Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Gears of War 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 80 Metascore
    • 85 Critic Score
    What's available here remains as ridiculously appealing as ever. It's still a thrill unique to the series to be perched six stories high, looking out across miles of meticulously rendered game world - even if that dazzling, danger-filled world has grown overly familiar, having traded what was once revolution for iterative evolution.
    • 80 Metascore
    • 80 Critic Score
    Madden 07 marks a turnaround for the franchise on the 360, and that's reason enough for football fans to rejoice. [Oct. 2006, p.77]
    • Official Xbox Magazine
    • 80 Metascore
    • 75 Critic Score
    Feels a bit like an expansion pack. But it's a big expansion pack that you can completely vanish into and emerge a couple of weekends later feeling like you got your money's worth. [Dec 2009, p.74]
    • 80 Metascore
    • 80 Critic Score
    Serious golf fans will want to spring for this game, even though it’s a lightweight but quality upgrade on Tiger 09. But if you’re more casual and you only fire up Tiger every now and again, you’ll be fine waiting for next year’s game and what will hopefully be a beefier step toward golfing nirvana.
    • 80 Metascore
    • 80 Critic Score
    Condemned 2 was designed to mess with your head, and boy, does it succeed. We’re glad we got the chance to return to Metro City, but the old town has changed — in some ways for the better, but a little for the worse.
    • 80 Metascore
    • 75 Critic Score
    Driver: San Francisco hasn't got much in the way of cutting-edge visual pizzazz or precision physics, but it gets enough online mileage out of the body-snatching gimmick to make up for some offline disappointments.
    • 80 Metascore
    • 80 Critic Score
    Modern mechanics give this chestnut new life. [Mar 2009, p.81]
    • 80 Metascore
    • 80 Critic Score
    From Dust's malleable world is intoxicating to wield power over, even if your control feels more like work than actual fun at times. Juggling resources and racing against the cycles of nature isn't for everyone. Though stages grow progressively harder, the game doesn't really have a climax to break up its even-keeled rhythm, making it less of a thundering ride and more of a blissfully Zen, workman-like process.
    • 80 Metascore
    • 85 Critic Score
    Highly honed, it beautifully perfects the elements that the first three games almost nailed without reaching for the next great thing the way a truly classic game does. [Mar 2007, p.76]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Greatness. The one-liners and parodies are still funny, the level design is outstanding. [Nov 2008, p.64]
    • 80 Metascore
    • 80 Critic Score
    This is a perfect example of how a compilation should be done. [June 2005, p.88]
    • Official Xbox Magazine
    • 80 Metascore
    • 75 Critic Score
    Diverse online multiplayer battles are exciting and accessible. [Apr 2010, p.80]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    The Darkness II's copious gore might upset sensitive stomachs, but it's vastly superior to its predecessor in every respect, spinning a frantic, fantastic neo-noir nightmare you won't want to end. Even those who ordinarily dismiss horror with a shake of the head should give it a shot.
    • 80 Metascore
    • 90 Critic Score
    What pushes the gameplay over the top is how at any time you can let go of the rope, pull off some wild tricks and call the rope back. [Aug 2003, p.76]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Punishing but fair, Trials Fusion is a fast-paced platformer with fantastic level design and a few new ideas. It’s just a shame that the new ideas aren’t implemented better.
