Official Xbox Magazine's Scores

  • Games
For 2,521 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Fallout 3
Lowest review score: 10 Bad Boys: Miami Takedown
Score distribution:
2,521 game reviews
    • 88 Metascore
    • 90 Critic Score
    Together, this mix of realistic physics and wildly imaginative board design will keep you coming back until...well, Zen releases its next batch of tables. [Jan 2014, p.67]
    • 77 Metascore
    • 90 Critic Score
    Even if Peggle 2 works best as a solitary pursuit, you can fully expect 12 bucks to buy you innumerable hours of absorbing amusement.
    • 76 Metascore
    • 90 Critic Score
    The inclusion of new tools only complements this rawness, and even adds a distinctly unique flavor to combat.
    • 82 Metascore
    • 90 Critic Score
    In Stick of Truth, Obsidian has created what’s essentially an incredibly well-paced, extended playable episode of the TV show, cramming in a tightly constructed “greatest hits”–style, kitchen-sink gag reel of everything that can make the show such a riot. For fans, it’s hard to imagine a better way to wind down the Xbox 360 console generation than with this gloriously gassy, burrito-fueled send-off.
    • 80 Metascore
    • 90 Critic Score
    A House Divided makes a strong case for being the best episode of Telltale’s Walking Dead series to date, but it’s more amazing to think on what's being set up for the rest of the season.
    • 84 Metascore
    • 89 Critic Score
    Super-creepy antics frame a stellar storyline. [Jan 2002]
    • Official Xbox Magazine
    • 79 Metascore
    • 89 Critic Score
    One of the most fun, frenetic, addictive multiplayer action shoot-'em-ups on Xbox, and, most likely, any system. [July 2002, p.73]
    • Official Xbox Magazine
    • 85 Metascore
    • 89 Critic Score
    Major kudos are in order for accomplishing the goal of creating an RPG where you truly have an immense amount of freedom. [Nov 2004, p.72]
    • Official Xbox Magazine
    • 81 Metascore
    • 89 Critic Score
    The controls work extremely well. [Jan 2003, p.60]
    • Official Xbox Magazine
    • 83 Metascore
    • 89 Critic Score
    It's just too ambitious, too immersive, and too freakin' cool to be anything but captivating. [Jan 2003, p.89]
    • Official Xbox Magazine
    • 76 Metascore
    • 89 Critic Score
    Lives up to its hype, but we can't help but think how much better it would have been with a better choice of cities. [Aug 2003, p.84]
    • Official Xbox Magazine
    • 89 Metascore
    • 89 Critic Score
    Smooth framerates directly translate into smooth gameplay. [Jan 2003, p.65]
    • Official Xbox Magazine
    • 84 Metascore
    • 89 Critic Score
    This strategizing is made easier by excellent level design tht allows players multiple, open-ended ways to accomplish objectives. [Dec 2002, p.122]
    • Official Xbox Magazine
    • 83 Metascore
    • 89 Critic Score
    There are hundreds of hours of gameplay to be mine from Sonic Team's gem, and at $39.99 with the first two months free, it's a bargain. [July 2003, p.76]
    • Official Xbox Magazine
    • 74 Metascore
    • 89 Critic Score
    "Ridge Racer" on steroids... The best-looking racing game we've ever seen. [Mar 2003, p.77]
    • Official Xbox Magazine
    • 89 Metascore
    • 89 Critic Score
    The easy-to-understand controls, functional juke moves, fancy passes, deep single-player game, four-player madness, and competitive spirit make this not just the best alternative b-ball game on Xbox, but the best street ball game period, and the only one worth buying on Xbox. [May 2003, p.82]
    • Official Xbox Magazine
    • 88 Metascore
    • 89 Critic Score
    A completely new graphics engine combined with more ESPN-style replays and the excellent play-by-play of Gary Thorne and Bill Clement has vaulted the presentation of ESPN NHL head and shoulders above the competition. [Oct 2003, p.81]
    • Official Xbox Magazine
    • 92 Metascore
    • 89 Critic Score
    The problem is simply that there's no online play, and that's huge considering that the other guys do it, and do it well. [Oct 2003, p.72]
    • Official Xbox Magazine
    • 81 Metascore
    • 89 Critic Score
    Features the ability to visit other locales. This is huge...Sims fans, get ready to kiss the next month of your life good-bye. [Holiday 2003, p.104]
    • Official Xbox Magazine
    • 79 Metascore
    • 89 Critic Score
    Beyond its gorgeous surface trappings, Otogi 2 may not be as deep or satisfying as "Ninja Gaiden," but the minute you rack up a 200-hit combo or smack the snot out of a gaggle of headless ghouls, there's no denying it - Otogi 2 deserves to be experienced by all gamers who have a spot for pretty things and are unafraid to get in touch with their button-mashing side. [Nov 2004, p.82]
    • Official Xbox Magazine
    • 85 Metascore
    • 89 Critic Score
    The greatest boxing game you've ever played - but not the great boxing you will ever play. [Apr 2004, p.71]
    • Official Xbox Magazine
    • 86 Metascore
    • 89 Critic Score
    With a cast more than 20 strong, and move sets that are as well-balanced and diverse as they are visually incomprehensible, #Reload's gameplay parallels its absurd-but-charming title in terms of completeness and gameplay sophistication. [Oct 2004, p.62]
    • Official Xbox Magazine
    • 74 Metascore
    • 89 Critic Score
    Much more than a cheap commercialization; it's a meaty game that kids and some masochistic adults will enjoy endlessly. [Dec 2004, p.84]
    • Official Xbox Magazine
    • 79 Metascore
    • 89 Critic Score
    Not only definitive but also indispensible... Newer fighting games might be bloodier, flashier, or sexier, but Street Fighter Anniversary Collection offers purity and impeccable gameplay. [March 2005, p.80]
    • Official Xbox Magazine
    • 84 Metascore
    • 89 Critic Score
    My only real complaint is that too many levels are spent fighting tanks and Hulkbuster mechs with too few appearances by familiar Hulk villains. But no matter: This is the first game to make me feel like I am a mindless behemoth. Hear me roar. [Sept 2005, p.87]
    • Official Xbox Magazine
    • 84 Metascore
    • 89 Critic Score
    Don't expect Indigo to placate cheap-thrill seekers, but if you're looking for a satisfyingly good yarn, this is much too clever and unique to pass up. [Nov 2005, p.116]
    • Official Xbox Magazine
    • 81 Metascore
    • 89 Critic Score
    One of the best trips down puberty lane you'll probably ever have. [Dec 2005, p.112]
    • Official Xbox Magazine
    • 81 Metascore
    • 89 Critic Score
    Despite the inexcusable omission of Xbox Live support, this is the best college basketball game on the Xbox. [Dec 2003, p.94]
    • Official Xbox Magazine