70 Critic Score
    Red Faction is not a glorious revolution, yet neither is it a wafer-thin façade of the sandbox genre. Its foundation is strong, it’s fun in a mindless way, and its design intrigued us, but ultimately it’s not something that has been built to last.
    • 63 Metascore
    • 70 Critic Score
    We just had to dig a little deeper than we'd like to get to the good stuff. [Aug 2010, p.74]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    While the character selection leaves a lot to be desired, the brilliant mix of versus battles, mini-games, and co-op challenges will keep you entertained for hours. [Sept 2008, p.77]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    Despite the high overall level of polish, Assault Heroes 2 feels like an overlong expansion pack - and at $10, it's one that costs twice the price of the original. Good game? Yes, but a tough sell.
    • 60 Metascore
    • 70 Critic Score
    It shines as a fun but pricey distraction. [May 2008, p.76]
    • Official Xbox Magazine
    • 52 Metascore
    • 70 Critic Score
    Hail to the Chimp might lack presidential polish, but it still earns an unexpectedly agreeable term in office. [July 2008, p.73]
    • 57 Metascore
    • 70 Critic Score
    My 4-year-old said the worst part of the game was "having to turn it off," which probably tells you all you need to know! [July 2008, p.64]
    • 69 Metascore
    • 70 Critic Score
    Yes, the graphics are sharply upgraded, the new 12-player online matches are wicked fun, the Franchise mode is deep and detailed, and the silly Zamboni mini-game somehow mesmerized us. But with NHL 09 turning in such an all-star performance (see review, left), this exercise in nostalgia is enjoyable…but unnecessary.
    • 70 Metascore
    • 70 Critic Score
    It's nice to feel engrossed by a board game again. [July 2008, p.66]
    • 76 Metascore
    • 70 Critic Score
    You’ll want it because, despite your having to turn its sometimes musty gameplay pages, or begrudgingly burn rubber in inessential motorcycle sequences (they’re back!), or do the usual hokey-jump-slide-swing-pokey with wellworn mechanics, Tomb Raider continues to feel like an old, comfy pair of jeans. Maybe they’re not as high-fashion as they used to be — and sure, they might not fit like they used to — but damn if slippin’ into them doesn’t feel like coming home.
    • 57 Metascore
    • 70 Critic Score
    Repetition can be an issue, despite the brief five-hour campaign, but Bolt remains a pretty entertaining adaptation of the Disney flick of the same name, and one that might surprise some older gamers. [Holiday 2008, p.74]
    • Official Xbox Magazine
    • 76 Metascore
    • 70 Critic Score
    While Lego Batman is loaded with goofy charm and humor, its original storyline is paper-thin.
    • 68 Metascore
    • 70 Critic Score
    If you're into music and/or puzzle games at all, Break Steady is worth a gander for its single-player and versus throwdowns. [June 2008, p.77]
    • 55 Metascore
    • 70 Critic Score
    Street-brawling combat is fun, gleefully violent.