    • 80 Metascore
    • 80 Critic Score
    While IL-2 doesn't quite manage to be the awesomest air combat game of all time, it comes temptingly close. [Oct 2009, p.68]
    • 80 Metascore
    • 85 Critic Score
    Still, Tiger 07 is a strong upgrade with lots of smart ways to have a great time playing a virtual game of golf. [Dec. 2006, p.75]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Still, even with these issues, Tekken 6 punches through as an excellent addition to the fighter library on 360. [Jan 2010, p.73]
    • Official Xbox Magazine
    • 80 Metascore
    • 79 Critic Score
    It's everything you'd expect from NHL 2003, except - isn't it time you expected more? [Dec 2002, p.133]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Great open world with tons to explore and thrash. [July 2010, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    So Legend on the 360 remains an 8.0, just like the Xbox version--there's no other game that gives you quite the rush that Tomb Raider has in the past and does now with Legend. [Jun 2006, p.85]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Playing through Kong is one of the freshest gaming experiences we've had all year. [Holiday 2005, p.34]
    • Official Xbox Magazine
    • 80 Metascore
    • 75 Critic Score
    Even with some less-than-thrilling scenarios and its failure to reward player choice, Sleeping Dogs ultimately delivers a very good open-world action experience. It hits enough high notes to warrant the trip to Hong Kong, even if the route there feels a little too familiar. [Oct 2012, p.64]
    • 80 Metascore
    • 79 Critic Score
    For 2006, soccer fans will get the most complete representation of the top leagues, best players, and fanciest skills, but will still be waiting for the total killer app package. This one is a good step in that direction. [Nov 2005, p.118]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    And however you play each story, Telltale’s seemingly simple presentation reveals its writers’ skill in surfacing humanity in even the most inhumane acts. (After all, in the zombie apocalypse, does “doing what’s right” even matter anymore?) Action segments come slightly faster and more furious in some of these stories than they did in most of Season One, with rudimentary gunplay and weapon-handling conveying a more grisly side of survival, but decision-making remains the game’s biggest challenge — and draw.
    • 80 Metascore
    • 80 Critic Score
    Sim or no sim, it's a kick-in-the-pants ride. [Aug 2006, p.81]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    If you're new to the series, this collection is a terrific way to get into it all in one huge, time-sucking package. [oliday 2007, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    More than just singing to words on a screen. It's an actual game that rates your performance with a vocal analyzer that scores how well you stayed on key. [Holiday 2004, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    The last-gen graphics aren't godawful, but they're a far cry from the 360's near pixel-perfect presentation. Who cares, though: it's fun to play the Xbox one last time. [Sept 2008, p.71]
    • Official Xbox Magazine
    • 80 Metascore
    • 76 Critic Score
    The floaty physics is surely intended to make the game more "mass market," but it's just silly to watch vehicles drift through the air like gravity was a myth. [May 2005, p.81]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Fable III is most memorable not because it makes you laugh, but because it also makes you care. If a spouse gets carved up in your absence, you'll feel pangs of guilt. When your dog saves your bacon during a fight, you'll feel pride.
    • 80 Metascore
    • 80 Critic Score
    There's a gentle magic in Giants' cunning formula, but it's a spell that collectible-minded gamers of all ages will find incredibly hard to resist.
    • 80 Metascore
    • 82 Critic Score
    Doesn't feel as complete as it should. But the sheer intensity and scale of the battles, as well as the expertly crafted environments and diversity of characters, make it work better than you'd expect. [Nov 2004, p.86]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    A complex puzzler. [Feb 2010, p.88]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Virtua Tennis 3 delivers big where it matters most--irresistible, thumb-cramping multiplayer--and boots "Top Spin 2" to the sidelines to rightfully claim the title of best Xbox 360 tennis game. [may 2007, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Thoroughly unserious and full of laughs, this tasty 3D sidescroller offers some entertaining twists on the typical platform game. [Sept 2006, p.81]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Not every activity enthralls, and it's a brief overall affair with little incentive for repeated solo-play once you complete a couple of cycles. But Happy Action Theater is an absolute powder keg of a party experience, instilling childlike delight in nearly anyone that crosses its path while proving imaginative minds can still make inspired use of Kinect.
    • 80 Metascore
    • 88 Critic Score
    A near-total package, but when compared head-to-head with "March Madness 2004," it doesn't feel as exciting or addictive. [Dec 2003, p.94]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    It packs enough pure dazzle power to keep you trudging through the lows in pursuit of the sweet, sweet highs - and that's the stuff that great golf is made of. [Oct 2007, p.68]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    It’s a consistently enjoyable romp that takes one of the most potentially depressing settings imaginable and makes it vibrant, fun, and fascinating. Metro: Last Light is an excellent follow-up to an underrated game, and if you’re looking for a good, meaty first-person adventure, its subterranean world is worth delving into.
