PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 78 Metascore
    • 74 Critic Score
    Familiar and frivolous, let down by respawning enemies spoiling the fun. And did we mention atrocious vehicles? [Aug 2008, p.96]
    • PC Format
    • 71 Metascore
    • 74 Critic Score
    As close as you can get without pen and paper, but for diehards only.
    • 81 Metascore
    • 74 Critic Score
    Assuming that the humour clicks with you. This is a first episode as awesome as the Bad of Much Strong himself. [Nov 2008, p.109]
    • PC Format
    • 70 Metascore
    • 74 Critic Score
    Robotron is a good game to riff off, but there's only so many waves of bullets that you can avoid before you give in and go and do something more interesting instead. [June 2010, p.101]
    • PC Format
    • 79 Metascore
    • 74 Critic Score
    Still a rather innovative concept, but the sequel doesn't add anything new enough to the mix to make it a must buy. [Aug 2009, p.94]
    • PC Format
    • 64 Metascore
    • 74 Critic Score
    It's great fun while it lasts, but once you've got over the initial thrill of the dogfight, there's not much here to maintain interest. [Sept 2007, p.58]
    • PC Format
    • 72 Metascore
    • 74 Critic Score
    Fast, fun, and tasteless, but too many misfires to make it a winner. [Christmas 2004, p.108]
    • PC Format
    • 75 Metascore
    • 74 Critic Score
    The challenge of maintaining your reputation in the face of a weak Nile, defending the city from attack and completing the scenarios is gratifying, but there's not really enough here to justify long-term play. [March 2005, p.99]
    • PC Format
    • 75 Metascore
    • 74 Critic Score
    A competent example of a PC port and of an RPG, but its obsessions with consumerism dampens the adventure. [Aug 2011, p.100]
    • PC Format
    • 82 Metascore
    • 74 Critic Score
    Unfortunately, what with this being a simulator, the faster you go, the more difficult the flying becomes. [Christmas 2007, p.67]
    • PC Format
    • 64 Metascore
    • 74 Critic Score
    Ignore the lumpen campaign and you have an RTS with some big ideas. [July 2006, p.91]
    • PC Format
    • 80 Metascore
    • 74 Critic Score
    Ample proof that thinking men are welcome in the modern army.
    • 63 Metascore
    • 74 Critic Score
    Clever and surprisingly rational, Aura is only let down by plot and game length. [Oct 2004, p.96]
    • PC Format
    • 64 Metascore
    • 74 Critic Score
    It might be damn pretty but, running on a 1.4GHz system with a GeForce FX, we still couldn’t get a smooth third-person experience.
    • 82 Metascore
    • 74 Critic Score
    To all intents and purposes, this game is identical to "Football Manager." The difference is while Brits understand the beautiful game, we haven't a clue about ice hockey. [Aug 2005, p.95]
    • PC Format
    • 70 Metascore
    • 74 Critic Score
    Item fiends and "Diablo II" fans will love the complex loot system but most of us will be bored senseless after just a few hours. [Christmas 2007, p.54]
    • PC Format
    • 60 Metascore
    • 74 Critic Score
    It's a half-decent game at a bargain price. Which doesn't, unfortunately, make it a wholly good game to actually play. [Mar 2009, p.96]
    • PC Format
    • tbd Metascore
    • 74 Critic Score
    Fun while it lasts, but inevitably, nowhere near as funky as the life your character is supposed to be leading. [Oct 2007, p.65]
    • PC Format
    • 77 Metascore
    • 74 Critic Score
    A good addition to Galaxies which will only get better with time. [Christmas 2004, p.114]
    • PC Format
    • 85 Metascore
    • 74 Critic Score
    For the second time in as many series, the fourth episode is by far the best. [May 2008, p.114]
    • PC Format
    • 72 Metascore
    • 74 Critic Score
    It’s astoundingly beautiful, too – by contrast, "Freelancer’s" visuals are like watching a brick float around a bucket of custard. But, needless to say, X² isn’t for everyone – but if it’s immersive liberty rather than fast thrills you’re after, it offers an almost incomparably satisfying experience, just so long as the really bad stuff doesn’t stop you from putting the hours in.
