PC Gamer's Scores

  • Games
For 2,635 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Half-Life 2
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2637 game reviews
    • 84 Metascore
    • 83 Critic Score
    An epic ode to the joy of football, but with room remaining for improvement.
    • 76 Metascore
    • 83 Critic Score
    It won't win any awards for innovation (or its horrofic yacht-rock soundtrack), but City Life is still a great, slightly offbeat take on an old-fashioned formula. [Sep 2006, p.58]
    • PC Gamer
    • 70 Metascore
    • 83 Critic Score
    Despite being the first The Sims 3 expansion not to include a new town and not adding the biggest load of new clothing and items, The Sims 3: Generations isn't skimping. [Sept 2011, p.76]
    • PC Gamer
    • 78 Metascore
    • 83 Critic Score
    A fantastic return of The Walking Dead, letting Telltale experiment with form without losing any of the magic.
    • 80 Metascore
    • 83 Critic Score
    A fine finale, which more than makes up for the failings of the first DLC and tells a great side-story of its own.
    • 67 Metascore
    • 83 Critic Score
    A stripped down stealth offering that reinvigorates Assassin's Creed by putting attention back on the sneaky stuff.
    • 75 Metascore
    • 82 Critic Score
    A limp story and weak jokes are worth putting up with for Victor Vran’s great combat system.
    • 78 Metascore
    • 82 Critic Score
    A fresh infusion of high-quality role-playing quests and new gear to Fallout 3, but The Pitt isn't an entirely glitch-free experience. [June 2009, p.80]
    • PC Gamer
    • 76 Metascore
    • 82 Critic Score
    Forget the high-def TV and wireless Xbox 360 controller; Battlestations Midway plays better with a mouse and a joystick. [Apr 2007, p.58]
    • PC Gamer
    • 84 Metascore
    • 82 Critic Score
    For well-crafted turn-based strategy with stunning artwork and powerful AI, Disciples II is the way to go. [Apr 2002, p.70]
    • PC Gamer
    • tbd Metascore
    • 82 Critic Score
    Occasionally punishing, but still a fun, time-bending, mind-rending platformer.
    • 82 Metascore
    • 82 Critic Score
    A far simpler game than many veteran fans were hoping for. [Feb 2003, p.62]
    • PC Gamer
    • 79 Metascore
    • 82 Critic Score
    An original and deep game of strategic online warfare that brings your sci-fi capital ship fantasies to life.
    • 82 Metascore
    • 82 Critic Score
    An exceptional collection of puzzles bound by narrative which gets a little ahead of itself.
    • 85 Metascore
    • 82 Critic Score
    Better than the original in almost every respect; good, mindless fun. [Apr 2002, p.74]
    • PC Gamer
    • 82 Metascore
    • 82 Critic Score
    An extremely flexible sim that really puts you in the middle of the flak at 20,000 feet. [Mar 2001, p.80]
    • PC Gamer
    • 77 Metascore
    • 82 Critic Score
    A faithful representation of modern F1 diehard fans will praise for its depth while railing about real or perceived missteps. [Holiday 2013. p.70]
    • 80 Metascore
    • 82 Critic Score
    Even after the free-for-all matches start to feel redundant, the punchy, full-body action in Hover Junkers remains hilarious fun.
    • 88 Metascore
    • 82 Critic Score
    It's highly addictive (I've played at least 50 hours and still want more), and the variety of factions gives it a LOT of replayability. [Dec 2002, p.96]
    • PC Gamer
    • 82 Metascore
    • 82 Critic Score
    Each of the game's three sides is incredibly well-balanced. [June 2005, p.60]
    • PC Gamer
    • 82 Metascore
    • 82 Critic Score
    A tense and spooky stroll through a gorgeous world, some fun supernatural detective work, and an efficient script with sparse dialogue.
    • 82 Metascore
    • 82 Critic Score
    Clever, but sometimes a little cold, this is an accomplished headscratcher of unusually philosophical ambition.
    • 72 Metascore
    • 82 Critic Score
    A fresh, fearsome realisation of a classic Warhammer race that revitalises the core game.
    • 79 Metascore
    • 82 Critic Score
    Well-formed and horribly addictive. [Nov 2011, p.75]
    • PC Gamer
    • 79 Metascore
    • 82 Critic Score
    Storm Legion isn't the most innovative of expansions, but the vast amount of content added makes it practically essential for Rift fans.
    • 84 Metascore
    • 82 Critic Score
    A few technical and dialogue hiccups annoy, but overall TWD continues to be one of the best stories in gaming.