    • 80 Metascore
    • 91 Critic Score
    The game's real genius is in its presentation - mega options and a clean interface are backed up by mostly cool and occasionally superb, graphics. [Dec 2003, p.146]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    [A] few soft spots are what keep Kingdoms of Amalur from being truly dazzling. It's a great RPG - one that gives you an almost Bethesda level of freedom - and it has so much content that you could be playing the game for a couple of months. [Mar 2012, p.72]
    • 80 Metascore
    • 90 Critic Score
    A House Divided makes a strong case for being the best episode of Telltale’s Walking Dead series to date, but it’s more amazing to think on what's being set up for the rest of the season.
    • 80 Metascore
    • 75 Critic Score
    Smart Bomb doesn't try to bite off more than it can chew. [July 2010, p.77]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    The puzzle-like challenges are a great way for seasoned players to test their mettle. So is multiplayer, especially the new four-player Planechase mode, in which the rules of the game change at random through a specialized deck of cards.
    • 80 Metascore
    • 90 Critic Score
    A splendid, imaginative romp. [Jan 2002]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    A surprisingly fun arcade romp with a bit of story thrown in. [June 2003, p.85]
    • Official Xbox Magazine
    • 80 Metascore
    • 75 Critic Score
    UEFA Euro 2008 narrows the FIFA ranks to just 52 teams in competition for the confederation's crown, but it still delivers realistic control, convincing independent ball physics, and smooth online play-making. [June 2008, p.81]
    • 80 Metascore
    • 80 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Innovative levels with plenty of optional challenges. [May 2010, p.73]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    PES 2014 shows its strengths in the most important places, but ultimately could be more appealing to a wider audience with some polish in the right places. Even so, it's a strong entry in the series that proves there's definitely room for two on the pitch.
    • 80 Metascore
    • 80 Critic Score
    Though players no longer look like stunningly detailed mannequins, they do sometimes warp toward the basket or other players because an animation key tells them to. More important, Live still plays just too fast for our liking. But Live 10 shows the series is at least heading in the right direction.
    • 80 Metascore
    • 75 Critic Score
    The controls are not as tight as you want when your virtual life is on the line. [Jan 2006, p.64]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Simply having the game online is a significant enough step forward. [Feb 2003, p.77]
    • Official Xbox Magazine
    • 80 Metascore
    • 87 Critic Score
    Solid, entertaining, and graphically attractive, without ever leaping into risky territory. Unfortunately, that's exactly what's keeping the series from being truly great. [Dec 2003, p.150]
    • Official Xbox Magazine
    • 80 Metascore
    • 82 Critic Score
    The defensive side of EA Sports' game is like the St. John's men's team: weak and vulnerable. [Holiday 2004, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Telltale has a lot to deal with out of the gate for All That Remains, and is successful managing most of it. It still doles out plenty of handwringing, emotional moments (in both brutal and overarching flavors), but we’re waiting for Telltale to tie this package together in a truly satisfying manner.
    • 80 Metascore
    • 75 Critic Score
    The feature that's sadly missing is the PS2 version's EyeToy-enabled face-mapping mode where your superstar can look like you. [Holiday 2005, p.89]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Everything that you need to get your flabby butt in shape is included in Yourself!Fitness, except for the equipment, which isn't a requirement. [Jan 2005, p.74]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    The Broken Bond provides a similarly potent blend of action, adventure, fighting, and puzzling--all supported by light RPG addictiveness--while also cranking up the nine-tailed-demon-fox fun with some strong additions. [Jan 2009, p.79]
    • Official Xbox Magazine
    • 80 Metascore
    • 75 Critic Score
    Destruction is simply more fun than obsessive tuning, assuming you've got a few screws loose to start with. [Nov 2007, p.84]
    • Official Xbox Magazine
    • 80 Metascore
    • 79 Critic Score
    The look of the game is quite stylized, and it works very well, while learning the controls takes little time. [Oct 2002, p.108]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Otogi's uncanny amount of spooky artistry, otaku-level challenge, and blissful action make this game a rare treasure and a treat to play. [Oct 2003, p.68]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    So while a handful of dings and scrapes will unquestionably set some teeth on edge, Forza Motorsport 5 remains a fantastic opening salvo in the battle of the Xbox One racers.
