PC Gamer's Scores

  • Games
For 2,635 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Sid Meier's Alpha Centauri
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2637 game reviews
    • 79 Metascore
    • 73 Critic Score
    Still, Survivor's variety of characters, aliens, and weapons deliver enough diversity to keep you entertained, especially for a game that will set you back a mere $20. [Apr 2008, p.70]
    • PC Gamer
    • tbd Metascore
    • 73 Critic Score
    Mabinogi offers a lot of engaging play for a free game, but you'll quickly wish that its "free" price tag included WASD controls. [Aug 2008, p.74]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    Designing a coaster has never been easier, and the circuit-closing auto-finish feature is a stroke of genius. [Holiday 2001, p.76]
    • PC Gamer
    • 79 Metascore
    • 73 Critic Score
    A solid expansion addressing the right problems, but still shackled by its core game’s choices.
    • 72 Metascore
    • 73 Critic Score
    It may not be the most authentic simulation of American politics, but Political Machine does have some educational value in helping you understand the nitty-gritty of how 270 Electoral Collage votes are cobbled together. [Dec 2004, p.96]
    • PC Gamer
    • 76 Metascore
    • 73 Critic Score
    The disappointing second half lets it down, but even at best, Broken Age is far from the genre’s greats.
    • tbd Metascore
    • 73 Critic Score
    The PC version lacks multiplayer, which is disappointing, and its low-res visuals are console-tastic. [Oct. 2006, p.108]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    The fighting is BG&E's weakest element, and there's a bit too much of it for the game's own good. [Mar 2004, p.71]
    • PC Gamer
    • 77 Metascore
    • 73 Critic Score
    Like "Starfleet Command," an untilmatey rewarding game that may demand a bit too much patience. [Mar 2001, p.70]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    In fact, World at War is a deeply symmetrical reapplication of CoD4's brilliant design, though executed with noticeably less polish. [Jan 2009, p.44]
    • PC Gamer
    • 74 Metascore
    • 73 Critic Score
    A fine purchase for Simholics, but don't expect too much bang for your buck. [June 2001, p.58]
    • PC Gamer
    • 79 Metascore
    • 73 Critic Score
    A calming, likeable adventure with an engaging premise, but Waking Mars’s roots could go a little deeper.
    • 83 Metascore
    • 72 Critic Score
    Climb aboard if your system has the juice. [Mar 2002, p.58]
    • PC Gamer
    • 82 Metascore
    • 72 Critic Score
    The one design flaw I can't forgive is the lack of in-mission saves. [May 2002, p.65]
    • PC Gamer
    • 77 Metascore
    • 72 Critic Score
    The best adaptation of the Magic: The Gathering card game yet, but with too many frustrating elements still intact. [Oct 2012, p.70]
    • PC Gamer
    • 73 Metascore
    • 72 Critic Score
    Mainlining is mostly a success. Even though many cases are simple to solve, how to solve them remains satisfying throughout [April 2017, p.91]
    • PC Gamer
    • 80 Metascore
    • 72 Critic Score
    Entertaining storytelling and fantastic naval combat marred by terrible mission design and endemic feature creep.
    • 78 Metascore
    • 72 Critic Score
    More LOTR action is always welcome, be aware that Rise doesn't add a whole lot on. [Feb. 2007, p.67]
    • PC Gamer
    • 69 Metascore
    • 72 Critic Score
    Classic Gearbox shooting with an experimental MOBA twist, but it’s no Borderlands.
    • 74 Metascore
    • 72 Critic Score
    A slick cinematic thriller, but interaction is limited and the story loses focus in the final act.
    • 72 Metascore
    • 72 Critic Score
    All these practical problems obscure Sum's flat-out brilliant mission design. [August 2002, p.70]
    • PC Gamer
    • 65 Metascore
    • 72 Critic Score
    Tennis nuts will like it, but I'm still pining for a control-perfect "Virtua Tennis" port. [Nov 2002, p.132]
    • PC Gamer
    • 63 Metascore
    • 72 Critic Score
    A fun platformer that gives random generation an online twist, but lack of depth stops this from being a job for life.
    • 67 Metascore
    • 72 Critic Score
    It's cruddy combat system aside, it's an entertaining high-seas adventure. [Jan 2004, p.102]
    • PC Gamer
    • 74 Metascore
    • 72 Critic Score
    The intricate level construction and enhanced AI are appreciated, but I still felt like I was playing nothing more than a glorified expansion pack. [July 2004, p.66]
    • PC Gamer
    • 75 Metascore
    • 72 Critic Score
    For Sims owners, Vacation is one of the better add-ons (along with "Hot Date"). [June 2002, p.76]
    • PC Gamer
    • 75 Metascore
    • 72 Critic Score
    Introduces so many cool new weapons - like the blistering flamethrower, an incendiary alt-fire on the shotgun, and seeker orbs - that you feel cheated not getting to play with them against others online. [Apr 2003, p.112]
    • PC Gamer
    • 65 Metascore
    • 72 Critic Score
    There's no camera control/But don't be so droll/You've still got a prayer/In head-to-head multiplayer. [Aug 2006, p.91]
    • PC Gamer
    • 65 Metascore
    • 72 Critic Score
    Underneath its tarnished exterior is a game that's surprisingly engaging and intense. [Feb 2004, p.83]
    • PC Gamer
    • 73 Metascore
    • 72 Critic Score
    Oni
    A fun martial-arts romp that could have been a multiplayer classic. [Apr 2001, p.96]
    • PC Gamer