Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Gears of War 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 82 Metascore
    • 75 Critic Score
    Dragonborn gives players plenty more of what they loved about Skyrim, and is worth buying for that fact alone, but it could've and should've been so much more.
    • 82 Metascore
    • 80 Critic Score
    Doom is still a blast, but it could have been so much more. [Holiday 2006, p.86]
    • Official Xbox Magazine
    • 82 Metascore
    • 84 Critic Score
    It's more like a frenzied full-body execution of the instructions on a binary punchcard, but it's addictive and fun. [Jan 2004, p.83]
    • Official Xbox Magazine
    • 82 Metascore
    • 75 Critic Score
    From its quirky mechanical enemies to its strident strains of deliciously lo-fi music, this run-and-gun platformer honors the 8-bit era.
    • 82 Metascore
    • 85 Critic Score
    If you're a Hitman fan, Blood Money will make you fall in love all over again, and if you never dipped your toes in 47's particular brand of wetwork yet, the time has never been more ripe. [June 2006, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 75 Critic Score
    The developers' ambition and enthusiasm are undeniable. [Holiday 2009, p.84]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    Every inch of the hand-drawn kingdom is brimming with endearing eccentricity. [Oct 2008, p.76]
    • 82 Metascore
    • 90 Critic Score
    The allure of this package is irresistible. [May 2009, p.70]
    • 82 Metascore
    • 82 Critic Score
    Some innovations (like the group combo system) work well, while others don't (the out-of-place cel-shaded characters). As an addictive substance, Legends is pure X-tasy. [Dec 2004, p.94]
    • Official Xbox Magazine
    • 82 Metascore
    • 91 Critic Score
    A visual feast with each car modeled with incredible care. Everything from the texture work right down to the tiny car logos on the hoods is impeccable. [Oct 2002, p.110]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    Controls are idiot-proof, and deliberately simplified to make sure that controlling your squad is never an impediment to the action... This is an approachable and enjoyable shooter. [Oct 2003, p.76]
    • Official Xbox Magazine
    • 82 Metascore
    • 92 Critic Score
    Graphically, FIFA charms, but the gameplay is sublime. [Dec 2003, p.146]
    • Official Xbox Magazine
    • 82 Metascore
    • 86 Critic Score
    The tense atmosphere conjured in the Thief universe is fantastic. [July 2004, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    Rounded out by strong play-by-play announcing, good A.I. on both sides of the ball, and solid visuals, 2K6 is your best bet for college hoops this year. [Jan 2006, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    MvC2 rewards hardcore fighters; we just wish Capcom had better rewarded hardcore fans. [Sept 2009, p.84]
    • 82 Metascore
    • 75 Critic Score
    In fact, developer Gameloft has managed to give the game a beautiful 3D overhaul and a few minor gameplay updates while mostly maintaining its timeless brilliance. [Aug 2007, p.79]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    It's still a great ride; just don't expect to be as bowled over by it as you were when you strapped in for it last year. [Jan. 2007, p.72]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    Lets you race through four action movies that have been melted down and poured out on the pavement - who are we to criticize that? [July 2010, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    This feature-rich ode to the classic that started it all is an impressive upgrade - one that deserves a place in any fan's library.
    • 82 Metascore
    • 75 Critic Score
    While Metal Gear Rising: Revengeance can’t match the majesty of Metal Gear Solid’s epic campaigns or the fluid combat of top action titles like DmC, there’s still plenty to like in Raiden’s true action debut. If you can forgive some combat issues, you’ll dig the outlandish story and crazy carving mechanics.
    • 82 Metascore
    • 80 Critic Score
    Does Sonic's latest racing romp transform the genre? Not really. But it is an enjoyable mishmash of many elements, and a delightful treat that does much more with the Mario Kart template than even Mario Kart itself has managed to do in a long time.