    • 81 Metascore
    • 82 Critic Score
    The storyline is meaty but short by "Baldur's Gate" standards at around 30 hours, and although this iteration of Jade Empire gets the Special Edition moniker, it contains no new story content. [Apr 2007, p.48]
    • PC Gamer
    • 64 Metascore
    • 82 Critic Score
    We're especially tickled by the game's delightfully campy '50s-era moster-movie trailers used to introduce our origins, and how you can play the game in black-and-white. [May 2003, p.84]
    • PC Gamer
    • 80 Metascore
    • 82 Critic Score
    Grid 2 is an accomplished and visually strong racer let down only by a bafflingly lame Career mode narrative.
    • 67 Metascore
    • 82 Critic Score
    Scratches won't appeal to everyone, but for fans of quaint English ghost stories/mysteries, it's to die for. [May 2006, p.102]
    • PC Gamer
    • 74 Metascore
    • 82 Critic Score
    People don't typically play action-RPGs for their riveting narratives. They want fast-paced combat, lots of environments and beasties, and tons of cool magic weapons, armor, and loot. Sacred's got all that in spades. [June 2004, p.69]
    • PC Gamer
    • 88 Metascore
    • 82 Critic Score
    A beautiful adventure platformer with a cheerful pixel art veneer, but with very modern themes.
    • 75 Metascore
    • 82 Critic Score
    Carefully balanced and well-rounded, Children of the Nile will be great fun for armchair history fans or anyone who digs smart RTS simulations. [Jan 2005, p.78]
    • PC Gamer
    • 84 Metascore
    • 82 Critic Score
    If your PC is powerful, however, and you stick to its infectious single-player game, DiRT delivers in spades. [Oct 2007, p.60]
    • PC Gamer
    • 75 Metascore
    • 82 Critic Score
    Successfully mixes numerous gameplay styles in one compelling package. [May 2001, p.84]
    • PC Gamer
    • 81 Metascore
    • 82 Critic Score
    Vigorous and addictive. [May 2002, p.72]
    • PC Gamer
    • 61 Metascore
    • 82 Critic Score
    A great, merciless speedrunning platformer and twitch shooter with a mediocre presentation.
    • 76 Metascore
    • 82 Critic Score
    It may not be original, but Rush to Berlin is fun, which makes it worth considering for a second, third, or fourth tour of duty. [Oct. 2006, p.73]
    • PC Gamer
    • 77 Metascore
    • 82 Critic Score
    It’s got nothing on Final Fantasy at its best, but it’s still an excellent example of the genre with some fun twists on RPG traditions.
    • tbd Metascore
    • 82 Critic Score
    Casual and silly yet still tense and exciting. It's a shame there's no online multiplayer.
    • 84 Metascore
    • 82 Critic Score
    For serious flight simmers – especially those with middling systems – Flanker 2.5 could well be the best $10 you've ever spent. [June 2002, p.61]
    • PC Gamer
    • 68 Metascore
    • 82 Critic Score
    ProSIM's wargames aren't for everybody - Falklands War has a 126-page manual, and it needs reading - but grognards will be in heaven. [Nov 2005, p.77]
    • PC Gamer
    • 73 Metascore
    • 82 Critic Score
    Great graphics and addictive gameplay turn this worm into a butterfly. [Dec. 2006, p.122]
    • PC Gamer
    • 77 Metascore
    • 82 Critic Score
    A space strategy game that streamlines empire-building better than any other. Combat and AI could be better. [Nov 2012, p.70]
    • 82 Metascore
    • 82 Critic Score
    A different kind of adventure, in a very different kind of world that wastes no time before growing on you.
    • 83 Metascore
    • 82 Critic Score
    Addictive, solid, and smarter than all of its competition combined. [June 2003, p.82]
    • PC Gamer
    • 69 Metascore
    • 82 Critic Score
    BFE is a worthwhile sim for those jonesing for military conflicts in the age before the bullet. [Oct. 2006, p.75]
    • PC Gamer
    • 80 Metascore
    • 82 Critic Score
    Pure is exciting fun that long-time racing fans and those looking to get their feet wet in the genre can enjoy. [Feb 2009, p.69]
    • PC Gamer
    • 68 Metascore
    • 82 Critic Score
    An affordable, bottomless action-RPG that loves freedom. [Aug 2011, p.68]
    • PC Gamer
    • 69 Metascore
    • 82 Critic Score
    More of the same solid adventure fare found in "Circle of Blood." [Feb 1998, p.142]
    • PC Gamer
    • 78 Metascore
    • 82 Critic Score
    Satisfying arcade skate-'em-up that's fun from the off, and promises many hours on the hard path to mastery.
