PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 80 Metascore
    • 71 Critic Score
    The visuals have lost their lustre in the transition from 2D. Instead of being the studious girl who had her own style who you always fancied, it’s turned into the bubble gum-chewing underachiever who, when she opens her mouth, spouts the worst kind of gutter drawl.
    • 77 Metascore
    • 71 Critic Score
    After a great start, this chapter seriously falls off. [Nov 2009, p.100]
    • PC Format
    • 83 Metascore
    • 71 Critic Score
    Tailor-made to please its boy-racer target audience, but if you want more sophistication in your racing go back to GRID. [Dec 2009, p.93]
    • PC Format
    • 65 Metascore
    • 71 Critic Score
    Photogenic arcade action lacking in any real long-term appeal. Wafer thin. [May 2006, p.94]
    • PC Format
    • 64 Metascore
    • 71 Critic Score
    As dated as the Cold War, but fun. [Christmas 2005, p.96]
    • PC Format
    • 78 Metascore
    • 71 Critic Score
    It’s a strangely deflating experience. There’s the bare bones of a good title here, and as a FPS, Elite Force II does dish up some satisfying action. It’s certainly an improvement on the first instalment. But it should have been far more than a game fighting to get out of the paper bag, rather than one that was ultimately suffocated by its own franchise.
    • 71 Metascore
    • 71 Critic Score
    A simple but entertaining take on the game of golf, if you don't pay for it. A shallow meaningless farce if you do. [June 2010, p.98]
    • PC Format
    • 87 Metascore
    • 70 Critic Score
    Acceptable, but like a photo of the Mona Lisa rather than the real thing. [Nov 2004]
    • 79 Metascore
    • 70 Critic Score
    We admit that the dynamic has changed. Weaponry feels less accurate, the maps are smaller, though we don’t see the inherent problem in that. It’s true you can no longer hear the enemy’s footsteps, but this isn’t a fatal oversight.
    • 69 Metascore
    • 70 Critic Score
    Unfortunately all the flaws from the original are still glaringly omnipresent - from the awkward mouse cursor to the tedious mini-games. [June 2006, p.96]
    • PC Format
    • 72 Metascore
    • 70 Critic Score
    It looks spectacularly awful. [Apr 2007, p.71]
    • PC Format
    • 62 Metascore
    • 70 Critic Score
    [July 2005]
    • PC Format
    • tbd Metascore
    • 70 Critic Score
    Plus you have to "insert a coin" each time you play. How warm and fuzzy is that? Enjoy. [June 2006, p.97]
    • PC Format
    • 75 Metascore
    • 70 Critic Score
    This is a flawed game, but it's getting better. [Feb 2010, p.95]
    • PC Format
    • 77 Metascore
    • 70 Critic Score
    Harry Potter may posses a certain charm that transcends the generation gap, but don’t expect this game to weave the same magic.
    • 73 Metascore
    • 70 Critic Score
    A robust addition to a titan of real-time strategy that plays well on PCs. But it's past time for Dawn of War 2 now. [May 2008, p.108]
    • PC Format
    • 68 Metascore
    • 70 Critic Score
    Sigil says "The only limits are your own." I'd suggest that most players will reach the outer limits of their patience very quickly. [Apr 2007, p.68]
    • PC Format
    • 74 Metascore
    • 70 Critic Score
    Not as complex, but more focused than "CivCity." For resource geeks only. [Dec 2006, p.112]
    • PC Format
    • 75 Metascore
    • 70 Critic Score
    Not strictly a failure, but it is potentially 2008's most disappointing PC game, and will certainly need a hefty post-release patch. [Oct 2008, p.100]
    • PC Format
    • 72 Metascore
    • 70 Critic Score
    Frontloads truly excellent stuff, then has a snooze shortly afterwards, becoming formulaic and lacking quests. [Dec 2009, p.88]
    • PC Format
    • 65 Metascore
    • 70 Critic Score
    The problem is that what worked so well in "Kohan" can't help but feel a little artificial when applied to a more realistic milieu. [Christmas 2004, p.110]
    • PC Format
    • 77 Metascore
    • 70 Critic Score
    An expansion pack for the C&C fans who still hunger for new units, which adds a forgettable campaign and a minor ocnquest map. [June 2008, p.98]
    • PC Format
    • 76 Metascore
    • 70 Critic Score
    If it’s championship kicks that you’re after, get yourself a copy of "PES 3," because what it lacks in glitz it makes up for tenfold in terms of gameplay. We certainly wouldn’t be seen kicking about with anything else.
    • 62 Metascore
    • 70 Critic Score
    This is neither a great racing game nor a particularly terrible one, but it does feel like a missed opportunity. [Issue#244, p.108]
    • PC Format
    • 66 Metascore
    • 70 Critic Score
    Hack, slash, repeat. Clumsy but functional. [Dec 2006, p.118]
    • PC Format
    • 68 Metascore
    • 70 Critic Score
    There aint no one-more-go mentality lurking in this one. [Oct 2009, p.99]
    • PC Format
    • 73 Metascore
    • 70 Critic Score
    A huge number of options, but the graphics are dated and the sound effects are monotonous.
    • 65 Metascore
    • 70 Critic Score
    Like a good pie, but with crap pastry on top. This is a game weighed down by an army of faults, but it's still periodically entertaining. [Jan 2007, p.64]
    • PC Format
    • 59 Metascore
    • 70 Critic Score
    Leaves on the line may cause brain delays in strategy management.
    • 80 Metascore
    • 70 Critic Score
    A neat platformer that misses the final leap to triumph. [Oct 2005, p.98]
    • PC Format

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