    • 82 Metascore
    • 80 Critic Score
    It may not be the most elegant or thoughtful of strategy games, but C&C 3 can't be beat when it comes to super-slick, visceral mayhem. Pledge you allegiance to Kane if you've been craving sizzling RTS action - he won't disappoint you. [June 2007, p.68]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    While the game's first 10 hours still give me pause, the 60 magnificent hours after those initial steps onto Cocoon make up for the tunnel-vision tutorial. [Apr 2010, p.68]
    • Official Xbox Magazine
    • 82 Metascore
    • 88 Critic Score
    Quite simply the best two-player basketball game ever made. [Dec 2002, p.108]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    If Episode 1’s satisfying twists and gut-punch of a cliffhanger are any indication, a pitch-black journey into fairytale land lies ahead. Count us in for the long haul.
    • 82 Metascore
    • 75 Critic Score
    For longtime gamers and those who can stomach the blocky graphics and touchy controls, it's great retro fun. [Dec 2007, p.78]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    All of this action and adventure is brought to life by a combination of tight technology and superb control. The graphics are colorful and do a great job tapping into the Xbox GPU while maintaining a great frame-rate throughout. [Nov 2003, p.100]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    Another year, another FIFA--and consider us happy. [Dec 2007, p.78]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    You'll probably crave a bit more challenge than you'll find, but by the time you arrive at your destination and its revelations, you'll clamor for the story to continue. [Nov 2010, p.78]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    Though it's not a first-person shooter, Halo Wars packs all the Halo fixings you've come to expect: an engaging campaign, co-op play, engrossing multiplayer, efficient party-friendly matchmaking, hidden skulls, Legendary difficulty, and impeccable controls. We can confidently say that it's the foremost example of a real-time strategy game done right on a console. [Mar 2009, p.72]
    • 82 Metascore
    • 80 Critic Score
    As with top TV shows like Breaking Bad or Mad Men, a merely good chapter of Telltale's Walking Dead game feels like a great chapter of anything else.
    • 82 Metascore
    • 75 Critic Score
    SSX
    Mind-bogglingly inconsistent difficulty. [Apr 2012, p.74]
    • 82 Metascore
    • 85 Critic Score
    Like any human, Sam Fisher stumbles occasionally when the pressure’s on. But as long as you’ve got the patience to accept a handful of limitations, you can expect to have a damn good time saving the world once more.
    • 82 Metascore
    • 90 Critic Score
    But at $20 for what is basically last year's quality game on original Xbox or $60 for the irresistible package on the 360 title offers, there's a lot to love on either platform. [Jan. 2007, p.76]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    Joe Danger has a potent ace up his sleeve: a flexible level editor that lets you easily build new tracks even as you roll and rocket through them. Joe Danger 2's movie sets don't always know the difference between a joy ride and a death race, but this feature alone is bound to keep fresh, fun new content flowing for ages.
    • 82 Metascore
    • 80 Critic Score
    Sound bizarre? Well, it is. Yet the madness is spellbinding - if you have the stomach to survive Catherine's grueling tower-puzzle scenarios.
    • 81 Metascore
    • 85 Critic Score
    For the ride alone, Condemned's super-creepy serial-killer yarn cannot be beat. [Holiday 2005, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 75 Critic Score
    So while the elder console looks like it's stuck with the 360's scraps, the series' next-gen evolution isn't complete either. Project 8 is a strong start and one worth playing, but it definitely feels immature--it's merely a beginning. [Jan. 2007, p.78]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    It's all worth it...for the unbridled fun of wreaking havoc at high speeds and experiencing the laughs and unexpected emotional highs of Saints Row IV's storyline. Simultaneously more and less impressive than SR3, it's not quite the highest point the series has reached, but it's nonetheless a satisfyingly explosive send-off for the Saints.
    • 81 Metascore
    • 90 Critic Score
    Injustice is fast, destructive, and extremely accessible without sacrificing its hardcore edge, and its slick visuals and nonstop craziness put it in a class by itself. This fighter is DC and NetherRealm at their finest, and while certain aspects (like Super Moves) wear thin, there’s enough great content here to keep fans busy for months.
