PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 5.9 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 95 BioShock
Lowest review score: 9 Dirty Dancing - The Video Game
Score distribution:
1036 game reviews
    • tbd Metascore
    • 84 Critic Score
    Serious military strategy games don't come any better, or pricier, than this. [Sept 2010, p.96]
    • PC Gamer UK
    • 77 Metascore
    • 84 Critic Score
    The interface is mostly excellent, but it doesn't properly tell you why a train can't reach a station. That can drive any player to distraction. [Dec 2006, p.88]
    • PC Gamer UK
    • 83 Metascore
    • 84 Critic Score
    Fun with physics, if you're happy to dig to find your treasures, Universe Sandbox has them in spades. [Dec 2011, p.112]
    • 74 Metascore
    • 84 Critic Score
    This year's first essential wargame. [July 2006, p.76]
    • PC Gamer UK
    • 78 Metascore
    • 84 Critic Score
    Make the effort, see past the spartan maps, the sparse sound, and teh square counters, and you're rewarded with one of the most believable battle simulations ever created. [Sept 2006, p.100]
    • PC Gamer UK
    • 78 Metascore
    • 84 Critic Score
    CTF steals the show. [June 2013, p.97]
    • PC Gamer UK
    • 79 Metascore
    • 84 Critic Score
    Good, excellent, tip-top, neat, sound, and indeed marvelous. A casual adventure for even the most hardcore word geek. [Oct 2009, p.86]
    • PC Gamer UK
    • 83 Metascore
    • 84 Critic Score
    The combat is a bit rubbish. [June 2006, p.96]
    • PC Gamer UK
    • 87 Metascore
    • 84 Critic Score
    Epic in both space and time. [Apr 2008, p.72]
    • 86 Metascore
    • 84 Critic Score
    It might sound trivial to criticise the lack of a good in-game tutorial, but when each game takes hours to play out, discovering which technologies are most useful by trial and error can be a painful and tedious process. [Apr 2006, p.76]
    • PC Gamer UK
    • 86 Metascore
    • 84 Critic Score
    Without doubt, it is the most realistic, rewarding and compelling football title around, so we can only hope that this prosaic update is a blip, rather than a sign of serious stagnation.
    • 69 Metascore
    • 84 Critic Score
    One of the most refreshing things about Rogue is how powerful you feel, and how well equipped you are. [June 2006, p.66]
    • PC Gamer UK
    • 82 Metascore
    • 84 Critic Score
    If only it could have retained its sense of humour, this would be really good stuff. [Dec 2007, p.90]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    The game is an aesthetic pleasure to lose yourself in. [Feb 2012, p.101]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    This is one of the biggest expansions that EVE has seen, with some far-reaching changes. However, I can't help feeling that it was delivered now for the sake of bringing in some new content, when really it could have waited a few months for something more comprehensive. [Feb 2007, p.82]
    • PC Gamer UK
    • tbd Metascore
    • 84 Critic Score
    If you were ever in your life a child, you'll love it. [March 2012, p. 107]
    • PC Gamer UK
    • 75 Metascore
    • 84 Critic Score
    A sturdy sense of humour, and canny logic to its proceedings, raise Evil Genius above a noisy crowd. [Apr 2006, p.95]
    • PC Gamer UK
    • 81 Metascore
    • 84 Critic Score
    Eugen Systems put the "real" back into RTS. The result is spacious, subtle, deeply satisfying tactical gaming. [June 2012, p.84]
    • 84 Metascore
    • 84 Critic Score
    Often beguiling and sometimes infuriating, FM 2012 remains a compelling and comprehensive sim of footie strategy and tactics.
    • 80 Metascore
    • 84 Critic Score
    A smooth operator. [Christmas 2006, p.86]
    • PC Gamer UK
    • 85 Metascore
    • 84 Critic Score
    Demands more work than its predecessors. Get it right and there's little as satisfying, but it's easier than ever to get it wrong.
    • PC Gamer UK
    • 74 Metascore
    • 84 Critic Score
    A colourful, campy and unfrustrating caper. [Oct 2009, p.84]
    • PC Gamer UK
    • 76 Metascore
    • 83 Critic Score
    The co-op is a nice topping on a delicious slice of retro action – but you might still feel hungry afterwards.
    • 71 Metascore
    • 83 Critic Score
    A surprisingly deep and well-designed FPS/RTS hybrid. A Team Fortress 2 alternative that needs a community to thrive.
    • 77 Metascore
    • 83 Critic Score
    Immersive, absorbing, annoying, and very long – if you're after getting a tan from your monitor, get in there.
    • 80 Metascore
    • 83 Critic Score
    Watch out EA, 2K have turned up and shattered the backboard. [Jan 2009, p.91]
    • PC Gamer UK
    • 75 Metascore
    • 83 Critic Score
    Delightfully drawn and packed with both personality and innovative game ideas, but more tiny than big. [Sept 2012, p.86]
    • 82 Metascore
    • 83 Critic Score
    Packs goofy characters, great loot, and a few bugs into an interesting new zone for the Fallout series. [Oct 2011, p.86]
    • PC Gamer UK
    • 81 Metascore
    • 83 Critic Score
    Distinguishing between friend and foe is the most brutally realistic touch of all, and the first thing you'll hve trouble with. [May 2006, p.82]
    • PC Gamer UK
    • 80 Metascore
    • 83 Critic Score
    The change of theme makes it all feel fresh again, the new mode adds special moments of its own, and the technological streamlining makes it approximately 15 minutes easier to jump into a game. [Dec 2006, p.106]
    • PC Gamer UK