    • 78 Metascore
    • 74 Critic Score
    Playing shop is fun and there's enough here for Sim-ophiles. [Apr 2006, p.91]
    • PC Format
    • 77 Metascore
    • 74 Critic Score
    Comprehensive, time-consuming and, so long as you've got a passion for all things puck-related, essential. [Aug 2004, p.84]
    • PC Format
    • 82 Metascore
    • 74 Critic Score
    Essentially more Sam and Max. [Jan 2008, p.73]
    • PC Format
    • 78 Metascore
    • 74 Critic Score
    Fun with friends, but folds like a nervous poker player in single play. Genuine chances need to be taken for the threequel to succeed. [May 2008, p.102]
    • PC Format
    • 83 Metascore
    • 74 Critic Score
    Plenty of depth and enough diplomacy to hold the attention, but it'll be too ponderous for some and too ugly for others. [Mar 2007, p.76]
    • PC Format
    • 75 Metascore
    • 74 Critic Score
    A competent shooter that makes the best of its license. Those early 80s cartoons have been suitably honoured. [Sept 2010, p.100]
    • PC Format
    • 58 Metascore
    • 73 Critic Score
    In equal parts frustrating and rewarding. [Aug 2009, p.97]
    • PC Format
    • 69 Metascore
    • 73 Critic Score
    Not "Crimson Skies 2," but quite acceptable tipple while it lasts. [Nov 2004]
    • PC Format
    • 75 Metascore
    • 73 Critic Score
    The production values are far higher than many rivals, and anyone looking back fondly on the RPGs of yesteryear will soon be sucked in. [Feb 2008, p.115]
    • PC Format
    • 72 Metascore
    • 73 Critic Score
    It's picking the wrong fight - taking on MMOs on their own turf, instead of truly daring to be something different. It tries. Often it succeeds. Just not enough to stop the sound of its stalling engine ringing as loud as the gunfire. [June 2006, p.92]
    • PC Format
    • 69 Metascore
    • 73 Critic Score
    Much improvement, but still a little lacking. [Aug 2005, p.97]
    • PC Format
    • tbd Metascore
    • 73 Critic Score
    It does what it does well, but tennis sim it ain't. [May 2007, p.67]
    • PC Format
    • 73 Metascore
    • 73 Critic Score
    It offers niether anything to be passionate about or that's worthy of a vicious shoeing. [May 2008, p.98]
    • PC Format
    • 63 Metascore
    • 73 Critic Score
    Earned itself a 16+ rating, but anyone over that age will find this game too childish. [July 2005, p.94]
    • PC Format
    • 58 Metascore
    • 73 Critic Score
    Conflict: Denied Ops goes through the motions of first-person-shootage well, but ultimately feels mechanical and outdated. [Mar 2008, p.102]
    • PC Format
    • 33 Metascore
    • 73 Critic Score
    Mistmare’s slow pace and dependency on dialogue steals the thunder from many of its fantasy elements.
    • 80 Metascore
    • 73 Critic Score
    it is more a final sad swansong then a 21-gun salute. [Dec 2005 p.88]
    • PC Format
    • 72 Metascore
    • 73 Critic Score
    It’s stable, easy to learn, cheap and has plenty of scope for development, which is perhaps more than the competition offers.
    • 81 Metascore
    • 73 Critic Score
    Inevitably anticlimactic. But there are a few smiles within. [Dec 2006, p.115]
    • PC Format
    • 63 Metascore
    • 73 Critic Score
    It's all far too much for me. Even the simplest of skirmishes will take upwards of an hour to complete. [May 2010, p.100]
    • PC Format
    • 69 Metascore
    • 73 Critic Score
    A shameless rip-off, but still a wonderful, wonderful end to a busy day - if only for that chripy title music. [Apr 2008, p.114]
    • PC Format
    • 78 Metascore
    • 73 Critic Score
    An interesting campaign and siege capability give it an edge, and the abilities of the troops and handsome locations pull it up over the average RTS, but it’s more Gibbon than Plutarch. If you’re a strat addict with a penchant for heavy armour, or a classical scholar, then you’ll love it. Others might as well wait for "Rome: Total War."
    • 78 Metascore
    • 73 Critic Score
    The zombie chopping is great fun, but Capcom hasn't put enough effort into making it look and feel like a proper PC game. [Issue#245, p.104]
    • PC Format
    • 76 Metascore
    • 73 Critic Score
    A lazy port of a great game. Do not attempt to play it without a joypad, or you may end up moaning like one of the Spanish zombies. [Apr 2007, p.69]
    • PC Format
    • 60 Metascore
    • 73 Critic Score
    Despite its flaws, Joan of Arc has an unmistakeable pick-up-and-play factor, coupled with a learning curve that makes it very enjoyable, especially acquiring many rare items from the slew of side quests.
    • 69 Metascore
    • 73 Critic Score
    Nothing special, but Da Vinci nuts will lap it up. [June 2006, p.96]
    • PC Format
    • 82 Metascore
    • 72 Critic Score
    Shiny graphics and slick production can’t hide the tedium.
