Official Xbox Magazine's Scores

  • Games
For 2,521 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Gears of War 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2,521 game reviews
    • 68 Metascore
    • 80 Critic Score
    Deceptively simple, jewel quest can be very challenging on the higher levels, but constantly addictive throughout. [Jun 2006, p.64]
    • Official Xbox Magazine
    • 68 Metascore
    • 69 Critic Score
    Fun for a quick multiplayer spar, but it doesn't come close to what we were hoping for nor what the Xbox really needs. [Apr 2003, p.85]
    • Official Xbox Magazine
    • 68 Metascore
    • 75 Critic Score
    The behind-the-scenes retrospective angle is good for a few laughs, and it’s fun to see the new characters, battles, and goofy ending that could have been.
    • 67 Metascore
    • 80 Critic Score
    Whether you're tackling it solo or with friends, Simpsons Arcade likely won't take more than an hour to run through from start to finish, making the $10 price tag seem a little steep. Even so, there's a lot to take in, especially in this version.
    • 67 Metascore
    • 40 Critic Score
    Shoot Many Robots seemed like a sure thing, and its extensive and amusingly described weapon and gear options - which directly affect stats - are a standout feature; really, they're the only one that feels fully developed here. Nearly everything else around it is as unremarkable as a pile of bolts.
    • 67 Metascore
    • 50 Critic Score
    Both Cave fans and challenge hounds will bask in Nin2-Jump's oft-arduous tests. All others, proceed with caution. [July 2011, p.75]
    • 67 Metascore
    • 50 Critic Score
    The Fancy Pants biggest problem, though, is that it's just plain dull. [July 2011, p.77]
    • 67 Metascore
    • 60 Critic Score
    All mini-game are extremely simplistic, and range in difficulty from absurdly easy to hair-pullingly frustrating. [Holiday 2004, p.80]
    • Official Xbox Magazine
    • 67 Metascore
    • 75 Critic Score
    Glitches keep Sniper Elite V2 from a higher score, though, especially in the game's innovative co-op modes, where bugs kept us from completing some objectives. Hopefully, an update will fix this otherwise excellent experience.
    • 67 Metascore
    • 80 Critic Score
    Even if you don’t harbor the slightest hint of nostalgia for the original, Castle of Illusion offers up a great experience. It’s a fun update to yesteryear’s classic, but also a solid platformer in its own right.
    • 67 Metascore
    • 70 Critic Score
    Though Space Ark is a visual riot of bright pastels, sparkly special effects, and supermarket-circular-burst graphics, it'd be a stretch to say it ever becomes truly exciting. [July 2010, p.85]
    • Official Xbox Magazine
    • 67 Metascore
    • 70 Critic Score
    Has enough satisfying moments to warrant a playthrough, but only a patient gamer will make it to the brilliant final hour. [July 2010, p.76]
    • Official Xbox Magazine
    • 67 Metascore
    • 75 Critic Score
    What redeems Wreckateer, ultimately, is its variety. Each gleefully cartoony castle is sprinkled with point targets, explosive satchel charges, cowering goblins, and special icons that make your shot speed up, bounce, and so on.
    • 67 Metascore
    • 72 Critic Score
    It's definitely not for the uninitiated. [Nov 2002, p.125]
    • Official Xbox Magazine
    • 67 Metascore
    • 66 Critic Score
    It's straight arcade action all the way, and it lets you re-create some of your favorite fights from all five of the Stallone films. [Holiday 2004, p.78]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    A decent hunting adventure. [Dec 2009, p.77]
    • Official Xbox Magazine
    • 67 Metascore
    • 65 Critic Score
    Storywise, The Betrayal is a shade sillier than The Infamy, and a few moments in its missions are strange to the point of absurdity... If you’re invested in its alternate-universe narrative, though, The Betrayal is an important piece of the puzzle, and its ending hints at something potentially amazing for the final chapter.
    • 67 Metascore
    • 50 Critic Score
    Even players with an insatiable lust for fiery explosions will be disappointed when they find that the whole affair’s easily finished in under four hours. Thunder Wolves is mindless fun if you're in the right mood, but it's just too flawed and fleeting to be a good value.
    • 67 Metascore
    • 65 Critic Score
    A merely adequate, uninspired, but occasionally funny soccer game. [Oct 2002, p.108]
    • Official Xbox Magazine
    • 67 Metascore
    • 60 Critic Score
    Like Live 06, it has some core goodness, but it just needs some TLC. [Feb. 2007, p.79]
    • Official Xbox Magazine
    • 67 Metascore
    • 84 Critic Score
    It may be an obvious clone (of "Splinter Cell"), but it's incredibly well done. [Jan 2004, p.72]
    • Official Xbox Magazine
    • 67 Metascore
    • 71 Critic Score
    Despite the visuals, slow pacing, clunky camerawork, and somewhat unsatisfying controls, this is a generally solid pool game. [Jan 2004, p.79]
    • Official Xbox Magazine
    • 67 Metascore
    • 70 Critic Score
    Constant C’s certainly not for the easily discouraged, but its cleverly designed puzzles and surprisingly engaging story are a treat if you don’t mind a little (okay, a lot of) punishment.
    • 67 Metascore
    • 70 Critic Score
    Strike Suit Zero still has its issues, but the Director's Cut does a much better job of accentuating its strengths while hiding its weaknesses.
    • 67 Metascore
    • 60 Critic Score
    The action is incredibly easy. We rarely had trouble with events, particularly the formal tennis matches.
    • 67 Metascore
    • 68 Critic Score
    Just try getting Rhama to climb up a wall, and watch the camera flail around behind you. Puzzles are clever, but that doesn't mean they're fun. Boss battles are repetitive, and at times, insanely drawn out. [Sept 2004, p.74]
    • Official Xbox Magazine
    • 67 Metascore
    • 75 Critic Score
    The rough edges of 11-year-old game design will keep you from losing yourself in the experience, but there's more than enough substance to make this acclaimed adventure from another age worth a fresh look. [Nov 2011, p.85]
    • 67 Metascore
    • 50 Critic Score
    So while the elder console looks like it's stuck with the 360's scraps, the series' next-gen evolution isn't complete either. Project 8 is a strong start and one worth playing, but it definitely feels immature--it's merely a beginning. [Jan. 2007, p.78]
    • Official Xbox Magazine
    • 67 Metascore
    • 75 Critic Score
    We'd have appreciated a thicker campaign, more visually diverse missions, and especially the option to play co-op over Xbox Live, but as-is, this hors d'oeuvre is still an entertaining treat.
    • 67 Metascore
    • 85 Critic Score
    Car models and framerates are superb, and some of the courses look great, but overally, you could be forgiven for thinking you'd turned on your PS2. [Jan 2004, p.60]
    • Official Xbox Magazine