Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Gears of War
Lowest review score: 10 World War II Combat: Road to Berlin
Score distribution:
2,495 game reviews
    • 58 Metascore
    • 50 Critic Score
    It's not a classic coin-op; it's a jurassic coin-op, and not much fun for 360 gamers. [Aug 2007, p.83]
    • Official Xbox Magazine
    • 58 Metascore
    • 50 Critic Score
    A mighty bleak way to spend quality time with the future's most loveable cast of screw-ups. [Oct 2003, p.84]
    • Official Xbox Magazine
    • 64 Metascore
    • 50 Critic Score
    On paper, the mission design seems suitably varied, but before long it grows deeply repetitive. It doesn’t help that outdated design decisions, such as artificially sped-up vehicles during chase sequences, rear their ugly heads.
    • 47 Metascore
    • 50 Critic Score
    Synetic's World Racing 2 presents a compelling argument why middle-of-the-road arcade racers shouldn't reproduce. [Nov. 2006, p.81]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Unless you dream of defending the president, there are better sacrificies. [Jan 2009, p.76]
    • Official Xbox Magazine
    • 59 Metascore
    • 50 Critic Score
    The driving itself is fun and the controls are pretty tight, but the whiz-bang cutscene crashes get tiresome after awhile. . [Holiday 2005, p.68]
    • Official Xbox Magazine
    • 65 Metascore
    • 50 Critic Score
    More a dreary exercise in solving the developer's puzzles, and less about the thrill of being Batman. [Sept 2005, p.82]
    • Official Xbox Magazine
    • 51 Metascore
    • 50 Critic Score
    But unless you have fond memories of Warlords' primitive arcade past, its gameplay is just too simplistic to offer more than a weak dose of transient wistfulness. [Sept 2008, p.77]
    • Official Xbox Magazine
    • 50 Metascore
    • 50 Critic Score
    Where Voltron completely falls apart is in its ridiculously poor boss battles.
    • tbd Metascore
    • 50 Critic Score
    Cabela's Survival is sold solo or bundled with the Top Shot Elite rifle controller, which offers more exacting aim during hunting sequences. But unless you expect to play (and replay) the bonus shooting galleries - railed shooters that have you blast furred and feathered wildlife in House of the Dead fashion - then a standard controller is preferred. Otherwise, the game can easily be finished in an afternoon, leaving hunting fans wondering why they wasted it playing a lackluster action-adventure game.
    • 61 Metascore
    • 50 Critic Score
    As much as Test Drive: Ferrari Racing Legends looks the p;art--with 50-plus vehicles sporting fantastic detail inside and out--its humdrum and overly difficult career disappoints, while spotty handling and physics keep this simulation strictly for diehards. [Aug 2012, p.80]
    • 36 Metascore
    • 50 Critic Score
    Leave your superhero cape at home; Dream Chronicles instead begs for a mouse and keyboard--but this is a 360 game, and there's no such pairing in sight. [Jan 2011, p.76]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Rough visuals and a lack of polish hurt, but Pro Hunts offers adequate hunting action without too much artificial bombast. [June 2014, p.80]
    • Official Xbox Magazine
    • 70 Metascore
    • 50 Critic Score
    It all grows wearisome in record time. [Sept 2006, p.79]
    • Official Xbox Magazine
    • 50 Metascore
    • 50 Critic Score
    Fiddy moves so slowly that you want to reach into the TV to pull up his pants so he can break into a run once in a while. [Feb 2006, p.80]
    • Official Xbox Magazine
    • 60 Metascore
    • 50 Critic Score
    Its predictable, "Save As from the last version" gameplay left us sad and disappointed. [Mar 2008, p.93]
    • 53 Metascore
    • 50 Critic Score
    However you play, the button-mashing combat proves crushingly simplistic and repetitive, and moving around the stages is awkward and disorienting, with a dizzying camera that makes Battle of Z a pretty ideal motion-sickness simulator.
    • 70 Metascore
    • 50 Critic Score
    If you can grab a buddy, you can pass some time in it, but don't expect too much. [Jan 2011, p.78]
    • 40 Metascore
    • 50 Critic Score
    Real Steal's fisticuffs are a half step above the usual movie-based dreck, but the constant rattle of a beggar's tin cup in your face only grows more distasteful over time.
