PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 5.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 BioShock
Lowest review score: 9 Dirty Dancing: The Video Game
Score distribution:
1036 game reviews
    • 70 Metascore
    • 74 Critic Score
    The humour, too, is a little underplayed. [Sept 2010, p.95]
    • PC Gamer UK
    • 69 Metascore
    • 74 Critic Score
    Just like a cheesy action flick, Bionic Commando is a satisfying rollercoaster of explosions, profanity and bizarre plot twists. [Sept 2009, p.82]
    • PC Gamer UK
    • 72 Metascore
    • 74 Critic Score
    A welcome return for one of adventure gaming's patron designers, if not quite a glorious return to form.
    • 75 Metascore
    • 74 Critic Score
    Button-mashing combat and new powers aren't particularly inspiring, but the large-scale level puzzles are rock solid. [Aug 2010, p.96]
    • PC Gamer UK
    • 77 Metascore
    • 74 Critic Score
    Builds on the classic rules while keeping their timeless charm.
    • 72 Metascore
    • 74 Critic Score
    It's quite broken in many ways, but it quickly grows on you, and becomes surprisingly endearing. [Nov 2009, p.82]
    • 61 Metascore
    • 74 Critic Score
    A mad experiment that mostly pays off. [June 2008, p.86]
    • PC Gamer UK
    • tbd Metascore
    • 74 Critic Score
    A very fair price for the pleasure of their covert company, even if you only end up leading them for a couple of campaigns. [Mar 2012, p.109]
    • PC Gamer UK
    • 73 Metascore
    • 74 Critic Score
    While Tiger 07 is as good as ever, it's also the same as ever, making it hard to recommend, despite its manifold pleasures. [Nov 2006, p.90]
    • PC Gamer UK
    • 69 Metascore
    • 74 Critic Score
    Stylish street art, but lacks substance. [Apr 2006, p.90]
    • PC Gamer UK
    • 85 Metascore
    • 74 Critic Score
    In the grim darkness of the Warhammer 40K future, there is only a solid, satisfying game let down by a lack of variation. [May 2010, p.100]
    • PC Gamer UK
    • 71 Metascore
    • 74 Critic Score
    This offers sufficient substance and challenge in a nostalgic, turn-based package reminiscent of the earlier days of gaming. [June 2009, p.99]
    • PC Gamer UK
    • tbd Metascore
    • 74 Critic Score
    No surprises, just great ease-of-use and an endless supply of puzzles. [Apr 2007, p.100]
    • PC Gamer UK
    • 78 Metascore
    • 74 Critic Score
    As an indie release, it's exactly the kind of thing we like to see - something writing its own rules, and leaving us excited to see just where its ideas go next. [Mar 2008, p.84]
    • PC Gamer UK
    • 72 Metascore
    • 74 Critic Score
    Its various components are limited, but this is a clever puzzler/simulation whose flaws aren't too bitter a pill to swallow. [December 2015, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 74 Critic Score
    A steep learning curve and lack of starting characters will turn many away from Bloodline's fun and frenzied arena battles.
    • 67 Metascore
    • 74 Critic Score
    Its lighthearted retro puzzling gets under your skin very quickly. It's unlikely to stay there more than a couple of days, but for four quid that's plenty sufficient. [Apr 2013, p.85]
    • PC Gamer UK
    • 69 Metascore
    • 74 Critic Score
    There's too little vim and variety to rival the great online shooters, but Battlefield Heroes is definitely worth a look. [Oct 2009, p.80]
    • PC Gamer UK
    • 79 Metascore
    • 74 Critic Score
    If you can relax into the game, get past the learning curve and ignore being hit on by an ugly Scottish man, there's a mass of strategy here. [Dec 2006, p.110]
    • PC Gamer UK
    • 70 Metascore
    • 74 Critic Score
    Without prods from the story to push onwards, Retrovirus is reliant on the appeal of its three-dimensional shootouts to push you towards the end. Thankfully, they are up to the job. [Apr 2013, p.107]
    • PC Gamer UK
    • 82 Metascore
    • 74 Critic Score
    As a continuation of the story, however, the episode works well. [Dec 2009, p.91]
    • PC Gamer UK
    • 79 Metascore
    • 74 Critic Score
    A technical improvement on past efforts, let down by a lack of atmosphere and irritating AI flaws. [Nov 2010, p.92]
    • PC Gamer UK
    • 76 Metascore
    • 74 Critic Score
    A bit too familiar, but fun while it lasts. [May 2009, p.72]
    • PC Gamer UK
    • 83 Metascore
    • 74 Critic Score
    Better than previous seasons, but far weaker than episode one. [Aug 2010, p.99]
    • PC Gamer UK
    • tbd Metascore
    • 74 Critic Score
    For its price and playability it's well worth a look. [June 2012, p.97]
    • PC Gamer UK
    • 77 Metascore
    • 74 Critic Score
    Nice looking, moderately rewarding. [July 2006, p.78]
    • PC Gamer UK
    • 66 Metascore
    • 74 Critic Score
    An undeniably fun space-combat MMO, with the bones of a rich universe but still plenty of catching up to do. [Apr 2010, p.102]
    • PC Gamer UK
    • 86 Metascore
    • 74 Critic Score
    The new elements it adds feel more like a patch than a genuine expansion whilst the mods are hit and miss - and you can already get the best ones for nothing. Would I want to go back to playing Civ IV without what Beyond the Sword adds? No. But should I have to pay this much for the privilege of balancing a game that, by the very intent of this expansion, its developers clearly feel needs it? Again, no.