    • 79 Metascore
    • 85 Critic Score
    Absolution has the pacing and exotic set-piece locations of a James Bond film, which seems appropriate given that 47 is essentially Bond stripped of his smirk, gadgets, and vices.
    • 79 Metascore
    • 85 Critic Score
    Its flaws are overshadowed by crisp controls and the same unbridled fun that has made this the best wrestling series for years. [Dec 2008, p.86]
    • 79 Metascore
    • 85 Critic Score
    If you consider yourself a platformer aficionado, you won't find anything here that's particularly genre-shattering, but Kameo's presentation is flawlessly executed. [Jan 2006, p.56]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    Our only complaint is that with such a large roster, many of the characters tend to play too similarly to one another. Facing a team with both Vice and Mature may prove confusing, for instance, as they're both suit-wearing female assassins. Compared to all the goodness on hand here, though, that's a small complaint.
    • 79 Metascore
    • 89 Critic Score
    One of the most fun, frenetic, addictive multiplayer action shoot-'em-ups on Xbox, and, most likely, any system. [July 2002, p.73]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Unless you're a Sesame Street super-fan, playing alone or with another adult will rob those sequences of their full impact. As with the TV show, kids are clearly the center of Monster's universe. But for parents seeking a videogame to share with their children, this game offers hours of joy.
    • 79 Metascore
    • 80 Critic Score
    There's a big difference: instead of hopping and bopping on one foot, you spend most of your time in tricked-out vehicles you make yourself. [Holiday 2008, p.72]
    • 79 Metascore
    • 75 Critic Score
    But the compelling big-play action, an addicting career mode, and an amusing Home Run Pinball mini-game make The Bigs worth plenty more than the Cracker Jack-toy letdown you might have expected. [Aug 2007, p.78]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    EA Sports MMA's universal accessibility - especially its fast-paced career progression and one-button-based grappling - is an impressive improvement over UFC Undisputed's dense amount of complexity. Both games are great, but EA Sports MMA is, indisputably, the best brawler of its kind.
    • 79 Metascore
    • 80 Critic Score
    Visually, the game looks pretty darn snazzy--it's better than "NHL 2K7" by a country mile--and it plays much better, too, though it's nowhere near as deep in the features department. [Nov. 2006, p.82]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    This episode dazzled us. Everything from its brisk pace to its gorgeous, comic-booky visuals to Lee and Clementine's sweet friendship just feels right. Unlike so many zombie games, its story is human instead of hokey, and it helps make The Walking Dead, Episode 1 slam-bang entertainment.
    • 79 Metascore
    • 80 Critic Score
    It's straight out of 1989, and that makes it either archaic or retro-cool comfortable. With Capcom's steady attention to polish and presentation, Lost Planet falls into the latter category more often than not. And even if it's familiar, it's definitely not repetitive. [Jan 2007, p.48]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    Knife of Dunwall sharpens Dishonored’s storytelling and combat in one slice.
