PC Gamer's Scores

  • Games
For 2,691 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2693 game reviews
    • tbd Metascore
    • 70 Critic Score
    The games provide a compelling diversion as you dream of those virtual dollars being real. [Oct 2005, p.74]
    • PC Gamer
    • 66 Metascore
    • 70 Critic Score
    An average shooter tied to a compelling, confident story, but the TV show is ultimately an expensive, if entertaining, gimmick.
    • 78 Metascore
    • 70 Critic Score
    In its maiden campaign, there are glimmers of hope for future greatness, but this rookie offering is sufficiently weak in enough areas to keep it lagging behind 3DO's "High Heat" series. [July 2003, p.74]
    • PC Gamer
    • 73 Metascore
    • 70 Critic Score
    Lovely and challenging with enjoyable crafting and survival elements, but poor river controls make it harsher than it should be.​
    • 71 Metascore
    • 70 Critic Score
    Fun sniping and great mission design just barely eclipse bugs, exploitable AI, and other issues that would make a lesser game impossible to recommend.
    • tbd Metascore
    • 70 Critic Score
    A neat story threads missions together and provided enough of a tug to pull me along. [April 2013, p.63]
    • PC Gamer
    • 51 Metascore
    • 70 Critic Score
    The biggest frights of the ever-expanding series without quite the same unease and variety.
    • 77 Metascore
    • 70 Critic Score
    Too many rough edges ruin an otherwise smooth production: clipping problems, unexplained mission objectives..., save points strategically placed to artificially raise the difficulty of certain missions, and an emphasis on scripting over substance. [Dec 2002, p.102]
    • PC Gamer
    • 76 Metascore
    • 70 Critic Score
    The Old Blood is a false start for Wolfenstein's life after The New Order, a creative step backwards that survives primarily because of the strong groundwork laid in the previous game. It will always be fun to fire these guns and MachineGames's presentation is still ahead of the curve, but this isn't the game you should play if you want to explore those qualities—that game was released a year ago.
    • 68 Metascore
    • 70 Critic Score
    A one-of-a-kind glimpse into the world of anthropomorphic-animal Japanese otome, Hatoful Boyfriend is surprisingly entertaining.
    • 73 Metascore
    • 70 Critic Score
    Unspectacular graphics and sometimes frustrating mini-games take away from Cars' short play, but even with these small problems, it's an enjoyable experience for prepubescent gamers. [Oct. 2006, p.108]
    • PC Gamer
    • 68 Metascore
    • 70 Critic Score
    Given UFO:ET's $39.99 price tag, it's hard to recommend over the $5 copy of "X-COM: Terror from the Deep" on Steam, unless you're really itching for a minor graphical upgrade. [Aug 2007, p.68]
    • PC Gamer
    • 74 Metascore
    • 70 Critic Score
    Satisfies as a polished-looking shooter, but needs a more energetic design. [June 2003, p.70]
    • PC Gamer
    • 57 Metascore
    • 70 Critic Score
    The real problem here is that the game's three new campaigns are so same-y and cookie-cutterish that they end up feeling like the sort of added content that you'd expect to get in a free patch or download. [Mar 2006, p.63]
    • PC Gamer
    • 81 Metascore
    • 70 Critic Score
    This old-school shooter suffers from a lack of 21st-century game design. [Nov 2005, p.72]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    A cleverly written adventure game, and offers a thought-provoking twist on the ol' murder-mystery genre. [Sept 2002, p.76]
    • PC Gamer
    • 78 Metascore
    • 70 Critic Score
    Ultimately, the developer of "Commandos" has created an amalgam of the two styles, the result of which I will dub a stroke of near-brilliance. But not near enough. [May 2003, p.90]
    • PC Gamer
    • 55 Metascore
    • 70 Critic Score
    Its control niggles make it more suitable for console platforms, and it's nowhere near as enjoyable as last year's "Spider-Man" movie game. [July 2003, p.90]
    • PC Gamer
    • 80 Metascore
    • 70 Critic Score
    There were time when I felt more like I was playing an amateur mod than a professional expansion pack. [Apr 2006, p.51]
    • PC Gamer
    • 62 Metascore
    • 70 Critic Score
    For the money, it's a worthwhile investment, but it could have used more missions. [Jan 2001, p.155]
    • PC Gamer
    • 76 Metascore
    • 70 Critic Score
    More of the same, but with an increased focus on combat and dungeons. If that appeals, The White March may be worth a visit.
    • 66 Metascore
    • 70 Critic Score
    A lot of fun in the short term. It's just a shame Namco didn't put more work into the graphics and more creativity into the mission design to give it some legs. [July 2004, p.73]
    • PC Gamer
    • 75 Metascore
    • 70 Critic Score
    Despite a clunky story and technical performance, there's a lot of fun to be found in dashing and dodging through a zombie-filled city.
    • 60 Metascore
    • 70 Critic Score
    It's short and simple, which is just as well. [Mar 2010, p.83]
    • PC Gamer
    • 78 Metascore
    • 70 Critic Score
    An accessible, customisable off-road racer let down by a half-hearted career mode.
    • 76 Metascore
    • 70 Critic Score
    Rewards long-term play with interesting PvP combat. [Jan 2010, p.82]
    • PC Gamer
    • 68 Metascore
    • 70 Critic Score
    Adorable, amusing, colorful and well-animated, but the combat is too simplistic and repetitive to remain interesting throughout the game.
    • 72 Metascore
    • 70 Critic Score
    Another beef: no tutorial levels, which would have been a good idea, given the cryptic story. [Holiday 2006, p.78]
    • PC Gamer
    • 71 Metascore
    • 70 Critic Score
    Poker Night is weak on the fundamentals of card playing, but it's worthwhile for several hours of comedy dialog. [Feb 2011, p.78]
    • PC Gamer
    • 66 Metascore
    • 70 Critic Score
    A good value-priced game saddled with a clumsy interface. [Mar 2002, p.72]
    • PC Gamer

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