PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 63 Metascore
    • 67 Critic Score
    Overall, there’s certainly been an effort made to do something interesting with The Godfather II – an engaging business model has been strapped onto the familiar crime-sim, but with middling results. If you like your games mediocre, dive right in, otherwise heave a little sigh and move on.
    • 58 Metascore
    • 67 Critic Score
    With the lack of a more complex skill development system, I found the clicky happy combat became repetitive fairly quickly. [May 2007, p.69]
    • PC Format
    • 75 Metascore
    • 67 Critic Score
    Unquestionably the most impressive thoroughly mediocre game you'll play this year - but hardly a religious experience. [Nov 2005, p.98]
    • PC Format
    • 48 Metascore
    • 67 Critic Score
    Interesting ideas, but far too shallow. [Apr 2006, p.91]
    • PC Format
    • 73 Metascore
    • 67 Critic Score
    It's designed to be more cerebral than current RTS war titles, and can't match the visceral thrill of "Rome" or even "Medieval Total War." [May 2005, p.102]
    • PC Format
    • 69 Metascore
    • 67 Critic Score
    Relies on trial and error over good intelligence. [June 2008, p.108]
    • PC Format
    • 78 Metascore
    • 67 Critic Score
    It's the presentation and numerous glitches that let it down. [June 2010, p.101]
    • PC Format
    • tbd Metascore
    • 67 Critic Score
    It's a one-trick pony, sure, but at least it's innovative and fun...Fun, but neat physics offset drab visuals. [Sept 2006, p.104]
    • PC Format
    • 67 Metascore
    • 66 Critic Score
    The enemy AI is slow to react, your character is slow to move. [July 2005, p.98]
    • PC Format
    • 78 Metascore
    • 66 Critic Score
    A mildly diverting shooter that's more concerned with telling its story than retaining the interesting aspects of the original. [Aug 2009, p.92]
    • PC Format
    • 67 Metascore
    • 66 Critic Score
    A step too far in EA's attempts to make the franchise print more money. [Sept 2007, p.62]
    • PC Format
    • 81 Metascore
    • 66 Critic Score
    The puzzle elements are more like extremely simple exercises that you have to complete, rather than challenging problems that need solving, and the same is sadly true for the strategy.
    • 69 Metascore
    • 66 Critic Score
    A competent, if soulless, city builder with delusions of grandeur. [Christmas 2009, p.90]
    • PC Format
    • 66 Metascore
    • 66 Critic Score
    This is the fifth incarnation of a Lego license game and it hasn't moved on. [Feb 2010, p.94]
    • PC Format
    • 67 Metascore
    • 66 Critic Score
    Diplomacy, sea battles, trade, construction - it's all here, but sadly it never quite gels to fulfill East India's potential. [Oct 2009, p.96]
    • PC Format
    • 78 Metascore
    • 66 Critic Score
    Minor tweaks to a solid but dull money-spinner. [Nov 2005, p.92]
    • PC Format
    • 72 Metascore
    • 66 Critic Score
    Unimpressive sim that misses a chance to impress with groovy visuals. [Jan 2005, p.94]
    • 73 Metascore
    • 66 Critic Score
    So nearly entertaining, but the controls are just too crummy. [March 2005, p.96]
    • PC Format
    • 83 Metascore
    • 65 Critic Score
    There’s little new that stands out in Icewind Dale II to recommend it. There's a lacks the style and emphasis on story that characterises the genre’s best.
    • 62 Metascore
    • 65 Critic Score
    There is amusement to be found here, for those with low expectations. [Oct 2005, p.91]
    • PC Format
    • 60 Metascore
    • 65 Critic Score
    A big disappointment after a promising preview. Far too simplistic and generic to hold anyone's attention for any length of time. [Oct 2008, p.104]
    • PC Format
    • 63 Metascore
    • 65 Critic Score
    Ditch your standards and enjoy shaping a mediocre world to your will. [Dec 2006, p.105]
    • PC Format
    • 72 Metascore
    • 65 Critic Score
    There's no heart in the design. It's a beautiful world with enjoyable characters and it's engaging for a while, but it runs out of ideas way too soon to be any lasting fun. [Jan 2005, p.89]
    • 68 Metascore
    • 65 Critic Score
    Offers much of the pleasures of the original...and yet nothing has really been improved. [Sept 2007, p.62]
    • PC Format
    • 62 Metascore
    • 65 Critic Score
    This is an expansion pack for Dungeon Siege II, and little else. [Oct 2006, p.96]
    • PC Format
    • 72 Metascore
    • 65 Critic Score
    Christ on a bike, though, it's ugly. I mean like school bus traffic accident ugly. [June 2007, p.52]
    • PC Format
    • 55 Metascore
    • 64 Critic Score
    Poor controls and too much reliance on trial and error in order to progress within the game. Hacking up the zombies is good fun, though. [Sept 2008, p.102]
    • PC Format
    • 80 Metascore
    • 64 Critic Score
    The main problem though is that this one features too much aimless wandering, and nothing like enough danger or excitement. [Mar 2008, p.109]
    • PC Format
    • 63 Metascore
    • 64 Critic Score
    Were NecroVision to turn up on Steam for less than a tenner, then it'd be worth considering. [Apr 2009, p.99]
    • PC Format
    • 75 Metascore
    • 64 Critic Score
    Despite its fantastic visualisation of Wonderland, repetitive gameplay means it fails to muster a chortle. [Sept 2011, p.100]
    • PC Format

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