    • 79 Metascore
    • 74 Critic Score
    Wormed its way back into our hearts, but don't expect the relationship to be any different.
    • 81 Metascore
    • 74 Critic Score
    An engrossing but overly geeky sortie. [Jan 2007, p.84]
    • PC Gamer UK
    • 76 Metascore
    • 74 Critic Score
    Battlestations: Midway lacks this depth. There's masses of stuff to do, there's just not enough places to actually do it in, which is something of a shame.
    • 68 Metascore
    • 73 Critic Score
    Some conservative choices, and it's tough for tourists, but stoical series vets will relish the change of scene and kit. [Nov 2011, p.132]
    • PC Gamer UK
    • 73 Metascore
    • 73 Critic Score
    The game's later levels get brutally devious, and the trial and error can become tiresome. [Apr 2012, p.113]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    Not pretty, plump, or progressive, CaW succeeds in spite of itself. The gripping subject matter, the refreshing absence of turns, and the fact that victory and defeat are often just a couple of bomb or torpedo hits away, combine to produce pace and levels of excitement you don't often find in hardcore wargames.
    • 80 Metascore
    • 73 Critic Score
    A disappointingly uneven offering. [June 2013, p.96]
    • PC Gamer UK
    • 79 Metascore
    • 73 Critic Score
    Stability issues notwithstanding, this explosive new arcade racer is just about as compulsive as they come. [July 2010, p.102]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    It's good to have a sim like RailWorks forging ahead. [Sept 2009, p.79]
    • PC Gamer UK
    • 67 Metascore
    • 73 Critic Score
    It's a highly polished, occasionally satisfying, wholly unremarkable game set not in WWII, but in an imagined reality where it had a sequel. Not World War III, but WWII 2. [Apr 2009, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 73 Critic Score
    Hellgate: London hooked me, and I think it'll do the same to a lot of other players. But no matter how much I adore its juicy roleplaying sub-systems, I can't get past its wobbly core game. [Dec 2007, p.52]
    • PC Gamer UK
    • 69 Metascore
    • 73 Critic Score
    Lively, but as deep as the red puddles you leave in your wake. [June 2006, p.85]
    • PC Gamer UK
    • 76 Metascore
    • 73 Critic Score
    Still too dour for most. [May 2012, p.110]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    A surprisingly moreish zom-bomber. [Dec 2009, p.109]
    • PC Gamer UK
    • 85 Metascore
    • 73 Critic Score
    Gloriously beautiful, infuriatingly fiddly. [Christmas 2009, p.98]
    • PC Gamer UK
    • 75 Metascore
    • 73 Critic Score
    Still a solid sports sim, but more features means less fun. [Nov 2007, p.78]
    • PC Gamer UK
    • 78 Metascore
    • 73 Critic Score
    PopCap charm permeates the experience - the dialogue and tool tops are hilarious - but the halfway mark signals a massive surge in difficulty, and you'll frequently get pinned for hours on a single stage. [Dec 2009, p.117]
    • PC Gamer UK
    • 82 Metascore
    • 73 Critic Score
    If you haven't completed [the main game] yet, though, there's no real reason to pay for this. [March 2013, p.111]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    It's only really good for two or three novelty-endowed playthroughs. [Aug 2007, p.72]
    • PC Gamer UK
    • 73 Metascore
    • 73 Critic Score
    Paper overcomes these minor quibbles because it's just good fun. [Apr 2014, p.83]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    A bit meagre, perhaps, but for a fiver this is a nostaglia trip worth taking - a short, simple RPG that's a neat pop culture homage. [Apr 2014, p.93]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    A clever music based puzzler, that is unfortunatley restricted by the small amount on offer.