    • tbd Metascore
    • 50 Critic Score
    Offering a serviceable but somewhat bland alternative for core card-battlers wanting to play with friends(but unable to organize an in-person match), Yu-Gi-Oh! Millennium Duels is a bit of a slog for all but super-fans. [June 2014, p.80]
    • Official Xbox Magazine
    • 55 Metascore
    • 50 Critic Score
    At 800 points, Battlestar is cheap, but in a sky already patrolled by the superior "Wing Commander Arena", these toasters don't stand a chance. [Holiday 2007, p.81]
    • Official Xbox Magazine
    • 39 Metascore
    • 50 Critic Score
    Battle: Los Angeles is a slapped-together shooter that'll take you less time to finish than it does to watch the movie it is based on--and it'll cost you almost the same amount of money. [June 2011, p.81]
    • 61 Metascore
    • 50 Critic Score
    Despite a few neat ideas, it's as though Blacklight doesn't want to be played. After a couple of hours, you'll be happy to oblige. [Oct 2010, p.85]
    • Official Xbox Magazine
    • 48 Metascore
    • 50 Critic Score
    The game features split-screen and online multiplayer, but two people flailing their arms next to each other is a disaster waiting to happen. The real killer, though, is that Phelps isn't a good pick-up-and-play game. It's initially confusing, and ultimately, it's not nearly as fun as it should be.
    • tbd Metascore
    • 50 Critic Score
    Quest for Cool Stuff is short and simple: an adequate diversion for tykes, but lacking particular creativity or excitement. In an era of great, affordable downloadable games, $40 for a routine, bite-sized licensed game seems like a stretch.
    • 73 Metascore
    • 50 Critic Score
    While BandFuse evolves the music game genre by allowing you to use real instruments, with so many oversights and foibles, sadly the progression stops there. [Jan 2014, p.69]
    • Official Xbox Magazine
    • 44 Metascore
    • 50 Critic Score
    Ultimately, despite its few hours of gory entertainment, Ryder White's an underwhelming add-on that we'd recommend only to fervent Dead Island fans.
    • 54 Metascore
    • 50 Critic Score
    It's a shame Harry Potter for Kinect doesn't quite pay proper homage to the series: the game has plenty of moments that would've been enjoyable if they weren't fettered by uneven difficulty and broken combat. As a game not matched up with a movie release, it should've been held back until it felt more magical.
    • 62 Metascore
    • 50 Critic Score
    We pined for more varied gameplay sequences, like the chase segment that forced us to teleport ahead of obstacles to avoid a giant monster bearing down on us, but they're too few and far between. [June 201188]
    • 67 Metascore
    • 50 Critic Score
    So while the elder console looks like it's stuck with the 360's scraps, the series' next-gen evolution isn't complete either. Project 8 is a strong start and one worth playing, but it definitely feels immature--it's merely a beginning. [Jan. 2007, p.78]
    • Official Xbox Magazine
    • 56 Metascore
    • 50 Critic Score
    Forget pushing game design forward--Sonic Riders doesn't attempt to do anything particularly new or inventive on the mascot-racing circuit and offers up only short-lived fun tailored strictly for Sonic's most diehard fans; [Apr 2006, p.85]
    • Official Xbox Magazine
    • 53 Metascore
    • 50 Critic Score
    Despite simple visuals, the game curiously looks much crisper on Xbox One; the other next-gen advantage comes from a biweekly Challenge objective to tackle. But on either platform, Angry Birds Star Wars should have been a $10 download, and paying much more might make you feel like you've been taken for a ride — and we're not talking about the Millennium Falcon.
    • tbd Metascore
    • 50 Critic Score
    Without any new features, this year's installation is just as good as the rest, and that doesn't say much. [Holiday 2009, p.85]
    • Official Xbox Magazine
    • 64 Metascore
    • 50 Critic Score
    It slowly dawned on us that that's all there is to the game. [Oct 2009, p.82]
    • Official Xbox Magazine
    • 50 Metascore
    • 50 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 54 Metascore
    • 50 Critic Score
    You could pursue worse habits than giving your noodle a mild workout, but Brain Challenge provides little incentive to keep the appointment. [May 2008, p.76]
    • Official Xbox Magazine
    • 56 Metascore
    • 50 Critic Score
    The game falls prey to the traps that eventually led to the degradation of the side-scrolling beat-'em-up: There's nothing more to do. [Dec 2003, p.144]
    • Official Xbox Magazine
    • 66 Metascore
    • 50 Critic Score
    The price is also particularly cringe-inducing: $15 for a product with precisely one game mode(quick play)? Yikes! [Jan 2010, p.69]
    • Official Xbox Magazine
    • 53 Metascore
    • 50 Critic Score
    The 3 mini-games in this Fable II companion are decidedly mixed. [Nov 2008, p.80]
    • Official Xbox Magazine
    • 59 Metascore
    • 50 Critic Score
    Two offline pals can spend a pleasant afternoon eliminating A.I. flyboys in Dogfight Mode arenas, facing ceaseless waves in Survival Mode, or revisiting missions that allow for a co-op partner. But even those tepid charms feel too much like dull training flights. [Nov 2012, p.81]