    • 84 Metascore
    • 72 Critic Score
    Tron 2.0 is shockingly flawed. Given that there are so many good ideas – the skill system, the gorgeous and unique textureless neon design, the mistakes are that much more upsetting.
    • 80 Metascore
    • 72 Critic Score
    This game is most definitely not one for the faint-hearted; the sheer scale of the beast is truly something to behold. [May 2006, p.97]
    • PC Format
    • 50 Metascore
    • 72 Critic Score
    A thorough and comprehensive sim. [Oct 2007, p.65]
    • PC Format
    • 64 Metascore
    • 72 Critic Score
    Jump straight into the multiplayer and you'll have a great time without having to wait around, but ignore the single player. [May 2010, p.96]
    • PC Format
    • 69 Metascore
    • 72 Critic Score
    With so much effort put into Being Whatevercraft, it's a real shame that a bit more time wasn't spent on really trying to surpass it, rather than just being a solid game that's as ultimately memorable as a disembowel movement. [Dec 2004, p.89]
    • 77 Metascore
    • 72 Critic Score
    A budget game that delivers a budget experience. [Aug 2011, p.102]
    • PC Format
    • 63 Metascore
    • 72 Critic Score
    A nice idea, but the respect system eventually begins to grate. [June 2005, p.97]
    • PC Format
    • 73 Metascore
    • 72 Critic Score
    It's a good golf game, admittedly, but it's also unnecessarily ugly. [Dec 2006, p.108]
    • PC Format
    • 76 Metascore
    • 72 Critic Score
    A schizophrenic game that would have been better-served had it focused on just half of what it sets out to do. [Dec 2009, p.86]
    • PC Format
    • 62 Metascore
    • 72 Critic Score
    New York really is the home of swing, but that alone isn't enough to save this potentially tie-in from death by mediocrity. [Aug 2007, p.56]
    • PC Format
    • 65 Metascore
    • 72 Critic Score
    One of the main areas in which MotoGP '08 impresses is its extensive career mode. [Christmas 2008, p.99]
    • PC Format
    • 67 Metascore
    • 72 Critic Score
    The equivalent of a lusty, full throttled fling - it's good fun for a little while, but it's hardly a solid base for a lengthy love affair. [Mar 2008, p.98]
    • PC Format
    • 67 Metascore
    • 72 Critic Score
    A well-timed cue to buy the original game, but not worth buying by itself. [Dec 2004, p.101]
    • 86 Metascore
    • 72 Critic Score
    The most perverse thing though is that the most enjoyable moments have little to do with Tokien or his wonderfully overactive imagination; it's much more to do with Turbine's ability to knock out a compelling MMO experience. [June 2007, p.56]
    • PC Format
    • 67 Metascore
    • 72 Critic Score
    Looks great, but not quite as full of variety as you might expect from NYC. [Mar 2006, p.92]
    • PC Format
    • 80 Metascore
    • 72 Critic Score
    This prison lies in a qualitative limbo. The monsters are gorgeous bundles of slime and metal; the atmosphere is dense and layered; it can, on occasion, give you real heebie jeebies. [Aug 2004, p.85]
    • 67 Metascore
    • 72 Critic Score
    The game’s combat system is competent and fiercely enjoyable for fans of the ‘quick, kill that heavily armed hotelier’ genre.
    • 66 Metascore
    • 72 Critic Score
    Just don't blame us for the clumsy controls, dodgy camera angles and ultra-frustrating gameplay. [Sept 2006, p.104]
    • PC Format
    • 73 Metascore
    • 72 Critic Score
    It's the sci-fi game for RTS fans who found "Dawn of War" a little too streamlined. A game by fans for fans, but few others. [Sept 2005, p.90]
    • PC Format
    • 57 Metascore
    • 72 Critic Score
    Solid and full of promise, but it never quite delivers the goods. [Christmas 2006, p.96]
    • PC Format
    • 72 Metascore
    • 71 Critic Score
    As an accompaniment to school projects, Wild Earth is a worthwhile title, but as a game for your little 'uns it's unlikely to be long before they're begging for a quick round of "Quake." [May 2007, p.67]
    • PC Format
    • 60 Metascore
    • 71 Critic Score
    A classic case of overreaching, with a few too many stats-based irons in the fire, rather generic RTS elements and hugely clunky flight simulation. [Aug 2007, p.61]
    • PC Format
    • 75 Metascore
    • 71 Critic Score
    Forward-looking tech, backwards-looking gaming.
    • 75 Metascore
    • 71 Critic Score
    High seas trading, not hijacks. Passes the time, but gets old fast.