    • PC Gamer UK
    • 84 Metascore
    • 73 Critic Score
    A perfectly pitched horror-themed add-on for Borderlands, but lacking the essential undead magic. [Mar 2010, p.102]
    • PC Gamer UK
    • 68 Metascore
    • 73 Critic Score
    Tense, if limited fun. [Apr 2010, p.107]
    • PC Gamer UK
    • 57 Metascore
    • 72 Critic Score
    Behind the name, there's solid hack and slash with some decent enemies. But Sacred? Not to anyone, it seems. [Oct 2014, p.94]
    • PC Gamer UK
    • 75 Metascore
    • 72 Critic Score
    A solid, squishy eyeful of Germanic RPG charm. [Apr 2009, p.81]
    • PC Gamer UK
    • 77 Metascore
    • 72 Critic Score
    A parody that's funny throughout. [Jan 2011, p.94]
    • PC Gamer UK
    • 67 Metascore
    • 72 Critic Score
    A short but sweet adventure game. Bears the wrinkles of age but it's still with spending your time on. [Feb 2014, p.90]
    • PC Gamer UK
    • 78 Metascore
    • 72 Critic Score
    It's not a great leap forward, but growing bananas and rigging elections remains remarkably entertaining. [Oct 2011, p.84]
    • tbd Metascore
    • 72 Critic Score
    Like the series itself, there's satisfaction to be had in sticking to the well-worm path. [June 2014, p.91]
    • PC Gamer UK
    • 76 Metascore
    • 72 Critic Score
    Multiplayer is a fun aside, but be prepared for your PC to struggle with the choking throng of units on screen. [Aug 2006, p.92]
    • PC Gamer UK
    • 60 Metascore
    • 72 Critic Score
    Vietnam's story mission is pants, but the new weapons and survival map will please devoted Magicka fans.
    • 81 Metascore
    • 72 Critic Score
    A novel use of fluids, but sometimes scuppered by cumbersome platforming and the annoyingly happenstance physics. [May 2012, p.104]
    • 72 Metascore
    • 72 Critic Score
    Solid, workman-like zombie slaughter, with a strong hint of amateur mod-making love and enthusiasm. [Aug 2009, p.72]
    • PC Gamer UK
    • 78 Metascore
    • 72 Critic Score
    Carbon manages to look uniformly bland. [Christmas 2006, p.82]
    • PC Gamer UK
    • 70 Metascore
    • 72 Critic Score
    Technically creaky but ultimately fun. [Nov 2008, p.82]
    • PC Gamer UK
    • 73 Metascore
    • 72 Critic Score
    The pattern of play - building a base, waging war - has ended up as middle-of-the-road as a Tiger on a country lane. [June 2007, p.88]
    • 76 Metascore
    • 72 Critic Score
    It's so fundamentally flawed that most gamers are going to simply bounce right off it. [Mar 2008, p.72]
    • 48 Metascore
    • 72 Critic Score
    Thankfully, the designers chose to drive down a more unusual route. For the price of the ride, especially, it's worth a spin... Team-based racing with a difference. [Apr 2006, p.92]
    • PC Gamer UK
    • 72 Metascore
    • 72 Critic Score
    Turn-based strategy made accessible with a casual philosophy. [Feb 2007, p.90]
    • PC Gamer UK
    • 72 Metascore
    • 72 Critic Score
    Imperfect spaceship engineering and asynchronous online dueling combine to deliver a flawed star. [Dec 2009, p.94]
    • PC Gamer UK
    • 68 Metascore
    • 72 Critic Score
    Too fiddly for a casual player and not rigorous enough for those used to Football Manager's depth. [Christmas 2007, p.86]
    • PC Gamer UK
    • 60 Metascore
    • 72 Critic Score
    Flashes of brilliance and masses of bugs. Cliffs of Dover needed at least another six months in the hangar. [June 2011, p.84]
    • PC Gamer UK
    • 80 Metascore
    • 72 Critic Score
    Largely the same as ever. Good if that works for you, bad if not. [May 2007, p.83]
    • PC Gamer UK
    • 85 Metascore
    • 72 Critic Score
    By far one of the funniest S&M episodes for dialogue. [June 2008, p.89]
    • PC Gamer UK
    • 57 Metascore
    • 72 Critic Score
    Sadly, regular combat again proves Stronghold's downfall. Units require extreme babysitting. [Dec 2006, p.100]
    • PC Gamer UK
    • tbd Metascore
    • 72 Critic Score
    It's fun while it lasts. [Christmas 2009, p.106]
    • PC Gamer UK
    • 67 Metascore
    • 72 Critic Score
    A great game system, a lack of levels. [Aug 2007, p.66]
    • PC Gamer UK