    • 81 Metascore
    • 85 Critic Score
    It's the full package, with enough new goodness to justify an upgrade from last year's excellent iteration. [Dec 2007, p.62]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    At its core, Tiger 07 has ditched most of the bad case of the sillies that's possessed it for the past few years, and it finally feels authentic. [Nov. 2006, p.80]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    With four massive game modes to choose from that could all serve as standalone titles plus a strong core gameplay engine, NHL 14 is about as good as it gets.
    • 81 Metascore
    • 90 Critic Score
    Fortunately, what this exceptional new version of a PC favorite lacks in story, it more than makes up for with deep character customization, ever-more-powerful loot, and a dungeon-generation system that'll devour whole days of your life. [April 2011, p.76]
    • 81 Metascore
    • 89 Critic Score
    Despite the inexcusable omission of Xbox Live support, this is the best college basketball game on the Xbox. [Dec 2003, p.94]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    Though it might sound like a backhanded compliment, Saint's Row manages to climb atop the huge pile of GTA wannabes as the most well-excuted and enjoyable of the bunch. [Oct. 2006, p.71]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    Traveller's Tales has done it again: Lego Star Wars II: The Original Trilogy is an even quirkier blend of off-kilter humor, weird puzzles, and blaster-blazing, lightsaber-slashing action. [Oct. 2006, p.84]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    Ironically, these rough edges seem almost at home in the messy, funny, in-your-face world of Saints Row 2. Stilwater isn’t pretty; it’s a dark, dangerous place. But as it turns out, there’re lots of big thrills here, and it’s well worth the $60 to live here for a while — whether you’re a lawful citizen or a would-be gangster.
    • 81 Metascore
    • 89 Critic Score
    The controls work extremely well. [Jan 2003, p.60]
    • Official Xbox Magazine
    • 81 Metascore
    • 88 Critic Score
    This will surely upset some hardcore hockey fans, but there's no denying that NHL Hitz 20-03 is a better hockey videogame this year than "NHL 2003." [Dec 2002, p.133]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    The fastest, smoothest, best sounding, best playing version of an already great game. [Dec 2002, p.88]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    Feels slighly unfinished: the load times are long, the camera hiccups and stutters on occasion, and some of the onfield play should be tighter... but the game's bright spots are so good that we're still enthusiastically playing. [Sept 2007, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 89 Critic Score
    One of the best trips down puberty lane you'll probably ever have. [Dec 2005, p.112]
    • Official Xbox Magazine
    • 81 Metascore
    • 77 Critic Score
    It's the fighting that matters, and that, fortunately, is deep. [Feb 2005, p.74]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    As a whole, you’ll find the roughly 4 hour Dishonored finale enjoyable, but not quite as thrilling as what came before it.
    • 81 Metascore
    • 85 Critic Score
    If you're a Hitman fan, Blood Money will make you fall in love all over again, and if you never dipped your toes in 47's particular brand of wetwork yet, the time has never been more ripe. [June 2006, p.74]
    • Official Xbox Magazine
    • 81 Metascore
    • 75 Critic Score
    Improves on the first game in almost every way.
    • 81 Metascore
    • 85 Critic Score
    We still think you gotta play it (or at least rent it) because the good parts are truly majestic. Just go in with your eyes wide open, and listen for the snik! of the game’s hidden blade popping out to kill off any hope of this game living up to its full potential.
    • 81 Metascore
    • 80 Critic Score
    An outstanding meal for one. [Feb 2011, p.72]
    • 81 Metascore
    • 80 Critic Score
    Uno
    At 400 Microsoft Points(or $5), this game costs less than a real deck of UNO cards and comes with built-in-friends. [Aug 2006, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    Mastering the saber and the associated Force powers is a Herculean task, but when you do, this game turns from great to truly fantastic. [Dec 2002, p.151]
    • Official Xbox Magazine
    • 81 Metascore
    • 86 Critic Score
    The game suffers from a baffingly stupid and fundamental flaw that puts a crimp in all that style: Season Mode and Rivals Mode have no difficulty levels. [Nov 2005, p.120]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    The absence of the PC version's multiplayer modes is a bummer, as is the removal of the penultimate mission from the original campaign. But by the time you reach the conclusion of this exciting bargain, you'll be too amped on adrenaline to care.