    • PC Format
    • 80 Metascore
    • 71 Critic Score
    It's simply a tale of new areas and new monsters to left-click on with whatever over-powered kill-stick you have in your inventory. [Apr 2007, p.66]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    Misses a few crucial tricks which could have given it greater mass appeal. [Mar 2006, p.97]
    • PC Format
    • 81 Metascore
    • 71 Critic Score
    Evolution doesn't happen, according to this particular history book. [Dec 2005, p.98]
    • PC Format
    • 81 Metascore
    • 71 Critic Score
    Defense Grid is fun while it lasts, but won't last you very long. [Feb 2009, p.101]
    • PC Format
    • 51 Metascore
    • 71 Critic Score
    Gloriously silly. [Oct 2009, p.99]
    • PC Format
    • tbd Metascore
    • 71 Critic Score
    To damn it with faint praise, this is the world's greatest fire-fighting RTS. [May 2005, p.99]
    • PC Format
    • 61 Metascore
    • 71 Critic Score
    There's a well-crafted basketball game here for the fans. [Dec 2006, p.108]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    Impressive as the scale and visuals are as a technical achievement, the game itself is little more than a hollow shell. [Aug 2009, p.90]
    • PC Format
    • 75 Metascore
    • 71 Critic Score
    Offers great weapons, a great destruction model...and not enough ways to have fun with them. [July 2011, p.94]
    • PC Format
    • 87 Metascore
    • 71 Critic Score
    Frustratingly similar to the first, but plenty of good set-pieces in there.
    • 77 Metascore
    • 71 Critic Score
    Terrific style... Not that funny. [Jan 2011, p.107]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    The jokes are tired. [Mar 2010, p.95]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    Some fun to be had in amongst the tedium. [Apr 2011, p.102]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    A disappointing, mediocre shooter at best and a frustrating swear-a-thon at the very worst. I can't honestly recommend it. [Jan 2008, p.66]
    • PC Format
    • 77 Metascore
    • 71 Critic Score
    Tragically, we lost a man. Attempting to play World at War, very sadly, he died of the most painful kind of boredom. [Nov 2005, p.100]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    An elaborately realised world, with too little interaction to be truly great. [Oct 2007, p.60]
    • PC Format
    • 80 Metascore
    • 71 Critic Score
    Daft idea, but the basic game does all you'd wish for. [Apr 2005, p.113]
    • PC Format
    • 70 Metascore
    • 71 Critic Score
    While Thrillville is decent, disposable fun for kids, anyone in their teens will want more depth. [Christmas 2007, p.68]
    • PC Format
    • 80 Metascore
    • 71 Critic Score
    The visuals have lost their lustre in the transition from 2D. Instead of being the studious girl who had her own style who you always fancied, it’s turned into the bubble gum-chewing underachiever who, when she opens her mouth, spouts the worst kind of gutter drawl.
    • 77 Metascore
    • 71 Critic Score
    After a great start, this chapter seriously falls off. [Nov 2009, p.100]
    • PC Format
    • 83 Metascore
    • 71 Critic Score
    Tailor-made to please its boy-racer target audience, but if you want more sophistication in your racing go back to GRID. [Dec 2009, p.93]
    • PC Format
    • 65 Metascore
    • 71 Critic Score
    Photogenic arcade action lacking in any real long-term appeal. Wafer thin. [May 2006, p.94]
    • PC Format
    • 64 Metascore
    • 71 Critic Score
    As dated as the Cold War, but fun. [Christmas 2005, p.96]
    • PC Format
    • 78 Metascore
    • 71 Critic Score
    It’s a strangely deflating experience. There’s the bare bones of a good title here, and as a FPS, Elite Force II does dish up some satisfying action. It’s certainly an improvement on the first instalment. But it should have been far more than a game fighting to get out of the paper bag, rather than one that was ultimately suffocated by its own franchise.
    • 71 Metascore
    • 71 Critic Score
    A simple but entertaining take on the game of golf, if you don't pay for it. A shallow meaningless farce if you do. [June 2010, p.98]
    • PC Format
    • 87 Metascore
    • 70 Critic Score
    Acceptable, but like a photo of the Mona Lisa rather than the real thing. [Nov 2004]
    • 79 Metascore
    • 70 Critic Score
    We admit that the dynamic has changed. Weaponry feels less accurate, the maps are smaller, though we don’t see the inherent problem in that. It’s true you can no longer hear the enemy’s footsteps, but this isn’t a fatal oversight.
    • 69 Metascore
    • 70 Critic Score
    Unfortunately all the flaws from the original are still glaringly omnipresent - from the awkward mouse cursor to the tedious mini-games. [June 2006, p.96]
    • PC Format

Top Trailers