PC Arena's Scores

  • Games
For 47 reviews, this publication has graded:
  • 68% higher than the average critic
  • 10% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 7.4 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Grand Theft Auto: Vice City
Lowest review score: 60 Arx Fatalis
Score distribution:
  1. Positive: 35 out of 47
  2. Negative: 0 out of 47
47 game reviews
    • 70 Metascore
    • 70 Critic Score
    More of the same with a few bright spots. There will be good times, as well as frustrating ones - but with a street price of $17.99, it's not at all bad.
    • 85 Metascore
    • 70 Critic Score
    Though I loved the graphics, the vastness of space, the controls /interface and most of all, the diversity in the different systems, I didn’t care for the non-dynamic nature of the missions and lack of scripting for the characters that you run into.
    • 78 Metascore
    • 70 Critic Score
    If NWN disappointed you, you'll get, repeat after me: "more of the same." Module designers will probably appreciate the fixes and tweaks to the toolset, which can only benefit everyone in the end.
    • 72 Metascore
    • 70 Critic Score
    Adequate in most areas, but beneath the cel-shaded exterior, there could have been more substance to make the title really stand out.
    • 56 Metascore
    • 70 Critic Score
    The graphics in FairStrike are really something else. The background artwork look more like scenic renders than skies and clouds. The water glimmers as light reflects off the surface.
    • 65 Metascore
    • 70 Critic Score
    Even those who love the gore and carnage, I suspect that the novelty would soon wear off.
    • 63 Metascore
    • 70 Critic Score
    Personally, I would have liked to have seen a little bit more attention given to the RPG aspect and more depth to the RTS elements of the game.
    • 74 Metascore
    • 70 Critic Score
    Geared more towards the casual player, and the game’s simple interface and play mechanics reflect that.
    • 79 Metascore
    • 70 Critic Score
    Port Royale’s concept itself is rather flawed. I really can’t see a relatively uneducated pirate creating an empire, since most historical pirates were brutish men who had short, violent careers that ended either hanging from the yardarm or lunch for the squid.
    • 77 Metascore
    • 60 Critic Score
    The gameplay loses its luster after a while, but there are some exciting moments to be had. Die-hard RPG players may be frustrated with the game’s unswerving linearity.
    • 72 Metascore
    • 60 Critic Score
    The great retro sci-fi setting and creative twist in unit creation just can’t make up for cumbersome gameplay and poor unit control.
    • 56 Metascore
    • 60 Critic Score
    Nothing more than an uninspiring title that excels in a few areas and is completely dysfunctional elsewhere across the board.