PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 BioShock
Lowest review score: 9 Dirty Dancing: The Video Game
Score distribution:
1036 game reviews
    • 60 Metascore
    • 72 Critic Score
    Vietnam's story mission is pants, but the new weapons and survival map will please devoted Magicka fans.
    • 77 Metascore
    • 74 Critic Score
    Builds on the classic rules while keeping their timeless charm.
    • 80 Metascore
    • 88 Critic Score
    A fresh, fun idea, beautifully and expertly made. Any game this inventive and clever is worth your £9.
    • 75 Metascore
    • 65 Critic Score
    An acceptable, lighthearted RPG that's often too simple, too staid and too black and white to be much fun.
    • 86 Metascore
    • 88 Critic Score
    Leaks fun like a cracked sump leaks Castrol. Thoughtful additions ensure it's as irresistible as its predecessor.
    • tbd Metascore
    • 85 Critic Score
    The best physics-'em-up since Armadillo Run. [June 2011, p.95]
    • PC Gamer UK
    • 80 Metascore
    • 85 Critic Score
    It's a delight, a near-perfect example of a populist combat sim. It's a rare battle passes some nailbiting duel or pulse-propelling advance. [June 2011, p.96]
    • PC Gamer UK
    • 71 Metascore
    • 43 Critic Score
    It's sterile, it's empty, and has no sense of fun. [June 2011, p.95]
    • PC Gamer UK
    • 43 Metascore
    • 35 Critic Score
    Ghostbusting isn't a challenge. [June 2011, p.87]
    • PC Gamer UK
    • 60 Metascore
    • 72 Critic Score
    Flashes of brilliance and masses of bugs. Cliffs of Dover needed at least another six months in the hangar. [June 2011, p.84]
    • PC Gamer UK
    • 70 Metascore
    • 76 Critic Score
    Play the game the way it asks you to and you can have lots of fun, but Brink can be a bit too needy for pick-up-and-play.
    • 79 Metascore
    • 77 Critic Score
    It's simple, well executed and, so long as you're not bothered by a little trial and error with your research, good fun.
    • 56 Metascore
    • 41 Critic Score
    What's just not funny becomes sandpaper pants irritating when delivered in broken English. [May 2011, p.97]
    • PC Gamer UK
    • 74 Metascore
    • 68 Critic Score
    Second time's a bit more of a charm, although the classic adventure style still isn't the perfect fit for Marty and Doc. [May 2011, p.86]
    • PC Gamer UK
    • 86 Metascore
    • 70 Critic Score
    Played correctly, it's still fun, but never feels as important as its older brother did. [May 2011, p.79]
    • PC Gamer UK
    • 70 Metascore
    • 61 Critic Score
    It's a worthy and handsome effort, but frustratingly badly explained, making it hard to play.
    • 67 Metascore
    • 45 Critic Score
    Red River takes all the things the Flashpoint name is associated with – creative, emergent destruction and go-anywhere realism – and lets them wash away. It tries to be a bombastic shooter, but dodgy AI, a warren of bugs and an unpleasant tone mean the few gulps of fun you could draw from its waters are to be taken in multiplayer only.
    • 84 Metascore
    • 86 Critic Score
    Standard quests and a throwaway story can't dent the thrill of Rift's invasions, or the depth of its soul system. [May 2011, p.92]
    • PC Gamer UK
    • 87 Metascore
    • 92 Critic Score
    The most exhaustively detailed, realistic combat jet simulation you'll find outside of a classified U.S. military facility.
    • 77 Metascore
    • 81 Critic Score
    The old soldier shows his gregarious side. This is gruelling but great WWII action, spanning every theatre.
    • 77 Metascore
    • 70 Critic Score
    More an interactive fairytale than a game, this Sims spinoff tells a good yarn but feels limited.
    • 84 Metascore
    • 81 Critic Score
    Shift 2's sheer weight of stuff – from mud-ring circuits in a VW Golf to Bugatti duels at the Nurburgring – gives it a deep bag of appeal. There's an array of fiddly details for car geeks to poke at, and a range of control-difficulty settings that allow you to tailor races to your ability. The only downside to such a complete package is that it demands so many hours of acclimatisation before the cars start to make sense.
    • 70 Metascore
    • 65 Critic Score
    A fantastic story and great characters, but hours of tedious traps and mazes shows why Fallout is best without walls. [Apr 2011, p.98]
    • PC Gamer UK
    • 68 Metascore
    • 47 Critic Score
    It's got decent spaceship sections and charmingly bad dialogue, but don't expect quality or compelling action. [Apr 2011, p.96]
    • 72 Metascore
    • 67 Critic Score
    The joy of the open road in a game that probably shouldn't get away with feeling as fun as it does. [Apr 2011, p.86]
    • PC Gamer UK
    • 76 Metascore
    • 78 Critic Score
    Brings a whole new meaning to the words "resource management." [Apr 2011, p.85]
    • 71 Metascore
    • 76 Critic Score
    A genuinely charming entry in the point-and-click catalogue. [Apr 2011, p.83]
    • PC Gamer UK
    • 48 Metascore
    • 55 Critic Score
    It poorly combines the micro-management of Men of War with the pacing and tactics of Company of Heroes. [Apr 2011, p.83]
    • PC Gamer UK
    • 70 Metascore
    • 79 Critic Score
    Homefront never quite captures the feel of guerilla warfare, but its multiplayer mode is a warzone worth fighting in.
    • 70 Metascore
    • 67 Critic Score
    A transitory pleasure that polishes up nice. But it lacks variety and competition, and is just a little bit too difficult.

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