    • 76 Metascore
    • 71 Critic Score
    A fairly arcane design and an unfriendly community make for difficult entry barriers. [July 2010, p.98]
    • PC Gamer UK
    • 71 Metascore
    • 71 Critic Score
    Like Origins, this lacks notable additions to the Arkham canon, but the shorter form is a better fit for Warner Montreal. [July 2014, p.96]
    • PC Gamer UK
    • 68 Metascore
    • 71 Critic Score
    The most hardcore space-based 4X in years. [Jan 2007, p.88]
    • PC Gamer UK
    • 72 Metascore
    • 71 Critic Score
    Yes, it's a better start than last year, but it's still leagues apart from the Xbox 360 and PlayStation versions. [Dec 2009, p.106]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    It's still intelligent and sometimes witty. But this time it's ringing with emptiness. [Nov 2006, p.94]
    • PC Gamer UK
    • 62 Metascore
    • 71 Critic Score
    [July 2005]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    It's not a bad idea, but it's hardly high strategy, and definitely not high adventure. [Feb 2009, p.72]
    • PC Gamer UK
    • 70 Metascore
    • 71 Critic Score
    A complex and wellbalanced sim that's troubled by a severe lack of long-term objectives and dearth of character.
    • PC Gamer UK
    • 76 Metascore
    • 71 Critic Score
    A cute, quirky anime dungeon crawl that will cheerfully kick your arse until your nose starts bleeding. [Sept 2012, p.84]
    • tbd Metascore
    • 71 Critic Score
    Occasionally repetitive, sometimes puerile but for the most part amusing. [June 2013, p.89]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    Fun, but not progress. [Apr 2008, p.64]
    • PC Gamer UK
    • 72 Metascore
    • 71 Critic Score
    Not the best fantasy RPG available this year, but good enough to sate those looking for more quests and characters. [Feb 2010, p.90]
    • PC Gamer UK
    • tbd Metascore
    • 71 Critic Score
    An engaging and enjoyable take on medieval strategy. [Feb 2012, p.107]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    A smart and primly executed brainteaser, but the lack of feedback stops high-level play feeling similarly squared away. [Mar 2011, p.87]
    • PC Gamer UK
    • 65 Metascore
    • 71 Critic Score
    Two Worlds is worth a play, but only if you've exhausted the competition. And invested in ear plugs for when the characters start talking. [Aug 2007, p.88]
    • PC Gamer UK
    • 72 Metascore
    • 71 Critic Score
    It works, but finishing a stage tends to come as a blessed relief rather than something that makes you welcome the next challenge. [Sept 2008, p.89]
    • PC Gamer UK
    • 63 Metascore
    • 71 Critic Score
    For now, unless you're desperate for a new RPG today, hold fire and see if the inevitable post-release patches will fix up the leaky bits. If so, add 15% or so to the score. [Dec 2006, p.112]
    • PC Gamer UK
    • 74 Metascore
    • 71 Critic Score
    It's just a good game. [Nov 2009, p.98]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    Scarface's attitude is enjoyable and infectious. [Dec 2006, p.94]
    • PC Gamer UK
    • 75 Metascore
    • 71 Critic Score
    Inventive, smart and adorable, but it plays oh so slowly. [May 2009, p.71]
    • PC Gamer UK
    • 73 Metascore
    • 71 Critic Score
    That rare thing: a kids' movie tie-in game that wasn't made by Satan. [Oct 2006, p.93]
    • PC Gamer UK
    • 66 Metascore
    • 71 Critic Score
    A relatable game about a common truth: that true happiness is hard to find. [Apr 2014, p.89]
    • PC Gamer UK
    • 78 Metascore
    • 71 Critic Score
    FIFA 07 is still entertaining, but it's about as workaday as it gets. It goes through the motions of offering team updates and a smattering of new features, but fails to address core problems or significantly innovate in its approach to football. [Nov 2006, p.96]
    • PC Gamer UK
    • 71 Metascore
    • 71 Critic Score
    The beauty of BoA is the way it captures the unique character of American Revolutionary warfare without drowning wannabe Washingtons and Howes in detail. [May 2006, p.81]
    • PC Gamer UK

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