    • 68 Metascore
    • 82 Critic Score
    Sucked me deep into its colorful, action-packed gestalt. I plan to keep this game on my hard drive for a long, long time to come. [Mar 2004, p.72]
    • PC Gamer
    • 81 Metascore
    • 82 Critic Score
    It borrows from the proven models of other successful games, and puts them in a new venue. It’s fun, deep, and bug-free. [Jan 2002, p.70]
    • PC Gamer
    • 87 Metascore
    • 82 Critic Score
    A beautiful, heartfelt coming of age story that says something about life, and cracks a few jokes in the process.
    • 74 Metascore
    • 82 Critic Score
    A rare example of an RTS game that's a much more satisfying single-player experience than a multiplayer one. I doubt we'll see anything like the huge groundswell of online fandom and support that its predecessor earned, but solo strategists will still have a whale of a time.
    • 80 Metascore
    • 82 Critic Score
    There are deeper strategy games, but few where you'll feel quite so invested in the outcome. Recommended.
    • 77 Metascore
    • 82 Critic Score
    Two very similar factions dull its edge, but Grey Goo’s old-school take on strategy still makes it one of the most interesting new RTS games in years.
    • 79 Metascore
    • 82 Critic Score
    The biggest problem with online play is that it's far too easy to dominate with a single player. [Feb 2005, p.52]
    • PC Gamer
    • 85 Metascore
    • 82 Critic Score
    A total assault on your ears, eyes and reflexes. Thumper will beat you up, but you’ll enjoy it.
    • 63 Metascore
    • 82 Critic Score
    Hardcore, platoon-oriented players will definitely enjoy what Core Combat has to offer. [Feb 2004, p.75]
    • PC Gamer
    • 74 Metascore
    • 82 Critic Score
    Late Night turns The Sims 3 into a hoppin' urban party, but if you're in it for the build mode you'll find apartment life limiting. [Jan 2011, p.71]
    • PC Gamer
    • 81 Metascore
    • 82 Critic Score
    A promising, assured start, and a welcome return to form for Telltale.
    • 73 Metascore
    • 82 Critic Score
    Much thought has obviously gone into the mechanics of translating the film into an interactive experience. [Jan. 2007, p.64]
    • PC Gamer
    • 80 Metascore
    • 82 Critic Score
    Ties That Bind makes a surprisingly convincing argument for it to keep shuffling onward.
    • 83 Metascore
    • 82 Critic Score
    The high-point of a consistently strong series, and a great showcase of adventure game design that fits the story's theme.
    • 76 Metascore
    • 82 Critic Score
    A free-to-play MMO of a higher caliber, Vindictus' combo-driven combat and addictiveness make it hard to resist. [Feb 2011, p.70]
    • PC Gamer
    • 83 Metascore
    • 82 Critic Score
    There's not another game quite like EU III out there. If it hooks you, it may be the only game you need this year. [Mar 2007, p.62]
    • PC Gamer
    • 78 Metascore
    • 82 Critic Score
    NightSky delivers a short but sweet physics puzzle experience. [April 2011, p.76]
    • PC Gamer
    • 89 Metascore
    • 82 Critic Score
    A satisfying, self-contained adventure that plays to the series' strengths, but doesn't add anything novel outside of its storytelling.
    • 78 Metascore
    • 82 Critic Score
    Wantonly enjoyable and inventive zombie slaughter, held back by some unnecessary saving and leveling hassles. [Nov 2010, p.68]
    • PC Gamer
    • 82 Metascore
    • 82 Critic Score
    Previous World of Warcraft releases have been genuine events. This one is simply an expansion pack. A good expansion pack, for sure, with lots of content to keep you playing one of the best and most beloved MMOs ever created. Just don't expect it to be anything more.