    • 79 Metascore
    • 89 Critic Score
    Beyond its gorgeous surface trappings, Otogi 2 may not be as deep or satisfying as "Ninja Gaiden," but the minute you rack up a 200-hit combo or smack the snot out of a gaggle of headless ghouls, there's no denying it - Otogi 2 deserves to be experienced by all gamers who have a spot for pretty things and are unafraid to get in touch with their button-mashing side. [Nov 2004, p.82]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    If you're predisposed to cuteness, level-grinding, and some outright earnest, sweet-tempered madness, ditch all disbelief and consider Sonata your match made in heaven. [Sept 2007, p.70]
    • Official Xbox Magazine
    • 79 Metascore
    • 75 Critic Score
    Sure NCAA is prettier on 360 (the stadiums and crowd atmosphere are particularly sweet), and hey, we love racking up Achievements as much as you do, but the vastly deeper Xbox 1 version (OXM score: 90) is really the only serious option. [Sept 2006, p.81]
    • Official Xbox Magazine
    • 79 Metascore
    • 91 Critic Score
    Spectacular debut football sim. [Dec 2001]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    Keeps the retro greatness flowin'. [May 2010, p.79]
    • Official Xbox Magazine
    • 79 Metascore
    • 95 Critic Score
    Gun
    The first time you take someone's head off with a quick-draw move...you'll be hooked. [Holiday 2005, p.76]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Soulcalibur still controls like a dream, allowing button-mashers to unleash a flurry of unintentional moves, and even better, rewarding seasoned stratetists with a sophisticated set of beat-downs. [Aug 2008, p.79]
    • 79 Metascore
    • 80 Critic Score
    Everything a library of classic games should be: great games, no load times, and simple functionality. Just the way we remember it. [Apr 2009, p.78]
    • Official Xbox Magazine
    • 79 Metascore
    • 75 Critic Score
    Packs just enough new content to keep its legacy alive for another year or two.
    • 79 Metascore
    • 90 Critic Score
    But even with the lack of variety, Monday Night Combat's two modes pack enough juice to make it our new favorite sport.
    • 79 Metascore
    • 75 Critic Score
    At $5, there's no excuse not to relive the joy. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Quarrel does have some odd quirks, such as claiming words like "Monday" don't exist while accepting more obscure words. But for logophiles, its mix of strategy and vocabulary is a true pleasure.
    • 79 Metascore
    • 85 Critic Score
    Fall of Cybertron never quite transcends its franchise the way, say, Arkham City does - loving Transformers will definitely heighten your appreciation of it - but it's every bit the game that series buffs hoped for, and an improvement on its forebear.
    • 79 Metascore
    • 80 Critic Score
    Don't get us wrong: Orcs Must Die! is lots of hyperactive fun. Just don't expect lavish long-term depth that'll keep you slaughtering for weeks.
    • 79 Metascore
    • 87 Critic Score
    A great flow and fine multiplayer action put a serious spit-shine on Live's sneakers. [Dec 2005, p.117]
    • Official Xbox Magazine
    • 79 Metascore
    • 79 Critic Score
    The game is missing a dose of innovation that could've helped it become stunning. [July 2002, p.77]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    We love the new ability to craft an extreme weapon out of a couple of items: you can sample a handful of the full game's countless possibilities - including a Spiked Bat (baseball bat + nails) and head-pulping Drill Bucket (bucket + electric drill) - and discovering new combos and unleashing gonzo gear like the Air Horn (pylon + spray paint) is a blast.
    • 79 Metascore
    • 84 Critic Score
    The feel of racing in a huge pack is much more dynamic and compelling, and the terrific Flight to the Top Mode is suddenly worth playing. So is NASCAR 06. [Oct 2005, p.111]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    It's a bit slow to get its hooks into you, but once you clear the first area and open up the rest of the absurd world that its hero inhabits, you won't want to leave. [Sept 2010]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    Future Soldier's campaign does lose its stealthy way a bit right at the end, and the presentation can be rough at times, just like the throwaway plot. Ultimately, though, the game shines not only for staying true to Ghost Recon's roots, but also for doing so while successfully balancing the memories of old fans with the modern expectations of new ones.
    • 79 Metascore
    • 85 Critic Score
    We have seen the future of real-time strategy on Xbox 360, and its name is Battle for Middle-Earth II. [Sept 2006, p.76]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    We admit we miss the first Dead Rising's goofier schtick and the initial wow factor of its innovative challenge. But the latter hasn't been toned down for this sequel, and the game remains - even with its flaws - a shuffler lover's undead dream.
    • 79 Metascore
    • 86 Critic Score
    The main complaint is that the appeal of the game wears off quickly. [Nov 2002, p.129]
    • Official Xbox Magazine

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