    • 81 Metascore
    • 85 Critic Score
    It completely nails what a sequel should be: it expands on everything its predecessor did best without sacrificing what we loved most about it in the first place. [May 2010, p.74]
    • Official Xbox Magazine
    • 81 Metascore
    • 75 Critic Score
    Puzzlingly, Rage even lacks a competitive FPS multiplayer mode - the very thing id Software is best known for. Instead, you get nine two-player co-op side stories (they're decent 20-minute missions worth rolling through once) and a suite of lackluster six-player buggy-racing modes in which you shoot at someone for a while before someone else swoops in and steals the kill at the last second.
    • 81 Metascore
    • 80 Critic Score
    It's a labor of love, yes--and one that you'll love playing. [July 2006, p.81]
    • Official Xbox Magazine
    • 81 Metascore
    • 84 Critic Score
    A big, deep game with more than 50 tough missions and sturdy Xbox Live support, and while it lacks a certain mass-market sparkle, its gameplay will thrill the niche of gamers that it attracts. [Dec 2004, p.84]
    • Official Xbox Magazine
    • 81 Metascore
    • 88 Critic Score
    It's a bafflingly well-done license that not only does justice to the show, but turns out to be a brilliant "Grand Theft Auto" clone in its own right. And one that isn't violent or scary, but is addictive and genuinely amusing. [Oct 2003, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 89 Critic Score
    Features the ability to visit other locales. This is huge...Sims fans, get ready to kiss the next month of your life good-bye. [Holiday 2003, p.104]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    It's like a bunny-sloper stuck in five feet of powder. [Dec 2005, p.118]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    Laggy texture pop-in dulls some of the shine, and some of the more minor goofball characters are more intriguing than Scarlett herself. But you'll find enough charm, loot, and gritty challenge to merit getting some sand in your boots.
    • 81 Metascore
    • 90 Critic Score
    Vampire Smile simply reasserts Ska Studios' placement on the top-tier rung of Xbox Arcade developers. [May 2011, p.80]
    • 81 Metascore
    • 85 Critic Score
    Skulls of the Shogun is anything but a typical turn-based strategy game, and not just because of its colorful cartoon style and silly sense of humor.
    • 81 Metascore
    • 83 Critic Score
    It's not a question of whether or not you'll enjoy this latest deliciously gore-filled brawler; it's where you'll find the freakin' time to fully explore everything the game offers. [Dec 2004, p.86]
    • Official Xbox Magazine
    • 81 Metascore
    • 75 Critic Score
    Overall, Madden remains quite raw. The engine shows a great deal of promise, and Connected Careers features a lot of interesting ideas, but there's no question that this is a rebuilding year. The best news is that EA finally seems to be on the right track. Give it another year, and Madden may at least be a true contender. [Oct 2012, p.72]
    • 81 Metascore
    • 90 Critic Score
    Unless you absolutely loathe poker or puzzlers, buy this game. [Feb 2008, p.75]
    • 81 Metascore
    • 85 Critic Score
    For our basketball dollars, pound for pound College Hoops 2K8 is the sure-fire way to tip off the '08 season. [Jan 2008, p.67]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    A fun game unlike anything we’ve seen on Xbox. Don’t be surprised if it sneaks off with your time and money.