    • 77 Metascore
    • 82 Critic Score
    Don't hesitate to try it as a flavorful and humorous new way to experience a beloved strategy template, with the AI or distant friends. [July 2011, p.69]
    • PC Gamer
    • 88 Metascore
    • 82 Critic Score
    You're limited by a strict materials budget on each puzzle, but the solution is limited only by your imagination, your passion for tinkering, testing, and rejiggering, as well as your tolerance for roughhousing an innocent armadillo. [Nov. 2006, p.120]
    • PC Gamer
    • 53 Metascore
    • 82 Critic Score
    Definitely not for the squeamish. [Dec 1996, p.82]
    • PC Gamer
    • 84 Metascore
    • 82 Critic Score
    Guaranteed fun for strategy fans of all ages, but especially retro gamers. [July 2005, p.68]
    • PC Gamer
    • 76 Metascore
    • 82 Critic Score
    It's not a big or clever game, but there's value in the small and stupid too, and there's something truly wonderful about it being Steam Greenlight's first release. [Jan 2013, p.69]
    • PC Gamer
    • 84 Metascore
    • 82 Critic Score
    A hybrid sim/arcade racer that challenges and entertains, despite controls that must be tweaked into submissions. [June 2011, p.68]
    • PC Gamer
    • 83 Metascore
    • 82 Critic Score
    Hardcore fans will be enthralled by the (optional) authentic engine-management procedures necessary to keep each of these magnificent machines airborne. Also, in a cool departure from current industry practice, an honest-to-goodness 155-page printed manual is actually included in the box. [Dec 2004, p.102]
    • PC Gamer
    • 72 Metascore
    • 81 Critic Score
    Flotilla is a charmingly crafted bite-size portion of tactical fun. [Jun 2010, p.81]
    • PC Gamer
    • 85 Metascore
    • 81 Critic Score
    Suffers from a severe lack of character development in almost every nook and cranny of its design. But it offers an interesting main story, bottomless value for the dollar in terms of sheer open-ended exploration, and a very cool co-op mode. [May 2003, p.96]
    • PC Gamer
    • 74 Metascore
    • 81 Critic Score
    Even with its limited replay appeal and some lackluster voice acting, at $24.99, Shadowgrounds delivers a noteworthy value-to-fun ratio. [Aug 2006, p.35]
    • PC Gamer
    • 79 Metascore
    • 81 Critic Score
    Not quite on par with Sapienza, Hitman's third episode is nonetheless a detailed, intricate playground for murder.
    • 81 Metascore
    • 81 Critic Score
    Kalimba is a beautiful, cheerful platformer that finds a neat middle ground between reflex-oriented running and taxing puzzle solving.
    • 64 Metascore
    • 81 Critic Score
    Gods Will Be Watching is a very clever idea well executed; one that opts to avoid the branching and overt morality of most similar games in favour of simply asking you to judge yourself as you see fit.
    • 77 Metascore
    • 81 Critic Score
    Delivers a winning combination of lively off-road driving physics and eye-popping graphics. [Jan 2003, p.82]
    • PC Gamer
    • tbd Metascore
    • 81 Critic Score
    Even if you never log on, it's a killer laptop game with lots of replay value for just $20. [March 2005, p.74]
    • PC Gamer
    • 73 Metascore
    • 81 Critic Score
    May not offer much more than BM2002 did, but the new online support is vital for those who want to match their managerial skills against other humans. [Sept 2002, p.84]
    • PC Gamer
    • 66 Metascore
    • 81 Critic Score
    Puts out where it counts. Cold Fear is a pants-browner. [Aug 2005, p.68]
    • PC Gamer
    • 81 Metascore
    • 81 Critic Score
    Technical shortcomings aside, Dragonfall’s story rocks; a well-spent $15 for any RPG fan.
    • 86 Metascore
    • 81 Critic Score
    Ultimately, it's more of the same. Thankfully, the first game left us wanting more. [May 2005, p.64]
    • PC Gamer
    • 70 Metascore
    • 81 Critic Score
    I endured a lot of frustration in some of the more challenging levels, but for the quick-witted and cool-headed, Vertex is full of cerebral, frantic fun. [Nov 2011, p.77]
    • PC Gamer
    • 74 Metascore
    • 81 Critic Score
    A decent boost to the already feature-packed gameworld. [June 2003, p.86]
    • PC Gamer
    • 85 Metascore
    • 81 Critic Score
    And did I mention massive? The Shadowlands expansion introduces a whole new quasi-metaphysical world to explore, along with two extra professions. [Jan 2004, p.107]
    • PC Gamer
    • tbd Metascore
    • 81 Critic Score
    It's a must-have for any West Front aficionado. [Feb 2005, p.75]
    • PC Gamer
    • 76 Metascore
    • 81 Critic Score
    Still, Plain Sight is certainly one of the best times you can have blowing yourself up. [July 2010, p.75]
    • PC Gamer
    • 73 Metascore
    • 81 Critic Score
    A terrific concept that isn’t terribly far away from realizing its full potential. [Feb 2002, p.72]
    • PC Gamer
    • 81 Metascore
    • 81 Critic Score
    I hope we don't have to wait another 10 years for more. [Mar 2010, p.81]
    • PC Gamer
    • 78 Metascore
    • 81 Critic Score
    A very competitive RPG, if not quite up to BioWare caliber. [July 2001, p.65]
    • PC Gamer
    • 75 Metascore
    • 81 Critic Score
    The best in Activision's Spidey lineup, packed with comic-book excitement. [Holiday 2005, p.78]
    • PC Gamer
    • 69 Metascore
    • 81 Critic Score
    An enjoyable brew of lush graphics, solid voice-acting, and fun gaming that once again reminds me why I'm still hacking and slashing 20 years down the road. [March 2005, p.66]
    • PC Gamer