PC Gamer's Scores

  • Games
For 2,683 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2684 game reviews
    • 89 Metascore
    • 93 Critic Score
    A monumental achievement in game design...It is the Mount Everest, the Beethoven's Ninth, and Moby Dick of PC Wargames, and it absolutely qualifies as a genuine work of art. [Nov 2003, p.106]
    • PC Gamer
    • 89 Metascore
    • 93 Critic Score
    With its combination of dazzling graphics and fast, tactical gameplay, I can easily see World in Conflict becoming a favorite of competitive clans and LAN parties everywhere. [Nov 2007, p.72]
    • PC Gamer
    • 90 Metascore
    • 93 Critic Score
    Gorgeous graphics, deep combat and a user-friendly makeover makes the fifth Civilization a great place to start or renew your interest in global domination. [Nov 2010, p.52]
    • 93 Metascore
    • 93 Critic Score
    A gloriously well crafted campaign welded to a near Olympic competitive experience. StarCraft II is practically essential.
    • 88 Metascore
    • 93 Critic Score
    If you failed to get Age of Empires II before, you have absolutely no excuse now. This is as good as real-time strategy gets. [Nov 2000, p.126]
    • PC Gamer
    • 84 Metascore
    • 93 Critic Score
    GT Legends deftly accelerates its way to the front of the pack as the prettiest and most personality-rich racing experience the PC has ever seen. [Jan 2005, p.108]
    • PC Gamer
    • 91 Metascore
    • 93 Critic Score
    One of the most inventive, entertaining RPGs ever created. [Mar 2000, p.82]
    • PC Gamer
    • 86 Metascore
    • 93 Critic Score
    The best Star Trek game ever, and a first-rate FPS in its own right. [Dec 2000, p.138]
    • PC Gamer
    • 89 Metascore
    • 93 Critic Score
    The end of the series is a mixed bag. Satisfying in some ways, nonsensical in others, and ultimately too simple. But the sheer scale of the adventure it's ending – and the music, which is gorgeous throughout – gives it an emotional impact that goes beyond its plot payload.
    • 81 Metascore
    • 93 Critic Score
    A brilliant marriage of mechanics, level design and music that will be played and talked about for years to come.
    • 89 Metascore
    • 93 Critic Score
    It's the ultimate game for unleashing all your pent-up aggression. It is the most astonishing game we've laid our eyes on for ages! In fact, it makes pretty much every PC game we've ever seen - "Doom" included - like slightly dull. Honestly! [July 1996, p.78]
    • PC Gamer
    • 90 Metascore
    • 93 Critic Score
    A great port of what is still one of the best action games around. Bayonetta is the essential hack-'n-slash.
    • 86 Metascore
    • 93 Critic Score
    It's easily as good as its predecessor, and frequently better. As much as I've delved into the specifics of each individual system, what makes Dishonored 2 so exceptional is how it's all connected. The writing sheds light on the world, which sheds light on the systems, which sheds light on the environments and characters. For everything that works in isolation, the real trick is that Dishonored 2 feels unified—a powerful piece of world building where everything happens for a reason.
    • 80 Metascore
    • 93 Critic Score
    Full of 1970s atmosphere and attitude, I-76 proves that Activision has more tricks up its sleeve than giant robots. It's a blast. [June 1997, p.76]
    • PC Gamer
    • 85 Metascore
    • 93 Critic Score
    Undoubtedly one of the most original and best games of the year. [Oct 1998, p.198]
    • PC Gamer
    • 90 Metascore
    • 93 Critic Score
    Short, intense, and gripping is far superior to 40 hours of average FPS action, and Riddick is too excellent to miss merely because of its first-impression pedigree. [March 2005, p.62]
    • PC Gamer
    • 75 Metascore
    • 93 Critic Score
    But it's wealth of diverse missions--which includes assassinations, routing drug dealers and arms dealers, and liberating villages--will give you good cause to hope that unrest continues to flourish around the world. [Dec. 2006, p.52]
    • PC Gamer
    • 91 Metascore
    • 92 Critic Score
    An outstanding story-driven RPG with fantastic writing, RPG depth and tough tactical combat. It's BioWare's best RPG since Baldur's Gate 2. [Holiday 2009, p.38]
    • PC Gamer
    • 76 Metascore
    • 92 Critic Score
    Gun
    An exceptional Old West action game that everyone should play. [Feb 2006, p.34]
    • PC Gamer
    • 82 Metascore
    • 92 Critic Score
    Any game in which a giant laser cannon pops out of Teddy Roosevelt's head on Mt. Rushmore is a winner in my book...Red Alert 3 is a highly polished game that doesn't take itself the least bit seriously, and co-op play might jus be the next big thing in RTS. [Holiday 2008, p.62]
    • PC Gamer
    • 75 Metascore
    • 92 Critic Score
    Stylish, inventive and easily one of the funniest games in years. Jazzpunk just wants to make you laugh. Don't worry, it will.
    • 85 Metascore
    • 92 Critic Score
    Shadow Tactics’ impressive missions, laden toy box and likeable cast make it one of the greatest stealth games of the last decade.
    • 81 Metascore
    • 92 Critic Score
    For SupCom owners, Forged Alliance is a must-have expansion. [Holiday 2007, p.70]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    GTAIV works well as a multiplayer game. [Feb 2009, p.70]
    • PC Gamer
    • 89 Metascore
    • 92 Critic Score
    Strategy gaming at its finest - minus all the senseless violence. [Feb 1999, p.172]
    • PC Gamer
    • 93 Metascore
    • 92 Critic Score
    Eventually I had to venture online, and the first sounds I heard (no lie) were "Oh yeah, you f******, I am the mother-f******'s s***!" It turns out UT 2004 has built-in voice support, and as easy as it is to set up, it's mercifully easy to turn off. [June 2004, p.79]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    Delivers everything that a dedicated flight-simmer could ask for. This game will be a very hard act to follow for a long time to come. [Jan 2002, p.58]
    • PC Gamer
    • 94 Metascore
    • 92 Critic Score
    An extremely immersive and detailed game that builds on the celebrated strengths of its predecessor. [August 2003, p.58]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    Finally, a hockey game that should appeal to every level of fan. [Dec 2000, p.158]
    • PC Gamer
    • 82 Metascore
    • 92 Critic Score
    SM's grandest new feature is its random map generator. It works, it's terrific, and as much as I wish I could grouse about it so I don't come off as a fanboy, I can't. [Oct 2003, p.100]
    • PC Gamer

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