    • 81 Metascore
    • 80 Critic Score
    An extremely solid racer with moments of greatness; but just enough flaws to keep it from the ranks of the classics. [Dec 2008, p.82]
    • 81 Metascore
    • 80 Critic Score
    Catan is a slow-paced, cerebral game better played with friends than against the somewhat wonky A.I. Convince a few like-minded "siedlers" to buy and play Catan with you, and a good time is guaranteed. [mar 2007, p.81]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    Hitz is fast. You can barely keep up, making it so arcadey you'll want to shove a quarter in your controller port after each period. [Nov 2003, p.126]
    • Official Xbox Magazine
    • 81 Metascore
    • 81 Critic Score
    A well crafted and challenging motocross game with tons of options and minigames to explore that'll have you kicking up mud for hours on end. [May 2004, p.76]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    It's the same game you've been playing since September but with a prettier graphics engine. But oh is it a joy to watch? [Jan 2006, p.80]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    Why are some levels so awesome, and others feel like they were bought off a guy on a street corner? [Jan 2006, p.78]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    This 2007 edition is the undeniable pinnacle of the genre, dropping a powerful payload of pugilistic power-tripping that you'd have to be nuts to pass up. [Holiday 2006, p.84]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    It’s definitely a “more of the same” type of sequel and it has a few rough edges the original didn’t, but Ninja Gaiden II is still one of the best, most exhilarating action experiences on Xbox 360.
    • 81 Metascore
    • 84 Critic Score
    Hardcore MechWarrior fans who won't play online much may be disappointed with MechAssault 2. But for Live addicts/multiplayer buffs, expect big returns on your investment. [Feb 2005, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 84 Critic Score
    Infinitely playable, online and off. [Dec 2004, p.99]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    Its giddy, family-friendly spirit makes Kinect Party a perfect game for adults and kids alike - though not necessarily in groups of five or six, where the game feels crowded and players may end up vying for screenspace and floorspace, even in a large, Kinect-ready room.
    • 81 Metascore
    • 85 Critic Score
    What's here is already a fun reminder that gem-bashing is the best way to raid dungeons. [Sept 2010, p.86]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    It’s immediately tangible, even from the title screen, that Prince of Persia is a labor of love, meant to bridge luxurious aesthetic and spitshine polish with emotional investment. And despite its overly repetitive structure, we found ourselves compelled to fight our way through to see how it all ends — donkey or not.
    • 81 Metascore
    • 90 Critic Score
    Weather effects are, believe it or not, even better now, highlighted by the blowing rain in the final single-player mission. [Sept 2003, p.79]
    • Official Xbox Magazine
    • 81 Metascore
    • 83 Critic Score
    Not on quite the same quality echelon as "Madden" or "NBA Street Vol. 2," but it's the exact shot in the arm that the state of arcade football genre desperately needed. [Mar 2004, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    A wide-ranging and entertaining beast of a simulation, but it's showing its age. Issues we've seen for years now — like garish sideline details, poor transitions, and incorrect stadium surroundings — remain untouched, with new ones added to the mix (like odd facial texture glitching).
    • 80 Metascore
    • 85 Critic Score
    The dogfighting, though, feels aimless unless you're playing with people who really know what they're doing: We predict it'll be the stomping ground of the uber-hardcore pilots. [Nov 2007, p.88]
    • 80 Metascore
    • 75 Critic Score
    Though its missteps won’t have you eagerly trading Lego Marvel Super Heroes around with your friends when you’re done, leafing through its open-world NYC still succeeds as a goofy, absorbing time sink.
    • 80 Metascore
    • 80 Critic Score
    This game isn’t one you stick with for its story. A bully’s quest to end bullying among cliques by relentlessly bullying everyone does not make a good yarn. But it does make an impressively wide-open world full of tons of gameplay types and nuggets of surprise. Your inner game explorer won’t be able to resist.
    • 80 Metascore
    • 90 Critic Score
    Ah yes, multiplayer. It is an incredible experience...While single-player is mostly solid, multiplayer is, like the original game, GR2's real star. [Holiday 2004, p.74]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Terrific character-unlock system. [Oct 2009, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 76 Critic Score
    This has never been a game for just anyone. It takes a specific type of gamer to be able to wade through the seemingly mundane tasks and details. [Dec 2002, p.112]
    • Official Xbox Magazine